Definição de compatibilidade do Android 8.0

1. Introdução

Este documento enumera os requisitos que devem ser atendidos para que os dispositivos sejam compatíveis com Android 8.0.

O uso de “DEVE”, “NÃO DEVE”, “REQUERIDO”, “DEVE”, “NÃO DEVE”, “DEVE”, “NÃO DEVE”, “RECOMENDADO”, “PODE” e “OPCIONAL” é de acordo com a IETF padrão definido em RFC2119 .

Conforme usado neste documento, um “implementador de dispositivo” ou “implementador” é uma pessoa ou organização que desenvolve uma solução de hardware/software executando o Android 8.0. Uma “implementação de dispositivo” ou “implementação é a solução de hardware/software assim desenvolvida.

Para serem consideradas compatíveis com o Android 8.0, as implementações de dispositivos DEVEM atender aos requisitos apresentados nesta Definição de Compatibilidade, incluindo quaisquer documentos incorporados por referência.

Quando esta definição ou os testes de software descritos na seção 10 forem silenciosos, ambíguos ou incompletos, é responsabilidade do implementador do dispositivo garantir a compatibilidade com as implementações existentes.

Por esse motivo, o Android Open Source Project é ao mesmo tempo a referência e a implementação preferida do Android. É FORTEMENTE RECOMENDADO que os implementadores de dispositivos baseiem suas implementações, tanto quanto possível, no código-fonte “upstream” disponível no Android Open Source Project. Embora alguns componentes possam hipoteticamente ser substituídos por implementações alternativas, é FORTEMENTE RECOMENDADO não seguir esta prática, pois passar nos testes de software se tornará substancialmente mais difícil. É responsabilidade do implementador garantir total compatibilidade comportamental com a implementação padrão do Android, incluindo e além do Conjunto de testes de compatibilidade. Finalmente, observe que certas substituições e modificações de componentes são explicitamente proibidas por este documento.

Muitos dos recursos vinculados neste documento são derivados direta ou indiretamente do Android SDK e serão funcionalmente idênticos às informações contidas na documentação desse SDK. Em qualquer caso em que esta Definição de Compatibilidade ou o Conjunto de Testes de Compatibilidade discordem da documentação do SDK, a documentação do SDK será considerada oficial. Quaisquer detalhes técnicos fornecidos nos recursos vinculados ao longo deste documento são considerados, por inclusão, como parte desta Definição de Compatibilidade.

1.1 Estrutura do Documento

1.1.1. Requisitos por tipo de dispositivo

A seção 2 contém todos os requisitos aplicáveis ​​a um tipo específico de dispositivo. Cada subseção da Seção 2 é dedicada a um tipo específico de dispositivo.

Todos os outros requisitos, que se aplicam universalmente a qualquer implementação de dispositivo Android, estão listados nas seções após a Seção 2 . Esses requisitos são referenciados como “Requisitos Básicos” neste documento.

1.1.2. ID do requisito

O ID do requisito é atribuído para requisitos MUST.

  • O ID é atribuído apenas para requisitos MUST.
  • Os requisitos FORTEMENTE RECOMENDADOS são marcados como [SR], mas o ID não é atribuído.
  • O ID consiste em: ID do tipo de dispositivo - ID da condição - ID do requisito (por exemplo, C-0-1).

Cada ID é definido conforme abaixo:

  • ID do tipo de dispositivo (veja mais em 2. Tipos de dispositivos
    • C: Core (requisitos aplicados a qualquer implementação de dispositivo Android)
    • H: Dispositivo portátil Android
    • T: dispositivo de televisão Android
    • R: Implementação do Android Automotive
    • Guia: Implementação do Android Tablet
  • ID da condição
    • Quando o requisito é incondicional, esse ID é definido como 0.
    • Quando o requisito é condicional, 1 é atribuído para a 1ª condição e o número aumenta em 1 dentro da mesma seção e do mesmo tipo de dispositivo.
  • ID do requisito
    • Esse ID começa em 1 e aumenta em 1 na mesma seção e na mesma condição.

1.1.3. ID do requisito na Seção 2

O ID do Requisito na Seção 2 começa com o ID da seção correspondente, seguido pelo ID do Requisito descrito acima.

  • O ID na Seção 2 consiste em: ID da Seção / ID do Tipo de Dispositivo - ID da Condição - ID do Requisito (por exemplo, 7.4.3/A-0-1).

2. Tipos de dispositivos

Embora o Android Open Source Project forneça uma pilha de software que pode ser usada para uma variedade de tipos de dispositivos e formatos, existem alguns tipos de dispositivos que possuem um ecossistema de distribuição de aplicativos relativamente melhor estabelecido.

Esta seção descreve esses tipos de dispositivos e requisitos e recomendações adicionais aplicáveis ​​a cada tipo de dispositivo.

Todas as implementações de dispositivos Android que não se enquadram em nenhum dos tipos de dispositivos descritos DEVEM atender a todos os requisitos nas outras seções desta Definição de Compatibilidade.

2.1 Configurações do dispositivo

Para conhecer as principais diferenças na configuração de hardware por tipo de dispositivo, consulte os requisitos específicos do dispositivo a seguir nesta seção.

2.2. Requisitos portáteis

Um dispositivo portátil Android refere-se a uma implementação de dispositivo Android que normalmente é usada segurando-o na mão, como um mp3 player, telefone ou tablet.

As implementações de dispositivos Android são classificadas como portáteis se atenderem a todos os critérios a seguir:

  • Tenha uma fonte de energia que proporcione mobilidade, como uma bateria.
  • Tenha um tamanho de tela diagonal físico na faixa de 2,5 a 8 polegadas.

Os requisitos adicionais no restante desta seção são específicos para implementações de dispositivos portáteis Android.

Nota: Os requisitos que não se aplicam a dispositivos Android Tablet estão marcados com um *.

2.2.1. Hardware

Implementações de dispositivos portáteis:

  • [ 7.1 .1.1/H-0-1] DEVE ter uma tela de pelo menos 2,5 polegadas de tamanho diagonal físico.
  • [ 7.1 .1.3/H-SR] São FORTEMENTE RECOMENDADOS para fornecer aos usuários a possibilidade de alterar o tamanho da tela.
  • [ 7.1.5 /H-0-1] DEVE incluir suporte para modo de compatibilidade de aplicativos legados conforme implementado pelo código-fonte aberto Android upstream. Ou seja, as implementações de dispositivos NÃO DEVEM alterar os gatilhos ou limites nos quais o modo de compatibilidade é ativado e NÃO DEVEM alterar o comportamento do próprio modo de compatibilidade.
  • [ 7.2.1 /H-0-1] DEVE incluir suporte para aplicativos Input Method Editor (IME) de terceiros.
  • [ 7.2 .3/H-0-1] DEVE fornecer as funções Home, Recentes e Back.
  • [ 7.2 .3/H-0-2] DEVE enviar o evento de pressionamento normal e longo da função Voltar ( KEYCODE_BACK ) para o aplicativo em primeiro plano.
  • [ 7.2.4 /H-0-1] DEVE suportar entrada de tela sensível ao toque.
  • [ 7.3 .1/H-SR] É FORTEMENTE RECOMENDADO incluir um acelerômetro de 3 eixos.

Se as implementações de dispositivos portáteis incluírem um acelerômetro de 3 eixos, elas:

  • [ 7.3 .1/H-1-1] DEVE ser capaz de relatar eventos até uma frequência de pelo menos 100 Hz.

Se as implementações de dispositivos portáteis incluírem um giroscópio, elas:

  • [ 7.3.4 /H-1-1] DEVE ser capaz de relatar eventos até uma frequência de pelo menos 100 Hz.

Implementações de dispositivos portáteis que podem fazer uma chamada de voz e indicar qualquer valor diferente de PHONE_TYPE_NONE em getPhoneType :

  • [ 7.3 .8/H] DEVE incluir um sensor de proximidade.

Implementações de dispositivos portáteis:

  • [ 7.3 .12/H-SR] São RECOMENDADOS para suportar sensor de pose com 6 graus de liberdade.
  • [ 7.4.3 /H]DEVE incluir suporte para Bluetooth e Bluetooth LE.

Se as implementações de dispositivos portáteis incluírem uma conexão medida, elas:

  • [ 7.4 .7/H-1-1] DEVE fornecer o modo de economia de dados.

Implementações de dispositivos portáteis:

  • [ 7.6 .1/H-0-1] DEVE ter pelo menos 4 GB de armazenamento não volátil disponível para dados privados do aplicativo (também conhecido como partição "/data").
  • [ 7.6 .1/H-0-2] DEVE retornar “true” para ActivityManager.isLowRamDevice() quando houver menos de 1 GB de memória disponível para o kernel e espaço do usuário.

Se as implementações de dispositivos portáteis forem de 32 bits:

  • [ 7.6 .1/H-1-1] A memória disponível para o kernel e espaço do usuário DEVE ser de pelo menos 512 MB se qualquer uma das seguintes densidades for usada:

    • 280 dpi ou menos em telas pequenas/normais *
    • ldpi ou inferior em telas extragrandes
    • mdpi ou inferior em telas grandes
  • [ 7.6 .1/H-2-1] A memória disponível para o kernel e espaço do usuário DEVE ser de pelo menos 608 MB se qualquer uma das seguintes densidades for usada:

    • xhdpi ou superior em telas pequenas/normais *
    • hdpi ou superior em telas grandes
    • mdpi ou superior em telas extragrandes
  • [ 7.6 .1/H-3-1] A memória disponível para o kernel e espaço do usuário DEVE ser de pelo menos 896 MB se qualquer uma das seguintes densidades for usada:

    • 400 dpi ou superior em telas pequenas/normais *
    • xhdpi ou superior em telas grandes
    • tvdpi ou superior em telas extragrandes
  • [ 7.6 .1/H-4-1] A memória disponível para o kernel e espaço do usuário DEVE ser de pelo menos 1344 MB se qualquer uma das seguintes densidades for usada:

    • 560 dpi ou superior em telas pequenas/normais *
    • 400 dpi ou superior em telas grandes
    • xhdpi ou superior em telas extragrandes

Se as implementações de dispositivos portáteis forem de 64 bits:

  • [ 7.6 .1/H-5-1] A memória disponível para o kernel e espaço do usuário DEVE ser de pelo menos 816 MB se qualquer uma das seguintes densidades for usada:

    • 280 dpi ou menos em telas pequenas/normais *
    • ldpi ou inferior em telas extragrandes
    • mdpi ou inferior em telas grandes
  • [ 7.6 .1/H-6-1] A memória disponível para o kernel e espaço do usuário DEVE ser de pelo menos 944 MB se qualquer uma das seguintes densidades for usada:

    • xhdpi ou superior em telas pequenas/normais *
    • hdpi ou superior em telas grandes
    • mdpi ou superior em telas extragrandes
  • [ 7.6 .1/H-7-1] A memória disponível para o kernel e espaço do usuário DEVE ser de pelo menos 1280 MB se qualquer uma das seguintes densidades for usada:

    • 400 dpi ou superior em telas pequenas/normais *
    • xhdpi ou superior em telas grandes
    • tvdpi ou superior em telas extragrandes
  • [ 7.6 .1/H-8-1] A memória disponível para o kernel e espaço do usuário DEVE ser de pelo menos 1824 MB se qualquer uma das seguintes densidades for usada:

    • 560 dpi ou superior em telas pequenas/normais *
    • 400 dpi ou superior em telas grandes
    • xhdpi ou superior em telas extragrandes

Observe que a "memória disponível para o kernel e espaço do usuário" acima se refere ao espaço de memória fornecido além de qualquer memória já dedicada a componentes de hardware, como rádio, vídeo e assim por diante, que não estão sob o controle do kernel nas implementações de dispositivos.

Implementações de dispositivos portáteis:

  • [ 7.6.2 /H-0-1] NÃO DEVE fornecer um armazenamento compartilhado de aplicativo menor que 1 GiB.
  • [ 7.7.1 /H] DEVE incluir uma porta USB com suporte para modo periférico.

Se as implementações de dispositivos portáteis incluírem uma porta USB com suporte para modo periférico, elas:

  • [ 7.7.1 /H-1-1] DEVE implementar a API Android Open Accessory (AOA).

Implementações de dispositivos portáteis:

  • [ 7.8.1 /H-0-1] DEVE incluir um microfone.
  • [ 7.8 .2/H-0-1] DEVE ter uma saída de áudio e declarar android.hardware.audio.output .

Se as implementações de dispositivos portáteis incluírem suporte para o modo VR, elas:

  • [ 7.9 .1/H-1-1] DEVE declarar o recurso android.software.vr.mode .

Se as implementações do dispositivo declararem o recurso android.software.vr.mode , elas:

  • [ 7.9 .1/H-2-1] DEVE incluir um aplicativo que implemente android.service.vr.VrListenerService que possa ser habilitado por aplicativos VR via android.app.Activity#setVrModeEnabled .

Se as implementações de dispositivos portáteis forem capazes de atender a todos os requisitos para declarar o sinalizador de recurso android.hardware.vr.high_performance , elas:

  • [ 7.9 .2/-1-1] DEVE declarar o sinalizador de recurso android.hardware.vr.high_performance .

2.2.2. Multimídia

As implementações de dispositivos portáteis DEVEM suportar a seguinte codificação de áudio:

  • [ 5.1.1 /H-0-1] AMR-NB
  • [ 5.1.1 /H-0-2] AMR-WB
  • [ 5.1.1 /H-0-3] Perfil MPEG-4 AAC (AAC LC)
  • [ 5.1.1 /H-0-4] Perfil MPEG-4 HE AAC (AAC+)
  • [ 5.1.1 /H-0-5] AAC ELD (AAC de baixo atraso aprimorado)

As implementações de dispositivos portáteis DEVEM suportar a seguinte decodificação de áudio:

As implementações de dispositivos portáteis DEVEM suportar a seguinte codificação de vídeo e disponibilizá-la para aplicativos de terceiros:

  • [ 5.2 /H-0-1] H.264 AVC
  • [ 5.2 /H-0-2] VP8

As implementações de dispositivos portáteis DEVEM suportar a seguinte decodificação de vídeo:

  • [ 5.3 /H-0-1] H.264 AVC
  • [ 5.3 /H-0-2] H.265 HEVC
  • [ 5.3 /H-0-3]MPEG-4SP
  • [ 5.3 /H-0-4] VP8
  • [ 5.3 /H-0-5] VP9

2.2.3. Programas

Implementações de dispositivos portáteis:

  • [ 3.4.1 /H-0-1] DEVE fornecer uma implementação completa da API android.webkit.Webview .
  • [ 3.4.2 /H-0-1] DEVE incluir um aplicativo de navegador independente para navegação geral do usuário na web.
  • [ 3.8 .1/H-SR] É FORTEMENTE RECOMENDADO implementar um iniciador padrão que suporte fixação de atalhos e widgets no aplicativo.
  • [ 3.8.1 /H-SR] É FORTEMENTE RECOMENDADO implementar um inicializador padrão que forneça acesso rápido aos atalhos adicionais fornecidos por aplicativos de terceiros por meio da API ShortcutManager .
  • [ 3.8 .1/H-SR] É FORTEMENTE RECOMENDADO incluir um aplicativo inicializador padrão que mostre emblemas para os ícones do aplicativo.
  • [ 3.8.2 /H-SR] São FORTEMENTE RECOMENDADOS para oferecer suporte a widgets de aplicativos de terceiros.
  • [ 3.8.3 /H-0-1] DEVE permitir que aplicativos de terceiros notifiquem os usuários sobre eventos notáveis ​​por meio das classes de API Notification e NotificationManager .
  • [ 3.8.3 /H-0-2] DEVE oferecer suporte a notificações avançadas.
  • [ 3.8.3 /H-0-3] DEVE suportar notificações de alerta.
  • [ 3.8.3 /H-0-4] DEVE incluir uma aba de notificação, fornecendo ao usuário a capacidade de controlar diretamente (por exemplo, responder, suspender, dispensar, bloquear) as notificações por meio de recursos do usuário, como botões de ação ou o painel de controle, conforme implementado na AOSP.
  • [ 3.8.4 /H-SR] É FORTEMENTE RECOMENDADO implementar um assistente no dispositivo para lidar com a ação de Assistência .

Se as implementações de dispositivos portáteis Android suportarem uma tela de bloqueio, elas:

  • [ 3.8.10 /H-1-1] DEVE exibir as notificações da tela de bloqueio, incluindo o modelo de notificação de mídia.

Se as implementações de dispositivos portáteis suportarem uma tela de bloqueio segura, elas:

Implementações de dispositivos portáteis:

  • [ 3.10 /H-0-1] DEVE oferecer suporte a serviços de acessibilidade de terceiros.
  • [ 3.10 /H-SR] É FORTEMENTE RECOMENDADO pré-carregar serviços de acessibilidade no dispositivo comparáveis ​​ou superiores à funcionalidade dos serviços de acessibilidade Switch Access e TalkBack (para idiomas suportados pelo mecanismo de conversão de texto em fala pré-carregado), conforme fornecido no talkback aberto projeto fonte .
  • [ 3.11 /H-0-1] DEVE suportar a instalação de mecanismos TTS de terceiros.
  • [ 3.11 /H-SR] É FORTEMENTE RECOMENDADO incluir um mecanismo TTS que suporte os idiomas disponíveis no dispositivo.
  • [ 3.13 /H-SR] É FORTEMENTE RECOMENDADO incluir um componente de UI de configurações rápidas.

Se as implementações de dispositivos portáteis Android declararem suporte para FEATURE_BLUETOOTH ou FEATURE_WIFI , elas:

  • [ 3.15 /H-1-1] DEVE oferecer suporte ao recurso de emparelhamento de dispositivo complementar.

2.2.4. Desempenho e potência

  • [ 8.1 /H-0-1] Latência de quadro consistente . A latência de quadro inconsistente ou um atraso na renderização de quadros NÃO DEVE acontecer com mais frequência do que 5 quadros por segundo e DEVE estar abaixo de 1 quadro por segundo.
  • [ 8.1 /H-0-2] Latência da interface do usuário . As implementações de dispositivos DEVEM garantir uma experiência de usuário de baixa latência, rolando uma lista de 10 mil entradas de lista conforme definido pelo Android Compatibility Test Suite (CTS) em menos de 36 segundos.
  • [ 8.1 /H-0-3] Troca de tarefas . Quando vários aplicativos forem iniciados, reiniciar um aplicativo já em execução após ele ter sido iniciado DEVE levar menos de 1 segundo.

Implementações de dispositivos portáteis:

  • [ 8.2 /H-0-1] DEVE garantir um desempenho de gravação sequencial de pelo menos 5 MB/s.
  • [ 8.2 /H-0-2] DEVE garantir um desempenho de gravação aleatória de pelo menos 0,5 MB/s.
  • [ 8.2 /H-0-3] DEVE garantir um desempenho de leitura sequencial de pelo menos 15 MB/s.
  • [ 8.2 /H-0-4] DEVE garantir um desempenho de leitura aleatória de pelo menos 3,5 MB/s.
  • [ 8.3 /H-0-1] Todos os aplicativos isentos dos modos de economia de energia App Standby e Doze DEVEM ficar visíveis para o usuário final.
  • [ 8.3 /H-0-2] Os algoritmos de acionamento, manutenção, ativação e o uso de configurações globais do sistema dos modos de economia de energia App Standby e Doze não DEVEM divergir do Android Open Source Project.

Implementações de dispositivos portáteis:

  • [ 8.4 /H-0-1] DEVE fornecer um perfil de energia por componente que defina o valor de consumo atual para cada componente de hardware e o consumo aproximado de bateria causado pelos componentes ao longo do tempo, conforme documentado no site do Android Open Source Project.
  • [ 8.4 /H-0-2] DEVE informar todos os valores de consumo de energia em miliamperes-hora (mAh).
  • [ 8.4 /H-0-3] DEVE relatar o consumo de energia da CPU por UID de cada processo. O Android Open Source Project atende ao requisito por meio da implementação do módulo do kernel uid_cputime .
  • [ 8.4 /H-0-4] DEVE disponibilizar esse uso de energia por meio do comando shell adb shell dumpsys batterystats para o desenvolvedor do aplicativo.
  • [ 8.4 /H] DEVE ser atribuído ao próprio componente de hardware se não for possível atribuir o uso de energia do componente de hardware a um aplicativo.

Se as implementações de dispositivos portáteis incluírem uma tela ou saída de vídeo, elas:

2.2.5. Modelo de segurança

Implementações de dispositivos portáteis:

  • [ 9.1 /H-0-1] DEVE permitir que aplicativos de terceiros acessem as estatísticas de uso por meio da permissão android.permission.PACKAGE_USAGE_STATS e fornecer um mecanismo acessível ao usuário para conceder ou revogar o acesso a tais aplicativos em resposta ao android.settings.ACTION_USAGE_ACCESS_SETTINGS intenção.

2.3. Requisitos de televisão

Um dispositivo Android Television refere-se a uma implementação de dispositivo Android que é uma interface de entretenimento para consumir mídia digital, filmes, jogos, aplicativos e/ou TV ao vivo para usuários sentados a cerca de três metros de distância (um usuário “reclinado” ou “usuário de 3 metros”. interface").

As implementações de dispositivos Android são classificadas como Televisão se atenderem a todos os critérios a seguir:

  • Forneceram um mecanismo para controlar remotamente a interface do usuário renderizada na tela que pode ficar a três metros de distância do usuário.
  • Tenha uma tela incorporada com comprimento diagonal maior que 24 polegadas OU inclua uma porta de saída de vídeo, como VGA, HDMI, DisplayPort ou uma porta sem fio para exibição.

Os requisitos adicionais no restante desta seção são específicos para implementações de dispositivos Android Television.

2.3.1. Hardware

Implementações de dispositivos de televisão:

  • [ 7.2.2 /T-0-1] DEVE suportar D-pad .
  • [ 7.2 .3/T-0-1] DEVE fornecer as funções Home e Back.
  • [ 7.2 .3/T-0-2] DEVE enviar o evento de pressionamento normal e longo da função Back ( KEYCODE_BACK ) para o aplicativo em primeiro plano.
  • [ 7.2 .6.1/T-0-1] DEVE incluir suporte para controladores de jogo e declarar o sinalizador de recurso android.hardware.gamepad .
  • [ 7.2.7 /T] DEVE fornecer um controle remoto a partir do qual os usuários possam acessar a navegação sem toque e as entradas das teclas de navegação principais .

Se as implementações de dispositivos de televisão incluírem um giroscópio, elas:

  • [ 7.3.4 /T-1-1] DEVE ser capaz de relatar eventos até uma frequência de pelo menos 100 Hz.

Implementações de dispositivos de televisão:

  • [ 7.4 .3/T-0-1] DEVE suportar Bluetooth e Bluetooth LE.
  • [ 7.6 .1/T-0-1] DEVE ter pelo menos 4 GB de armazenamento não volátil disponível para dados privados do aplicativo (também conhecida como partição "/data").

Se as implementações de dispositivos de TV forem de 32 bits:

  • [ 7.6 .1/T-1-1] A memória disponível para o kernel e espaço do usuário DEVE ser de pelo menos 896 MB se qualquer uma das seguintes densidades for usada:

    • 400 dpi ou superior em telas pequenas/normais
    • xhdpi ou superior em telas grandes
    • tvdpi ou superior em telas extragrandes

Se as implementações de dispositivos de TV forem de 64 bits:

  • [ 7.6 .1/T-2-1] A memória disponível para o kernel e espaço do usuário DEVE ser de pelo menos 1280 MB se qualquer uma das seguintes densidades for usada:

    • 400 dpi ou superior em telas pequenas/normais
    • xhdpi ou superior em telas grandes
    • tvdpi ou superior em telas extragrandes

Observe que a "memória disponível para o kernel e espaço do usuário" acima se refere ao espaço de memória fornecido além de qualquer memória já dedicada a componentes de hardware, como rádio, vídeo e assim por diante, que não estão sob o controle do kernel nas implementações de dispositivos.

Implementações de dispositivos de televisão:

  • [ 7.8 .1/T] DEVE incluir um microfone.
  • [ 7.8 .2/T-0-1] DEVE ter uma saída de áudio e declarar android.hardware.audio.output .

2.3.2. Multimídia

As implementações de dispositivos de televisão DEVEM suportar a seguinte codificação de áudio:

  • [ 5.1 /T-0-1] Perfil MPEG-4 AAC (AAC LC)
  • [ 5.1 /T-0-2] Perfil MPEG-4 HE AAC (AAC+)
  • [ 5.1 /T-0-3] AAC ELD (AAC de baixo atraso aprimorado)

As implementações de dispositivos de televisão DEVEM suportar a seguinte codificação de vídeo:

  • [ 5.2 /T-0-1] H.264 AVC
  • [ 5.2 /T-0-2] VP8

Implementações de dispositivos de televisão:

  • [ 5.2 .2/T-SR] São FORTEMENTE RECOMENDADOS para suportar codificação H.264 de vídeos com resolução de 720p e 1080p.
  • [ 5.2 2/T-SR] São FORTEMENTE RECOMENDADOS para suportar codificação H.264 de vídeo com resolução de 1080p a 30 quadros por segundo (fps).

As implementações de dispositivos de televisão DEVEM suportar a seguinte decodificação de vídeo:

  • [ 5.3 /T-0-1] H.264 AVC
  • [ 5.3 /T-0-2] H.265 HEVC
  • [ 5.3 /T-0-3]MPEG-4SP
  • [ 5.3 /T-0-4] VP8
  • [ 5.3 /T-0-5] VP9

Implementações de dispositivos de televisão são FORTEMENTE RECOMENDADAS para suportar a seguinte decodificação de vídeo:

  • [ 5.3 /T-SR] MPEG-2

Se as implementações de dispositivos de televisão suportarem decodificadores H.264, elas:

  • [ 5.3 .4/T-1-1] DEVE suportar High Profile Level 4.2 e o perfil de decodificação HD 1080p (a 60 fps).
  • [ 5.3 .4/T-1-2] DEVE ser capaz de decodificar vídeos com ambos os perfis HD conforme indicado na tabela a seguir e codificados com o Perfil de Linha de Base, o Perfil Principal ou o Perfil Alto Nível 4.2

Se as implementações de dispositivos de televisão suportarem o codec H.265 e o perfil de decodificação HD 1080p, elas:

  • [ 5.3.5 /T-1-1] DEVE suportar o nível de perfil principal 4.1 nível principal.
  • [ 5.3 .5/T-SR] São FORTEMENTE RECOMENDADOS para suportar taxa de quadros de vídeo de 60 fps para HD 1080p.

Se as implementações de dispositivos de televisão suportarem o codec H.265 e o perfil de decodificação UHD, então:

  • [ 5.3.5 /T-2-1] O codec DEVE suportar o perfil Main10 Level 5 Main Tier.

Se as implementações de dispositivos de televisão suportarem o codec VP8, elas:

  • [ 5.3.6 /T-1-1] DEVE suportar o perfil de decodificação HD 1080p60.

Se as implementações de dispositivos de televisão suportarem o codec VP8 e 720p, elas:

  • [ 5.3.6 /T-2-1] DEVE suportar o perfil de decodificação HD 720p60.

Se as implementações de dispositivos de televisão suportarem o codec VP9 e a decodificação de vídeo UHD, elas:

  • [ 5.3 .7/T-1-1] DEVE suportar profundidade de cor de 8 bits e DEVE suportar VP9 Profile 2 (10 bits).

Se as implementações de dispositivos de televisão suportarem o codec VP9, ​​o perfil 1080p e a decodificação de hardware VP9, ​​elas:

  • [ 5.3.7 /T-2-1] DEVE suportar 60 fps para 1080p.

Implementações de dispositivos de televisão:

  • [ 5.8 /T-SR] São FORTEMENTE RECOMENDADOS para suportar decodificação simultânea de fluxos seguros. No mínimo, a decodificação simultânea de dois fluxos é FORTEMENTE RECOMENDADA.

Se as implementações de dispositivos forem dispositivos Android Television e oferecerem suporte à resolução 4K, elas:

  • [ 5.8 /T-1-1] DEVE suportar HDCP 2.2 para todos os monitores externos com fio.

Se as implementações de dispositivos de televisão não suportarem a resolução 4K, elas:

  • [ 5.8 /T-2-1] DEVE suportar HDCP 1.4 para todos os monitores externos com fio.

Implementações de dispositivos de televisão:

  • [ 5.5.3 /T-0-1] DEVE incluir suporte para volume mestre do sistema e atenuação do volume de saída de áudio digital nas saídas suportadas, exceto para saída de passagem de áudio compactado (onde nenhuma decodificação de áudio é feita no dispositivo).

2.3.3. Programas

Implementações de dispositivos de televisão:

  • [ 3 /T-0-1] DEVE declarar os recursos android.software.leanback e android.hardware.type.television .
  • [ 3.4.1 /T-0-1] DEVE fornecer uma implementação completa da API android.webkit.Webview .

Se as implementações de dispositivos Android Television suportarem uma tela de bloqueio, elas:

  • [ 3.8.10 /T-1-1] DEVE exibir as notificações da tela de bloqueio, incluindo o modelo de notificação de mídia.

Implementações de dispositivos de televisão:

  • [ 3.8 .14/T-SR] São FORTEMENTE RECOMENDADOS para suportar múltiplas janelas no modo picture-in-picture (PIP).
  • [ 3.10 /T-0-1] DEVE oferecer suporte a serviços de acessibilidade de terceiros.
  • [ 3.10 /T-SR] É FORTEMENTE RECOMENDADO pré-carregar serviços de acessibilidade no dispositivo comparáveis ​​ou superiores à funcionalidade dos serviços de acessibilidade Switch Access e TalkBack (para idiomas suportados pelo mecanismo de conversão de texto em fala pré-carregado), conforme fornecido no talkback aberto projeto fonte .

Se as implementações de dispositivos de televisão reportarem o recurso android.hardware.audio.output , elas:

  • [ 3.11 /T-SR] É FORTEMENTE RECOMENDADO incluir um mecanismo TTS que suporte os idiomas disponíveis no dispositivo.
  • [ 3.11 /T-1-1] DEVE suportar a instalação de mecanismos TTS de terceiros.

Implementações de dispositivos de televisão:

  • [ 3.12 /T-0-1] DEVE suportar TV Input Framework.

2.2.4. Desempenho e potência

  • [ 8.1 /T-0-1] Latência de quadro consistente . A latência de quadro inconsistente ou um atraso na renderização de quadros NÃO DEVE acontecer com mais frequência do que 5 quadros por segundo e DEVE estar abaixo de 1 quadro por segundo.
  • [ 8.2 /T-0-1] DEVE garantir um desempenho de gravação sequencial de pelo menos 5 MB/s.
  • [ 8.2 /T-0-2] DEVE garantir um desempenho de gravação aleatória de pelo menos 0,5 MB/s.
  • [ 8.2 /T-0-3] DEVE garantir um desempenho de leitura sequencial de pelo menos 15MB/s.
  • [ 8.2 /T-0-4] DEVE garantir um desempenho de leitura aleatória de pelo menos 3,5 MB/s.

