Building Audio Accessories
In building an audio accessory, such as an audio dock or other playback device, you should consider how your accessory will connect with Android devices. In particular, you should decide if your accessory will use Universal Serial Bus (USB) or a Bluetooth connection to stream music or other audio content.
Audio over USB
An accessory that connects with Android over USB connection must use the Android Open Accessory (AOA) protocol version 2.0. This version of the AOA protocol is supported on Android 4.1 (API Level 16) and higher. Once an Android device connects to an accessory that supports this protocol, the Android system treats it as a standard audio output device and routes all audio to that accessory. No secondary software application is required on the Android device.
Note: Due to the low power output of Android devices, the Android Open Accessory Protocol requires that accessories act as a USB host, which means that the connecting accessory must power the bus.
To get started on building an audio accessory that uses a USB connection:
- Select a hardware platform or build a hardware device that can support USB host mode.
- Review the AOA 2.0 protocol specification to understand how to implement this protocol on your accessory hardware.
- Review the ADK 2012 firmware source code
<adk-src>/adk2012/board/library/ADK2/), which includes an example implementation of an audio playback accessory using a USB connection.
Note: The AOA 2.0 protocol also supports the human interface device (HID) protocol through a USB connection, enabling accessories such as audio docks to provide hardware play back controls such as pause, fast-forward or volume buttons.
Audio over Bluetooth
An accessory that connects with Android over Bluetooth can use an Advanced Audio Distribution Profile (A2DP) connection stream music for playback. Playing audio over a Bluetooth with A2DP is supported on Android 1.5 (API Level 3) and higher. An Android user can connect to an accessory that supports this profile using the system Settings > Bluetooth and play music directly to the accessory without the need for a secondary application.
Note: If you want to provide a custom application for output to your audio
accessory, note that the Android 3.0 (API Level 11) allows applications to operate an A2DP
connection using the
To get started on building an audio accessory that uses a Bluetooth connection:
- Select a hardware platform or build an hardware device that can support Bluetooth communications and the A2DP connection profile.
- Review the ADK 2012
firmware source code
<adk-src>/adk2012/board/library/ADK2/), which includes an example implementation of an audio playback accessory using a Bluetooth connection.
Note: The ADK 2012 source code includes an open source Bluetooth stack that is built for the Texas Instruments CC2564 chip, but can work with any Bluetooth chip that implements a standard Host/Controller Interface (HCI).