  • [ 8.3 /T-0-1] Todos os aplicativos isentos dos modos de economia de energia App Standby e Doze DEVEM ficar visíveis para o usuário final.

  • [ 8.3 /T-0-2] O acionamento, a manutenção, os algoritmos de ativação e o uso das configurações globais do sistema dos modos de economia de energia App Standby e Doze não DEVEM divergir do Android Open Source Project.

Implementações de dispositivos de televisão:

  • [ 8.4 /T-0-1] DEVE fornecer um perfil de energia por componente que defina o valor de consumo atual para cada componente de hardware e o consumo aproximado de bateria causado pelos componentes ao longo do tempo, conforme documentado no site do Android Open Source Project.
  • [ 8.4 /T-0-2] DEVE informar todos os valores de consumo de energia em miliamperes-hora (mAh).
  • [ 8.4 /T-0-3] DEVE relatar o consumo de energia da CPU por UID de cada processo. O Android Open Source Project atende ao requisito por meio da implementação do módulo do kernel uid_cputime .
  • [ 8.4 /T] DEVE ser atribuído ao próprio componente de hardware se não for possível atribuir o uso de energia do componente de hardware a um aplicativo.
  • [ 8.4 /T-0-4] DEVE disponibilizar esse uso de energia por meio do comando shell adb shell dumpsys batterystats para o desenvolvedor do aplicativo.

2.4. Requisitos de observação

Um dispositivo Android Watch refere-se a uma implementação de dispositivo Android destinada a ser usada no corpo, talvez no pulso.

As implementações de dispositivos Android são classificadas como Watch se atenderem a todos os critérios a seguir:

  • Tenha uma tela com comprimento diagonal físico na faixa de 1,1 a 2,5 polegadas.
  • Possui um mecanismo fornecido para ser usado no corpo.

Os requisitos adicionais no restante desta seção são específicos para implementações de dispositivos Android Watch.

2.4.1. Hardware

Assista às implementações de dispositivos:

  • [ 7.1 .1.1/W-0-1] DEVE ter uma tela com tamanho diagonal físico na faixa de 1,1 a 2,5 polegadas.

  • [ 7.2 .3/W-0-1] DEVE ter a função Home disponível para o usuário e a função Back exceto quando estiver em UI_MODE_TYPE_WATCH .

  • [ 7.2 .4/W-0-1] DEVE suportar entrada de tela sensível ao toque.

  • [ 7.3 .1/W-SR] É FORTEMENTE RECOMENDADO incluir um acelerômetro de 3 eixos.

  • [ 7.4 .3/W-0-1] DEVE suportar Bluetooth.

  • [ 7.6 .1/W-0-1] DEVE ter pelo menos 1 GB de armazenamento não volátil disponível para dados privados do aplicativo (também conhecida como partição "/data")

  • [ 7.6 .1/W-0-2] DEVE ter pelo menos 416 MB de memória disponível para o kernel e espaço do usuário.

  • [ 7.8 .1/W-0-1] DEVE incluir um microfone.

  • [ 7.8.2 /W] PODE, mas NÃO DEVE ter saída de áudio.

2.4.2. Multimídia

Sem requisitos adicionais.

2.4.3. Programas

Assista às implementações de dispositivos:

  • [ 3 /W-0-1] DEVE declarar o recurso android.hardware.type.watch .
  • [ 3 /W-0-2] DEVE suportar uiMode = UI_MODE_TYPE_WATCH .

Assista às implementações de dispositivos:

  • [ 3.8.4 /W-SR] É FORTEMENTE RECOMENDADO implementar um assistente no dispositivo para lidar com a ação Assist .

Observe as implementações de dispositivos que declaram o sinalizador de recurso android.hardware.audio.output :

  • [ 3.10 /W-1-1] DEVE oferecer suporte a serviços de acessibilidade de terceiros.
  • [ 3.10 /W-SR] É FORTEMENTE RECOMENDADO pré-carregar serviços de acessibilidade no dispositivo comparáveis ​​ou superiores à funcionalidade dos serviços de acessibilidade Switch Access e TalkBack (para idiomas suportados pelo mecanismo de conversão de texto em fala pré-carregado), conforme fornecido no talkback aberto projeto fonte .

Se as implementações do dispositivo Watch reportarem o recurso android.hardware.audio.output, elas:

  • [ 3.11 /W-SR] É FORTEMENTE RECOMENDADO incluir um mecanismo TTS que suporte os idiomas disponíveis no dispositivo.

  • [ 3.11 /W-0-1] DEVE suportar a instalação de mecanismos TTS de terceiros.

2.5. Requisitos Automotivos

A implementação do Android Automotive refere-se a uma unidade principal do veículo executando o Android como sistema operacional para parte ou todo o sistema e/ou funcionalidade de infoentretenimento.

As implementações de dispositivos Android são classificadas como automotivas se declararem o recurso android.hardware.type.automotive ou atenderem a todos os critérios a seguir.

  • São incorporados como parte ou conectáveis ​​a um veículo automotivo.
  • Estão usando uma tela na fileira do banco do motorista como exibição principal.

Os requisitos adicionais no restante desta seção são específicos para implementações de dispositivos Android Automotive.

2.5.1. Hardware

Implementações de dispositivos automotivos:

  • [ 7.1 .1.1/A-0-1] DEVE ter uma tela de pelo menos 6 polegadas de tamanho diagonal físico.
  • [ 7.1 .1.1/A-0-2] DEVE ter um layout de tamanho de tela de pelo menos 750 dp x 480 dp.

  • [ 7.2 .3/A-0-1] DEVE fornecer a função Home e PODE fornecer as funções Voltar e Recente.

  • [ 7.2 .3/A-0-2] DEVE enviar o evento de pressionamento normal e longo da função Back ( KEYCODE_BACK ) para o aplicativo em primeiro plano.

  • [ 7.3 .1/A-SR] É FORTEMENTE RECOMENDADO incluir um acelerômetro de 3 eixos.

Se as implementações de dispositivos automotivos incluírem um acelerômetro de 3 eixos, elas:

Se as implementações de dispositivos automotivos incluírem um receptor GPS/GNSS e reportarem a capacidade aos aplicativos por meio do sinalizador de recurso android.hardware.location.gps :

  • [ 7.3 .3/A-1-1] A geração da tecnologia GNSS DEVE ser o ano "2017" ou mais recente.

Se as implementações de dispositivos automotivos incluírem um giroscópio, elas:

  • [ 7.3 .4/A-1-1] DEVE ser capaz de relatar eventos até uma frequência de pelo menos 100 Hz.

Implementações de dispositivos automotivos:

  • [ 7.3 .11/A] DEVE fornecer a engrenagem atual como SENSOR_TYPE_GEAR .

Implementações de dispositivos automotivos:

  • [ 7.3 .11.2/A-0-1] DEVE suportar o modo dia/noite definido como SENSOR_TYPE_NIGHT .
  • [ 7.3 .11.2/A-0-2] O valor do sinalizador SENSOR_TYPE_NIGHT DEVE ser consistente com o modo dia/noite do painel e DEVE ser baseado na entrada do sensor de luz ambiente.
  • O sensor de luz ambiente subjacente PODE ser o mesmo do Fotômetro .

  • [ 7.3 .11.3/A-0-1] DEVE suportar o status de condução definido como SENSOR_TYPE_DRIVING_STATUS , com um valor padrão de DRIVE_STATUS_UNRESTRICTED quando o veículo estiver totalmente parado e estacionado. É responsabilidade dos fabricantes de dispositivos configurar SENSOR_TYPE_DRIVING_STATUS em conformidade com todas as leis e regulamentos aplicáveis ​​aos mercados para onde o produto é enviado.

  • [ 7.3 .11.4/A-0-1] DEVE fornecer a velocidade do veículo definida como SENSOR_TYPE_CAR_SPEED .

  • [ 7.4.3 /A-0-1] DEVE suportar Bluetooth e DEVE suportar Bluetooth LE.

  • [ 7.4 .3/A-0-2] As implementações do Android Automotive DEVEM oferecer suporte aos seguintes perfis Bluetooth:
    • Chamadas telefônicas através do perfil viva-voz (HFP).
    • Reprodução de mídia através do perfil de distribuição de áudio (A2DP).
    • Controle de reprodução de mídia através do perfil de controle remoto (AVRCP).
    • Compartilhamento de contatos usando o perfil de acesso à lista telefônica (PBAP).
  • [ 7.4.3 /A] DEVE suportar Perfil de Acesso a Mensagens (MAP).

  • [ 7.4.5 /A] DEVE incluir suporte para conectividade de dados baseada em rede celular.

  • [ 7.6 .1/A-0-1] DEVE ter pelo menos 4 GB de armazenamento não volátil disponível para dados privados do aplicativo (também conhecida como partição "/data").

Se as implementações de dispositivos automotivos forem de 32 bits:

  • [ 7.6 .1/A-1-1] A memória disponível para o kernel e espaço do usuário DEVE ser de pelo menos 512 MB se qualquer uma das seguintes densidades for usada:

    • 280 dpi ou menos em telas pequenas/normais
    • ldpi ou inferior em telas extragrandes
    • mdpi ou inferior em telas grandes
  • [ 7.6 .1/A-1-2] A memória disponível para o kernel e espaço do usuário DEVE ser de pelo menos 608 MB se qualquer uma das seguintes densidades for usada:

    • xhdpi ou superior em telas pequenas/normais
    • hdpi ou superior em telas grandes
    • mdpi ou superior em telas extragrandes
  • [ 7.6 .1/A-1-3] A memória disponível para o kernel e o espaço do usuário DEVE ser de pelo menos 896 MB se qualquer uma das seguintes densidades for usada:

    • 400 dpi ou superior em telas pequenas/normais
    • xhdpi ou superior em telas grandes
    • tvdpi ou superior em telas extragrandes
  • [ 7.6 .1/A-1-4] A memória disponível para o kernel e espaço do usuário DEVE ser de pelo menos 1344 MB se qualquer uma das seguintes densidades for usada:

    • 560 dpi ou superior em telas pequenas/normais
    • 400 dpi ou superior em telas grandes
    • xhdpi ou superior em telas extragrandes

Se as implementações de dispositivos automotivos forem de 64 bits:

  • [ 7.6 .1/A-2-1] A memória disponível para o kernel e espaço do usuário DEVE ser de pelo menos 816 MB se qualquer uma das seguintes densidades for usada:

    • 280dpi ou menor em telas pequenas/normais
    • ldpi ou inferior em telas extras grandes
    • mdpi ou inferior em telas grandes
  • [ 7.6 .1/a-2-2] A memória disponível para o kernel e o espaço do usuário deve ser de pelo menos 944 MB se alguma das seguintes densidades forem usadas:

    • xhdpi ou superior em telas pequenas/normais
    • HDPI ou superior em telas grandes
    • mdpi ou superior em telas extras grandes
  • [ 7.6 .1/A-2-3] A memória disponível para o kernel e o espaço dos usuários deve ter pelo menos 1280 MB se alguma das seguintes densidades forem usadas:

    • 400dpi ou superior em telas pequenas/normais
    • xhdpi ou superior em telas grandes
    • TVDPI ou superior em telas extras grandes
  • [ 7.6 .1/A-2-4] A memória disponível para o kernel e o espaço do usuário deve ser de pelo menos 1824 MB se alguma das seguintes densidades forem usadas:

    • 560dpi ou superior em telas pequenas/normais
    • 400dpi ou superior em telas grandes
    • xhdpi ou superior em telas extras grandes

Observe que a "memória disponível para o kernel e o espaço dos usuários" acima se refere ao espaço de memória fornecido, além de qualquer memória já dedicada a componentes de hardware, como rádio, vídeo e assim por diante, que não estão sob o controle do kernel nas implementações de dispositivos.

Implementações de dispositivos automotivos:

  • [ 7.7 .1/a] deve incluir uma porta USB que suporta o modo periférico.

Implementações de dispositivos automotivos:

  • [ 7.8 .1/a-0-1] devem incluir um microfone.

Implementações de dispositivos automotivos:

  • [ 7.8 .2/a-0-1] deve ter uma saída de áudio e declarar android.hardware.audio.output .

2.5.2. Multimídia

As implementações de dispositivos automotivos devem suportar a seguinte codificação de áudio:

  • [ 5.1 /a-0-1] Perfil AAC MPEG-4 (AAC LC)
  • [ 5.1 /a-0-2] MPEG-4 HE AAC Perfil (AAC+)
  • [ 5.1 /a-0-3] ACAC (AAC AUMENTO DE APACA APACIDADO AAC)

As implementações de dispositivos automotivos devem suportar a seguinte codificação de vídeo:

  • [ 5.2 /a-0-1] H.264 AVC
  • [ 5.2 /a-0-2] VP8

As implementações de dispositivos automotivos devem suportar a seguinte decodificação em vídeo:

  • [ 5.3 /a-0-1] H.264 AVC
  • [ 5.3 /a-0-2] MPEG-4 SP
  • [ 5.3 /a-0-3] VP8
  • [ 5.3 /a-0-4] VP9

As implementações de dispositivos automotivos são fortemente recomendados para apoiar a seguinte decodificação de vídeo:

  • [ 5.3 /a-sr] H.265 HEVC

2.5.3. Programas

Implementações de dispositivos automotivos:

  • [ 3 /a-0-1] deve declarar o recurso android.hardware.type.automotive .
  • [ 3 /a-0-2] deve suportar uimode = ui_mode_type_car .
  • [ 3 /A-0-3] As implementações automotivas do Android devem suportar todas as APIs públicas no android.car.* Namespace.

  • [ 3.4 .1/a-0-1] devem fornecer uma implementação completa da API android.webkit.Webview .

  • [ 3.8 .3/a-0-1] devem exibir notificações que usam a API Notification.CarExtender quando solicitado por aplicativos de terceiros.

  • [ 3.8 .4/a-0-1] devem implementar um assistente no dispositivo para lidar com a ação de assistência .

  • [ 3.14 /a-0-1] devem incluir uma estrutura de interface do usuário para oferecer suporte a aplicativos de terceiros usando as APIs de mídia, conforme descrito na Seção 3.14.

2.2.4. Desempenho e poder

Implementações de dispositivos automotivos:

  • [ 8.3 /a-0-1] Todos os aplicativos isentos dos modos de espera do aplicativo e cochilo de economia devem ser visíveis para o usuário final.
  • [ 8.3 /a-0-2] Os algoritmos de acionamento, manutenção, algorma de acordado e o uso das configurações globais do sistema dos modos de espera do aplicativo e cochilo de economia de energia não devem se desviar do projeto de código aberto do Android.

  • [ 8.4 /a-0-1] devem fornecer um perfil de potência por componente que define o valor atual do consumo para cada componente de hardware e o dreno aproximado da bateria causado pelos componentes ao longo do tempo, conforme documentado no site do projeto de código aberto Android.

  • [ 8.4 /A-0-2] devem relatar todos os valores de consumo de energia em Horas Milliampere (MAH).
  • [ 8.4 /a-0-3] devem relatar o consumo de energia da CPU de acordo com o UID de cada processo. O projeto de código aberto Android atende ao requisito através da implementação do módulo do kernel uid_cputime .
  • [ 8.4 /a] devem ser atribuídos ao próprio componente de hardware, se não conseguir atribuir o uso de energia do componente de hardware a um aplicativo.
  • [ 8.4 /a-0-4] deve disponibilizar esse uso de energia através do comando Shell adb shell dumpsys batterystats para o desenvolvedor de aplicativos.

2.2.5. Modelo de segurança

Se as implementações de dispositivos automotivos incluem vários usuários, eles:

  • [ 9.5 /a-1-1] deve incluir uma conta de convidado que permita todas as funções fornecidas pelo sistema de veículos sem exigir que um usuário faça login.

Implementações de dispositivos automotivos:

  • [ 9.14 /a-0-1] deve receber as mensagens de gatekeep dos subsistemas de veículos Android Framework, por exemplo, lista de mensagens permitidas da lista de permissão e fontes de mensagens.
  • [ 9.14 /A-0-2] Deve Watchdog contra ataques de negação de serviço da estrutura Android ou aplicativos de terceiros. Isso contra o software malicioso inundando a rede de veículos com tráfego, o que pode levar a subsistemas de veículos com defeito.

2.6. Requisitos de tablet

Um dispositivo de tablet Android refere-se a uma implementação do dispositivo Android que normalmente é usado segurando nas duas mãos e não em um fator de formulário de concha.

As implementações de dispositivos Android são classificadas como um tablet se atenderem a todos os seguintes critérios:

  • Tenha uma fonte de energia que forneça mobilidade, como uma bateria.
  • Tenha um tamanho físico da tela diagonal na faixa de 7 a 18 polegadas.

As implementações de dispositivos de tablet têm requisitos semelhantes às implementações de dispositivos portáteis. As exceções são indicadas por e * nessa seção e observadas para referência nesta seção.

2.4.1. Hardware

Tamanho da tela

  • [ 7.1 .1.1/tab-0-1] devem ter uma tela na faixa de 7 a 18 polegadas.

Memória e armazenamento mínimo (Seção 7.6.1)

As densidades de tela listadas para telas pequenas/normais nos requisitos de mão não são aplicáveis ​​aos tablets.

Modo periférico USB (Seção 7.7.1)

Se as implementações do dispositivo tablet incluem uma porta USB que suporta o modo periférico, eles:

  • [ 7.7.1 /tab] pode implementar a API do Android Open Acessory (AOA).

Modo de realidade virtual (Seção 7.9.1)

Realidade virtual de alto desempenho (Seção 7.9.2)

Os requisitos de realidade virtual não são aplicáveis ​​aos tablets.

3. Programas

3.1. Compatibilidade de API gerenciada

O ambiente de execução de Bytecode Dalvik gerenciado é o veículo principal para aplicações Android. A interface de programação de aplicativos Android (API) é o conjunto de interfaces da plataforma Android expostas a aplicativos em execução no ambiente de tempo de execução gerenciado.

  • [C-0-1] As implementações do dispositivo devem fornecer implementações completas, incluindo todos os comportamentos documentados, de qualquer API documentada exposta pelo Android SDK ou por qualquer API decorada com o marcador "@Systemapi" no código-fonte Android a montante.

  • [C-0-2] As implementações de dispositivos devem suportar/preservar todas as classes, métodos e elementos associados marcados pela anotação testapi (@Testapi).

  • [C-0-3] As implementações do dispositivo não devem omitir nenhuma API gerenciada, alterar interfaces ou assinaturas da API, desviar-se do comportamento documentado ou incluir ninguém, exceto onde especificamente permitido por essa definição de compatibilidade.

  • [C-0-4] As implementações do dispositivo ainda devem manter as APIs presentes e se comportar de maneira razoável, mesmo quando alguns recursos de hardware para os quais o Android inclui APIs são omitidos. Consulte a Seção 7 para obter requisitos específicos para esse cenário.

3.1.1. Extensões Android

O Android inclui o suporte de estender as APIs gerenciadas, mantendo a mesma versão em nível de API.

  • [C-0-1] As implementações do dispositivo Android devem pré-carregar a implementação do AOSP do ExtShared da biblioteca compartilhada e dos serviços ExtServices serviços com versões superiores ou iguais às versões mínimas permitidas por cada nível da API. Por exemplo, as implementações do dispositivo Android 7.0, o nível de API em execução 24 deve incluir pelo menos a versão 1.

3.2. Compatibilidade de API suave

Além das APIs gerenciadas da Seção 3.1 , o Android também inclui uma API "Soft", somente de tempo de execução significativa, na forma de coisas como intenções, permissões e aspectos semelhantes de aplicativos Android que não podem ser aplicados no tempo de compilação do aplicativo.

3.2.1. Permissões

  • [C-0-1] Os implementadores de dispositivos devem suportar e aplicar todas as constantes de permissão, conforme documentado pela página de referência de permissão . Observe que a Seção 9 lista requisitos adicionais relacionados ao modelo de segurança do Android.

3.2.2. Parâmetros de construção

As APIs do Android incluem uma série de constantes na classe Android.OS.Build , destinada a descrever o dispositivo atual.

  • [C-0-1] Para fornecer valores consistentes e significativos nas implementações de dispositivos, a tabela abaixo inclui restrições adicionais nos formatos desses valores aos quais as implementações do dispositivo devem estar em conformidade.
Parâmetro Detalhes
VERSÃO.LANÇAMENTO A versão do sistema Android atualmente em execução, em formato legível por humanos. Este campo deve ter um dos valores de string definidos em 8.0 .
VERSÃO.SDK A versão do sistema Android atualmente em execução, em um formato acessível ao código do aplicativo de terceiros. Para o Android 8.0, esse campo deve ter o valor inteiro 8.0_INT.
VERSÃO.SDK_INT A versão do sistema Android atualmente em execução, em um formato acessível ao código do aplicativo de terceiros. Para o Android 8.0, esse campo deve ter o valor inteiro 8.0_INT.
VERSÃO.INCREMENTAL Um valor escolhido pelo implementador do dispositivo que designa a versão específica do sistema Android em execução no momento, em formato legível por humanos. Esse valor não deve ser reutilizado para diferentes construções disponibilizadas para os usuários finais. Um uso típico desse campo é indicar qual número de compilação ou identificador de alteração de controle de origem foi usado para gerar a compilação. Não há requisitos quanto ao formato específico deste campo, exceto que NÃO DEVE ser nulo ou a string vazia ("").
QUADRO Um valor escolhido pelo implementador do dispositivo que identifica o hardware interno específico usado pelo dispositivo, em formato legível por humanos. Uma possível utilização deste campo é indicar a revisão específica da placa que alimenta o dispositivo. O valor deste campo deve ser codificável como ASCII de 7 bits e corresponder à expressão regular “^[a-ZA-Z0-9 _-]+$”.
MARCA Um valor que reflete o nome da marca associada ao dispositivo, conforme conhecido pelos usuários finais. DEVE estar em formato legível e DEVE representar o fabricante do dispositivo ou a marca da empresa sob a qual o dispositivo é comercializado. O valor deste campo deve ser codificável como ASCII de 7 bits e corresponder à expressão regular “^[a-ZA-Z0-9 _-]+$”.
Suported_abis O nome do conjunto de instruções (tipo de CPU + convenção ABI) do código nativo. Consulte a Seção 3.3. Compatibilidade da API nativa .
Suporte_32_bit_abis O nome do conjunto de instruções (tipo de CPU + convenção ABI) do código nativo. Consulte a Seção 3.3. Compatibilidade da API nativa .
Suporte_64_bit_abis O nome do segundo conjunto de instruções (tipo de CPU + convenção ABI) do código nativo. Consulte a Seção 3.3. Compatibilidade da API nativa .
CPU_ABI O nome do conjunto de instruções (tipo de CPU + convenção ABI) do código nativo. Consulte a Seção 3.3. Compatibilidade da API nativa .
CPU_ABI2 O nome do segundo conjunto de instruções (tipo de CPU + convenção ABI) do código nativo. Consulte a Seção 3.3. Compatibilidade da API nativa .
DISPOSITIVO Um valor escolhido pelo implementador do dispositivo contendo o nome de desenvolvimento ou nome de código que identifica a configuração dos recursos de hardware e o design industrial do dispositivo. O valor deste campo deve ser codificável como ASCII de 7 bits e corresponder à expressão regular “^[a-ZA-Z0-9 _-]+$”. Este nome do dispositivo não deve mudar durante a vida útil do produto.
IMPRESSÃO DIGITAL Uma string que identifica exclusivamente esta compilação. DEVE ser razoavelmente legível por humanos. DEVE seguir este modelo:

$ (Marca)/$ (produto)/
$ (Dispositivo): $ (versão.Release)/$ (id)/$ (versão.Incremental): $ (tipo)/$ (tags)

Por exemplo:

acme/myProduct/
MyDevice: 8.0/lmyxx/3359: UserDebug/Test-Keys

A impressão digital NÃO DEVE incluir caracteres de espaço em branco. Se outros campos incluídos no modelo acima tiverem caracteres de espaço em branco, eles DEVEM ser substituídos na impressão digital de construção por outro caractere, como o caractere de sublinhado ("_"). O valor deste campo DEVE ser codificável como ASCII de 7 bits.

HARDWARE O nome do hardware (da linha de comando do kernel ou /proc). DEVE ser razoavelmente legível por humanos. O valor deste campo deve ser codificável como ASCII de 7 bits e corresponder à expressão regular “^[a-ZA-Z0-9 _-]+$”.
HOSPEDAR Uma string que identifica exclusivamente o host que a construção foi construída, em formato legível por humanos. Não há requisitos quanto ao formato específico deste campo, exceto que NÃO DEVE ser nulo ou a string vazia ("").
EU IA Um identificador escolhido pelo implementador do dispositivo para se referir a uma versão específica, em formato legível por humanos. Este campo pode ser igual a android.os.Build.VERSION.INCREMENTAL, mas DEVE ser um valor suficientemente significativo para que os usuários finais possam distinguir entre compilações de software. O valor deste campo deve ser codificável como ASCII de 7 bits e corresponder à expressão regular “^[a-ZA-Z0-9 ._-]+$”.
FABRICANTE O nome comercial do fabricante do equipamento original (OEM) do produto. Não há requisitos quanto ao formato específico deste campo, exceto que NÃO DEVE ser nulo ou a string vazia (""). Este campo não deve mudar durante a vida útil do produto.
MODELO Um valor escolhido pelo implementador do dispositivo contendo o nome do dispositivo conhecido pelo usuário final. DEVE ser o mesmo nome sob o qual o dispositivo é comercializado e vendido aos usuários finais. Não há requisitos quanto ao formato específico deste campo, exceto que NÃO DEVE ser nulo ou a string vazia (""). Este campo não deve mudar durante a vida útil do produto.
PRODUTOS Um valor escolhido pelo implementador do dispositivo que contém o nome de desenvolvimento ou o nome do nome do produto específico (SKU) que deve ser exclusivo dentro da mesma marca. DEVE ser legível por humanos, mas não se destina necessariamente à visualização pelos usuários finais. O valor deste campo deve ser codificável como ASCII de 7 bits e corresponder à expressão regular “^[a-ZA-Z0-9 _-]+$”. Este nome do produto não deve mudar durante a vida útil do produto.
SERIAL Um número de série de hardware, que deve estar disponível e exclusivo entre os dispositivos com o mesmo modelo e fabricante. O valor deste campo deve ser codificável como ASCII de 7 bits e corresponder à expressão regular “^([a-ZA-Z0-9] {6,20}) $”.
TAG Uma lista separada por vírgulas de tags escolhidas pelo implementador do dispositivo que distingue ainda mais a compilação. Este campo deve ter um dos valores correspondentes às três configurações típicas de assinatura da plataforma Android: teclas de liberação, teclas dev-theys, testes.
TEMPO Um valor que representa o carimbo de data/hora de quando o build ocorreu.
TIPO Um valor escolhido pelo implementador do dispositivo especificando a configuração de tempo de execução do build. Este campo deve ter um dos valores correspondentes às três configurações típicas de tempo de execução do Android: Usuário, UserDebug ou ENG.
DO UTILIZADOR Um nome ou ID do usuário (ou usuário automatizado) que gerou o build. Não há requisitos quanto ao formato específico deste campo, exceto que NÃO DEVE ser nulo ou a string vazia ("").
Segurança_patch Um valor indicando o nível do patch de segurança de uma compilação. Deve significar que a construção não é de forma alguma vulnerável a nenhum dos problemas descritos através do Boletim de Segurança Pública Android designada. Ele deve estar no formato [AAA-MM-DD], correspondendo a uma string definida documentada no Boletim de Segurança Pública do Android ou no Android Security Advisory , por exemplo "2015-11-01".
Base_os Um valor que representa o parâmetro de impressão digital da construção que, de outra forma, é idêntico a essa construção, exceto pelos patches fornecidos no Boletim de Segurança Pública do Android. Ele deve relatar o valor correto e, se essa compilação não existir, relate uma string vazia ("").
Bootloader Um valor escolhido pelo implementador do dispositivo, identificando a versão específica do carregador de inicialização usada no dispositivo, em formato legível por humanos. O valor deste campo deve ser codificável como ASCII de 7 bits e corresponder à expressão regular “^[a-ZA-Z0-9 ._-]+$”.
getRadioversion () Deve (ser ou retornar) um valor escolhido pelo implementador do dispositivo, identificando a versão interna de rádio/modem específica usada no dispositivo, em formato legível por humanos. Se um dispositivo não tiver nenhum rádio/modem interno, ele deverá retornar nulo. O valor desse campo deve ser codificável como ASCII de 7 bits e corresponder à expressão regular “^[a-ZA-Z0-9 ._-,]+$”.

3.2.3. Compatibilidade de intenções

3.2.3.1. Principais intenções do aplicativo

As intenções do Android permitem que os componentes do aplicativo solicitem funcionalidade de outros componentes do Android. O projeto Android Upstream inclui uma lista de aplicativos considerados aplicativos do Android, que implementa vários padrões de intenção para executar ações comuns.

  • [C-0-1] As implementações de dispositivos devem incluir esses aplicativos, componentes de serviço ou pelo menos um manipulador, para todos os padrões de filtro de intenção pública definidos pelos seguintes aplicativos do Android Core no AOSP:

    • Relógio de mesa
    • Navegador
    • Calendário
    • Contatos
    • Galeria
    • Pesquisa Global
    • Lançador
    • Música
    • Configurações
3.2.3.2. Resolução de intenções
  • [C-0-1] Como Android é uma plataforma extensível, as implementações de dispositivos devem permitir que cada padrão de intenção referenciado na Seção 3.2.3.1 seja substituído por aplicativos de terceiros. A implementação de código aberto Android upstream permite isso por padrão.
  • [C-0-2] Os implementadores do DVICE não devem anexar privilégios especiais ao uso desses padrões de intenção dos aplicativos do sistema, ou impedir que aplicativos de terceiros se vinculem e assumam o controle desses padrões. Essa proibição inclui especificamente, mas não se limita a desativar a interface do usuário "Chooser" que permite ao usuário selecionar entre vários aplicativos que lidam com o mesmo padrão de intenção.

  • [C-0-3] As implementações do dispositivo devem fornecer uma interface de usuário para os usuários modificarem a atividade padrão para as intenções.

  • No entanto, as implementações de dispositivos podem fornecer atividades padrão para padrões de URI específicos (por exemplo, http://play.google.com) quando a atividade padrão fornece um atributo mais específico para o URI de dados. Por exemplo, um padrão de filtro de intenção que especifica os dados URI "http://www.android.com" é mais específico do que o padrão de intenção principal do navegador para "http: //".

O Android também inclui um mecanismo para os aplicativos de terceiros declararem um comportamento de vinculação de aplicativos padrão autorizada para certos tipos de intenções de URI da Web. Quando essas declarações autorizadas são definidas nos padrões de filtro de intenção de um aplicativo, implementações de dispositivos:

  • [C-0-4] deve tentar validar qualquer filtro de intenção executando as etapas de validação definidas na especificação de links de ativos digitais , conforme implementado pelo gerenciador de pacotes no projeto de código aberto Android a montante.
  • [C-0-5] deve tentar a validação dos filtros de intenção durante a instalação do aplicativo e definir todos os filtros de intenção de URI validados com sucesso como manipuladores de aplicativos padrão para seus URIs.
  • Pode definir filtros de intenção de URI específicos como manipuladores de aplicativos padrão para seus URIs, se forem verificados com sucesso, mas outros filtros de URI candidatos falham. Se uma implementação de dispositivo fizer isso, ele deve fornecer ao usuário o padrão apropriado do padrão URI substituir no menu Configurações.
  • Deve fornecer ao usuário controles por aplicativos por aplicativo por aplicativo nas configurações da seguinte forma:
    • [C-0-6] O usuário deve ser capaz de substituir holisticamente o aplicativo padrão vincula o comportamento de um aplicativo: sempre aberto, sempre pergunte ou nunca aberto, que deve se aplicar a todos os filtros de intenção de URI candidatos igualmente.
    • [C-0-7] O usuário deve poder ver uma lista dos filtros de intenção de URI candidatos.
    • A implementação do dispositivo pode fornecer ao usuário a capacidade de substituir os filtros de intenção de URI candidatos específicos que foram verificados com sucesso, com base no filtro por intenção.
    • [C-0-8] A implementação do dispositivo deve fornecer aos usuários a capacidade de visualizar e substituir os filtros de intenção de URI candidatos específicos se a implementação do dispositivo permite que alguns filtros de intenção de URI candidatos tenham sucesso na verificação, enquanto outros podem falhar.
3.2.3.3. Namespaces de intenção
  • [C-0-1] As implementações do dispositivo não devem incluir nenhum componente Android que honre qualquer nova intenção ou padrões de intenção de transmissão usando uma ação, categoria ou outra string de chave no Android. ou com.android. espaço para nome.
  • [C-0-2] Os implementadores de dispositivos não devem incluir nenhum componente Android que honre qualquer nova intenção ou padrões de intenção de transmissão usando uma ação, categoria ou outra string de chave em um espaço de pacotes pertencente a outra organização.
  • [C-0-3] Os implementadores do dispositivo não devem alterar ou estender nenhum dos padrões de intenção usados ​​pelos aplicativos principais listados na Seção 3.2.3.1 .
  • As implementações de dispositivos podem incluir padrões de intenção usando espaço para nome de forma clara e obviamente associada à sua própria organização. Essa proibição é análoga à especificada para as classes de idiomas Java na Seção 3.6 .
3.2.3.4. Intenções de transmissão

Os aplicativos de terceiros dependem da plataforma para transmitir certos intenções de notificá-los sobre alterações no ambiente de hardware ou software.

Implementações de dispositivos:

  • [C-0-1] deve transmitir as intenções de transmissão pública em resposta aos eventos do sistema apropriados, conforme descrito na documentação do SDK. Observe que esse requisito não está conflitante com a Seção 3.5, pois a limitação para aplicações em segundo plano também é descrita na documentação do SDK.
3.2.3.5. Configurações padrão do aplicativo

O Android inclui configurações que fornecem aos usuários uma maneira fácil de selecionar seus aplicativos padrão, por exemplo, para tela inicial ou SMS.

Onde faz sentido, as implementações do dispositivo devem fornecer um menu de configurações semelhantes e ser compatíveis com o padrão de filtro de intenção e os métodos da API descritos na documentação do SDK como abaixo.

Se as implementações do dispositivo relatar android.software.home_screen , elas:

  • [C-1-1] deve homenagear o Android.settings.home_settings com a intenção de mostrar um menu de configurações de aplicativo padrão para a tela inicial.

Se as implementações do dispositivo relatar android.hardware.telephony , elas:

Se as implementações do dispositivo relatar android.hardware.nfc.hce , elas:

Se as implementações do dispositivo relatar android.hardware.telephony , elas:

Se as implementações do dispositivo suportarem o VoiceActservice, elas:

3.2.4. Atividades em displays secundários

Se as implementações do dispositivo permitirem o lançamento de atividades normais do Android em exibições secundárias, elas:

  • [C-1-1] deve definir o android.software.activities_on_secondary_displays com o sinalizador.
  • [C-1-2] deve garantir a compatibilidade da API semelhante a uma atividade em execução na tela principal.
  • [C-1-3] deve atingir a nova atividade na mesma tela que a atividade que a lançou, quando a nova atividade é lançada sem especificar uma exibição de destino através da API ActivityOptions.setLaunchDisplayId() .
  • [C-1-4] deve destruir todas as atividades, quando uma exibição com o sinalizador Display.FLAG_PRIVATE é removida.
  • [C-1-5] deve redimensionar de acordo com todas as atividades em uma VirtualDisplay se a própria exibição for redimensionada.
  • Pode mostrar um IME (Editor de método de entrada, um controle do usuário que permite que os usuários digitem o texto) na tela principal, quando um campo de entrada de texto se concentra em uma tela secundária.
  • Deve implementar o foco de entrada no visor secundário independentemente da tela primária, quando as entradas de toque ou chaves são suportadas.
  • Deve ter android.content.res.Configuration , que corresponde a essa exibição para ser exibida, opere corretamente e mantenha a compatibilidade se uma atividade for iniciada na tela secundária.

Se as implementações do dispositivo permitirem o lançamento de atividades normais do Android em displays secundários e exibições primárias e secundárias, tenham diferentes Android.util.displaymetrics :

  • [C-2-1] Atividades não ressecáveis ​​(que possuem resizeableActivity=false no AndroidManifest.xml ) e os aplicativos direcionados ao nível 23 ou inferior da API não devem ser permitidos em exibições secundárias.

Se as implementações do dispositivo permitirem o lançamento de atividades normais do Android em displays secundários e uma tela secundária, o Android.View.Display.Flag_Private Sinalizador:

  • [C-3-1] Somente o proprietário daquela exibição, sistema e atividades que já estão nessa exibição devem ser capazes de iniciá-lo. Todos podem ser lançados em uma tela que tem Android.View.Display.Flag_Public Flag.

3.3. Compatibilidade de API nativa

A compatibilidade do código nativo é um desafio. Por esse motivo, os implementadores de dispositivos são:

  • [SR] recomendou fortemente usar as implementações das bibliotecas listadas abaixo do projeto de código aberto Android a montante.

3.3.1. Interfaces binárias do aplicativo

O Dalvik Bytecode gerenciado pode ser inserido para o código nativo fornecido no arquivo .apk do aplicativo como um arquivo ELF .so compilado para a arquitetura de hardware de dispositivo apropriada. Como o código nativo é altamente dependente da tecnologia do processador subjacente, o Android define uma série de interfaces binárias de aplicativos (ABIS) no Android NDK.

Implementações de dispositivos:

  • [C-0-1] deve ser compatível com um ou mais ABIS definidos e implementar compatibilidade com o Android NDK.
  • [C-0-2] deve incluir o suporte para o código em execução no ambiente gerenciado para chamar o código nativo, usando a semântica padrão da interface nativa Java (JNI).
  • [C-0-3] deve ser compatível com a origem (ou seja, compatível com cabeçalho) e compatível com o binário (para o ABI) com cada biblioteca necessária na lista abaixo.
  • [C-0-4] deve apoiar o ABI equivalente de 32 bits se algum ABI de 64 bits for suportado.
  • [C-0-5] deve relatar com precisão a interface binária de aplicativos nativos (ABI) suportada pelo dispositivo, via android.os.Build.SUPPORTED_ABIS , android.os.Build.SUPPORTED_32_BIT_ABIS e android.os.osetr.build.support_642_bit_bis e android.os.Build.SUPPORTED_64_BIT_ABIS , cada uma com uma lista separada de vírgula de ABIS ordenada da mais à menos preferida.
  • [C-0-6] deve relatar, através dos parâmetros acima, apenas os ABIS documentados e descritos na versão mais recente da documentação do Android NDK ABI Management e devem incluir suporte para a extensão Avançada SIMD (também conhecida como neon).
  • [C-0-7] deve fabricar todas as seguintes bibliotecas, fornecendo APIs nativas, disponíveis para aplicativos que incluem código nativo:

    • libaaudio.so (suporte de áudio nativo de Aaudio)
    • libandroid.so (suporte nativo à atividade do Android)
    • libc (biblioteca C)
    • libcamera2ndk.so
    • libdl (vinculador dinâmico)
    • libEGL.so (gerenciamento de superfície OpenGL nativo)
    • libglesv1_cm.so (open es 1.x)
    • libGLESv2.so (OpenGL ES 2.0)
    • libglesv3.so (openg es 3.x)
    • libicui18n.so
    • libicuuc.so
    • libjnigraphics.so
    • liblog (registro do Android)
    • libmediandk.so (suporte de APIs de mídia nativa)
    • libm (biblioteca matemática)
    • libOpenMAXAL.so (suporte OpenMAX AL 1.0.1)
    • libOpenSLES.so (suporte de áudio OpenSL ES 1.0.1)
    • LIBRS.SO
    • libstdc ++ (suporte mínimo para C ++)
    • libvulkan.so (vulkan)
    • libz (compressão Zlib)
    • Interface JNI
  • [C-0-8] não deve adicionar ou remover as funções públicas para as bibliotecas nativas listadas acima.

  • [C-0-9] deve listar bibliotecas não AOSP adicionais expostas diretamente a aplicativos de terceiros em /vendor/etc/public.libraries.txt .
  • [C-0-10] não deve expor outras bibliotecas nativas, implementadas e fornecidas no AOSP como bibliotecas de sistemas, a aplicativos de terceiros direcionados ao nível 24 ou superior da API à medida que são reservados.
  • [C-0-11] deve exportar todos os símbolos da função OpenG ES 3.1 e Android Extension Pack , conforme definido no NDK, através da biblioteca libGLESv3.so . Observe que, embora todos os símbolos devam estar presentes, a Seção 7.1.4.1 descreve em mais detalhes os requisitos para quando a implementação completa de cada funções correspondentes forem esperadas.
  • [C-0-12] deve exportar símbolos de função para a função Core Vulkan 1.0 Symobls, bem como o VK_KHR_surface , VK_KHR_android_surface , VK_KHR_swapchain , libvulkan.so e vk_khr_physical1, vk1sichain, VK_KHR_maintenance1 e VK_KHR_get_physical_device_properties2 Observe que, embora todos os símbolos devam estar presentes, a Seção 7.1.4.2 descreve em mais detalhes os requisitos para quando a implementação completa de cada funções correspondentes forem esperadas.
  • DEVE ser construído usando o código-fonte e os arquivos de cabeçalho disponíveis no Android Open Source Project upstream

Observe que versões futuras do Android NDK poderão introduzir suporte para ABIs adicionais.

3.3.2. Compatibilidade de código nativo de braço de 32 bits

Se as implementações do dispositivo forem dispositivos de braço de 64 bits, então:

  • [C-1-1] Embora a arquitetura ARMV8 detecule várias operações da CPU, incluindo algumas operações usadas no código nativo existente, as seguintes operações depreciadas devem permanecer disponíveis para o código de braço nativo de 32 bits, seja através do suporte nativo da CPU ou por meio de emulação de software:

    • Instruções SWP e SWPB
    • Define instruções
    • CP15ISB, CP15DSB e Operações de barreira CP15DMB

Se as implementações do dispositivo incluirem um ABI de 32 bits, eles:

  • [C-2-1] deve incluir as seguintes linhas em /proc/cpuinfo quando for lido por aplicativos ARM de 32 bits para garantir a compatibilidade com aplicativos criados usando versões herdadas do Android NDK.

    • Features: seguido por uma lista de qualquer recurso opcional da CPU ARMV7 suportado pelo dispositivo.
    • CPU architecture: , seguida por um número inteiro que descreve a arquitetura de braço mais alta suportada do dispositivo (por exemplo, "8" para dispositivos ARMV8).
  • Não deve alterar /proc/cpuinfo quando lido por aplicativos ARM ou não-braço de 64 bits.

3.4. Compatibilidade Web

3.4.1. Compatibilidade com WebView

Se as implementações do dispositivo fornecerem uma implementação completa da API android.webkit.Webview , eles:

  • [C-1-1] deve relatar android.software.webview .
  • [C-1-2] Deve usar o projeto CROMIUM COMPRIMENTO do projeto Android Android Android na ramificação Android 8.0 para a implementação da API android.webkit.WebView .
  • [C-1-3] A sequência do agente do usuário relatada pelo WebView deve estar neste formato:

    Mozilla/5.0 (Linux; Android $ (versão); $ (Model) Build/$ (Build); WV) Applewebkit/537.36 (KHTML, como Gecko) Versão/4.0 $ (Chromium_ver) Safari/537.36

    • O valor da string $ (versão) deve ser o mesmo que o valor para android.os.build.version.release.
    • O valor da sequência $ (modelo) deve ser o mesmo que o valor para android.os.build.model.
    • O valor da string $ (Build) deve ser o mesmo que o valor para android.os.build.id.
    • O valor da string $(CHROMIUM_VER) DEVE ser a versão do Chromium no projeto Android Open Source upstream.
    • Implementações de dispositivos PODEM omitir Mobile na string do agente do usuário.
  • O componente da WebView deve incluir o suporte para o maior número possível de recursos HTML5 e, se suportar o recurso, deverá estar em conformidade com a especificação HTML5 .

3.4.2. Compatibilidade do navegador

Se as implementações do dispositivo incluirem um aplicativo de navegador independente para navegação na web geral, elas:

  • [C-1-1] deve apoiar cada uma dessas APIs associadas ao HTML5:
  • [C-1-2] deve suportar a API HTML5/W3C WebStorage e deve suportar a API HTML5/W3C IndexedDB . Observe que, à medida que os órgãos de padrões de desenvolvimento web estão fazendo a transição para favorecer o IndexedDB em vez do armazenamento na web, espera-se que o IndexedDB se torne um componente obrigatório em uma versão futura do Android.
  • Pode enviar uma sequência de agente de usuário personalizada no aplicativo de navegador independente.
  • Deve implementar o suporte o máximo possível do HTML5 no aplicativo de navegador independente (seja com base no aplicativo do navegador Webkit upstream ou em uma substituição de terceiros).

No entanto, se as implementações do dispositivo não incluirem um aplicativo de navegador independente, eles:

  • [C-2-1] ainda deve apoiar os padrões de intenção pública, conforme descrito na Seção 3.2.3.1 .

3.5. Compatibilidade comportamental da API

Os comportamentos de cada um dos tipos de API (gerenciados, macios, nativos e web) devem ser consistentes com a implementação preferida do projeto de código aberto Android a montante. Algumas áreas específicas de compatibilidade são:

  • [C-0-1] Os dispositivos não devem alterar o comportamento ou a semântica de uma intenção padrão.
  • [C-0-2] Os dispositivos não devem alterar o ciclo de vida ou a semântica do ciclo de vida de um tipo específico de componente do sistema (como serviço, atividade, conteúdo provider etc.).
  • Os dispositivos [C-0-3] não devem alterar a semântica de uma permissão padrão.
  • Os dispositivos não devem alterar as limitações aplicadas nos aplicativos em segundo plano. Mais especificamente, para aplicativos de fundo:
    • [C-0-4] Eles devem parar de executar retornos de chamada registrados pelo aplicativo para receber saídas do GnssMeasurement e GnssNavigationMessage .
    • [C-0-5] Eles devem limitar a frequência de atualizações fornecidas ao aplicativo através da classe API LocationManager ou do método WifiManager.startScan() .
    • [C-0-6] Se o aplicativo estiver visando o nível 25 ou superior da API, eles não deverão permitir registrar receptores de transmissão para as transmissões implícitas de intenções padrão do Android no manifesto do aplicativo, a menos que a intenção de transmissão exija uma "signature" ou "signatureOrSystem" protectionLevel Permission ou estão na lista de isenção .
    • [C-0-7] Se o aplicativo estiver direcionado ao nível 25 ou superior da API, eles deverão interromper os serviços de fundo do aplicativo, como se o aplicativo tivesse chamado o método de ' stopSelf() , a menos que o aplicativo seja colocado em uma lista de permissões temporárias Para lidar com uma tarefa visível para o usuário.
    • [C-0-8] Se o aplicativo estiver direcionado ao nível 25 ou superior da API, eles deverão liberar os wakelocks que o aplicativo mantém.

A lista acima não é abrangente. O Compatibility Test Suite (CTS) testa partes significativas da plataforma quanto à compatibilidade comportamental, mas não todas. É responsabilidade do implementador garantir a compatibilidade comportamental com o Android Open Source Project. Por esta razão, os implementadores de dispositivos DEVEM usar o código-fonte disponível através do Android Open Source Project sempre que possível, em vez de reimplementar partes significativas do sistema.

3.6. Namespaces de API

O Android segue as convenções de namespace de pacote e classe definidas pela linguagem de programação Java. Para garantir a compatibilidade com aplicativos de terceiros, os implementadores de dispositivos NÃO DEVEM fazer nenhuma modificação proibida (veja abaixo) nestes namespaces de pacotes:

  • java.*
  • javax.*
  • sun.*
  • android.*
  • com.android.*

Isto é, eles:

  • [C-0-1] não deve modificar as APIs expostas publicamente na plataforma Android alterando qualquer método ou assinatura de classe ou removendo classes ou campos de classe.
  • [C-0-2] não deve adicionar nenhum elementos expostos publicamente (como classes ou interfaces, campos ou métodos a classes ou interfaces existentes) ou APIs de teste ou sistema nas APIs nos namespaces acima. Um "elemento exposto publicamente" é qualquer construto que não seja decorado com o marcador "@hide", conforme usado no código -fonte Android a montante.

Os implementadores de dispositivos podem modificar a implementação subjacente das APIs, mas essas modificações:

  • [C-0-3] não deve afetar o comportamento declarado e a assinatura da linguagem de Java de qualquer APIs exposta publicamente.
  • [C-0-4] não deve ser anunciado ou exposto a desenvolvedores.

No entanto, os implementadores de dispositivos podem adicionar APIs personalizadas fora do espaço de nome Android padrão, mas as APIs personalizadas:

  • [C-0-5] não deve estar em um espaço de nome de propriedade ou referência a outra organização. Por exemplo, os implementadores de dispositivos não devem adicionar APIs ao com.google.* Ou namespace semelhante: apenas o Google pode fazê -lo. Da mesma forma, o Google NÃO DEVE adicionar APIs aos namespaces de outras empresas.
  • [C-0-6] deve ser empacotado em uma biblioteca compartilhada do Android, para que apenas aplicativos que os usem explicitamente (via Mecanismo <sets-Library>) sejam afetados pelo aumento do uso de memória dessas APIs.

Se um implementador de dispositivo propor melhorar um dos namespaces de pacote acima (como adicionando novas funcionalidades úteis a uma API existente ou adicionando uma nova API), o implementador DEVE visitar source.android.com e iniciar o processo para contribuir com alterações e código, de acordo com as informações desse site.

Observe que as restrições acima correspondem às convenções padrão para nomenclatura de APIs na linguagem de programação Java; Esta seção simplesmente pretende reforçar essas convenções e torná -las vinculativas através da inclusão nesta definição de compatibilidade.

3.7. Compatibilidade do tempo de execução

Implementações de dispositivos:

  • [C-0-1] deve apoiar o formato Full Dalvik Executável (DEX) e a especificação e semântica do Dalvik Bytecode .

  • [C-0-2] deve configurar os horários de execução do Dalvik para alocar memória de acordo com a plataforma Android a montante e conforme especificado pela tabela a seguir. (Consulte a Seção 7.1.1 para obter o tamanho da tela e as definições de densidade da tela.)

  • Deve usar o Android Runtime (ART), a implementação de referência a montante do formato executável Dalvik e o sistema de gerenciamento de pacotes da implementação de referência.

  • Deve executar testes de fuzz sob vários modos de execução e arquiteturas de destino para garantir a estabilidade do tempo de execução. Consulte Jfuzz e Dexfuzz no site do projeto de código aberto Android.

Observe que os valores de memória especificados abaixo são considerados valores mínimos e implementações de dispositivos podem alocar mais memória por aplicativo.

Layout da tela Densidade da tela Memória mínima do aplicativo
Android Watch 120 dpi (ldpi) 32 MB
160 dpi (mdpi)
213 DPI (TVDPI)
240 DPI (HDPI) 36 MB
280 dpi (280dpi)
320 dpi (xhdpi) 48 MB
360 dpi (360dpi)
400 dpi (400dpi) 56 MB
420 dpi (420dpi) 64 MB
480 dpi (xxhdpi) 88 MB
560 dpi (560dpi) 112 MB
640 dpi (xxxhdpi) 154 MB
pequeno/normal 120 dpi (ldpi) 32 MB
160 dpi (mdpi)
213 DPI (TVDPI) 48 MB
240 DPI (HDPI)
280 dpi (280dpi)
320 dpi (xhdpi) 80 MB
360 dpi (360dpi)
400 dpi (400dpi) 96 MB
420 dpi (420dpi) 112 MB
480 dpi (xxhdpi) 128 MB
560 dpi (560dpi) 192 MB
640 dpi (xxxhdpi) 256 MB
grande 120 dpi (ldpi) 32 MB
160 dpi (mdpi) 48 MB
213 DPI (TVDPI) 80 MB
240 DPI (HDPI)
280 dpi (280dpi) 96 MB
320 dpi (xhdpi) 128 MB
360 dpi (360dpi) 160 MB
400 dpi (400dpi) 192 MB
420 dpi (420dpi) 228 MB
480 dpi (xxhdpi) 256 MB
560 dpi (560dpi) 384MB
640 dpi (xxxhdpi) 512 MB
extra grande 120 dpi (ldpi) 48 MB
160 dpi (mdpi) 80 MB
213 DPI (TVDPI) 96 MB
240 DPI (HDPI)
280 dpi (280dpi) 144 MB
320 dpi (xhdpi) 192 MB
360 dpi (360dpi) 240 MB
400 dpi (400dpi) 288 MB
420 dpi (420dpi) 336 MB
480 dpi (xxhdpi) 384MB
560 dpi (560dpi) 576 MB
640 dpi (xxxhdpi) 768 MB

3.8. Compatibilidade da interface do usuário

3.8.1. Iniciador (tela inicial)

O Android inclui um aplicativo iniciador (tela inicial) e suporte para aplicativos de terceiros para substituir o lançador de dispositivos (tela inicial).

Se as implementações do dispositivo permitirem que aplicativos de terceiros substituam a tela inicial do dispositivo, eles:

  • [C-1-1] deve declarar o recurso da plataforma android.software.home_screen .
  • [C-1-2] deve retornar o objeto AdaptiveIconDrawable quando o aplicativo de terceiros usar a tag <adaptive-icon> para fornecer seu ícone, e os métodos PackageManager para recuperar ícones são chamados.

Se as implementações do dispositivo incluirem um lançador padrão que suporta a fixação no aplicativo de atalhos, eles:

Conversely, if device implementations do not support in-app pinning, they:

If device implementations implement a default launcher that provides quick access to the additional shortcuts provided by third-party apps through the ShortcutManager API, they:

  • [C-4-1] MUST support all documented shortcut features (eg static and dynamic shortcuts, pinning shortcuts) and fully implement the APIs of the ShortcutManager API class.

If device implementations include a default launcher app that shows badges for the app icons, they:

  • [C-5-1] MUST respect the NotificationChannel.setShowBadge() API method. In other words, show a visual affordance associated with the app icon if the value is set as true , and do not show any app icon badging scheme when all of the app's notification channels have set the value as false .
  • MAY override the app icon badges with their proprietary badging scheme when third-party applications indicate support of the proprietary badging scheme through the use of proprietary APIs, but SHOULD use the resources and values provided through the notification badges APIs described in the SDK , such as the Notification.Builder.setNumber() and the Notification.Builder.setBadgeIconType() API.

3.8.2. Widgets

Android supports third-party app widgets by defining a component type and corresponding API and lifecycle that allows applications to expose an “AppWidget” to the end user.

If device implementations support third-party app widgets, they:

  • [C-1-1] MUST declare support for platform feature android.software.app_widgets.
  • [C-1-2] MUST include built-in support for AppWidgets and expose user interface affordances to add, configure, view, and remove AppWidgets directly within the Launcher.
  • [C-1-3] MUST be capable of rendering widgets that are 4 x 4 in the standard grid size. See the App Widget Design Guidelines in the Android SDK documentation for details.
  • MAY support application widgets on the lock screen.

If device implementations support third-party app widgets and in-app pinning of shortcuts, they:

3.8.3. Notificações

Android includes Notification and NotificationManager APIs that allow third-party app developers to notify users of notable events and attract users' attention using the hardware components (eg sound, vibration and light) and software features (eg notification shade, system bar) of the device .

3.8.3.1. Presentation of Notifications

If device implementations allow third party apps to notify users of notable events , they:

  • [C-1-1] MUST support notifications that use hardware features, as described in the SDK documentation, and to the extent possible with the device implementation hardware. Por exemplo, se a implementação de um dispositivo inclui um vibrador, DEVE implementar corretamente as APIs de vibração. Se a implementação de um dispositivo não tiver hardware, as APIs correspondentes DEVEM ser implementadas como não operacionais. This behavior is further detailed in section 7 .
  • [C-1-2] MUST correctly render all resources (icons, animation files etc.) provided for in the APIs, or in the Status/System Bar icon style guide , although they MAY provide an alternative user experience for notifications than that provided by the reference Android Open Source implementation.
  • [C-1-3] MUST honor and implement properly the behaviors described for the APIs to update, remove and group notifications.
  • [C-1-4] MUST provide the full behavior of the NotificationChannel API documented in the SDK.
  • [C-1-5] MUST provide a user affordance to block and modify a certain third-party app's notification per each channel and app package level.
  • [C-1-6] MUST also provide a user affordance to display deleted notification channels.
  • SHOULD support rich notifications.
  • SHOULD present some higher priority notifications as heads-up notifications.
  • SHOULD have user affordance to snooze notifications.
  • MAY only manage the visibility and timing of when third-party apps can notify users of notable events to mitigate safety issues such as driver distraction.

If device implementations support rich notifications, they:

  • [C-2-1] MUST use the exact resources as provided through the Notification.Style API class and its subclasses for the presented resource elements.
  • SHOULD present each and every resource element (eg icon, title and summary text) defined in the Notification.Style API class and its subclasses.

If device implementations support heads-up notifications: they:

  • [C-3-1] MUST use the heads-up notification view and resources as described in the Notification.Builder API class when heads-up notifications are presented.
3.8.3.2. Notification Listener Service

Android includes the NotificationListenerService APIs that allow apps (once explicitly enabled by the user) to receive a copy of all notifications as they are posted or updated.

Implementações de dispositivos:

  • [C-0-1] MUST correctly and promptly update notifications in their entirety to all such installed and user-enabled listener services, including any and all metadata attached to the Notification object.
  • [C-0-2] MUST respect the snoozeNotification() API call, and dismiss the notification and make a callback after the snooze duration that is set in the API call.

If device implementations have a user affordance to snooze notifications, they:

  • [C-1-1] MUST reflect the snoozed notification status properly through the standard APIs such as NotificationListenerService.getSnoozedNotifications() .
  • [C-1-2] MUST make this user affordance available to snooze notifications from each installed third-party app's, unless they are from persistent/foreground services.
3.8.3.3. DND (Do not Disturb)

If device implementations support the DND feature, they:

  • [C-1-1] MUST implement an activity that would respond to the intent ACTION_NOTIFICATION_POLICY_ACCESS_SETTINGS , which for implementations with UI_MODE_TYPE_NORMAL it MUST be an activity where the user can grant or deny the app access to DND policy configurations.
  • [C-1-2] MUST, for when the device implementation has provided a means for the user to grant or deny third-party apps to access the DND policy configuration, display Automatic DND rules created by applications alongside the user-created and pre-defined rules.
  • [C-1-3] MUST honor the suppressedVisualEffects values passed along the NotificationManager.Policy and if an app has set any of the SUPPRESSED_EFFECT_SCREEN_OFF or SUPPRESSED_EFFECT_SCREEN_ON flags, it SHOULD indicate to the user that the visual effects are suppressed in the DND settings menu.

Android includes APIs that allow developers to incorporate search into their applications and expose their application's data into the global system search. De modo geral, essa funcionalidade consiste em uma interface de usuário única para todo o sistema que permite aos usuários inserir consultas, exibir sugestões à medida que os usuários digitam e exibir resultados. The Android APIs allow developers to reuse this interface to provide search within their own apps and allow developers to supply results to the common global search user interface.

  • Android device implementations SHOULD include global search, a single, shared, system-wide search user interface capable of real-time suggestions in response to user input.

If device implementations implement the global search interface, they:

  • [C-1-1] MUST implement the APIs that allow third-party applications to add suggestions to the search box when it is run in global search mode.

If no third-party applications are installed that make use of the global search:

  • The default behavior SHOULD be to display web search engine results and suggestions.

Android also includes the Assist APIs to allow applications to elect how much information of the current context is shared with the assistant on the device.

If device implementations support the Assist action, they:

  • [C-2-1] MUST indicate clearly to the end user when the context is shared, by either:
    • Each time the assist app accesses the context, displaying a white light around the edges of the screen that meet or exceed the duration and brightness of the Android Open Source Project implementation.
    • For the preinstalled assist app, providing a user affordance less than two navigations away from the default voice input and assistant app settings menu , and only sharing the context when the assist app is explicitly invoked by the user through a hotword or assist navigation key input.
  • [C-2-2] The designated interaction to launch the assist app as described in section 7.2.3 MUST launch the user-selected assist app, in other words the app that implements VoiceInteractionService , or an activity handling the ACTION_ASSIST intent.
  • [C-SR] STRONGLY RECOMMENDED to use long press on HOME key as this designated interaction.

3.8.5. Alerts and Toasts

Applications can use the Toast API to display short non-modal strings to the end user that disappear after a brief period of time, and use the TYPE_APPLICATION_OVERLAY window type API to display alert windows as an overlay over other apps.

If device implementations include a screen or video output, they:

  • [C-1-1] MUST provide a user affordance to block an app from displaying alert windows that use the TYPE_APPLICATION_OVERLAY . The AOSP implementation meets this requirement by having controls in the notification shade.

  • [C-1-2] MUST honor the Toast API and display Toasts from applications to end users in some highly visible manner.

3.8.6. Temas

Android provides “themes” as a mechanism for applications to apply styles across an entire Activity or application.

Android includes a “Holo” and "Material" theme family as a set of defined styles for application developers to use if they want to match the Holo theme look and feel as defined by the Android SDK.

If device implementations include a screen or video output, they:

  • [C-1-1] MUST NOT alter any of the Holo theme attributes exposed to applications.
  • [C-1-2] MUST support the “Material” theme family and MUST NOT alter any of the Material theme attributes or their assets exposed to applications.

Android also includes a “Device Default” theme family as a set of defined styles for application developers to use if they want to match the look and feel of the device theme as defined by the device implementer.

Android supports a variant theme with translucent system bars, which allows application developers to fill the area behind the status and navigation bar with their app content. Para permitir uma experiência consistente do desenvolvedor nesta configuração, é importante que o estilo do ícone da barra de status seja mantido em diferentes implementações de dispositivos.

If device implementations include a system status bar, they:

  • [C-2-1] MUST use white for system status icons (such as signal strength and battery level) and notifications issued by the system, unless the icon is indicating a problematic status or an app requests a light status bar using the SYSTEM_UI_FLAG_LIGHT_STATUS_BAR flag .
  • [C-2-2] Android device implementations MUST change the color of the system status icons to black (for details, refer to R.style ) when an app requests a light status bar.

3.8.7. Papel de parede animados

Android defines a component type and corresponding API and lifecycle that allows applications to expose one or more “Live Wallpapers” to the end user. Live wallpapers are animations, patterns, or similar images with limited input capabilities that display as a wallpaper, behind other applications.

Hardware is considered capable of reliably running live wallpapers if it can run all live wallpapers, with no limitations on functionality, at a reasonable frame rate with no adverse effects on other applications. Se limitações no hardware fizerem com que os papéis de parede e/ou aplicativos travem, funcionem mal, consumam energia excessiva da CPU ou da bateria ou sejam executados com taxas de quadros inaceitavelmente baixas, o hardware será considerado incapaz de executar papéis de parede ao vivo. As an example, some live wallpapers may use an OpenGL 2.0 or 3.x context to render their content. O papel de parede ao vivo não será executado de forma confiável em hardware que não suporta vários contextos OpenGL porque o uso do papel de parede ao vivo de um contexto OpenGL pode entrar em conflito com outros aplicativos que também usam um contexto OpenGL.

  • Implementações de dispositivos capazes de executar papéis de parede animados de maneira confiável, conforme descrito acima, DEVEM implementar papéis de parede animados.

If device implementations implement live wallpapers, they:

  • [C-1-1] MUST report the platform feature flag android.software.live_wallpaper.

3.8.8. Activity Switching

The upstream Android source code includes the overview screen , a system-level user interface for task switching and displaying recently accessed activities and tasks using a thumbnail image of the application's graphical state at the moment the user last left the application.

Device implementations including the recents function navigation key as detailed in section 7.2.3 MAY alter the interface.

If device implementations including the recents function navigation key as detailed in section 7.2.3 alter the interface, they:

  • [C-1-1] MUST support at least up to 20 displayed activities.
  • SHOULD at least display the title of 4 activities at a time.
  • [C-1-2] MUST implement the screen pinning behavior and provide the user with a settings menu to toggle the feature.
  • SHOULD display highlight color, icon, screen title in recents.
  • SHOULD display a closing affordance ("x") but MAY delay this until user interacts with screens.
  • SHOULD implement a shortcut to switch easily to the previous activity
  • SHOULD trigger the fast-switch action between the two most recently used apps, when the recents function key is tapped twice.
  • SHOULD trigger the split-screen multiwindow-mode, if supported, when the recents functions key is long pressed.
  • MAY display affiliated recents as a group that moves together.

  • [C-SR] Device implementations are STRONGLY RECOMMENDED to use the upstream Android user interface (or a similar thumbnail-based interface) for the overview screen.

3.8.9. Gerenciamento de entrada

Android includes support for Input Management and support for third-party input method editors.

If device implementations allow users to use third-party input methods on the device, they:

  • [C-1-1] MUST declare the platform feature android.software.input_methods and support IME APIs as defined in the Android SDK documentation.
  • [C-1-2] MUST provide a user-accessible mechanism to add and configure third-party input methods in response to the android.settings.INPUT_METHOD_SETTINGS intent.

If device implementations declare the android.software.autofill feature flag, they:

3.8.10. Lock Screen Media Control

The Remote Control Client API is deprecated from Android 5.0 in favor of the Media Notification Template that allows media applications to integrate with playback controls that are displayed on the lock screen.

3.8.11. Screen savers (previously Dreams)

Android includes support for interactivescreensavers , previously referred to as Dreams. Screen savers allow users to interact with applications when a device connected to a power source is idle or docked in a desk dock. Android Watch devices MAY implement screen savers, but other types of device implementations SHOULD include support for screen savers and provide a settings option for users toconfigure screen savers in response to the android.settings.DREAM_SETTINGS intent.

3.8.12. Localização

If device implementations include a hardware sensor (eg GPS) that is capable of providing the location coordinates:

  • [C-1-1] location modes MUST be displayed in the Location menu within Settings.

3.8.13. Unicode and Font

Android includes support for the emoji characters defined in Unicode 10.0 .

If device implementations include a screen or video output, they:

  • [C-1-1] MUST be capable of rendering these emoji characters in color glyph.
  • [C-1-2] MUST include support for:
    • Roboto 2 font with different weights—sans-serif-thin, sans-serif-light, sans-serif-medium, sans-serif-black, sans-serif-condensed, sans-serif-condensed-light for the languages available on the dispositivo.
    • Full Unicode 7.0 coverage of Latin, Greek, and Cyrillic, including the Latin Extended A, B, C, and D ranges, and all glyphs in the currency symbols block of Unicode 7.0.
  • SHOULD support the skin tone and diverse family emojis as specified in the Unicode Technical Report #51 .

If device implementations include an IME, they:

  • SHOULD provide an input method to the user for these emoji characters.

3.8.14. Multi-windows

If device implementations have the capability to display multiple activities at the same time, they:

  • [C-1-1] MUST implement such multi-window mode(s) in accordance with the application behaviors and APIs described in the Android SDK multi-window mode support documentation and meet the following requirements:
  • [C-1-2] Applications can indicate whether they are capable of operating in multi-window mode in the AndroidManifest.xml file, either explicitly via setting the android:resizeableActivity attribute to true or implicitly by having the targetSdkVersion > 24. Apps that explicitly set this attribute to false in their manifest MUST NOT be launched in multi-window mode. Older apps with targetSdkVersion < 24 that did not set this android:resizeableActivity attribute MAY be launched in multi-window mode, but the system MUST provide warning that the app may not work as expected in multi-window mode.
  • [C-1-3] MUST NOT offer split-screen or freeform mode if the screen height < 440 dp and the screen width < 440 dp.
  • Device implementations with screen size xlarge SHOULD support freeform mode.

If device implementations support multi-window mode(s), and the split screen mode, they:

  • [C-2-1] MUST preload a resizeable launcher as the default.
  • [C-2-2] MUST crop the docked activity of a split-screen multi-window but SHOULD show some content of it, if the Launcher app is the focused window.
  • [C-2-3] MUST honor the declared AndroidManifestLayout_minWidth and AndroidManifestLayout_minHeight values of the third-party launcher application and not override these values in the course of showing some content of the docked activity.

If device implementations support multi-window mode(s) and picture-in-picture multi-window mode, they:

  • [C-3-1] MUST launch activities in picture-in-picture multi-window mode when the app is: * Targeting API level 26 or higher and declares android:supportsPictureInPicture * Targeting API level 25 or lower and declares both android:resizeableActivity and android:supportsPictureInPicture .
  • [C-3-2] MUST expose the actions in their SystemUI as specified by the current PIP activity through the setActions() API.
  • [C-3-3] MUST support aspect ratios greater than or equal to 1:2.39 and less than or equal to 2.39:1, as specified by the PIP activity through the setAspectRatio() API.
  • [C-3-4] MUST use KeyEvent.KEYCODE_WINDOW to control the PIP window; if PIP mode is not implemented, the key MUST be available to the foreground activity.
  • [C-3-5] MUST provide a user affordance to block an app from displaying in PIP mode; the AOSP implementation meets this requirement by having controls in the notification shade.
  • [C-3-6] MUST allocate minimum width and height of 108 dp for the PIP window and minimum width of 240 dp and height of 135 dp for the PIP window when the Configuration.uiMode is configured as UI_MODE_TYPE_TELEVISION

3.9. Administração de dispositivos

Android includes features that allow security-aware applications to perform device administration functions at the system level, such as enforcing password policies or performing remote wipe, through the Android Device Administration API ].

If device implementations implement the full range of device administration policies defined in the Android SDK documentation, they:

  • [C-1-1] MUST declare android.software.device_admin .
  • [C-1-2] MUST support device owner provisioning as described in section 3.9.1 and section 3.9.1.1 .
  • [C-1-3] MUST declare the support of manged profiles via the android.software.managed_users feature flag, except for when the device is configured so that it would report itself as a low RAM device or so that it allocate internal (non-removable) storage as shared storage.

3.9.1 Device Provisioning

3.9.1.1 Device owner provisioning

If device implementations declare android.software.device_admin , they:

If device implementations declare android.software.device_admin , but also include a proprietary Device Owner management solution and provide a mechanism to promote an application configured in their solution as a "Device Owner equivalent" to the standard "Device Owner" as recognized by the standard Android DevicePolicyManager APIs, they:

  • [C-2-1] MUST have a process in place to verify that the specific app being promoted belongs to a legitimate enterprise device management solution and it has been already configured in the proprietary solution to have the rights equivalent as a "Device Owner" .
  • [C-2-2] MUST show the same AOSP Device Owner consent disclosure as the flow initiated by android.app.action.PROVISION_MANAGED_DEVICE prior to enrolling the DPC application as "Device Owner".
  • MAY have user data on the device prior to enrolling the DPC application as "Device Owner".
3.9.1.2 Managed profile provisioning

If device implementations declare android.software.managed_users , they:

  • [C-1-1] MUST implement the APIs allowing a Device Policy Controller (DPC) application to become the owner of a new Managed Profile .

  • [C-1-2] The managed profile provisioning process (the flow initiated by android.app.action.PROVISION_MANAGED_PROFILE ) users experience MUST align with the AOSP implementation.

  • [C-1-3] MUST provide the following user affordances within the Settings to indicate to the user when a particular system function has been disabled by the Device Policy Controller (DPC):

    • A consistent icon or other user affordance (for example the upstream AOSP info icon) to represent when a particular setting is restricted by a Device Admin.
    • A short explanation message, as provided by the Device Admin via the setShortSupportMessage .
    • The DPC application's icon.

3.9.2 Managed Profile Support

If device implementations declare android.software.managed_users , they:

  • [C-1-1] MUST support managed profiles via the android.app.admin.DevicePolicyManager APIs.
  • [C-1-2] MUST allow one and only one managed profile to be created .
  • [C-1-3] MUST use an icon badge (similar to the AOSP upstream work badge) to represent the managed applications and widgets and other badged UI elements like Recents & Notifications.
  • [C-1-4] MUST display a notification icon (similar to the AOSP upstream work badge) to indicate when user is within a managed profile application.
  • [C-1-5] MUST display a toast indicating that the user is in the managed profile if and when the device wakes up (ACTION_USER_PRESENT) and the foreground application is within the managed profile.
  • [C-1-6] Where a managed profile exists, MUST show a visual affordance in the Intent 'Chooser' to allow the user to forward the intent from the managed profile to the primary user or vice versa, if enabled by the Device Policy Controlador.
  • [C-1-7] Where a managed profile exists, MUST expose the following user affordances for both the primary user and the managed profile:
    • Separate accounting for battery, location, mobile data and storage usage for the primary user and managed profile.
    • Independent management of VPN Applications installed within the primary user or managed profile.
    • Independent management of applications installed within the primary user or managed profile.
    • Independent management of accounts within the primary user or managed profile.
  • [C-1-8] MUST ensure the preinstalled dialer, contacts and messaging applications can search for and look up caller information from the managed profile (if one exists) alongside those from the primary profile, if the Device Policy Controller permits it.
  • [C-1-9] MUST ensure that it satisfies all the security requirements applicable for a device with multiple users enabled (see section 9.5 ), even though the managed profile is not counted as another user in addition to the primary user.
  • [C-1-10] MUST support the ability to specify a separate lock screen meeting the following requirements to grant access to apps running in a managed profile.
  • When contacts from the managed profile are displayed in the preinstalled call log, in-call UI, in-progress and missed-call notifications, contacts and messaging apps they SHOULD be badged with the same badge used to indicate managed profile applications.

3.10. Acessibilidade

O Android fornece uma camada de acessibilidade que ajuda os usuários com deficiência a navegar em seus dispositivos com mais facilidade. In addition, Android provides platform APIs that enable accessibility service implementations to receive callbacks for user and system events and generate alternate feedback mechanisms, such as text-to-speech, haptic feedback, and trackball/d-pad navigation.

If device implementations support third-party accessibility services, they:

  • [C-1-1] MUST provide an implementation of the Android accessibility framework as described in the accessibility APIs SDK documentation.
  • [C-1-2] MUST generate accessibility events and deliver the appropriate AccessibilityEvent to all registered AccessibilityService implementations as documented in the SDK.
  • [C-1-3] MUST honor the android.settings.ACCESSIBILITY_SETTINGS intent to provide a user-accessible mechanism to enable and disable the third-party accessibility services alongside the preloaded accessibility services.
  • [C-1-4] MUST add a button in the system's navigation bar allowing the user to control the accessibility service when the enabled accessibility services declare the AccessibilityServiceInfo.FLAG_REQUEST_ACCESSIBILITY_BUTTON . Note that for device implementations with no system navigation bar, this requirement is not applicable, but device implementations SHOULD provide a user affordance to control these accessibility services.

If device implementations include preloaded accessibility services, they:

  • [C-2-1] MUST implement these preloaded accessibility services as Direct Boot Aware apps when the data storage is encrypted with File Based Encryption (FBE).
  • SHOULD provide a mechanism in the out-of-box setup flow for users to enable relevant accessibility services, as well as options to adjust the font size, display size and magnification gestures.

3.11. Conversão de texto para fala

Android includes APIs that allow applications to make use of text-to-speech (TTS) services and allows service providers to provide implementations of TTS services.

If device implementations reporting the feature android.hardware.audio.output, they:

If device implementations support installation of third-party TTS engines, they:

  • [C-2-1] MUST provide user affordance to allow the user to select a TTS engine for use at system level.

3.12. Estrutura de entrada de TV

The Android Television Input Framework (TIF) simplifies the delivery of live content to Android Television devices. TIF provides a standard API to create input modules that control Android Television devices.

If device implementations support TIF, they:

  • [C-1-1] MUST declare the platform feature android.software.live_tv .
  • [C-1-2] MUST preload a TV application (TV App) and meet all requirements described in section 3.12.1 .

3.12.1. TV App

If device implementations support TIF:

  • [C-1-1] The TV App MUST provide facilities to install and use TV Channels and meet the following requirements.

The TV app that is required for Android device implementations declaring the android.software.live_tv feature flag, MUST meet the following requirements:

  • Device implementations SHOULD allow third-party TIF-based inputs ( third-party inputs ) to be installed and managed.
  • Device implementations MAY provide visual separation between pre-installed TIF-based inputs (installed inputs) and third-party inputs.
  • Device implementations SHOULD NOT display the third-party inputs more than a single navigation action away from the TV App (ie expanding a list of third-party inputs from the TV App).

The Android Open Source Project provides an implementation of the TV App that meets the above requirements.

3.12.1.1. Electronic Program Guide

If device implementations support TIF, they:

  • [C-1-1] MUST show an informational and interactive overlay, which MUST include an electronic program guide (EPG) generated from the values in the TvContract.Programs fields.
  • [C-1-2] On channel change, device implementations MUST display EPG data for the currently playing program.
  • [SR] The EPG is STRONGLY RECOMMENDED to display installed inputs and third-party inputs with equal prominence. The EPG SHOULD NOT display the third-party inputs more than a single navigation action away from the installed inputs on the EPG.
  • The EPG SHOULD display information from all installed inputs and third-party inputs.
  • The EPG MAY provide visual separation between the installed inputs and third-party inputs.
3.12.1.2. Navegação

If device implementations support TIF, they:

  • [C-1-1] MUST allow navigation for the following functions via the D-pad, Back, and Home keys on the Android Television device's input device(s) (ie remote control, remote control application, or game controller):

    • Changing TV channels
    • Opening EPG
    • Configuring and tuning to third-party TIF-based inputs
    • Opening Settings menu
  • SHOULD pass key events to HDMI inputs through CEC.

3.12.1.3. TV input app linking

If device implementations support TIF:

  • [C-1-1] Android Television device implementations MUST support TV input app linking , which allows all inputs to provide activity links from the current activity to another activity (ie a link from live programming to related content).
  • [C-1-2] The TV App MUST show TV input app linking when it is provided.
3.12.1.4. Mudança de tempo

If device implementations support TIF, they:

  • [SR] STRONGLY RECOMMENDED to support time shifting, which allows the user to pause and resume live content.
  • SHOULD provide the user a way to pause and resume the currently playing program, if time shifting for that program is available .
3.12.1.5. TV recording

If device implementations support TIF, they:

  • [SR] STRONGLY RECOMMENDED to support TV recording.
  • SHOULD provide a user interface to play recorded programs.
  • If the TV input supports recording and the recording of a program is not prohibited , the EPG MAY provide a way to record a program .

3.13. Configurações rápidas

Android provides a Quick Settings UI component that allows quick access to frequently used or urgently needed actions.

If device implementations include a Quick Settings UI component, they:

  • [C-1-1] MUST allow the user to add or remove the tiles provided through the quicksettings APIs from a third-party app.
  • [C-1-2] MUST NOT automatically add a tile from a third-party app directly to the Quick Settings.
  • [C-1-3] MUST display all the user-added tiles from third-party apps alongside the system-provided quick setting tiles.

3.14. Media UI

If device implementations include the UI framework that supports third-party apps that depend on MediaBrowser and MediaSession , they:

  • [C-1-1] MUST display MediaItem icons and notification icons unaltered.
  • [C-1-2] MUST display those items as described by MediaSession, eg, metadata, icons, imagery.
  • [C-1-3] MUST show app title.
  • [C-1-4] MUST have drawer to present MediaBrowser hierarchy.

3.15. Aplicativos instantâneos

Device implementations MUST satisfy the following requirements:

  • [C-0-1] Instant Apps MUST only be granted permissions that have the android:protectionLevel set to "ephemeral" .
  • [C-0-2] Instant Apps MUST NOT interact with installed apps via implicit intents unless one of the following is true:
    • The component's intent pattern filter is exposed and has CATEGORY_BROWSABLE
    • The action is one of ACTION_SEND, ACTION_SENDTO, ACTION_SEND_MULTIPLE
    • The target is explicitly exposed with android:visibleToInstantApps
  • [C-0-3] Instant Apps MUST NOT interact explicitly with installed apps unless the component is exposed via android:visibleToInstantApps.
  • [C-0-4] IInstalled Apps MUST NOT see details about Instant Apps on the device unless the Instant App explicitly connects to the installed application.

3.16. Companion Device Pairing

Android includes support for companion device pairing to more effectively manage association with companion devices and provides the CompanionDeviceManager API for apps to access this feature.

If device implementations support the companion device pairing feature, they:

  • [C-1-1] MUST declare the feature flag FEATURE_COMPANION_DEVICE_SETUP .
  • [C-1-2] MUST ensure the APIs in the android.companion package is fully implemented.
  • [C-1-3] MUST provide user affordances for the user to select/confirm a companion device is present and operational.

4. Compatibilidade de pacotes de aplicativos

Devices implementations:

  • [C-0-1] MUST be capable of installing and running Android “.apk” files as generated by the “aapt” tool included in the official Android SDK .
  • As the above requirement may be challenging, device implementations are RECOMMENDED to use the AOSP reference implementation's package management systemDevice implementations.
  • [C-0-2] MUST support verifying “.apk” files using the APK Signature Scheme v2 and JAR signing .
  • [C-0-3] MUST NOT extend either the .apk , Android Manifest , Dalvik bytecode , or RenderScript bytecode formats in such a way that would prevent those files from installing and running correctly on other compatible devices.
  • [C-0-4] MUST NOT allow apps other than the current "installer of record" for the package to silently uninstall the app without any prompt, as documented in the SDK for the DELETE_PACKAGE permission. The only exceptions are the system package verifier app handling PACKAGE_NEEDS_VERIFICATION intent and the storage manager app handling ACTION_MANAGE_STORAGE intent.

  • [C-0-5] MUST have an activity that handles the android.settings.MANAGE_UNKNOWN_APP_SOURCES intent.

  • [C-0-6] MUST NOT install application packages from unknown sources, unless the app that requests the installation meets all the following requirements:

    • It MUST declare the REQUEST_INSTALL_PACKAGES permission or have the android:targetSdkVersion set at 24 or lower.
    • It MUST have been granted permission by the user to install apps from unknown sources.
  • SHOULD provide a user affordance to grant/revoke the permission to install apps from unknown sources per application, but MAY choose to implement this as a no-op and return RESULT_CANCELED for startActivityForResult() , if the device implementation does not want to allow users to have this choice. However, even in such cases, they SHOULD indicate to the user why there is no such choice presented.

5. Compatibilidade multimídia

Implementações de dispositivos:

  • [C-0-1] MUST support the media formats, encoders, decoders, file types, and container formats defined in section 5.1 for each and every codec declared by MediaCodecList .
  • [C-0-2] MUST declare and report support of the encoders, decoders available to third-party applications via MediaCodecList .
  • [C-0-3] MUST be able to decode and make available to third-party apps all the formats it can encode. This includes all bitstreams that its encoders generate and the profiles reported in its CamcorderProfile .

Implementações de dispositivos:

  • SHOULD aim for minimum codec latency, in others words, they
    • SHOULD NOT consume and store input buffers and return input buffers only once processed.
    • SHOULD NOT hold onto decoded buffers for longer than as specified by the standard (eg SPS).
    • SHOULD NOT hold onto encoded buffers longer than required by the GOP structure.

All of the codecs listed in the section below are provided as software implementations in the preferred Android implementation from the Android Open Source Project.

Please note that neither Google nor the Open Handset Alliance make any representation that these codecs are free from third-party patents. Aqueles que pretendem usar este código-fonte em produtos de hardware ou software são avisados ​​de que as implementações deste código, inclusive em software de código aberto ou shareware, podem exigir licenças de patente dos detentores de patentes relevantes.

5.1. Codecs de mídia

5.1.1. Codificação de áudio

See more details in 5.1.3. Audio Codecs Details .

If device implementations declare android.hardware.microphone , they MUST support the following audio encoding:

  • [C-1-1] PCM/WAVE

5.1.2. Decodificação de áudio

See more details in 5.1.3. Audio Codecs Details .

If device implementations declare support for the android.hardware.audio.output feature, they must support the following audio decoders:

  • [C-1-1] MPEG-4 AAC Profile (AAC LC)
  • [C-1-2] MPEG-4 HE AAC Profile (AAC+)
  • [C-1-3] MPEG-4 HE AACv2 Profile (enhanced AAC+)
  • [C-1-4] AAC ELD (enhanced low delay AAC)
  • [C-1-5] FLAC
  • [C-1-6] MP3
  • [C-1-7] MIDI
  • [C-1-8] Vorbis
  • [C-1-9] PCM/WAVE
  • [C-1-10] Opus

If device implementations support the decoding of AAC input buffers of multichannel streams (ie more than two channels) to PCM through the default AAC audio decoder in the android.media.MediaCodec API, the following MUST be supported:

  • [C-2-1] Decoding MUST be performed without downmixing (eg a 5.0 AAC stream must be decoded to five channels of PCM, a 5.1 AAC stream must be decoded to six channels of PCM).
  • [C-2-2] Dynamic range metadata MUST be as defined in "Dynamic Range Control (DRC)" in ISO/IEC 14496-3, and the android.media.MediaFormat DRC keys to configure the dynamic range-related behaviors of the audio decoder. The AAC DRC keys were introduced in API 21,and are: KEY_AAC_DRC_ATTENUATION_FACTOR, KEY_AAC_DRC_BOOST_FACTOR, KEY_AAC_DRC_HEAVY_COMPRESSION, KEY_AAC_DRC_TARGET_REFERENCE_LEVEL and KEY_AAC_ENCODED_TARGET_LEVEL

5.1.3. Audio Codecs Details

Format/Codec Detalhes Supported File Types/Container Formats
MPEG-4 AAC Profile
(AAC LC)
Support for mono/stereo/5.0/5.1 content with standard sampling rates from 8 to 48 kHz.
  • 3GPP (.3gp)
  • MPEG-4 (.mp4, .m4a)
  • ADTS raw AAC (.aac, ADIF not supported)
  • MPEG-TS (.ts, not seekable)
Perfil MPEG-4 HE AAC (AAC+) Support for mono/stereo/5.0/5.1 content with standard sampling rates from 16 to 48 kHz.
MPEG-4 HE AACv2
Profile (enhanced AAC+)
Support for mono/stereo/5.0/5.1 content with standard sampling rates from 16 to 48 kHz.
AAC ELD (enhanced low delay AAC) Suporte para conteúdo mono/estéreo com taxas de amostragem padrão de 16 a 48 kHz.
AMR-NB 4.75 to 12.2 kbps sampled @ 8 kHz 3GPP (.3gp)
AMR-WB 9 rates from 6.60 kbit/s to 23.85 kbit/s sampled @ 16 kHz
FLAC Mono/Estéreo (sem multicanal). Sample rates up to 48 kHz (but up to 44.1 kHz is RECOMMENDED on devices with 44.1 kHz output, as the 48 to 44.1 kHz downsampler does not include a low-pass filter). 16-bit RECOMMENDED; nenhum pontilhamento aplicado para 24 bits. Somente FLAC (.flac)
MP3 Mono/Stereo 8-320Kbps constant (CBR) or variable bitrate (VBR) MP3 (.mp3)
MIDI MIDI Tipo 0 e 1. DLS Versão 1 e 2. XMF e Mobile XMF. Suporte para formatos de toque RTTTL/RTX, OTA e iMelody
  • Digite 0 e 1 (.mid, .xmf, .mxmf)
  • RTTTL/RTX (.rtttl, .rtx)
  • OTA (.ota)
  • iMelody (.imy)
Vorbis
  • Ogg (.ogg)
  • Matroska (.mkv, Android 4.0+)
PCM/ONDA 16-bit linear PCM (rates up to limit of hardware). Devices MUST support sampling rates for raw PCM recording at 8000, 11025, 16000, and 44100 Hz frequencies. ONDA (.wav)
obra Matroska (.mkv), Ogg(.ogg)

5.1.4. Image Encoding

See more details in 5.1.6. Image Codecs Details .

Device implementations MUST support encoding the following image encoding:

  • [C-0-1] JPEG
  • [C-0-2] PNG
  • [C-0-3] WebP

5.1.5. Image Decoding

See more details in 5.1.6. Image Codecs Details .

Device implementations MUST support encoding the following image decoding:

  • [C-0-1] JPEG
  • [C-0-2] GIF
  • [C-0-3] PNG
  • [C-0-4] BMP
  • [C-0-5] WebP
  • [C-0-6] Raw

5.1.6. Image Codecs Details

Format/Codec Detalhes Supported File Types/Container Formats
JPEG Base+progressiva JPEG (.jpg)
GIFs GIF (.gif)
png PNG (.png)
Veículo de combate de infantaria BMP (.bmp)
WebP WebP (.webp)
Cru ARW (.arw), CR2 (.cr2), DNG (.dng), NEF (.nef), NRW (.nrw), ORF (.orf), PEF (.pef), RAF (.raf), RW2 (.rw2), SRW (.srw)

5.1.7. Video Codecs

  • For acceptable quality of web video streaming and video-conference services, device implementations SHOULD use a hardware VP8 codec that meets the requirements .

If device implementations include a video decoder or encoder:

  • [C-1-1] Video codecs MUST support output and input bytebuffer sizes that accommodate the largest feasible compressed and uncompressed frame as dictated by the standard and configuration but also not overallocate.

  • [C-1-2] Video encoders and decoders MUST support YUV420 flexible color format (COLOR_FormatYUV420Flexible).

If device implementations advertise HDR profile support through Display.HdrCapabilities , they:

  • [C-2-1] MUST support HDR static metadata parsing and handling.

If device implementations advertise intra refresh support through FEATURE_IntraRefresh in the MediaCodecInfo.CodecCapabilities class, they:

  • [C-3-1]MUST support the refresh periods in the range of 10 - 60 frames and accurately operate within 20% of configured refresh period.

5.1.8. Video Codecs List

Format/Codec Detalhes Supported File Types/
Container Formats
H.263
  • 3GPP (.3gp)
  • MPEG-4 (.mp4)
H.264 AVC See section 5.2 and 5.3 for details
  • 3GPP (.3gp)
  • MPEG-4 (.mp4)
  • MPEG-2 TS (.ts, AAC audio only, not seekable, Android 3.0+)
H.265 HEVC See section 5.3 for details MPEG-4 (.mp4)
MPEG-2 Main Profile MPEG2-TS
MPEG-4SP 3GPP (.3gp)
VP8 See section 5.2 and 5.3 for details
VP9 See section 5.3 for details

5.2. Codificação de vídeo

If device implementations support any video encoder and make it available to third-party apps, they:

  • SHOULD NOT be, over two sliding windows, more than ~15% over the bitrate between intraframe (I-frame) intervals.
  • SHOULD NOT be more than ~100% over the bitrate over a sliding window of 1 second.

If device implementations include an embedded screen display with the diagonal length of at least 2.5 inches or include a video output port or declare the support of a camera via the android.hardware.camera.any feature flag, they:

  • [C-1-1] MUST include the support of at least one of the VP8 or H.264 video encoders, and make it available for third-party applications.
  • SHOULD support both VP8 and H.264 video encoders, and make it available for third-party applications.

If device implementations support any of the H.264, VP8, VP9 or HEVC video encoders and make it available to third-party applications, they:

  • [C-2-1] MUST support dynamically configurable bitrates.
  • SHOULD support variable frame rates, where video encoder SHOULD determine instantaneous frame duration based on the timestamps of input buffers, and allocate its bit bucket based on that frame duration.

If device implementations support the MPEG-4 SP video encoder and make it available to third-party apps, they:

  • SHOULD support dynamically configurable bitrates for the supported encoder.

5.2.1. H.263

If device implementations support H.263 encoders and make it available to third-party apps, they:

  • [C-1-1] MUST support Baseline Profile Level 45.
  • SHOULD support dynamically configurable bitrates for the supported encoder.

5.2.2. H-264

If device implementations support H.264 codec, they:

  • [C-1-1] MUST support Baseline Profile Level 3. However, support for ASO (Arbitrary Slice Ordering), FMO (Flexible Macroblock Ordering) and RS (Redundant Slices) is OPTIONAL. Moreover, to maintain compatibility with other Android devices, it is RECOMMENDED that ASO, FMO and RS are not used for Baseline Profile by encoders.
  • [C-1-2] MUST support the SD (Standard Definition) video encoding profiles in the following table.
  • SHOULD support Main Profile Level 4.
  • SHOULD support the HD (High Definition) video encoding profiles as indicated in the following table.

If device implementations report support of H.264 encoding for 720p or 1080p resolution videos through the media APIs, they:

  • [C-2-1] MUST support the encoding profiles in the following table.
SD (baixa qualidade) SD (alta qualidade) Alta definição 720p HD 1080p
Resolução de vídeo 320 x 240 px 720 x 480 px 1280 x 720 pixels 1920 x 1080 pixels
Taxa de quadros de vídeo 20 fps 30fps 30fps 30fps
Taxa de bits de vídeo 384 Kbps 2Mbps 4Mbps 10Mbps

5.2.3. VP8

If device implementations support VP8 codec, they:

  • [C-1-1] MUST support the SD video encoding profiles.
  • SHOULD support the following HD (High Definition) video encoding profiles.
  • SHOULD support writing Matroska WebM files.
  • SHOULD use a hardware VP8 codec that meets the WebM project RTC hardware coding requirements , to ensure acceptable quality of web video streaming and video-conference services.

If device implementations report support of VP8 encoding for 720p or 1080p resolution videos through the media APIs, they:

  • [C-2-1] MUST support the encoding profiles in the following table.
SD (baixa qualidade) SD (alta qualidade) Alta definição 720p HD 1080p
Resolução de vídeo 320 x 180 pixels 640 x 360 pixels 1280 x 720 pixels 1920 x 1080 pixels
Taxa de quadros de vídeo 30fps 30fps 30fps 30fps
Taxa de bits de vídeo 800 Kbps 2Mbps 4Mbps 10Mbps

5.2.4. VP9

If device implementations support VP9 codec, they:

  • SHOULD support writing Matroska WebM files.

5.3. Decodificação de vídeo

If device implementations support VP8, VP9, H.264, or H.265 codecs, they:

  • [C-1-1] MUST support dynamic video resolution and frame rate switching through the standard Android APIs within the same stream for all VP8, VP9, H.264, and H.265 codecs in real time and up to the maximum resolution supported by each codec on the device.

If device implementations declare support for the Dolby Vision decoder through HDR_TYPE_DOLBY_VISION , they:

  • [C-2-1] MUST provide a Dolby Vision-capable extractor.
  • [C-2-2] MUST properly display Dolby Vision content on the device screen or on a standard video output port (eg, HDMI).
  • [C-2-3] MUST set the track index of backward-compatible base-layer(s) (if present) to be the same as the combined Dolby Vision layer's track index.

5.3.1. MPEG-2

If device implementations support MPEG-2 decoders, they:

  • [C-1-1] MUST support the Main Profile High Level.

5.3.2. H.263

If device implementations support H.263 decoders, they:

  • [C-1-1] MUST support Baseline Profile Level 30 and Level 45.

5.3.3. MPEG-4

If device implementations with MPEG-4 decoders, they:

  • [C-1-1] MUST support Simple Profile Level 3.

5.3.4. H.264

If device implementations support H.264 decoders, they:

  • [C-1-1] MUST support Main Profile Level 3.1 and Baseline Profile. Support for ASO (Arbitrary Slice Ordering), FMO (Flexible Macroblock Ordering) and RS (Redundant Slices) is OPTIONAL.
  • [C-1-2] MUST be capable of decoding videos with the SD (Standard Definition) profiles listed in the following table and encoded with the Baseline Profile and Main Profile Level 3.1 (including 720p30).
  • SHOULD be capable of decoding videos with the HD (High Definition) profiles as indicated in the following table.

If the height that is reported by the Display.getSupportedModes() method is equal or greater than the video resolution, device implementations:

  • [C-2-1] MUST support the HD 720p video decoding profiles in the following table.
  • [C-2-2] MUST support the HD 1080p video decoding profiles in the following table.
SD (baixa qualidade) SD (alta qualidade) Alta definição 720p HD 1080p
Resolução de vídeo 320 x 240 px 720 x 480 px 1280 x 720 pixels 1920 x 1080 pixels
Taxa de quadros de vídeo 30fps 30fps 60 fps 30 fps (60 fps Television )
Taxa de bits de vídeo 800 Kbps 2Mbps 8Mbps 20Mbps

5.3.5. H.265 (HEVC)

If device implementations support H.265 codec, they:

  • [C-1-1] MUST support the Main Profile Level 3 Main tier and the SD video decoding profiles as indicated in the following table.
  • SHOULD support the HD decoding profiles as indicated in the following table.
  • [C-1-2] MUST support the HD decoding profiles as indicated in the following table if there is a hardware decoder.

If the height that is reported by the Display.getSupportedModes() method is equal to or greater than the video resolution, then:

  • [C-2-1] Device implementations MUST support at least one of H.265 or VP9 decoding of 720, 1080 and UHD profiles.
SD (baixa qualidade) SD (alta qualidade) Alta definição 720p HD 1080p Ultra HD
Resolução de vídeo 352 x 288 px 720 x 480 px 1280 x 720 pixels 1920 x 1080 pixels 3840 x 2160 pixels
Taxa de quadros de vídeo 30fps 30fps 30fps 30/60 fps (60 fps Television with H.265 hardware decoding ) 60 fps
Taxa de bits de vídeo 600 Kbps 1.6 Mbps 4Mbps 5 Mbps 20Mbps

5.3.6. VP8

If device implementations support VP8 codec, they:

  • [C-1-1] MUST support the SD decoding profiles in the following table.
  • SHOULD use a hardware VP8 codec that meets the requirements .
  • SHOULD support the HD decoding profiles in the following table.

If the height as reported by the Display.getSupportedModes() method is equal or greater than the video resolution, then:

  • [C-2-1] Device implementations MUST support 720p profiles in the following table.
  • [C-2-2] Device implementations MUST support 1080p profiles in the following table.
SD (baixa qualidade) SD (alta qualidade) Alta definição 720p HD 1080p
Resolução de vídeo 320 x 180 pixels 640 x 360 pixels 1280 x 720 pixels 1920 x 1080 pixels
Taxa de quadros de vídeo 30fps 30fps 30 fps (60 fps Television ) 30 (60 fps Television )
Taxa de bits de vídeo 800 Kbps 2Mbps 8Mbps 20Mbps

5.3.7. VP9

If device implementations support VP9 codec, they:

  • [C-1-1] MUST support the SD video decoding profiles as indicated in the following table.
  • SHOULD support the HD decoding profiles as indicated in the following table.

If device implementations support VP9 codec and a hardware decoder:

  • [C-2-1] MUST support the HD decoding profiles as indicated in the following table.

If the height that is reported by the Display.getSupportedModes() method is equal to or greater than the video resolution, then:

  • [C-3-1] Device implementations MUST support at least one of VP9 or H.265 decoding of the 720, 1080 and UHD profiles.
SD (baixa qualidade) SD (alta qualidade) Alta definição 720p HD 1080p Ultra HD
Resolução de vídeo 320 x 180 pixels 640 x 360 pixels 1280 x 720 pixels 1920 x 1080 pixels 3840 x 2160 pixels
Taxa de quadros de vídeo 30fps 30fps 30fps 30 fps (60 fps Television with VP9 hardware decoding ) 60 fps
Taxa de bits de vídeo 600 Kbps 1.6 Mbps 4Mbps 5 Mbps 20Mbps

5.4. Gravação de áudio

While some of the requirements outlined in this section are listed as SHOULD since Android 4.3, the Compatibility Definition for future versions are planned to change these to MUST. Existing and new Android devices are STRONGLY RECOMMENDED to meet these requirements that are listed as SHOULD, or they will not be able to attain Android compatibility when upgraded to the future version.

5.4.1. Raw Audio Capture

If device implementations declare android.hardware.microphone , they:

  • [C-1-1] MUST allow capture of raw audio content with the following characteristics:

    • Format : Linear PCM, 16-bit
    • Sampling rates : 8000, 11025, 16000, 44100 Hz
    • Channels : Mono
  • [C-1-2] MUST capture at above sample rates without up-sampling.

  • [C-1-3] MUST include an appropriate anti-aliasing filter when the sample rates given above are captured with down-sampling.
  • SHOULD allow AM radio and DVD quality capture of raw audio content, which means the following characteristics:

    • Format : Linear PCM, 16-bit
    • Sampling rates : 22050, 48000 Hz
    • Channels : Stereo

If device implementations allow AM radio and DVD quality capture of raw audio content, they:

  • [C-2-1] MUST capture without up-sampling at any ratio higher than 16000:22050 or 44100:48000.
  • [C-2-2] MUST include an appropriate anti-aliasing filter for any up-sampling or down-sampling.

5.4.2. Capture for Voice Recognition

If device implementations declare android.hardware.microphone , they:

  • [C-1-1] MUST capture android.media.MediaRecorder.AudioSource.VOICE_RECOGNITION audio source at one of the sampling rates, 44100 and 48000.
  • [C-1-2] MUST, by default, disable any noise reduction audio processing when recording an audio stream from the AudioSource.VOICE_RECOGNITION audio source.
  • [C-1-3] MUST, by default, disable any automatic gain control when recording an audio stream from the AudioSource.VOICE_RECOGNITION audio source.
  • SHOULD record the voice recognition audio stream with approximately flat amplitude versus frequency characteristics: specifically, ±3 dB, from 100 Hz to 4000 Hz.
  • SHOULD record the voice recognition audio stream with input sensitivity set such that a 90 dB sound power level (SPL) source at 1000 Hz yields RMS of 2500 for 16-bit samples.
  • SHOULD record the voice recognition audio stream so that the PCM amplitude levels linearly track input SPL changes over at least a 30 dB range from -18 dB to +12 dB re 90 dB SPL at the microphone.
  • SHOULD record the voice recognition audio stream with total harmonic distortion (THD) less than 1% for 1 kHz at 90 dB SPL input level at the microphone.

If device implementations declare android.hardware.microphone and noise suppression (reduction) technologies tuned for speech recognition, they:

  • [C-2-1] MUST allow this audio affect to be controllable with the android.media.audiofx.NoiseSuppressor API.
  • [C-2-2] MUST uniquely identfiy each noise suppression technology implementation via the AudioEffect.Descriptor.uuid field.

5.4.3. Capture for Rerouting of Playback

The android.media.MediaRecorder.AudioSource class includes the REMOTE_SUBMIX audio source.

If device implementations declare both android.hardware.audio.output and android.hardware.microphone , they:

  • [C-1-1] MUST properly implement the REMOTE_SUBMIX audio source so that when an application uses the android.media.AudioRecord API to record from this audio source, it captures a mix of all audio streams except for the following:

    • AudioManager.STREAM_RING
    • AudioManager.STREAM_ALARM
    • AudioManager.STREAM_NOTIFICATION

5.5. Audio Playback

Android includes the support to allow apps to playback audio through the audio output peripheral as defined in section 7.8.2.

5.5.1. Raw Audio Playback

If device implementations declare android.hardware.audio.output , they:

  • [C-1-1] MUST allow playback of raw audio content with the following characteristics:

    • Format : Linear PCM, 16-bit
    • Sampling rates : 8000, 11025, 16000, 22050, 32000, 44100
    • Channels : Mono, Stereo
  • SHOULD allow playback of raw audio content with the following characteristics:

    • Sampling rates : 24000, 48000

5.5.2. Audio Effects

Android provides an API for audio effects for device implementations.

If device implementations declare the feature android.hardware.audio.output , they:

  • [C-1-1] MUST support the EFFECT_TYPE_EQUALIZER and EFFECT_TYPE_LOUDNESS_ENHANCER implementations controllable through the AudioEffect subclasses Equalizer , LoudnessEnhancer .
  • [C-1-2] MUST support the visualizer API implementation, controllable through the Visualizer class.
  • SHOULD support the EFFECT_TYPE_BASS_BOOST , EFFECT_TYPE_ENV_REVERB , EFFECT_TYPE_PRESET_REVERB , and EFFECT_TYPE_VIRTUALIZER implementations controllable through the AudioEffect sub-classes BassBoost , EnvironmentalReverb , PresetReverb , and Virtualizer .

5.5.3. Audio Output Volume

Automotive device implementations:

  • SHOULD allow adjusting audio volume separately per each audio stream using the content type or usage as defined by AudioAttributes and car audio usage as publicly defined in android.car.CarAudioManager .

5.6. Latência de áudio

A latência de áudio é o atraso de tempo à medida que um sinal de áudio passa por um sistema. Muitas classes de aplicações dependem de latências curtas, para obter efeitos sonoros em tempo real.

For the purposes of this section, use the following definitions:

  • output latency . The interval between when an application writes a frame of PCM-coded data and when the corresponding sound is presented to environment at an on-device transducer or signal leaves the device via a port and can be observed externally.
  • cold output latency . The output latency for the first frame, when the audio output system has been idle and powered down prior to the request.
  • continuous output latency . The output latency for subsequent frames, after the device is playing audio.
  • input latency . The interval between when a sound is presented by environment to device at an on-device transducer or signal enters the device via a port and when an application reads the corresponding frame of PCM-coded data.
  • lost input . The initial portion of an input signal that is unusable or unavailable.
  • cold input latency . The sum of lost input time and the input latency for the first frame, when the audio input system has been idle and powered down prior to the request.
  • continuous input latency . The input latency for subsequent frames, while the device is capturing audio.
  • cold output jitter . The variability among separate measurements of cold output latency values.
  • cold input jitter . The variability among separate measurements of cold input latency values.
  • continuous round-trip latency . The sum of continuous input latency plus continuous output latency plus one buffer period. The buffer period allows time for the app to process the signal and time for the app to mitigate phase difference between input and output streams.
  • OpenSL ES PCM buffer queue API . The set of PCM-related OpenSL ES APIs within Android NDK .
  • AAudio native audio API . The set of AAudio APIs within Android NDK .

If device implementations declare android.hardware.audio.output they are STRONGLY RECOMMENDED to meet or exceed the following requirements:

  • [SR] Cold output latency of 100 milliseconds or less
  • [SR] Continuous output latency of 45 milliseconds or less
  • [SR] Minimize the cold output jitter

If device implementations meet the above requirements after any initial calibration when using the OpenSL ES PCM buffer queue API, for continuous output latency and cold output latency over at least one supported audio output device, they are:

  • [SR] STRONGLY RECOMMENDED to report low latency audio by declaring android.hardware.audio.low_latency feature flag.
  • [SR] STRONGLY RECOMMENDED to also meet the requirements for low-latency audio via the AAudio API.

If device implementations do not meet the requirements for low-latency audio via the OpenSL ES PCM buffer queue API, they:

  • [C-1-1] MUST NOT report support for low-latency audio.

If device implementations include android.hardware.microphone , they are STRONGLY RECOMMENDED to meet these input audio requirements:

  • [SR] Cold input latency of 100 milliseconds or less
  • [SR] Continuous input latency of 30 milliseconds or less
  • [SR] Continuous round-trip latency of 50 milliseconds or less
  • [SR] Minimize the cold input jitter

5.7. Protocolos de rede

Device implementations MUST support the media network protocols for audio and video playback as specified in the Android SDK documentation.

If device implementations include an audio or a video decoder, they:

  • [C-1-1] MUST support all required codecs and container formats in section 5.1 over HTTP(S).

  • [C-1-2] MUST support the media segment formats shown in the Media Segmant Formats table below over HTTP Live Streaming draft protocol, Version 7 .

  • [C-1-3] MUST support the following RTP audio video profile and related codecs in the RTSP table below. For exceptions please see the table footnotes in section 5.1 .

Media Segment Formats

Segment formats Referências) Required codec support
MPEG-2 Transport Stream ISO 13818 Video codecs:
  • H264 AVC
  • MPEG-4SP
  • MPEG-2
See section 5.1.3 for details on H264 AVC, MPEG2-4 SP,
and MPEG-2.

Audio codecs:

  • AAC
See section 5.1.1 for details on AAC and its variants.
AAC with ADTS framing and ID3 tags ISO 13818-7 See section 5.1.1 for details on AAC and its variants
WebVTT WebVTT

RTSP (RTP, SDP)

Nome do perfil Referências) Required codec support
H264 AVC RFC 6184 See section 5.1.3 for details on H264 AVC
MP4A-LATM RFC 6416 See section 5.1.1 for details on AAC and its variants
H263-1998 RFC 3551
RFC 4629
RFC 2190
See section 5.1.3 for details on H263
H263-2000 RFC 4629 See section 5.1.3 for details on H263
RAM RFC 4867 See section 5.1.1 for details on AMR-NB
AMR-WB RFC 4867 See section 5.1.1 for details on AMR-WB
MP4V-ES RFC 6416 See section 5.1.3 for details on MPEG-4 SP
mpeg4-generic RFC 3640 See section 5.1.1 for details on AAC and its variants
MP2T RFC 2250 See MPEG-2 Transport Stream underneath HTTP Live Streaming for details

5.8. Secure Media

If device implementations support secure video output and are capable of supporting secure surfaces, they:

  • [C-1-1] MUST declare support for Display.FLAG_SECURE .

If device implementations declare support for Display.FLAG_SECURE and support wireless display protocol, they:

  • [C-2-1] MUST secure the link with a cryptographically strong mechanism such as HDCP 2.x or higher for the displays connected through wireless protocols such as Miracast.

If device implementations declare support for Display.FLAG_SECURE and support wired external display, they:

  • [C-3-1] MUST support HDCP 1.2 or higher for all wired external displays.

5.9. Musical Instrument Digital Interface (MIDI)

If a device implementation supports the inter-app MIDI software transport (virtual MIDI devices), and it supports MIDI over all of the following MIDI-capable hardware transports for which it provides generic non-MIDI connectivity, it is:

The MIDI-capable hardware transports are:

  • USB host mode (section 7.7 USB)
  • USB peripheral mode (section 7.7 USB)
  • MIDI over Bluetooth LE acting in central role (section 7.4.3 Bluetooth)

If the device implementation provides generic non-MIDI connectivity over a particular MIDI-capable hardware transport listed above, but does not support MIDI over that hardware transport, it:

  • [C-1-1] MUST NOT report support for feature android.software.midi.

5.10. Professional Audio

If device implementations report support for feature android.hardware.audio.pro via the android.content.pm.PackageManager class, they:

  • [C-1-1] MUST report support for feature android.hardware.audio.low_latency .
  • [C-1-2] MUST have the continuous round-trip audio latency, as defined in section 5.6 Audio Latency , MUST be 20 milliseconds or less and SHOULD be 10 milliseconds or less over at least one supported path.
  • [C-1-3] MUST include a USB port(s) supporting USB host mode and USB peripheral mode.
  • [C-1-4] MUST report support for feature android.software.midi .
  • [C-1-5] MUST meet latencies and USB audio requirements using the OpenSL ES PCM buffer queue API.
  • SHOULD provide a sustainable level of CPU performance while audio is active.
  • SHOULD minimize audio clock inaccuracy and drift relative to standard time.
  • SHOULD minimize audio clock drift relative to the CPU CLOCK_MONOTONIC when both are active.
  • SHOULD minimize audio latency over on-device transducers.
  • SHOULD minimize audio latency over USB digital audio.
  • SHOULD document audio latency measurements over all paths.
  • SHOULD minimize jitter in audio buffer completion callback entry times, as this affects usable percentage of full CPU bandwidth by the callback.
  • SHOULD provide zero audio underruns (output) or overruns (input) under normal use at reported latency.
  • SHOULD provide zero inter-channel latency difference.
  • SHOULD minimize MIDI mean latency over all transports.
  • SHOULD minimize MIDI latency variability under load (jitter) over all transports.
  • SHOULD provide accurate MIDI timestamps over all transports.
  • SHOULD minimize audio signal noise over on-device transducers, including the period immediately after cold start.
  • SHOULD provide zero audio clock difference between the input and output sides of corresponding end-points, when both are active. Examples of corresponding end-points include the on-device microphone and speaker, or the audio jack input and output.
  • SHOULD handle audio buffer completion callbacks for the input and output sides of corresponding end-points on the same thread when both are active, and enter the output callback immediately after the return from the input callback. Or if it is not feasible to handle the callbacks on the same thread, then enter the output callback shortly after entering the input callback to permit the application to have a consistent timing of the input and output sides.
  • SHOULD minimize the phase difference between HAL audio buffering for the input and output sides of corresponding end-points.
  • SHOULD minimize touch latency.
  • SHOULD minimize touch latency variability under load (jitter).

If device implementations meet all of the above requirements, they:

If device implementations meet the requirements via the OpenSL ES PCM buffer queue API, they:

  • [SR] STRONGLY RECOMMENDED to also meet the same requirements via the AAudio API.

If device implementations include a 4 conductor 3.5mm audio jack, they:

If device implementations omit a 4 conductor 3.5mm audio jack, they:

  • [C-3-1] MUST have a continuous round-trip audio latency of 20 milliseconds or less.
  • The continuous round-trip audio latency SHOULD be 10 milliseconds or less over the USB host mode port using USB audio class.

If device implementations include a USB port(s) supporting USB host mode, they:

  • [C-4-1] MUST implement the USB audio class.

If device implementations include an HDMI port, they:

  • [C-5-1] MUST support output in stereo and eight channels at 20-bit or 24-bit depth and 192 kHz without bit-depth loss or resampling.

5.11. Capture for Unprocessed

Android includes support for recording of unprocessed audio via the android.media.MediaRecorder.AudioSource.UNPROCESSED audio source. In OpenSL ES, it can be accessed with the record preset SL_ANDROID_RECORDING_PRESET_UNPROCESSED .

If device implementations intent to support unprocessed audio source and make it available to third-party apps, they:

  • [C-1-1] MUST report the support through the android.media.AudioManager property PROPERTY_SUPPORT_AUDIO_SOURCE_UNPROCESSED .

  • [C-1-2] MUST exhibit approximately flat amplitude-versus-frequency characteristics in the mid-frequency range: specifically ±10dB from 100 Hz to 7000 Hz for each and every microphone used to record the unprocessed audio source.

  • [C-1-3] MUST exhibit amplitude levels in the low frequency range: specifically from ±20 dB from 5 Hz to 100 Hz compared to the mid-frequency range for each and every microphone used to record the unprocessed audio source.

  • [C-1-4] MUST exhibit amplitude levels in the high frequency range: specifically from ±30 dB from 7000 Hz to 22 KHz compared to the mid-frequency range for each and every microphone used to record the unprocessed audio source.

  • [C-1-5] MUST set audio input sensitivity such that a 1000 Hz sinusoidal tone source played at 94 dB Sound Pressure Level (SPL) yields a response with RMS of 520 for 16 bit-samples (or -36 dB Full Scale for floating point/double precision samples) for each and every microphone used to record the unprocessed audio source.

  • [C-1-6] MUST have a signal-to-noise ratio (SNR) at 60 dB or higher for each and every microphone used to record the unprocessed audio source. (whereas the SNR is measured as the difference between 94 dB SPL and equivalent SPL of self noise, A-weighted).

  • [C-1-7] MUST have a total harmonic distortion (THD) less than be less than 1% for 1 kHZ at 90 dB SPL input level at each and every microphone used to record the unprocessed audio source.

  • MUST not have any other signal processing (eg Automatic Gain Control, High Pass Filter, or Echo cancellation) in the path other than a level multiplier to bring the level to desired range. Em outras palavras:

  • [C-1-8] If any signal processing is present in the architecture for any reason, it MUST be disabled and effectively introduce zero delay or extra latency to the signal path.
  • [C-1-9] The level multiplier, while allowed to be on the path, MUST NOT introduce delay or latency to the signal path.

All SPL measurements are made directly next to the microphone under test. For multiple microphone configurations, these requirements apply to each microphone.

If device implementations declare android.hardware.microphone but do not support unprocessed audio source, they:

  • [C-2-1] MUST return null for the AudioManager.getProperty(PROPERTY_SUPPORT_AUDIO_SOURCE_UNPROCESSED) API method, to properly indicate the lack of support.
  • [SR] are still STRONGLY RECOMMENDED to satisfy as many of the requirements for the signal path for the unprocessed recording source.

6. Compatibilidade com ferramentas e opções do desenvolvedor

6.1. Ferramentas de desenvolvimento

Implementações de dispositivos:

  • [C-0-1] MUST support the Android Developer Tools provided in the Android SDK.
  • Android Debug Bridge (adb)

    • [C-0-2] MUST support all adb functions as documented in the Android SDK including dumpsys .
    • [C-0-3] MUST NOT alter the format or the contents of device system events (batterystats , diskstats, fingerprint, graphicsstats, netstats, notification, procstats) logged via dumpsys.
    • [C-0-4] MUST have the device-side adb daemon be inactive by default and there MUST be a user-accessible mechanism to turn on the Android Debug Bridge.
    • [C-0-5] MUST support secure adb. O Android inclui suporte para Adb seguro. O Secure Adb permite o ADB em hosts autenticados conhecidos.
    • [C-0-6] MUST provide a mechanism allowing adb to be connected from a host machine. Por exemplo:

      • Device implementations without a USB port supporting peripheral mode MUST implement adb via local-area network (such as Ethernet or Wi-Fi).
      • MUST provide drivers for Windows 7, 9 and 10, allowing developers to connect to the device using the adb protocol.
  • Dalvik Debug Monitor Service (ddms)

    • [C-0-7] MUST support all ddms features as documented in the Android SDK. As ddms uses adb, support for ddms SHOULD be inactive by default, but MUST be supported whenever the user has activated the Android Debug Bridge, as above.
  • Macaco
    • [C-0-8] MUST include the Monkey framework and make it available for applications to use.
  • SysTrace
    • [C-0-9] MUST support systrace tool as documented in the Android SDK. Systrace must be inactive by default and there MUST be a user-accessible mechanism to turn on Systrace.

6.2. Opções de desenvolvedor

O Android inclui suporte para os desenvolvedores definirem configurações relacionadas ao desenvolvimento de aplicativos.

Device implementations MUST provide a consistent experience for Developer Options, they:

  • [C-0-1] MUST honor the android.settings.APPLICATION_DEVELOPMENT_SETTINGS intent to show application development-related settings. The upstream Android implementation hides the Developer Options menu by default and enables users to launch Developer Options after pressing seven (7) times on the Settings > About Device > Build Number menu item.
  • [C-0-2] MUST hide Developer Options by default and MUST provide a mechanism to enable Developer Options without the need for any special allowlisting.
  • MAY temporarily limit access to the Developer Options menu, by visually hiding or disabling the menu, to prevent distraction for scenarios where the safety of the user is of concern.

7. Compatibilidade de Hardware

If a device includes a particular hardware component that has a corresponding API for third-party developers:

  • [C-0-1] The device implementation MUST implement that API as described in the Android SDK documentation.

Se uma API no SDK interage com um componente de hardware que é declarado opcional e a implementação do dispositivo não possui esse componente:

  • [C-0-2] Complete class definitions (as documented by the SDK) for the component APIs MUST still be presented.
  • [C-0-3] The API's behaviors MUST be implemented as no-ops in some reasonable fashion.
  • [C-0-4] API methods MUST return null values where permitted by the SDK documentation.
  • [C-0-5] API methods MUST return no-op implementations of classes where null values are not permitted by the SDK documentation.
  • [C-0-6] API methods MUST NOT throw exceptions not documented by the SDK documentation.
  • [C-0-7] Device implementations MUST consistently report accurate hardware configuration information via the getSystemAvailableFeatures() and hasSystemFeature(String) methods on the android.content.pm.PackageManager class for the same build fingerprint.

A typical example of a scenario where these requirements apply is the telephony API: Even on non-phone devices, these APIs must be implemented as reasonable no-ops.

7.1. Exibição e gráficos

Android includes facilities that automatically adjust application assets and UI layouts appropriately for the device to ensure that third-party applications run well on a variety of hardware configurations . Os dispositivos devem implementar adequadamente essas APIs e comportamentos, conforme detalhado nesta seção.

As unidades referenciadas pelos requisitos nesta seção são definidas da seguinte forma:

  • physical diagonal size . The distance in inches between two opposing corners of the illuminated portion of the display.
  • dots per inch (dpi) . The number of pixels encompassed by a linear horizontal or vertical span of 1”. Where dpi values are listed, both horizontal and vertical dpi must fall within the range.
  • proporção da tela . The ratio of the pixels of the longer dimension to the shorter dimension of the screen. For example, a display of 480x854 pixels would be 854/480 = 1.779, or roughly “16:9”.
  • density-independent pixel (dp) . The virtual pixel unit normalized to a 160 dpi screen, calculated as: pixels = dps * (density/160).

7.1.1. Configuração de tela

7.1.1.1. Tamanho da tela

The Android UI framework supports a variety of different logical screen layout sizes, and allows applications to query the current configuration's screen layout size via Configuration.screenLayout with the SCREENLAYOUT_SIZE_MASK and Configuration.smallestScreenWidthDp .

  • [C-0-1] Device implementations MUST report the correct layout size for the Configuration.screenLayout as defined in the Android SDK documentation. Specifically, device implementations MUST report the correct logical density-independent pixel (dp) screen dimensions as below:

    • Devices with the Configuration.uiMode set as any value other than UI_MODE_TYPE_WATCH, and reporting a small size for the Configuration.screenLayout , MUST have at least 426 dp x 320 dp.
    • Devices reporting a normal size for the Configuration.screenLayout , MUST have at least 480 dp x 320 dp.
    • Devices reporting a large size for the Configuration.screenLayout , MUST have at least 640 dp x 480 dp.
    • Devices reporting a xlarge size for the Configuration.screenLayout , MUST have at least 960 dp x 720 dp.
  • [C-0-2] Device implementations MUST correctly honor applications' stated support for screen sizes through the < supports-screens > attribute in the AndroidManifest.xml, as described in the Android SDK documentation.

7.1.1.2. Razão da tela

While there is no restriction to the screen aspect ratio value of the physical screen display, the screen aspect ratio of the logical display that third-party apps are rendered within, as can be derived from the height and width values reported through the view.Display APIs and Configuration API, MUST meet the following requirements:

  • [C-0-1] Device implementations with the Configuration.uiMode set as UI_MODE_TYPE_NORMAL MUST have an aspect ratio value between 1.3333 (4:3) and 1.86 (roughly 16:9), unless the app can be deemed as ready to be stretched longer by meeting one of the following conditions:

    • The app has declared that it supports a larger screen aspect ratio through the android.max_aspect metadata value.
    • The app declares it is resizeable via the android:resizeableActivity attribute.
    • The app is targeting API level 24 or higher and does not declare a android:MaxAspectRatio that would restrict the allowed aspect ratio.
  • [C-0-2] Device implementations with the Configuration.uiMode set as UI_MODE_TYPE_WATCH MUST have an aspect ratio value set as 1.0 (1:1).

7.1.1.3. Densidade da tela

A estrutura da interface do usuário Android define um conjunto de densidades lógicas padrão para ajudar os desenvolvedores de aplicativos a segmentar recursos de aplicativos.

  • [C-0-1] By default, device implementations MUST report only one of the following logical Android framework densities through the DENSITY_DEVICE_STABLE API and this value MUST NOT change at any time; however, the device MAY report a different arbitrary density according to the display configuration changes made by the user (for example, display size) set after initial boot.

    • 120 dpi (ldpi)
    • 160 dpi (mdpi)
    • 213 dpi (tvdpi)
    • 240 dpi (hdpi)
    • 260 dpi (260dpi)
    • 280 dpi (280dpi)
    • 300 dpi (300dpi)
    • 320 dpi (xhdpi)
    • 340 dpi (340dpi)
    • 360 dpi (360dpi)
    • 400 dpi (400dpi)
    • 420 dpi (420dpi)
    • 480 dpi (xxhdpi)
    • 560 dpi (560dpi)
    • 640 dpi (xxxhdpi)
  • As implementações do dispositivo devem definir a densidade padrão do Android Framework que é numericamente mais próxima da densidade física da tela, a menos que essa densidade lógica aumente o tamanho da tela relatado abaixo do mínimo suportado. Se a densidade padrão da estrutura Android que estiver numericamente mais próxima da densidade física resultar em um tamanho de tela menor que o menor tamanho de tela compatível com suporte (largura de 320 dp), as implementações do dispositivo devem relatar a próxima densidade de estrutura Android mais baixa.

If there is an affordance to change the display size of the device:

  • [C-1-1] The display size MUST NOT be scaled any larger than 1.5 times the native density or produce an effective minimum screen dimension smaller than 320dp (equivalent to resource qualifier sw320dp), whichever comes first.
  • [C-1-2] Display size MUST NOT be scaled any smaller than 0.85 times the native density.
  • To ensure good usability and consistent font sizes, it is RECOMMENDED that the following scaling of Native Display options be provided (while complying with the limits specified above)
  • Small: 0.85x
  • Default: 1x (Native display scale)
  • Large: 1.15x
  • Larger: 1.3x
  • Largest 1.45x

7.1.2. Métricas de exibição

If device implementations include a screen or video output, they:

If device implementations does not include an embedded screen or video output, they:

  • [C-2-1] MUST report reasonable values for all display metrics defined in the android.util.DisplayMetrics API for the emulated default view.Display .

7.1.3. Orientação da tela

Implementações de dispositivos:

  • [C-0-1] MUST report which screen orientations they support ( android.hardware.screen.portrait and/or android.hardware.screen.landscape ) and MUST report at least one supported orientation. For example, a device with a fixed orientation landscape screen, such as a television or laptop, SHOULD only report android.hardware.screen.landscape .
  • [C-0-2] MUST report the correct value for the device's current orientation, whenever queried via the android.content.res.Configuration.orientation , android.view.Display.getOrientation() , or other APIs.

If device implementations support both screen orientations, they:

  • [C-1-1] MUST support dynamic orientation by applications to either portrait or landscape screen orientation. Ou seja, o dispositivo deve respeitar a solicitação do aplicativo para uma orientação específica da tela.
  • [C-1-2] MUST NOT change the reported screen size or density when changing orientation.
  • MAY select either portrait or landscape orientation as the default.

7.1.4. Aceleração gráfica 2D e 3D

7.1.4.1 OpenGL ES

Implementações de dispositivos:

  • [C-0-1] MUST correctly identify the supported OpenGL ES versions (1.1, 2.0, 3.0, 3.1, 3.2) through the managed APIs (such as via the GLES10.getString() method) and the native APIs.
  • [C-0-2] MUST include the support for all the corresponding managed APIs and native APIs for every OpenGL ES versions they identified to support.

If device implementations include a screen or video output, they:

  • [C-1-1] MUST support both OpenGL ES 1.0 and 2.0, as embodied and detailed in the Android SDK documentation .
  • [SR] are STRONGLY RECOMMENDED to support OpenGL ES 3.0.
  • SHOULD support OpenGL ES 3.1 or 3.2.

If device implementations support any of the OpenGL ES versions, they:

  • [C-2-1] MUST report via the OpenGL ES managed APIs and native APIs any other OpenGL ES extensions they have implemented, and conversely MUST NOT report extension strings that they do not support.
  • [C-2-2] MUST support the EGL_KHR_image , EGL_KHR_image_base , EGL_ANDROID_image_native_buffer , EGL_ANDROID_get_native_client_buffer , EGL_KHR_wait_sync , EGL_KHR_get_all_proc_addresses , EGL_ANDROID_presentation_time , EGL_KHR_swap_buffers_with_damage and EGL_ANDROID_recordable extensions.
  • [SR] are STRONGLY RECOMMENDED to support EGL_KHR_partial_update.
  • SHOULD accurately report via the getString() method, any texture compression format that they support, which is typically vendor-specific.

If device implementations declare support for OpenGL ES 3.0, 3.1, or 3.2, they:

  • [C-3-1] MUST export the corresponding function symbols for these version in addition to the OpenGL ES 2.0 function symbols in the libGLESv2.so library.

If device implementations support OpenGL ES 3.2, they:

  • [C-4-1] MUST support the OpenGL ES Android Extension Pack in its entirety.

If device implementations support the OpenGL ES Android Extension Pack in its entirety, they:

  • [C-5-1] MUST identify the support through the android.hardware.opengles.aep feature flag.

If device implementations expose support for the EGL_KHR_mutable_render_buffer extension, they:

  • [C-6-1] MUST also support the EGL_ANDROID_front_buffer_auto_refresh extension.
7.1.4.2 Vulkan

Android includes support for Vulkan , a low-overhead, cross-platform API for high-performance 3D graphics.

If device implementations support OpenGL ES 3.0 or 3.1, they:

  • [SR] Are STRONGLY RECOMMENDED to include support for Vulkan 1.0 .

If device implementations include a screen or video output, they:

  • SHOULD include support for Vulkan 1.0.

Device implementations, if including support for Vulkan 1.0:

  • [C-1-1] MUST report the correct integer value with the android.hardware.vulkan.level and android.hardware.vulkan.version feature flags.
  • [C-1-2] MUST enumerate, at least one VkPhysicalDevice for the Vulkan native API vkEnumeratePhysicalDevices() .
  • [C-1-3] MUST fully implement the Vulkan 1.0 APIs for each enumerated VkPhysicalDevice .
  • [C-1-4] MUST enumerate layers, contained in native libraries named as libVkLayer*.so in the application package's native library directory, through the Vulkan native APIs vkEnumerateInstanceLayerProperties() and vkEnumerateDeviceLayerProperties() .
  • [C-1-5] MUST NOT enumerate layers provided by libraries outside of the application package, or provide other ways of tracing or intercepting the Vulkan API, unless the application has the android:debuggable attribute set as true .
  • [C-1-6] MUST report all extension strings that they do support via the Vulkan native APIs , and conversely MUST NOT report extension strings that they do not correctly support.

Device implementations, if not including support for Vulkan 1.0:

  • [C-2-1] MUST NOT declare any of the Vulkan feature flags (eg android.hardware.vulkan.level , android.hardware.vulkan.version ).
  • [C-2-2] MUST NOT enumerate any VkPhysicalDevice for the Vulkan native API vkEnumeratePhysicalDevices() .
7.1.4.3 RenderScript
  • [C-0-1] Device implementations MUST support Android RenderScript , as detailed in the Android SDK documentation.
7.1.4.4 2D Graphics Acceleration

Android includes a mechanism for applications to declare that they want to enable hardware acceleration for 2D graphics at the Application, Activity, Window, or View level through the use of a manifest tag android:hardwareAccelerated or direct API calls.

Implementações de dispositivos:

  • [C-0-1] MUST enable hardware acceleration by default, and MUST disable hardware acceleration if the developer so requests by setting android:hardwareAccelerated="false” or disabling hardware acceleration directly through the Android View APIs.
  • [C-0-2] MUST exhibit behavior consistent with the Android SDK documentation on hardware acceleration .

O Android inclui um objeto TextureView que permite que os desenvolvedores integrem diretamente as texturas do OpenGL acelerado de hardware como alvos de renderização em uma hierarquia da UI.

Implementações de dispositivos:

  • [C-0-3] MUST support the TextureView API, and MUST exhibit consistent behavior with the upstream Android implementation.
7.1.4.5 Wide-gamut Displays

If device implementations claim support for wide-gamut displays through Configuration.isScreenWideColorGamut() , they:

  • [C-1-1] MUST have a color-calibrated display.
  • [C-1-2] MUST have a display whose gamut covers the sRGB color gamut entirely in CIE 1931 xyY space.
  • [C-1-3] MUST have a display whose gamut has an area of at least 90% of NTSC 1953 in CIE 1931 xyY space.
  • [C-1-4] MUST support OpenGL ES 3.0, 3.1, or 3.2 and report it properly.
  • [C-1-5] MUST advertise support for the EGL_KHR_no_config_context , EGL_EXT_pixel_format_float , EGL_KHR_gl_colorspace , EGL_EXT_colorspace_scrgb_linear , and EGL_GL_colorspace_display_p3 extensions.
  • [SR] Are STRONGLY RECOMMENDED to support GL_EXT_sRGB .

Conversely, if device implementations do not support wide-gamut displays, they:

  • [C-2-1] SHOULD cover 100% or more of sRGB in CIE 1931 xyY space, although the screen color gamut is undefined.

7.1.5. Modo de compatibilidade de aplicativos legados

Android specifies a “compatibility mode” in which the framework operates in a 'normal' screen size equivalent (320dp width) mode for the benefit of legacy applications not developed for old versions of Android that pre-date screen-size independence.

7.1.6. Tecnologia de tela

A plataforma Android inclui APIs que permitem que os aplicativos renderizem gráficos ricos na tela. Os dispositivos devem suportar todas essas APIs, conforme definido pelo Android SDK, a menos que especificamente permitido neste documento.

Implementações de dispositivos:

  • [C-0-1] MUST support displays capable of rendering 16-bit color graphics.
  • SHOULD support displays capable of 24-bit color graphics.
  • [C-0-2] MUST support displays capable of rendering animations.
  • [C-0-3] MUST use the display technology that have a pixel aspect ratio (PAR) between 0.9 and 1.15. That is, the pixel aspect ratio MUST be near square (1.0) with a 10 ~ 15% tolerance.

7.1.7. Secondary Displays

O Android inclui suporte para exibição secundária para ativar recursos de compartilhamento de mídia e APIs de desenvolvedor para acessar displays externos.

If device implementations support an external display either via a wired, wireless, or an embedded additional display connection, they:

  • [C-1-1] MUST implement the DisplayManager system service and API as described in the Android SDK documentation.

7.2. Dispositivos de entrada

Implementações de dispositivos:

7.2.1. Teclado

If device implementations include support for third-party Input Method Editor (IME) applications, they:

Device implementations: [C-0-1] MUST NOT include a hardware keyboard that does not match one of the formats specified in android.content.res.Configuration.keyboard (QWERTY or 12-key). SHOULD include additional soft keyboard implementations. * MAY include a hardware keyboard.

7.2.2. Navegação sem toque

Android includes support for d-pad, trackball, and wheel as mechanisms for non-touch navigation.

Implementações de dispositivos:

If device implementations lack non-touch navigations, they:

  • [C-1-1] MUST provide a reasonable alternative user interface mechanism for the selection and editing of text, compatible with Input Management Engines. A implementação de código aberto Android a montante inclui um mecanismo de seleção adequado para uso com dispositivos que não possuem entradas de navegação não-touch.

7.2.3. Navigation Keys

The Home , Recents , and Back functions typically provided via an interaction with a dedicated physical button or a distinct portion of the touch screen, are essential to the Android navigation paradigm and therefore:

  • [C-0-1] MUST provide the Home function.
  • SHOULD provide buttons for the Recents and Back function.

If the Home, Recents, or Back functions are provided, they:

  • [C-1-1] MUST be accessible with a single action (eg tap, double-click or gesture) when any of them are accessible.
  • [C-1-2] MUST provide a clear indication of which single action would trigger each function. Having a visible icon imprinted on the button, showing a software icon on the navigation bar portion of the screen, or walking the user through a guided step-by-step demo flow during the out-of-box setup experience are examples of such an indicação.

Implementações de dispositivos:

  • [SR] are STRONGLY RECOMMENDED to not provide the input mechanism for the Menu function as it is deprecated in favor of action bar since Android 4.0.

If device implementations provide the Menu function, they:

  • [C-2-1] MUST display the action overflow button whenever the action overflow menu popup is not empty and the action bar is visible.
  • [C-2-2] MUST NOT modify the position of the action overflow popup displayed by selecting the overflow button in the action bar, but MAY render the action overflow popup at a modified position on the screen when it is displayed by selecting the Menu função.

If device implementations do not provide the Menu function, for backwards compatibility, they: * [C-3-1] MUST make the Menu function available to applications when targetSdkVersion is less than 10, either by a physical button, a software key, or gestos. This Menu function should be accessible unless hidden together with other navigation functions.

If device implementations provide the Assist function , they: [C-4-1] MUST make the Assist function accessible with a single action (eg tap, double-click or gesture) when other navigation keys are accessible. [SR] STRONGLY RECOMMENDED to use long press on HOME function as this designated interaction.

If device implementations use a distinct portion of the screen to display the navigation keys, they:

  • [C-5-1] Navigation keys MUST use a distinct portion of the screen, not available to applications, and MUST NOT obscure or otherwise interfere with the portion of the screen available to applications.
  • [C-5-2] MUST make available a portion of the display to applications that meets the requirements defined in section 7.1.1 .
  • [C-5-3] MUST honor the flags set by the app through the View.setSystemUiVisibility() API method, so that this distinct portion of the screen (aka the navigation bar) is properly hidden away as documented in the SDK.

7.2.4. Touchscreen Input

Android includes support for a variety of pointer input systems, such as touchscreens, touch pads, and fake touch input devices. Touchscreen-based device implementations are associated with a display such that the user has the impression of directly manipulating items on screen. Como o usuário está tocando diretamente na tela, o sistema não requer possibilidade adicional para indicar os objetos que estão sendo manipulados.

Implementações de dispositivos:

  • SHOULD have a pointer input system of some kind (either mouse-like or touch).
  • SHOULD support fully independently tracked pointers.

If device implementations include a touchscreen (single-touch or better), they:

  • [C-1-1] MUST report TOUCHSCREEN_FINGER for the Configuration.touchscreen API field.
  • [C-1-2] MUST report the android.hardware.touchscreen and android.hardware.faketouch feature flags

If device implementations include a touchscreen that can track more than a single touch, they:

  • [C-2-1] MUST report the appropriate feature flags android.hardware.touchscreen.multitouch , android.hardware.touchscreen.multitouch.distinct , android.hardware.touchscreen.multitouch.jazzhand corresponding to the type of the specific touchscreen on the dispositivo.

If device implementations do not include a touchscreen (and rely on a pointer device only) and meet the fake touch requirements in section 7.2.5 , they:

  • [C-3-1] MUST NOT report any feature flag starting with android.hardware.touchscreen and MUST report only android.hardware.faketouch .

7.2.5. Fake Touch Input

Fake touch interface provides a user input system that approximates a subset of touchscreen capabilities. Por exemplo, um controle remoto de mouse ou remoto que aciona um cursor na tela se aproxima do toque, mas exige que o usuário seja o primeiro ponto ou o foco e depois clique. Numerosos dispositivos de entrada, como mouse, trackpad, mouse de ar de giroscópio, giroscópio, joystick e trackpad de vários toques, podem suportar interações falsas de toque. Android includes the feature constant android.hardware.faketouch, which corresponds to a high-fidelity non-touch (pointer-based) input device such as a mouse or trackpad that can adequately emulate touch-based input (including basic gesture support), and indicates that the device supports an emulated subset of touchscreen functionality.

If device implementations do not include a touchscreen but include another pointer input system which they want to make available, they:

  • SHOULD declare support for the android.hardware.faketouch feature flag.

If device implementations declare support for android.hardware.faketouch , they:

  • [C-1-1] MUST report the absolute X and Y screen positions of the pointer location and display a visual pointer on the screen.
  • [C-1-2] MUST report touch event with the action code that specifies the state change that occurs on the pointer going down or up on the screen .
  • [C-1-3] MUST support pointer down and up on an object on the screen, which allows users to emulate tap on an object on the screen.
  • [C-1-4] MUST support pointer down, pointer up, pointer down then pointer up in the same place on an object on the screen within a time threshold, which allows users to emulate double tap on an object on the screen.
  • [C-1-5] MUST support pointer down on an arbitrary point on the screen, pointer move to any other arbitrary point on the screen, followed by a pointer up, which allows users to emulate a touch drag.
  • [C-1-6] MUST support pointer down then allow users to quickly move the object to a different position on the screen and then pointer up on the screen, which allows users to fling an object on the screen.
  • [C-1-7] MUST report TOUCHSCREEN_NOTOUCH for the Configuration.touchscreen API field.

If device implementations declare support for android.hardware.faketouch.multitouch.distinct , they:

  • [C-2-1] MUST declare support for android.hardware.faketouch .
  • [C-2-2] MUST support distinct tracking of two or more independent pointer inputs.

If device implementations declare support for android.hardware.faketouch.multitouch.jazzhand , they:

  • [C-3-1] MUST declare support for android.hardware.faketouch .
  • [C-3-2] MUST support distinct tracking of 5 (tracking a hand of fingers) or more pointer inputs fully independently.

7.2.6. Game Controller Support

7.2.6.1. Button Mappings

If device implementations declare the android.hardware.gamepad feature flag, they: [C-1-1] MUST have embed a controller or ship with a separate controller in the box, that would provide means to input all the events listed in the below tabelas. [C-1-2] MUST be capable to map HID events to it's associated Android view.InputEvent constants as listed in the below tables. The upstream Android implementation includes implementation for game controllers that satisfies this requirement.

Botão HID Usage 2 Android Button
A 1 0x09 0x0001 KEYCODE_BUTTON_A (96)
B1 _ 0x09 0x0002 KEYCODE_BUTTON_B (97)
X 1 0x09 0x0004 KEYCODE_BUTTON_X (99)
Y 1 0x09 0x0005 KEYCODE_BUTTON_Y (100)
D-pad up 1
D-pad down 1
0x01 0x0039 3 AXIS_HAT_Y 4
D-pad left 1
D-pad right 1
0x01 0x0039 3 AXIS_HAT_X 4
Left shoulder button 1 0x09 0x0007 KEYCODE_BUTTON_L1 (102)
Right shoulder button 1 0x09 0x0008 KEYCODE_BUTTON_R1 (103)
Left stick click 1 0x09 0x000E KEYCODE_BUTTON_THUMBL (106)
Right stick click 1 0x09 0x000F KEYCODE_BUTTON_THUMBR (107)
Casa 1 0x0c 0x0223 KEYCODE_HOME (3)
Back 1 0x0c 0x0224 KEYCODE_BACK (4)

1 KeyEvent

2 The above HID usages must be declared within a Game pad CA (0x01 0x0005).

3 This usage must have a Logical Minimum of 0, a Logical Maximum of 7, a Physical Minimum of 0, a Physical Maximum of 315, Units in Degrees, and a Report Size of 4. The logical value is defined to be the clockwise rotation away from the vertical axis; for example, a logical value of 0 represents no rotation and the up button being pressed, while a logical value of 1 represents a rotation of 45 degrees and both the up and left keys being pressed.

4 MotionEvent

Analog Controls 1 HID Usage Android Button
Gatilho esquerdo 0x02 0x00C5 AXIS_LTRIGGER
Right Trigger 0x02 0x00C4 AXIS_RTRIGGER
Left Joystick 0x01 0x0030
0x01 0x0031
AXIS_X
AXIS_Y
Right Joystick 0x01 0x0032
0x01 0x0035
AXIS_Z
AXIS_RZ

1 MotionEvent

7.2.7. Controle remoto

See Section 2.3.1 for device-specific requirements.

7.3. Sensores

If device implementations include a particular sensor type that has a corresponding API for third-party developers, the device implementation MUST implement that API as described in the Android SDK documentation and the Android Open Source documentation on sensors .

Implementações de dispositivos:

  • [C-0-1] MUST accurately report the presence or absence of sensors per the android.content.pm.PackageManager class.
  • [C-0-2] MUST return an accurate list of supported sensors via the SensorManager.getSensorList() and similar methods.
  • [C-0-3] MUST behave reasonably for all other sensor APIs (for example, by returning true or false as appropriate when applications attempt to register listeners, not calling sensor listeners when the corresponding sensors are not present; etc.).

If device implementations include a particular sensor type that has a corresponding API for third-party developers, they:

  • [C-1-1] MUST report all sensor measurements using the relevant International System of Units (metric) values for each sensor type as defined in the Android SDK documentation.
  • [C-1-2] MUST report sensor data with a maximum latency of 100 milliseconds
  • 2 * sample_time for the case of a sensor streamed with a minimum required latency of 5 ms + 2 * sample_time when the application processor is active. This delay does not include any filtering delays.
  • [C-1-3] MUST report the first sensor sample within 400 milliseconds + 2 * sample_time of the sensor being activated. It is acceptable for this sample to have an accuracy of 0.
  • [SR] SHOULD report the event time in nanoseconds as defined in the Android SDK documentation, representing the time the event happened and synchronized with the SystemClock.elapsedRealtimeNano() clock. Existing and new Android devices are STRONGLY RECOMMENDED to meet these requirements so they will be able to upgrade to the future platform releases where this might become a REQUIRED component. The synchronization error SHOULD be below 100 milliseconds.

  • [C-1-4] For any API indicated by the Android SDK documentation to be a continuous sensor , device implementations MUST continuously provide periodic data samples that SHOULD have a jitter below 3%, where jitter is defined as the standard deviation of the difference of the reported timestamp values between consecutive events.

  • [C-1-5] MUST ensure that the sensor event stream MUST NOT prevent the device CPU from entering a suspend state or waking up from a suspend state.

  • When several sensors are activated, the power consumption SHOULD NOT exceed the sum of the individual sensor's reported power consumption.

A lista acima não é abrangente; the documented behavior of the Android SDK and the Android Open Source Documentations on sensors is to be considered authoritative.

Some sensor types are composite, meaning they can be derived from data provided by one or more other sensors. (Examples include the orientation sensor and the linear acceleration sensor.)

Implementações de dispositivos:

  • SHOULD implement these sensor types, when they include the prerequisite physical sensors as described in sensor types .

If device implementations include a composite sensor, they:

  • [C-2-1] MUST implement the sensor as described in the Android Open Source documentation on composite sensors .

7.3.1. Acelerômetro

  • As implementações do dispositivo devem incluir um acelerômetro de 3 eixos.

If device implementations include a 3-axis accelerometer, they:

  • [C-1-1] MUST be able to report events up to a frequency of at least 50 Hz.
  • [C-1-2] MUST implement and report TYPE_ACCELEROMETER sensor.
  • [C-1-3] MUST comply with the Android sensor coordinate system as detailed in the Android APIs.
  • [C-1-4] MUST be capable of measuring from freefall up to four times the gravity(4g) or more on any axis.
  • [C-1-5] MUST have a resolution of at least 12-bits.
  • [C-1-6] MUST have a standard deviation no greater than 0.05 m/s^, where the standard deviation should be calculated on a per axis basis on samples collected over a period of at least 3 seconds at the fastest sampling rate.
  • [SR] are STRONGLY RECOMMENDED to implement the TYPE_SIGNIFICANT_MOTION composite sensor.
  • [SR] are STRONGLY RECOMMENDED to implement the TYPE_ACCELEROMETER_UNCALIBRATED sensor if online accelerometer calibration is available.
  • SHOULD implement the TYPE_SIGNIFICANT_MOTION , TYPE_TILT_DETECTOR , TYPE_STEP_DETECTOR , TYPE_STEP_COUNTER composite sensors as described in the Android SDK document.
  • SHOULD report events up to at least 200 Hz.
  • SHOULD have a resolution of at least 16-bits.
  • SHOULD be calibrated while in use if the characteristics changes over the life cycle and compensated, and preserve the compensation parameters between device reboots.
  • SHOULD be temperature compensated.
  • SHOULD also implement TYPE_ACCELEROMETER_UNCALIBRATED sensor.

If device implementations include a 3-axis accelerometer and any of the TYPE_SIGNIFICANT_MOTION , TYPE_TILT_DETECTOR , TYPE_STEP_DETECTOR , TYPE_STEP_COUNTER composite sensors are implemented:

  • [C-2-1] The sum of their power consumption MUST always be less than 4 mW.
  • SHOULD each be below 2 mW and 0.5 mW for when the device is in a dynamic or static condition.

If device implementations include a 3-axis accelerometer and a gyroscope sensor, they:

  • [C-3-1] MUST implement the TYPE_GRAVITY and TYPE_LINEAR_ACCELERATION composite sensors.
  • SHOULD implement the TYPE_GAME_ROTATION_VECTOR composite sensor.
  • [SR] Existing and new Android devices are STRONGLY RECOMMENDED to implement the TYPE_GAME_ROTATION_VECTOR sensor.

If device implementations include a 3-axis accelerometer, a gyroscope sensor and a magnetometer sensor, they:

  • [C-4-1] MUST implement a TYPE_ROTATION_VECTOR composite sensor.

7.3.2. Magnetômetro

  • Device implementations SHOULD include a 3-axis magnetometer (compass).

If device implementations include a 3-axis magnetometer, they:

  • [C-1-1] MUST implement the TYPE_MAGNETIC_FIELD sensor.
  • [C-1-2] MUST be able to report events up to a frequency of at least 10 Hz and SHOULD report events up to at least 50 Hz.
  • [C-1-3] MUST comply with the Android sensor coordinate system as detailed in the Android APIs.
  • [C-1-4] MUST be capable of measuring between -900 µT and +900 µT on each axis before saturating.
  • [C-1-5] MUST have a hard iron offset value less than 700 µT and SHOULD have a value below 200 µT, by placing the magnetometer far from dynamic (current-induced) and static (magnet-induced) magnetic fields.
  • [C-1-6] MUST have a resolution equal or denser than 0.6 µT.
  • [C-1-7] MUST support online calibration and compensation of the hard iron bias, and preserve the compensation parameters between device reboots.
  • [C-1-8] MUST have the soft iron compensation applied—the calibration can be done either while in use or during the production of the device.
  • [C-1-9] MUST have a standard deviation, calculated on a per axis basis on samples collected over a period of at least 3 seconds at the fastest sampling rate, no greater than 1.5 µT; SHOULD have a standard deviation no greater than 0.5 µT.
  • SHOULD implement TYPE_MAGNETIC_FIELD_UNCALIBRATED sensor.
  • [SR] Existing and new Android devices are STRONGLY RECOMMENDED to implement the TYPE_MAGNETIC_FIELD_UNCALIBRATED sensor.

If device implementations include a 3-axis magnetometer, an accelerometer sensor and a gyroscope sensor, they:

  • [C-2-1] MUST implement a TYPE_ROTATION_VECTOR composite sensor.

If device implementations include a 3-axis magnetometer, an accelerometer, they:

  • MAY implement the TYPE_GEOMAGNETIC_ROTATION_VECTOR sensor.

If device implementations include a 3-axis magnetometer, an accelerometer and TYPE_GEOMAGNETIC_ROTATION_VECTOR sensor, they:

  • [C-3-1] MUST consume less than 10 mW.
  • SHOULD consume less than 3 mW when the sensor is registered for batch mode at 10 Hz.

7.3.3. GPS

Implementações de dispositivos:

  • SHOULD include a GPS/GNSS receiver.

If device implementations include a GPS/GNSS receiver and report the capability to applications through the android.hardware.location.gps feature flag, they:

  • [C-1-1] MUST support location outputs at a rate of at least 1 Hz when requested via LocationManager#requestLocationUpdate .
  • [C-1-2] MUST be able to determine the location in open-sky conditions (strong signals, negligible multipath, HDOP < 2) within 10 seconds (fast time to first fix), when connected to a 0.5 Mbps or faster data speed internet connection. This requirement is typically met by the use of some form of Assisted or Predicted GPS/GNSS technique to minimize GPS/GNSS lock-on time (Assistance data includes Reference Time, Reference Location and Satellite Ephemeris/Clock).
    • [SR] After making such a location calculation, it is STRONGLY RECOMMENDED for the device to be able to determine its location, in open sky, within 10 seconds, when location requests are restarted, up to an hour after the initial location calculation, even when the subsequent request is made without a data connection, and/or after a power cycle.
  • In open sky conditions after determining the location, while stationary or moving with less than 1 meter per second squared of acceleration:

    • [C-1-3] MUST be able to determine location within 20 meters, and speed within 0.5 meters per second, at least 95% of the time.
    • [C-1-4] MUST simultaneously track and report via GnssStatus.Callback at least 8 satellites from one constellation.
    • DEVE ser capaz de rastrear simultaneamente pelo menos 24 satélites, de múltiplas constelações (por exemplo, GPS + pelo menos um de Glonass, Beidou, Galileo).
    • [C-1-5] MUST report the GNSS technology generation through the test API 'getGnssYearOfHardware'.
    • [SR] Continue to deliver normal GPS/GNSS location outputs during an emergency phone call.
    • [SR] Report GNSS measurements from all constellations tracked (as reported in GnssStatus messages), with the exception of SBAS.
    • [SR] Report AGC, and Frequency of GNSS measurement.
    • [SR] Report all accuracy estimates (including Bearing, Speed, and Vertical) as part of each GPS Location.
    • [SR] are STRONGLY RECOMMENDED to meet as many as possible from the additional mandatory requirements for devices reporting the year "2016" or "2017" through the Test API LocationManager.getGnssYearOfHardware() .

If device implementations include a GPS/GNSS receiver and report the capability to applications through the android.hardware.location.gps feature flag and the LocationManager.getGnssYearOfHardware() Test API reports the year "2016" or newer, they:

  • [C-2-1] MUST report GPS measurements, as soon as they are found, even if a location calculated from GPS/GNSS is not yet reported.
  • [C-2-2] MUST report GPS pseudoranges and pseudorange rates, that, in open-sky conditions after determining the location, while stationary or moving with less than 0.2 meter per second squared of acceleration, are sufficient to calculate position within 20 meters, and speed within 0.2 meters per second, at least 95% of the time.

If device implementations include a GPS/GNSS receiver and report the capability to applications through the android.hardware.location.gps feature flag and the LocationManager.getGnssYearOfHardware() Test API reports the year "2017" or newer, they:

  • [C-3-1] MUST continue to deliver normal GPS/GNSS location outputs during an emergency phone call.
  • [C-3-2] MUST report GNSS measurements from all constellations tracked (as reported in GnssStatus messages), with the exception of SBAS.
  • [C-3-3] MUST report AGC, and Frequency of GNSS measurement.
  • [C-3-4] MUST report all accuracy estimates (including Bearing, Speed, and Vertical) as part of each GPS Location.

7.3.4. Giroscópio

Implementações de dispositivos:

  • SHOULD include a gyroscope (angular change sensor).
  • SHOULD NOT include a gyroscope sensor unless a 3-axis accelerometer is also included.

If device implementations include a gyroscope, they:

  • [C-1-1] MUST be able to report events up to a frequency of at least 50 Hz.
  • [C-1-2] MUST implement the TYPE_GYROSCOPE sensor and SHOULD also implement TYPE_GYROSCOPE_UNCALIBRATED sensor.
  • [C-1-3] MUST be capable of measuring orientation changes up to 1,000 degrees per second.
  • [C-1-4] MUST have a resolution of 12-bits or more and SHOULD have a resolution of 16-bits or more.
  • [C-1-5] MUST be temperature compensated.
  • [C-1-6] MUST be calibrated and compensated while in use, and preserve the compensation parameters between device reboots.
  • [C-1-7] MUST have a variance no greater than 1e-7 rad^2 / s^2 per Hz (variance per Hz, or rad^2 / s). The variance is allowed to vary with the sampling rate, but MUST be constrained by this value. In other words, if you measure the variance of the gyro at 1 Hz sampling rate it SHOULD be no greater than 1e-7 rad^2/s^2.
  • [SR] Existing and new Android devices are STRONGLY RECOMMENDED to implement the SENSOR_TYPE_GYROSCOPE_UNCALIBRATED sensor.
  • [SR] Calibration error is STRONGLY RECOMMENDED to be less than 0.01 rad/s when device is stationary at room temperature.
  • SHOULD report events up to at least 200 Hz.

If device implementations include a gyroscope, an accelerometer sensor and a magnetometer sensor, they:

  • [C-2-1] MUST implement a TYPE_ROTATION_VECTOR composite sensor.

If device implementations include a gyroscope and a accelerometer sensor, they:

  • [C-3-1] MUST implement the TYPE_GRAVITY and TYPE_LINEAR_ACCELERATION composite sensors.
  • [SR] Existing and new Android devices are STRONGLY RECOMMENDED to implement the TYPE_GAME_ROTATION_VECTOR sensor.
  • SHOULD implement the TYPE_GAME_ROTATION_VECTOR composite sensor.

7.3.5. Barômetro

  • Device implementations SHOULD include a barometer (ambient air pressure sensor).

If device implementations include a barometer, they:

  • [C-1-1] MUST implement and report TYPE_PRESSURE sensor.
  • [C-1-2] MUST be able to deliver events at 5 Hz or greater.
  • [C-1-3] MUST be temperature compensated.
  • [SR] STRONGLY RECOMMENDED to be able to report pressure measurements in the range 300hPa to 1100hPa.
  • SHOULD have an absolute accuracy of 1hPa.
  • SHOULD have a relative accuracy of 0.12hPa over 20hPa range (equivalent to ~1m accuracy over ~200m change at sea level).

7.3.6. Termômetro

Device implementations: MAY include an ambient thermometer (temperature sensor). MAY but SHOULD NOT include a CPU temperature sensor.

If device implementations include an ambient thermometer (temperature sensor), they:

  • [C-1-1] MUST be defined as SENSOR_TYPE_AMBIENT_TEMPERATURE and MUST measure the ambient (room/vehicle cabin) temperature from where the user is interacting with the device in degrees Celsius.
  • [C-1-2] MUST be defined as SENSOR_TYPE_TEMPERATURE .
  • [C-1-3] MUST measure the temperature of the device CPU.
  • [C-1-4] MUST NOT measure any other temperature.

NOTA O tipo SENSOR_TYPE_TEMPERATURE foi descontinuado no Android 4.0.

7.3.7. Fotômetro

  • Device implementations MAY include a photometer (ambient light sensor).

7.3.8. Sensor de proximidade

  • As implementações do dispositivo podem incluir um sensor de proximidade.

If device implementations include a proximity sensor, they:

  • [C-1-1] MUST measure the proximity of an object in the same direction as the screen. Ou seja, o sensor de proximidade deve ser orientado para detectar objetos próximos à tela, pois a intenção primária desse tipo de sensor é detectar um telefone em uso pelo usuário. If device implementations include a proximity sensor with any other orientation, it MUST NOT be accessible through this API.
  • [C-1-2] MUST have 1-bit of accuracy or more.

7.3.9. High Fidelity Sensors

If device implementations include a set of higher quality sensors as defined in this section, and make available them to third-party apps, they:

  • [C-1-1] MUST identify the capability through the android.hardware.sensor.hifi_sensors feature flag.

If device implementations declare android.hardware.sensor.hifi_sensors , they:

  • [C-2-1] MUST have a TYPE_ACCELEROMETER sensor which:

    • MUST have a measurement range between at least -8g and +8g.
    • MUST have a measurement resolution of at least 1024 LSB/G.
    • MUST have a minimum measurement frequency of 12.5 Hz or lower.
    • MUST have a maximum measurement frequency of 400 Hz or higher.
    • MUST have a measurement noise not above 400 uG/√Hz.
    • MUST implement a non-wake-up form of this sensor with a buffering capability of at least 3000 sensor events.
    • MUST have a batching power consumption not worse than 3 mW.
    • SHOULD have a stationary noise bias stability of \<15 μg √Hz from 24hr static dataset.
    • SHOULD have a bias change vs. temperature of ≤ +/- 1mg / °C.
    • SHOULD have a best-fit line non-linearity of ≤ 0.5%, and sensitivity change vs. temperature of ≤ 0.03%/C°.
    • SHOULD have white noise spectrum to ensure adequate qualification of sensor's noise integrity.
  • [C-2-2] MUST have a TYPE_ACCELEROMETER_UNCALIBRATED with the same quality requirements as TYPE_ACCELEROMETER .

  • [C-2-3] MUST have a TYPE_GYROSCOPE sensor which:

    • MUST have a measurement range between at least -1000 and +1000 dps.
    • MUST have a measurement resolution of at least 16 LSB/dps.
    • MUST have a minimum measurement frequency of 12.5 Hz or lower.
    • MUST have a maximum measurement frequency of 400 Hz or higher.
    • MUST have a measurement noise not above 0.014°/s/√Hz.
    • SHOULD have a stationary bias stability of < 0.0002 °/s √Hz from 24-hour static dataset.
    • SHOULD have a bias change vs. temperature of ≤ +/- 0.05 °/ s / °C.
    • SHOULD have a sensitivity change vs. temperature of ≤ 0.02% / °C.
    • SHOULD have a best-fit line non-linearity of ≤ 0.2%.
    • SHOULD have a noise density of ≤ 0.007 °/s/√Hz.
    • SHOULD have white noise spectrum to ensure adequate qualification of sensor's noise integrity.
    • SHOULD have calibration error less than 0.002 rad/s in temperature range 10 ~ 40 ℃ when device is stationary.
  • [C-2-4] MUST have a TYPE_GYROSCOPE_UNCALIBRATED with the same quality requirements as TYPE_GYROSCOPE .

  • [C-2-5] MUST have a TYPE_GEOMAGNETIC_FIELD sensor which:
    • MUST have a measurement range between at least -900 and +900 uT.
    • MUST have a measurement resolution of at least 5 LSB/uT.
    • MUST have a minimum measurement frequency of 5 Hz or lower.
    • MUST have a maximum measurement frequency of 50 Hz or higher.
    • MUST have a measurement noise not above 0.5 uT.
  • [C-2-6] MUST have a TYPE_MAGNETIC_FIELD_UNCALIBRATED with the same quality requirements as TYPE_GEOMAGNETIC_FIELD and in addition:
    • MUST implement a non-wake-up form of this sensor with a buffering capability of at least 600 sensor events.
    • SHOULD have white noise spectrum to ensure adequate qualification of sensor's noise integrity.
  • [C-2-7] MUST have a TYPE_PRESSURE sensor which:
    • MUST have a measurement range between at least 300 and 1100 hPa.
    • MUST have a measurement resolution of at least 80 LSB/hPa.
    • MUST have a minimum measurement frequency of 1 Hz or lower.
    • MUST have a maximum measurement frequency of 10 Hz or higher.
    • MUST have a measurement noise not above 2 Pa/√Hz.
    • MUST implement a non-wake-up form of this sensor with a buffering capability of at least 300 sensor events.
    • MUST have a batching power consumption not worse than 2 mW.
  • [C-2-8] MUST have a TYPE_GAME_ROTATION_VECTOR sensor which:
    • MUST implement a non-wake-up form of this sensor with a buffering capability of at least 300 sensor events.
    • MUST have a batching power consumption not worse than 4 mW.
  • [C-2-9] MUST have a TYPE_SIGNIFICANT_MOTION sensor which:
    • MUST have a power consumption not worse than 0.5 mW when device is static and 1.5 mW when device is moving.
  • [C-2-10] MUST have a TYPE_STEP_DETECTOR sensor which:
    • MUST implement a non-wake-up form of this sensor with a buffering capability of at least 100 sensor events.
    • MUST have a power consumption not worse than 0.5 mW when device is static and 1.5 mW when device is moving.
    • MUST have a batching power consumption not worse than 4 mW.
  • [C-2-11] MUST have a TYPE_STEP_COUNTER sensor which:
    • MUST have a power consumption not worse than 0.5 mW when device is static and 1.5 mW when device is moving.
  • [C-2-12] MUST have a TILT_DETECTOR sensor which:
    • MUST have a power consumption not worse than 0.5 mW when device is static and 1.5 mW when device is moving.
  • [C-2-13] The event timestamp of the same physical event reported by the Accelerometer, Gyroscope sensor and Magnetometer MUST be within 2.5 milliseconds of each other.
  • [C-2-14] MUST have Gyroscope sensor event timestamps on the same time base as the camera subsystem and within 1 milliseconds of error.
  • [C-2-15] MUST deliver samples to applications within 5 milliseconds from the time when the data is available on any of the above physical sensors to the application.
  • [C-2-16] MUST not have a power consumption higher than 0.5 mW when device is static and 2.0 mW when device is moving when any combination of the following sensors are enabled:
    • SENSOR_TYPE_SIGNIFICANT_MOTION
    • SENSOR_TYPE_STEP_DETECTOR
    • SENSOR_TYPE_STEP_COUNTER
    • SENSOR_TILT_DETECTORS
  • [C-2-17] MAY have a TYPE_PROXIMITY sensor, but if present MUST have a minimum buffer capability of 100 sensor events.

Note that all power consumption requirements in this section do not include the power consumption of the Application Processor. It is inclusive of the power drawn by the entire sensor chain—the sensor, any supporting circuitry, any dedicated sensor processing system, etc.

If device implementations include direct sensor support, they:

  • [C-3-1] MUST correctly declare support of direct channel types and direct report rates level through the isDirectChannelTypeSupported and getHighestDirectReportRateLevel API.
  • [C-3-2] MUST support at least one of the two sensor direct channel types for all sensors that declare support for sensor direct channel
  • TYPE_HARDWARE_BUFFER
  • TYPE_MEMORY_FILE
  • SHOULD support event reporting through sensor direct channel for primary sensor (non-wakeup variant) of the following types:
  • TYPE_ACCELEROMETER
  • TYPE_ACCELEROMETER_UNCALIBRATED
  • TYPE_GYROSCOPE
  • TYPE_GYROSCOPE_UNCALIBRATED
  • TYPE_MAGNETIC_FIELD
  • TYPE_MAGNETIC_FIELD_UNCALIBRATED

7.3.10. Sensor de impressão digital

If device implementations include a secure lock screen, they:

  • SHOULD include a fingerprint sensor.

If device implementations include a fingerprint sensor and make the sensor available to third-party apps, they:

  • [C-1-1] MUST declare support for the android.hardware.fingerprint feature.
  • [C-1-2] MUST fully implement the corresponding API as described in the Android SDK documentation.
  • [C-1-3] MUST have a false acceptance rate not higher than 0.002%.
  • [C-1-4] MUST rate limit attempts for at least 30 seconds after five false trials for fingerprint verification.
  • [C-1-5] MUST have a hardware-backed keystore implementation, and perform the fingerprint matching in a Trusted Execution Environment (TEE) or on a chip with a secure channel to the TEE.
  • [C-1-6] MUST have all identifiable fingerprint data encrypted and cryptographically authenticated such that they cannot be acquired, read or altered outside of the Trusted Execution Environment (TEE) as documented in the implementation guidelines on the Android Open Source Project site.
  • [C-1-7] MUST prevent adding a fingerprint without first establishing a chain of trust by having the user confirm existing or add a new device credential (PIN/pattern/password) that's secured by TEE; the Android Open Source Project implementation provides the mechanism in the framework to do so.
  • [C-1-8] MUST NOT enable 3rd-party applications to distinguish between individual fingerprints.
  • [C-1-9] MUST honor the DevicePolicyManager.KEYGUARD_DISABLE_FINGERPRINT flag.
  • [C-1-10] MUST, when upgraded from a version earlier than Android 6.0, have the fingerprint data securely migrated to meet the above requirements or removed.
  • [SR] STRONGLY RECOMMENDED to have a false rejection rate of less than 10%, as measured on the device.
  • [SR] STRONGLY RECOMMENDED to have a latency below 1 second, measured from when the fingerprint sensor is touched until the screen is unlocked, for one enrolled finger.
  • SHOULD use the Android Fingerprint icon provided in the Android Open Source Project.

7.3.11. Android Automotive-only sensors

Automotive-specific sensors are defined in the android.car.CarSensorManager API .

7.3.11.1. Equipamento atual

See Section 2.5.1 for device-specific requirements.

7.3.11.2. Day Night Mode

See Section 2.5.1 for device-specific requirements.

7.3.11.3. Estado de condução

See Section 2.5.1 for device-specific requirements.

7.3.11.4. Wheel Speed

See Section 2.5.1 for device-specific requirements.

7.3.12. Pose Sensor

Implementações de dispositivos:

  • MAY support pose sensor with 6 degrees of freedom.

If device implementations support pose sensor with 6 degrees of freedom, they:

  • [C-1-1] MUST implement and report TYPE_POSE_6DOF sensor.
  • [C-1-2] MUST be more accurate than the rotation vector alone.

7.4. Conectividade de dados

7.4.1. Telefonia

“Telephony” as used by the Android APIs and this document refers specifically to hardware related to placing voice calls and sending SMS messages via a GSM or CDMA network. Embora essas chamadas de voz possam ou não ser comutadas por pacotes, elas são para fins de Android considerados independentes de qualquer conectividade de dados que possam ser implementados usando a mesma rede. In other words, the Android “telephony” functionality and APIs refer specifically to voice calls and SMS. For instance, device implementations that cannot place calls or send/receive SMS messages are not considered a telephony device, regardless of whether they use a cellular network for data connectivity.

  • O Android pode ser usado em dispositivos que não incluem hardware de telefonia. Ou seja, o Android é compatível com dispositivos que não são telefones.

If device implementations include GSM or CDMA telephony, they:

  • [C-1-1] MUST declare the android.hardware.telephony feature flag and other sub-feature flags according to the technology.
  • [C-1-2] MUST implement full support for the API for that technology.

If device implementations do not include telephony hardware, they:

  • [C-2-1] MUST implement the full APIs as no-ops.
7.4.1.1. Number Blocking Compatibility

If device implementations report the android.hardware.telephony feature , they:

  • [C-1-1] MUST include number blocking support
  • [C-1-2] MUST fully implement BlockedNumberContract and the corresponding API as described in the SDK documentation.
  • [C-1-3] MUST block all calls and messages from a phone number in 'BlockedNumberProvider' without any interaction with apps. The only exception is when number blocking is temporarily lifted as described in the SDK documentation.
  • [C-1-4] MUST NOT write to the platform call log provider for a blocked call.
  • [C-1-5] MUST NOT write to the Telephony provider for a blocked message.
  • [C-1-6] MUST implement a blocked numbers management UI, which is opened with the intent returned by TelecomManager.createManageBlockedNumbersIntent() method.
  • [C-1-7] MUST NOT allow secondary users to view or edit the blocked numbers on the device as the Android platform assumes the primary user to have full control of the telephony services, a single instance, on the device. All blocking related UI MUST be hidden for secondary users and the blocked list MUST still be respected.
  • SHOULD migrate the blocked numbers into the provider when a device updates to Android 7.0.

7.4.2. IEEE 802.11 (WiFi)

Implementações de dispositivos:

  • SHOULD include support for one or more forms of 802.11.

If device implementations include support for 802.11 and expose the functionality to a third-party application, they:

  • [C-1-1] MUST implement the corresponding Andr:oid API.
  • [C-1-2] MUST report the hardware feature flag android.hardware.wifi .
  • [C-1-3] MUST implement the multicast API as described in the SDK documentation.
  • [C-1-4] MUST support multicast DNS (mDNS) and MUST NOT filter mDNS packets (224.0.0.251) at any time of operation including:
    • Even when the screen is not in an active state.
    • For Android Television device implementations, even when in standby power states.
  • SHOULD randomize the source MAC address and sequence number of probe request frames, once at the beginning of each scan, while STA is disconnected.
    • Each group of probe request frames comprising one scan should use one consistent MAC address (SHOULD NOT randomize MAC address halfway through a scan).
    • Probe request sequence number should iterate as normal (sequentially) between the probe requests in a scan
    • Probe request sequence number should randomize between the last probe request of a scan and the first probe request of the next scan
  • SHOULD only allow the following information elements in probe request frames, while STA is disconnected:
    • SSID Parameter Set (0)
    • DS Parameter Set (3)
7.4.2.1. Wi-Fi direto

Implementações de dispositivos:

  • SHOULD include support for Wi-Fi Direct (Wi-Fi peer-to-peer).

If device implementations include support for Wi-Fi Direct, they:

  • [C-1-1] MUST implement the corresponding Android API as described in the SDK documentation.
  • [C-1-2] MUST report the hardware feature android.hardware.wifi.direct .
  • [C-1-3] MUST support regular Wi-Fi operation.
  • SHOULD support Wi-Fi and Wi-Fi Direct operations concurrently.

Implementações de dispositivos:

If device implementations include support for TDLS and TDLS is enabled by the WiFiManager API, they:

  • [C-1-1] MUST declare support for TDLS through WifiManager.isTdlsSupported .
  • Deve usar o TDLS somente quando for possível e benéfico.
  • SHOULD have some heuristic and NOT use TDLS when its performance might be worse than going through the Wi-Fi access point.
7.4.2.3. Wi-Fi Aware

Implementações de dispositivos:

If device implementations include support for Wi-Fi Aware and expose the functionality to third-party apps, then they:

  • [C-1-1] MUST implement the WifiAwareManager APIs as described in the SDK documentation .
  • [C-1-2] MUST declare the android.hardware.wifi.aware feature flag.
  • [C-1-3] MUST support Wi-Fi and Wi-Fi Aware operations concurrently.
  • [C-1-4] MUST randomize the Wi-Fi Aware management interface address at intervals no longer then 30 minutes and whenever Wi-Fi Aware is enabled.
7.4.2.4. Passaporte Wi-Fi

Implementações de dispositivos:

If device implementations include support for Wi-Fi Passpoint, they:

  • [C-1-1] MUST implement the Passpoint related WifiManager APIs as described in the SDK documentation .
  • [C-1-2] MUST support IEEE 802.11u standard, specifically related to Network Discovery and Selection, such as Generic Advertisement Service (GAS) and Access Network Query Protocol (ANQP).

Conversely if device implementations do not include support for Wi-Fi Passpoint:

  • [C-2-1] The implementation of the Passpoint related WifiManager APIs MUST throw an UnsupportedOperationException .

7.4.3. Bluetooth

If device implementations support Bluetooth Audio profile, they:

  • SHOULD support Advanced Audio Codecs and Bluetooth Audio Codecs (eg LDAC).

If device implementations declare android.hardware.vr.high_performance feature, they:

  • [C-1-1] MUST support Bluetooth 4.2 and Bluetooth LE Data Length Extension.

Android includes support for Bluetooth and Bluetooth Low Energy .

If device implementations include support for Bluetooth and Bluetooth Low Energy, they:

  • [C-2-1] MUST declare the relevant platform features ( android.hardware.bluetooth and android.hardware.bluetooth_le respectively) and implement the platform APIs.
  • SHOULD implement relevant Bluetooth profiles such as A2DP, AVCP, OBEX, etc. as appropriate for the device.

If device implementations include support for Bluetooth Low Energy, they:

  • [C-3-1] MUST declare the hardware feature android.hardware.bluetooth_le .
  • [C-3-2] MUST enable the GATT (generic attribute profile) based Bluetooth APIs as described in the SDK documentation and android.bluetooth .
  • [C-3-3] MUST report the correct value for BluetoothAdapter.isOffloadedFilteringSupported() to indicate whether the filtering logic for the ScanFilter API classes is implemented.
  • [C-3-4] MUST report the correct value for BluetoothAdapter.isMultipleAdvertisementSupported() to indicate whether Low Energy Advertising is supported.
  • SHOULD support offloading of the filtering logic to the bluetooth chipset when implementing the ScanFilter API .
  • SHOULD support offloading of the batched scanning to the bluetooth chipset.
  • SHOULD support multi advertisement with at least 4 slots.

  • [SR] STRONGLY RECOMMENDED to implement a Resolvable Private Address (RPA) timeout no longer than 15 minutes and rotate the address at timeout to protect user privacy.

7.4.4. Comunicações de campo próximo

Implementações de dispositivos:

  • SHOULD include a transceiver and related hardware for Near-Field Communications (NFC).
  • [C-0-1] MUST implement android.nfc.NdefMessage and android.nfc.NdefRecord APIs even if they do not include support for NFC or declare the android.hardware.nfc feature as the classes represent a protocol-independent data representation format .

If device implementations include NFC hardware and plan to make it available to third-party apps, they:

  • [C-1-1] MUST report the android.hardware.nfc feature from the android.content.pm.PackageManager.hasSystemFeature() method .
  • MUST be capable of reading and writing NDEF messages via the following NFC standards as below:
  • [C-1-2] MUST be capable of acting as an NFC Forum reader/writer (as defined by the NFC Forum technical specification NFCForum-TS-DigitalProtocol-1.0) via the following NFC standards:
    • NFCA (ISO14443-3A)
    • NFCB (ISO14443-3B)
    • NfcF (JIS X 6319-4)
    • ISODEP (ISO 14443-4)
    • NFC Forum Tag Types 1, 2, 3, 4, 5 (defined by the NFC Forum)
  • [SR] STRONGLY RECOMMENDED to be capable of reading and writing NDEF messages as well as raw data via the following NFC standards. Note that while the NFC standards are stated as STRONGLY RECOMMENDED, the Compatibility Definition for a future version is planned to change these to MUST. These standards are optional in this version but will be required in future versions. Existing and new devices that run this version of Android are very strongly encouraged to meet these requirements now so they will be able to upgrade to the future platform releases.

  • [C-1-3] MUST be capable of transmitting and receiving data via the following peer-to-peer standards and protocols:

    • ISO 18092
    • LLCP 1.2 (defined by the NFC Forum)
    • SDP 1.0 (definido pelo fórum da NFC)
    • NDEF Push Protocol
    • SNEP 1.0 (defined by the NFC Forum)
  • [C-1-4] MUST include support for Android Beam and SHOULD enable Android Beam by default.
  • [C-1-5] MUST be able to send and receive using Android Beam, when Android Beam is enabled or another proprietary NFC P2p mode is turned on.
  • [C-1-6] MUST implement the SNEP default server. Valid NDEF messages received by the default SNEP server MUST be dispatched to applications using the android.nfc.ACTION_NDEF_DISCOVERED intent. Disabling Android Beam in settings MUST NOT disable dispatch of incoming NDEF message.
  • [C-1-7] MUST honor the android.settings.NFCSHARING_SETTINGS intent to show NFC sharing settings .
  • [C-1-8] MUST implement the NPP server. Messages received by the NPP server MUST be processed the same way as the SNEP default server.
  • [C-1-9] MUST implement a SNEP client and attempt to send outbound P2P NDEF to the default SNEP server when Android Beam is enabled. If no default SNEP server is found then the client MUST attempt to send to an NPP server.
  • [C-1-10] MUST allow foreground activities to set the outbound P2P NDEF message using android.nfc.NfcAdapter.setNdefPushMessage , and android.nfc.NfcAdapter.setNdefPushMessageCallback , and android.nfc.NfcAdapter.enableForegroundNdefPush .
  • SHOULD use a gesture or on-screen confirmation, such as 'Touch to Beam', before sending outbound P2P NDEF messages.
  • [C-1-11] MUST support NFC Connection handover to Bluetooth when the device supports Bluetooth Object Push Profile.
  • [C-1-12] MUST support connection handover to Bluetooth when using android.nfc.NfcAdapter.setBeamPushUris , by implementing the “ Connection Handover version 1.2 ” and “ Bluetooth Secure Simple Pairing Using NFC version 1.0 ” specs from the NFC Forum. Such an implementation MUST implement the handover LLCP service with service name “urn:nfc:sn:handover” for exchanging the handover request/select records over NFC, and it MUST use the Bluetooth Object Push Profile for the actual Bluetooth data transfer. For legacy reasons (to remain compatible with Android 4.1 devices), the implementation SHOULD still accept SNEP GET requests for exchanging the handover request/select records over NFC. However an implementation itself SHOULD NOT send SNEP GET requests for performing connection handover.
  • [C-1-13] MUST poll for all supported technologies while in NFC discovery mode.
  • SHOULD be in NFC discovery mode while the device is awake with the screen active and the lock-screen unlocked.
  • SHOULD be capable of reading the barcode and URL (if encoded) of Thinfilm NFC Barcode products.

(Observe que os links disponíveis ao público não estão disponíveis para as especificações do fórum JIS, ISO e NFC citadas acima.)

Android includes support for NFC Host Card Emulation (HCE) mode.

If device implementations include an NFC controller chipset capable of HCE (for NfcA and/or NfcB) and support Application ID (AID) routing, they:

  • [C-2-1] MUST report the android.hardware.nfc.hce feature constant.
  • [C-2-2] MUST support NFC HCE APIs as defined in the Android SDK.

If device implementations include an NFC controller chipset capable of HCE for NfcF, and implement the feature for third-party applications, they:

  • [C-3-1] MUST report the android.hardware.nfc.hcef feature constant.
  • [C-3-2] MUST implement the NfcF Card Emulation APIs as defined in the Android SDK.

If device implementations include general NFC support as described in this section and support MIFARE technologies (MIFARE Classic, MIFARE Ultralight, NDEF on MIFARE Classic) in the reader/writer role, they:

  • [C-4-1] MUST implement the corresponding Android APIs as documented by the Android SDK.
  • [C-4-2] MUST report the feature com.nxp.mifare from the android.content.pm.PackageManager.hasSystemFeature () method. Note that this is not a standard Android feature and as such does not appear as a constant in the android.content.pm.PackageManager class.

7.4.5. Capacidade mínima de rede

Implementações de dispositivos:

  • [C-0-1] MUST include support for one or more forms of data networking. Especificamente, as implementações do dispositivo devem incluir suporte para pelo menos um padrão de dados capaz de 200kbit/s ou mais. Examples of technologies that satisfy this requirement include EDGE, HSPA, EV-DO, 802.11g, Ethernet, Bluetooth PAN, etc.
  • [C-0-2] MUST include an IPv6 networking stack and support IPv6 communication using the managed APIs, such as java.net.Socket and java.net.URLConnection , as well as the native APIs, such as AF_INET6 sockets.
  • [C-0-3] MUST enable IPv6 by default.
  • MUST ensure that IPv6 communication is as reliable as IPv4, for example.
  • [C-0-4] MUST maintain IPv6 connectivity in doze mode.
  • [C-0-5] Rate-limiting MUST NOT cause the device to lose IPv6 connectivity on any IPv6-compliant network that uses RA lifetimes of at least 180 seconds.
  • SHOULD also include support for at least one common wireless data standard, such as 802.11 (Wi-Fi) when a physical networking standard (such as Ethernet) is the primary data connection
  • MAY implement more than one form of data connectivity.

The required level of IPv6 support depends on the network type, as follows:

If devices implementations support Wi-Fi networks, they:

  • [C-1-1] MUST support dual-stack and IPv6-only operation on Wi-Fi.

If device implementations support Ethernet networks, they:

  • [C-2-1] MUST support dual-stack operation on Ethernet.

If device implementations support cellular data, they:

  • [C-3-1] MUST simultaneously meet these requirements on each network to which it is connected when a device is simultaneously connected to more than one network (eg, Wi-Fi and cellular data), .
  • SHOULD support IPv6 operation (IPv6-only and possibly dual-stack) on cellular data.

7.4.6. Configurações de sincronização

Implementações de dispositivos:

7.4.7. Economia de dados

If device implementations include a metered connection, they are:

  • [SR] STRONGLY RECOMMENDED to provide the data saver mode.

If device implementations provide the data saver mode, they:

If device implementations do not provide the data saver mode, they:

  • [C-2-1] MUST return the value RESTRICT_BACKGROUND_STATUS_DISABLED for ConnectivityManager.getRestrictBackgroundStatus()
  • [C-2-2] MUST NOT broadcast ConnectivityManager.ACTION_RESTRICT_BACKGROUND_CHANGED .
  • [C-2-3] MUST have an activity that handles the Settings.ACTION_IGNORE_BACKGROUND_DATA_RESTRICTIONS_SETTINGS intent but MAY implement it as a no-op.

7.5. Câmeras

If device implementations include at least one camera, they:

  • [C-1-1] MUST declare the android.hardware.camera.any feature flag.
  • [C-1-2] MUST be possible for an application to simultaneously allocate 3 RGBA_8888 bitmaps equal to the size of the images produced by the largest-resolution camera sensor on the device, while camera is open for the purpose of basic preview and still capturar.

7.5.1. Câmera traseira

Uma câmera traseira é uma câmera localizada na lateral do dispositivo em frente à tela; Ou seja, imagens de cenas do outro lado do dispositivo, como uma câmera tradicional.

Implementações de dispositivos:

  • SHOULD include a rear-facing camera.

If device implementations include at least one rear-facing camera, they:

  • [C-1-1] MUST report the feature flag android.hardware.camera and android.hardware.camera.any .
  • [C-1-2] MUST have a resolution of at least 2 megapixels.
  • SHOULD have either hardware auto-focus or software auto-focus implemented in the camera driver (transparent to application software).
  • MAY have fixed-focus or EDOF (extended depth of field) hardware.
  • Pode incluir um flash.

If the camera includes a flash:

  • [C-2-1] the flash lamp MUST NOT be lit while an android.hardware.Camera.PreviewCallback instance has been registered on a Camera preview surface, unless the application has explicitly enabled the flash by enabling the FLASH_MODE_AUTO or FLASH_MODE_ON attributes of a Objeto Camera.Parameters . Observe que essa restrição não se aplica ao aplicativo de câmera do sistema interno do dispositivo, mas apenas a aplicativos de terceiros usando Camera.PreviewCallback .

7.5.2. Câmera frontal

Uma câmera frontal é uma câmera localizada no mesmo lado do dispositivo que a tela; Ou seja, uma câmera normalmente usada para imaginar o usuário, como para videoconferência e aplicativos semelhantes.

Implementações de dispositivos:

  • MAY include a front-facing camera.

If device implementations include at least one front-facing camera, they:

  • [C-1-1] MUST report the feature flag android.hardware.camera.any and android.hardware.camera.front .
  • [C-1-2] MUST have a resolution of at least VGA (640x480 pixels).
  • [C-1-3] MUST NOT use a front-facing camera as the default for the Camera API and MUST NOT configure the API to treat a front-facing camera as the default rear-facing camera, even if it is the only camera no dispositivo.
  • [C-1-4] The camera preview MUST be mirrored horizontally relative to the orientation specified by the application when the current application has explicitly requested that the Camera display be rotated via a call to the android.hardware.Camera.setDisplayOrientation() method . Conversely, the preview MUST be mirrored along the device's default horizontal axis when the current application does not explicitly request that the Camera display be rotated via a call to the android.hardware.Camera.setDisplayOrientation() method.
  • [C-1-5] MUST NOT mirror the final captured still image or video streams returned to application callbacks or committed to media storage.
  • [C-1-6] MUST mirror the image displayed by the postview in the same manner as the camera preview image stream.
  • MAY include features (such as auto-focus, flash, etc.) available to rear-facing cameras as described in section 7.5.1 .

If device implementations are capable of being rotated by user (such as automatically via an accelerometer or manually via user input):

  • [C-2-1] The camera preview MUST be mirrored horizontally relative to the device's current orientation.

7.5.3. External Camera

Implementações de dispositivos:

  • MAY include support for an external camera that is not necessarily always connected.

If device implementations include support for an external camera, they:

  • [C-1-1] MUST declare the platform feature flag android.hardware.camera.external and android.hardware camera.any .
  • [C-1-2] MUST support USB Video Class (UVC 1.0 or higher) if the external camera connects through the USB port.
  • SHOULD support video compressions such as MJPEG to enable transfer of high-quality unencoded streams (ie raw or independently compressed picture streams).
  • MAY support multiple cameras.
  • MAY support camera-based video encoding.

If camera-based video encoding is supported:

  • [C-2-1] A simultaneous unencoded / MJPEG stream (QVGA or greater resolution) MUST be accessible to the device implementation.

7.5.4. Comportamento da API da câmera

Android includes two API packages to access the camera, the newer android.hardware.camera2 API expose lower-level camera control to the app, including efficient zero-copy burst/streaming flows and per-frame controls of exposure, gain, white balance gains, color conversion, denoising, sharpening, and more.

The older API package, android.hardware.Camera , is marked as deprecated in Android 5.0 but as it should still be available for apps to use. Android device implementations MUST ensure the continued support of the API as described in this section and in the Android SDK.

Device implementations MUST implement the following behaviors for the camera-related APIs, for all available cameras. Implementações de dispositivos:

  • [C-0-1] MUST use android.hardware.PixelFormat.YCbCr_420_SP for preview data provided to application callbacks when an application has never called android.hardware.Camera.Parameters.setPreviewFormat(int) .
  • [C-0-2] MUST further be in the NV21 encoding format when an application registers an android.hardware.Camera.PreviewCallback instance and the system calls the onPreviewFrame() method and the preview format is YCbCr_420_SP, the data in the byte[] passed into onPreviewFrame() . That is, NV21 MUST be the default.
  • [C-0-3] MUST support the YV12 format (as denoted by the android.graphics.ImageFormat.YV12 constant) for camera previews for both front- and rear-facing cameras for android.hardware.Camera . (The hardware video encoder and camera may use any native pixel format, but the device implementation MUST support conversion to YV12.)
  • [C-0-4] MUST support the android.hardware.ImageFormat.YUV_420_888 and android.hardware.ImageFormat.JPEG formats as outputs through the android.media.ImageReader API for android.hardware.camera2 .
  • [C-0-5] MUST still implement the full Camera API included in the Android SDK documentation, regardless of whether the device includes hardware autofocus or other capabilities. For instance, cameras that lack autofocus MUST still call any registered android.hardware.Camera.AutoFocusCallback instances (even though this has no relevance to a non-autofocus camera.) Note that this does apply to front-facing cameras; for instance, even though most front-facing cameras do not support autofocus, the API callbacks must still be “faked” as described.
  • [C-0-6] MUST recognize and honor each parameter name defined as a constant on the android.hardware.Camera.Parameters class. Conversely, device implementations MUST NOT honor or recognize string constants passed to the android.hardware.Camera.setParameters() method other than those documented as constants on the android.hardware.Camera.Parameters . That is, device implementations MUST support all standard Camera parameters if the hardware allows, and MUST NOT support custom Camera parameter types. For instance, device implementations that support image capture using high dynamic range (HDR) imaging techniques MUST support camera parameter Camera.SCENE_MODE_HDR .
  • [C-0-7] MUST report the proper level of support with the android.info.supportedHardwareLevel property as described in the Android SDK and report the appropriate framework feature flags .
  • [C-0-8] MUST also declare its individual camera capabilities of android.hardware.camera2 via the android.request.availableCapabilities property and declare the appropriate feature flags ; MUST define the feature flag if any of its attached camera devices supports the feature.
  • [C-0-9] MUST broadcast the Camera.ACTION_NEW_PICTURE intent whenever a new picture is taken by the camera and the entry of the picture has been added to the media store.
  • [C-0-10] MUST broadcast the Camera.ACTION_NEW_VIDEO intent whenever a new video is recorded by the camera and the entry of the picture has been added to the media store.

7.5.5. Orientação da câmera

If device implementations have a front- or a rear-facing camera, such camera(s):

  • [C-1-1] MUST be oriented so that the long dimension of the camera aligns with the screen's long dimension. That is, when the device is held in the landscape orientation, cameras MUST capture images in the landscape orientation. This applies regardless of the device's natural orientation; that is, it applies to landscape-primary devices as well as portrait-primary devices.

7.6. Memória e armazenamento

7.6.1. Memória e armazenamento mínimos

Implementações de dispositivos:

  • [C-0-1] MUST include a Download Manager that applications MAY use to download data files and they MUST be capable of downloading individual files of at least 100MB in size to the default “cache” location.

7.6.2. Armazenamento compartilhado de aplicativos

Implementações de dispositivos:

  • [C-0-1] MUST offer storage to be shared by applications, also often referred as “shared external storage”, "application shared storage" or by the Linux path "/sdcard" it is mounted on.
  • [C-0-2] MUST be configured with shared storage mounted by default, in other words “out of the box”, regardless of whether the storage is implemented on an internal storage component or a removable storage medium (eg Secure Digital card slot ).
  • [C-0-3] MUST mount the application shared storage directly on the Linux path sdcard or include a Linux symbolic link from sdcard to the actual mount point.
  • [C-0-4] MUST enforce the android.permission.WRITE_EXTERNAL_STORAGE permission on this shared storage as documented in the SDK. Shared storage MUST otherwise be writable by any application that obtains that permission.

Device implementations MAY meet the above requirements using either of the following:

  • User-accessible removable storage, such as a Secure Digital (SD) card slot.
  • A portion of the internal (non-removable) storage as implemented in the Android Open Source Project (AOSP).

If device implementations use removable storage to satisfy the above requirements, they:

  • [C-1-1] MUST implement a toast or pop-up user interface warning the user when there is no storage medium inserted in the slot.
  • [C-1-2] MUST include a FAT-formatted storage medium (eg SD card) or show on the box and other material available at time of purchase that the storage medium has to be purchased separately.

If device implementations use a protion of the non-removable storage to satisfy the above requirements, they:

  • SHOULD use the AOSP implementation of the internal application shared storage.
  • MAY share the storage space with the application private data.

If device implementations include multiple shared storage paths (such as both an SD card slot and shared internal storage), they:

  • [C-2-1] MUST allow only pre-installed and privileged Android applications with the WRITE_EXTERNAL_STORAGE permission to write to the secondary external storage, except when writing to their package-specific directories or within the URI returned by firing the ACTION_OPEN_DOCUMENT_TREE intent.

If device implementations have a USB port with USB peripheral mode support, they:

  • [C-3-1] MUST provide a mechanism to access the data on the application shared storage from a host computer.
  • SHOULD expose content from both storage paths transparently through Android's media scanner service and android.provider.MediaStore .
  • MAY use USB mass storage, but SHOULD use Media Transfer Protocol to satisfy this requirement.

If device implementations have a USB port with USB peripheral mode and support Media Transfer Protocol, they:

  • SHOULD be compatible with the reference Android MTP host, Android File Transfer .
  • SHOULD report a USB device class of 0x00.
  • SHOULD report a USB interface name of 'MTP'.

7.6.3. Adoptable Storage

If the device is expected to be mobile in nature unlike Television, device implementations are:

  • [SR] STRONGLY RECOMMENDED to implement the adoptable storage in a long-term stable location, since accidentally disconnecting them can cause data loss/corruption.

If the removable storage device port is in a long-term stable location, such as within the battery compartment or other protective cover, device implementations are:

7.7. USB

If device implementations have a USB port, they:

  • SHOULD support USB peripheral mode and SHOULD support USB host mode.

7.7.1. USB peripheral mode

If device implementations include a USB port supporting peripheral mode:

  • [C-1-1] The port MUST be connectable to a USB host that has a standard type-A or type-C USB port.
  • [C-1-2] MUST report the correct value of iSerialNumber in USB standard device descriptor through android.os.Build.SERIAL .
  • [C-1-3] MUST detect 1.5A and 3.0A chargers per the Type-C resistor standard and MUST detect changes in the advertisement if they support Type-C USB.
  • [SR] The port SHOULD use micro-B, micro-AB or Type-C USB form factor. Existing and new Android devices are STRONGLY RECOMMENDED to meet these requirements so they will be able to upgrade to the future platform releases.
  • [SR] The port SHOULD be located on the bottom of the device (according to natural orientation) or enable software screen rotation for all apps (including home screen), so that the display draws correctly when the device is oriented with the port at bottom . Existing and new Android devices are STRONGLY RECOMMENDED to meet these requirements so they will be able to upgrade to future platform releases.
  • [SR] SHOULD implement support to draw 1.5 A current during HS chirp and traffic as specified in the USB Battery Charging specification, revision 1.2 . Existing and new Android devices are STRONGLY RECOMMENDED to meet these requirements so they will be able to upgrade to the future platform releases.
  • [SR] STRONGLY RECOMMENDED to not support proprietary charging methods that modify Vbus voltage beyond default levels, or alter sink/source roles as such may result in interoperability issues with the chargers or devices that support the standard USB Power Delivery methods. While this is called out as "STRONGLY RECOMMENDED", in future Android versions we might REQUIRE all type-C devices to support full interoperability with standard type-C chargers.
  • [SR] STRONGLY RECOMMENDED to support Power Delivery for data and power role swapping when they support Type-C USB and USB host mode.
  • SHOULD support Power Delivery for high-voltage charging and support for Alternate Modes such as display out.
  • SHOULD implement the Android Open Accessory (AOA) API and specification as documented in the Android SDK documentation.

If device implementations including a USB port, implement the AOA specification, they:

  • [C-2-1] MUST declare support for the hardware feature android.hardware.usb.accessory .
  • [C-2-2] The USB mass storage class MUST include the string "android" at the end of the interface description iInterface string of the USB mass storage
  • SHOULD NOT implement AOAv2 audio documented in the Android Open Accessory Protocol 2.0 documentation. AOAv2 audio is deprecated as of Android version 8.0 (API level 26).

7.7.2. USB host mode

If device implementations include a USB port supporting host mode, they:

  • [C-1-1] MUST implement the Android USB host API as documented in the Android SDK and MUST declare support for the hardware feature android.hardware.usb.host .
  • [C-1-2] MUST implement support to connect standard USB peripherals, in other words, they MUST either:
    • Have an on-device type C port or ship with cable(s) adapting an on-device proprietary port to a standard USB type-C port (USB Type-C device).
    • Have an on-device type A or ship with cable(s) adapting an on-device proprietary port to a standard USB type-A port.
    • Have an on-device micro-AB port, which SHOULD ship with a cable adapting to a standard type-A port.
  • [C-1-3] MUST NOT ship with an adapter converting from USB type A or micro-AB ports to a type-C port (receptacle).
  • [SR] STRONGLY RECOMMENDED to implement the USB audio class as documented in the Android SDK documentation.
  • SHOULD support charging the connected USB peripheral device while in host mode; advertising a source current of at least 1.5A as specified in the Termination Parameters section of the USB Type-C Cable and Connector Specification Revision 1.2 for USB Type-C connectors or using Charging Downstream Port(CDP) output current range as specified in the USB Battery Charging specifications, revision 1.2 for Micro-AB connectors.
  • SHOULD implement and support USB Type-C standards.

If device implementations include a USB port supporting host mode and the USB audio class, they:

  • [C-2-1] MUST support the USB HID class .
  • [C-2-2] MUST support the detection and mapping of the following HID data fields specified in the USB HID Usage Tables and the Voice Command Usage Request to the KeyEvent constants as below:
    • Usage Page (0xC) Usage ID (0x0CD): KEYCODE_MEDIA_PLAY_PAUSE
    • Usage Page (0xC) Usage ID (0x0E9): KEYCODE_VOLUME_UP
    • Usage Page (0xC) Usage ID (0x0EA): KEYCODE_VOLUME_DOWN
    • Usage Page (0xC) Usage ID (0x0CF): KEYCODE_VOICE_ASSIST

If device implementations include a USB port supporting host mode and the Storage Access Framework (SAF), they:

  • [C-3-1] MUST recognize any remotely connected MTP (Media Transfer Protocol) devices and make their contents accessible through the ACTION_GET_CONTENT , ACTION_OPEN_DOCUMENT , and ACTION_CREATE_DOCUMENT intents. .

If device implementations include a USB port supporting host mode and USB Type-C, they:

  • [C-4-1] MUST implement Dual Role Port functionality as defined by the USB Type-C specification (section 4.5.1.3.3).
  • [SR] STRONGLY RECOMMENDED to support DisplayPort, SHOULD support USB SuperSpeed Data Rates, and are STRONGLY RECOMMENDED to support Power Delivery for data and power role swapping.
  • [SR] STRONGLY RECOMMENDED to NOT support Audio Adapter Accessory Mode as described in the Appendix A of the USB Type-C Cable and Connector Specification Revision 1.2 .
  • SHOULD implement the Try.* model that is most appropriate for the device form factor. For example a handheld device SHOULD implement the Try.SNK model.

7.8. Áudio

7.8.1. Microfone

If device implementations include a microphone, they:

  • [C-1-1] MUST report the android.hardware.microphone feature constant.
  • [C-1-2] MUST meet the audio recording requirements in section 5.4 .
  • [C-1-3] MUST meet the audio latency requirements in section 5.6 .
  • [SR] Are STRONGLY RECOMMENDED to support near-ultrasound recording as described in section 7.8.3 .

If device implementations omit a microphone, they:

  • [C-2-1] MUST NOT report the android.hardware.microphone feature constant.
  • [C-2-2] MUST implement the audio recording API at least as no-ops, per section 7 .

7.8.2. Saída de áudio

If device implementations include a speaker or an audio/multimedia output port for an audio output peripheral such as a 4 conductor 3.5mm audio jack or USB host mode port using USB audio class , they:

  • [C-1-1] MUST report the android.hardware.audio.output feature constant.
  • [C-1-2] MUST meet the audio playback requirements in section 5.5 .
  • [C-1-3] MUST meet the audio latency requirements in section 5.6 .
  • [SR] STRONGLY RECOMMENDED to support near-ultrasound playback as described in section 7.8.3 .

If device implementations do not include a speaker or audio output port, they:

  • [C-2-1] MUST NOT report the android.hardware.audio output feature.
  • [C-2-2] MUST implement the Audio Output related APIs as no-ops at least.

For the purposes of this section, an "output port" is a physical interface such as a 3.5mm audio jack, HDMI, or USB host mode port with USB audio class. Support for audio output over radio-based protocols such as Bluetooth, WiFi, or cellular network does not qualify as including an "output port".

7.8.2.1. Analog Audio Ports

In order to be compatible with the headsets and other audio accessories using the 3.5mm audio plug across the Android ecosystem, if a device implementation includes one or more analog audio ports, at least one of the audio port(s) SHOULD be a 4 conductor 3.5mm audio jack.

If device implementations have a 4 conductor 3.5mm audio jack, they:

  • [C-1-1] MUST support audio playback to stereo headphones and stereo headsets with a microphone.
  • [C-1-2] MUST support TRRS audio plugs with the CTIA pin-out order.
  • [C-1-3] MUST support the detection and mapping to the keycodes for the following 3 ranges of equivalent impedance between the microphone and ground conductors on the audio plug:
    • 70 ohm or less : KEYCODE_HEADSETHOOK
    • 210-290 ohm : KEYCODE_VOLUME_UP
    • 360-680 ohm : KEYCODE_VOLUME_DOWN
  • [C-1-4] MUST trigger ACTION_HEADSET_PLUG upon a plug insert, but only after all contacts on plug are touching their relevant segments on the jack.
  • [C-1-5] MUST be capable of driving at least 150mV ± 10% of output voltage on a 32 ohm speaker impedance.
  • [C-1-6] MUST have a microphone bias voltage between 1.8V ~ 2.9V.
  • [SR] STRONGLY RECOMMENDED to detect and map to the keycode for the following range of equivalent impedance between the microphone and ground conductors on the audio plug:
    • 110-180 ohm: KEYCODE_VOICE_ASSIST
  • SHOULD support audio plugs with the OMTP pin-out order.
  • SHOULD support audio recording from stereo headsets with a microphone.

If device implementations have a 4 conductor 3.5mm audio jack and support a microphone, and broadcast the android.intent.action.HEADSET_PLUG with the extra value microphone set as 1, they:

  • [C-2-1] MUST support the detection of microphone on the plugged in audio accessory.

7.8.3. Near-Ultrasound

Near-Ultrasound audio is the 18.5 kHz to 20 kHz band.

Implementações de dispositivos:

If PROPERTY_SUPPORT_MIC_NEAR_ULTRASOUND is "true", the following requirements MUST be met by the VOICE_RECOGNITION and UNPROCESSED audio sources:

  • [C-1-1] The microphone's mean power response in the 18.5 kHz to 20 kHz band MUST be no more than 15 dB below the response at 2 kHz.
  • [C-1-2] The microphone's unweighted signal to noise ratio over 18.5 kHz to 20 kHz for a 19 kHz tone at -26 dBFS MUST be no lower than 50 dB.

If PROPERTY_SUPPORT_SPEAKER_NEAR_ULTRASOUND is "true":

  • [C-2-1] The speaker's mean response in 18.5 kHz - 20 kHz MUST be no lower than 40 dB below the response at 2 kHz.

7.9. Realidade virtual

Android includes APIs and facilities to build "Virtual Reality" (VR) applications including high quality mobile VR experiences. Device implementations MUST properly implement these APIs and behaviors, as detailed in this section.

7.9.1. Modo de realidade virtual

Android includes support for VR Mode , a feature which handles stereoscopic rendering of notifications and disables monocular system UI components while a VR application has user focus.

7.9.2. Virtual Reality High Performance

If device implementations identify the support of high performance VR for longer user periods through the android.hardware.vr.high_performance feature flag, they:

  • [C-1-1] MUST have at least 2 physical cores.
  • [C-1-2] MUST declare android.software.vr.mode feature .
  • [C-1-3] MUST support sustained performance mode.
  • [C-1-4] MUST support OpenGL ES 3.2.
  • [C-1-5] MUST support Vulkan Hardware Level 0 and SHOULD support Vulkan Hardware Level 1.
  • [C-1-6] MUST implement EGL_KHR_mutable_render_buffer , EGL_ANDROID_front_buffer_auto_refresh , EGL_ANDROID_get_native_client_buffer , EGL_KHR_fence_sync , EGL_KHR_wait_sync , EGL_IMG_context_priority , EGL_EXT_protected_content , and expose the extensions in the list of available EGL extensions.
  • [C-1-7] The GPU and display MUST be able to synchronize access to the shared front buffer such that alternating-eye rendering of VR content at 60fps with two render contexts will be displayed with no visible tearing artifacts.
  • [C-1-8] MUST implement GL_EXT_multisampled_render_to_texture , GL_OVR_multiview , GL_OVR_multiview2 , GL_OVR_multiview_multisampled_render_to_texture , GL_EXT_protected_textures , and expose the extensions in the list of available GL extensions.
  • [C-1-9] MUST implement support for AHardwareBuffer flags AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER and AHARDWAREBUFFER_USAGE_SENSOR_DIRECT_DATA as described in the NDK.
  • [C-1-10] MUST implement support for AHardwareBuffers with more than one layer.
  • [C-1-11] MUST support H.264 decoding at least 3840x2160@30fps-40Mbps (equivalent to 4 instances of 1920x1080@30fps-10Mbps or 2 instances of 1920x1080@60fps-20Mbps).
  • [C-1-12] MUST support HEVC and VP9, MUST be capable to decode at least 1920x1080@30fps-10Mbps and SHOULD be capable to decode 3840x2160@30fps-20Mbps (equivalent to 4 instances of 1920x1080@30fps-5Mbps).
  • [C-1-13] MUST support HardwarePropertiesManager.getDeviceTemperatures API and return accurate values for skin temperature.
  • [C-1-14] MUST have an embedded screen, and its resolution MUST be at least be FullHD(1080p) and STRONGLY RECOMMENDED TO BE be QuadHD (1440p) or higher.
  • [C-1-15] The display MUST update at least 60 Hz while in VR Mode.
  • [C-1-16] The display latency on Gray-to-Gray, White-to-Black, and Black-to-White switching time MUST be ≤ 3 ms.
  • [C-1-17] The display MUST support a low-persistence mode with ≤5 ms persistence, persistence being defined as the amount of time for which a pixel is emitting light.
  • [C-1-18] MUST support Bluetooth 4.2 and Bluetooth LE Data Length Extension section 7.4.3 .
  • [SR] STRONGLY RECOMMENDED to support android.hardware.sensor.hifi_sensors feature and MUST meet the gyroscope, accelerometer, and magnetometer related requirements for android.hardware.hifi_sensors .
  • MAY provide an exclusive core to the foreground application and MAY support the Process.getExclusiveCores API to return the numbers of the cpu cores that are exclusive to the top foreground application.

If exclusive core is supported, then the core:

  • [C-2-1] MUST not allow any other userspace processes to run on it (except device drivers used by the application), but MAY allow some kernel processes to run as necessary.

8. Performance and Power

Some minimum performance and power criteria are critical to the user experience and impact the baseline assumptions developers would have when developing an app.

8.1. User Experience Consistency

A smooth user interface can be provided to the end user if there are certain minimum requirements to ensure a consistent frame rate and response times for applications and games. Device implementations, depending on the device type, MAY have measurable requirements for the user interface latency and task switching as described in section 2 .

8.2. File I/O Access Performance

Providing a common baseline for a consistent file access performance on the application private data storage ( /data partition) allows app developers to set a proper expectation that would help their software design. Device implementations, depending on the device type, MAY have certain requirements described in section 2 for the following read and write operations:

  • Sequential write performance . Measured by writing a 256MB file using 10MB write buffer.
  • Random write performance . Measured by writing a 256MB file using 4KB write buffer.
  • Sequential read performance . Measured by reading a 256MB file using 10MB write buffer.
  • Random read performance . Measured by reading a 256MB file using 4KB write buffer.

8.3. Power-Saving Modes

Android includes App Standby and Doze power-saving modes to optimize battery usage. [SR] All Apps exempted from these modes are STRONGLY RECOMMENDED to be made visible to the end user. [SR] The triggering, maintenance, wakeup algorithms and the use of global system settings of these power-saving modes are STRONGLY RECOMMENDED NOT to deviate from the Android Open Source Project.

In addition to the power-saving modes, Android device implementations MAY implement any or all of the 4 sleeping power states as defined by the Advanced Configuration and Power Interface (ACPI).

If device implementations implements S3 and S4 power states as defined by the ACPI, they:

  • [C-1-1] MUST only enter these states when closing a lid that is physically part of the device.

8.4. Power Consumption Accounting

A more accurate accounting and reporting of the power consumption provides the app developer both the incentives and the tools to optimize the power usage pattern of the application.

Implementações de dispositivos:

  • [SR] STRONGLY RECOMMENDED to provide a per-component power profile that defines the current consumption value for each hardware component and the approximate battery drain caused by the components over time as documented in the Android Open Source Project site.
  • [SR] STRONGLY RECOMMENDED to report all power consumption values in milliampere hours (mAh).
  • [SR] STRONGLY RECOMMENDED to report CPU power consumption per each process's UID. The Android Open Source Project meets the requirement through the uid_cputime kernel module implementation.
  • [SR] STRONGLY RECOMMENDED to make this power usage available via the adb shell dumpsys batterystats shell command to the app developer.
  • SHOULD be attributed to the hardware component itself if unable to attribute hardware component power usage to an application.

8.5. Consistent Performance

Performance can fluctuate dramatically for high-performance long-running apps, either because of the other apps running in the background or the CPU throttling due to temperature limits. Android includes programmatic interfaces so that when the device is capable, the top foreground application can request that the system optimize the allocation of the resources to address such fluctuations.

Implementações de dispositivos:

If device implementations report support of Sustained Performance Mode, they:

  • [C-1-1] MUST provide the top foreground application a consistent level of performance for at least 30 minutes, when the app requests it.
  • [C-1-2] MUST honor the Window.setSustainedPerformanceMode() API and other related APIs.

If device implementations include two or more CPU cores, they:

  • SHOULD provide at least one exclusive core that can be reserved by the top foreground application.

If device implementations support reserving one exclusive core for the top foreground application, they:

  • [C-2-1] MUST report through the Process.getExclusiveCores() API method the ID numbers of the exclusive cores that can be reserved by the top foreground application.
  • [C-2-2] MUST not allow any user space processes except the device drivers used by the application to run on the exclusive cores, but MAY allow some kernel processes to run as necessary.

If device implementations do not support an exclusive core, they:

9. Compatibilidade do modelo de segurança

Implementações de dispositivos:

  • [C-0-1] MUST implement a security model consistent with the Android platform security model as defined in Security and Permissions reference document in the APIs in the Android developer documentation.

  • [C-0-2] MUST support installation of self-signed applications without requiring any additional permissions/certificates from any third parties/authorities. Specifically, compatible devices MUST support the security mechanisms described in the follow subsections.

9.1. Permissões

Implementações de dispositivos:

  • [C-0-1] MUST support the Android permissions model as defined in the Android developer documentation. Specifically, they MUST enforce each permission defined as described in the SDK documentation; Nenhuma permissões pode ser omitida, alterada ou ignorada.

  • MAY add additional permissions, provided the new permission ID strings are not in the android.\* namespace.

  • [C-0-2] Permissions with a protectionLevel of PROTECTION_FLAG_PRIVILEGED MUST only be granted to apps preloaded in the privileged path(s) of the system image and within the subset of the explicitly allowlisted permissions for each app. The AOSP implementation meets this requirement by reading and honoring the allowlisted permissions for each app from the files in the etc/permissions/ path and using the system/priv-app path as the privileged path.

Permissions with a protection level of dangerous are runtime permissions. Applications with targetSdkVersion > 22 request them at runtime.

Implementações de dispositivos:

  • [C-0-3] MUST show a dedicated interface for the user to decide whether to grant the requested runtime permissions and also provide an interface for the user to manage runtime permissions.
  • [C-0-4] MUST have one and only one implementation of both user interfaces.
  • [C-0-5] MUST NOT grant any runtime permissions to preinstalled apps unless:
  • the user's consent can be obtained before the application uses it
  • the runtime permissions are associated with an intent pattern for which the preinstalled application is set as the default handler

If device implementations include a pre-installed app or wish to allow third-party apps to access the usage statistics, they:

  • [SR] are STRONGLY RECOMMENDED provide user-accessible mechanism to grant or revoke access to the usage stats in response to the android.settings.ACTION_USAGE_ACCESS_SETTINGS intent for apps that declare the android.permission.PACKAGE_USAGE_STATS permission.

If device implementations intend to disallow any apps, including pre-installed apps, from accessing the usage statistics, they:

  • [C-1-1] MUST still have an activity that handles the android.settings.ACTION_USAGE_ACCESS_SETTINGS intent pattern but MUST implement it as a no-op, that is to have an equivalent behavior as when the user is declined for access.

9.2. UID e isolamento de processos

Implementações de dispositivos:

  • [C-0-1] MUST support the Android application sandbox model, in which each application runs as a unique Unixstyle UID and in a separate process.
  • [C-0-2] MUST support running multiple applications as the same Linux user ID, provided that the applications are properly signed and constructed, as defined in the Security and Permissions reference .

9.3. Permissões do sistema de arquivos

Implementações de dispositivos:

9.4. Ambientes de execução alternativos

Device implementations MUST keep consistency of the Android security and permission model, even if they include runtime environments that execute applications using some other software or technology than the Dalvik Executable Format or native code. Em outras palavras:

  • [C-0-1] Alternate runtimes MUST themselves be Android applications, and abide by the standard Android security model, as described elsewhere in section 9 .

  • [C-0-2] Alternate runtimes MUST NOT be granted access to resources protected by permissions not requested in the runtime's AndroidManifest.xml file via the < uses-permission > mechanism.

  • [C-0-3] Alternate runtimes MUST NOT permit applications to make use of features protected by Android permissions restricted to system applications.

  • [C-0-4] Alternate runtimes MUST abide by the Android sandbox model and installed applications using an alternate runtime MUST NOT reuse the sandbox of any other app installed on the device, except through the standard Android mechanisms of shared user ID and signing certificate .

  • [C-0-5] Alternate runtimes MUST NOT launch with, grant, or be granted access to the sandboxes corresponding to other Android applications.

  • [C-0-6] Alternate runtimes MUST NOT be launched with, be granted, or grant to other applications any privileges of the superuser (root), or of any other user ID.

  • [C-0-7] When the .apk files of alternate runtimes are included in the system image of device implementations, it MUST be signed with a key distinct from the key used to sign other applications included with the device implementations.

  • [C-0-8] When installing applications, alternate runtimes MUST obtain user consent for the Android permissions used by the application.

  • [C-0-9] When an application needs to make use of a device resource for which there is a corresponding Android permission (such as Camera, GPS, etc.), the alternate runtime MUST inform the user that the application will be able to access that resource.

  • [C-0-10] When the runtime environment does not record application capabilities in this manner, the runtime environment MUST list all permissions held by the runtime itself when installing any application using that runtime.

  • Alternate runtimes SHOULD install apps via the PackageManager into separate Android sandboxes (Linux user IDs, etc.).

  • Alternate runtimes MAY provide a single Android sandbox shared by all applications using the alternate runtime.

9.5. Suporte multiusuário

Android includes support for multiple users and provides support for full user isolation.

  • Device implementations MAY but SHOULD NOT enable multi-user if they use removable media for primary external storage.

If device implementations include multiple users, they:

  • [C-1-1] MUST meet the following requirements related to multi-user support .
  • [C-1-2] MUST, for each user, implement a security model consistent with the Android platform security model as defined in Security and Permissions reference document in the APIs.
  • [C-1-3] MUST have separate and isolated shared application storage (aka /sdcard ) directories for each user instance.
  • [C-1-4] MUST ensure that applications owned by and running on behalf a given user cannot list, read, or write to the files owned by any other user, even if the data of both users are stored on the same volume or sistema de arquivo.
  • [C-1-5] MUST encrypt the contents of the SD card when multiuser is enabled using a key stored only on non-removable media accessible only to the system if device implementations use removable media for the external storage APIs. As this will make the media unreadable by a host PC, device implementations will be required to switch to MTP or a similar system to provide host PCs with access to the current user's data.

If device implementations include multiple users and do not declare the android.hardware.telephony feature flag, they:

  • [C-2-1] MUST support restricted profiles, a feature that allows device owners to manage additional users and their capabilities on the device. With restricted profiles, device owners can quickly set up separate environments for additional users to work in, with the ability to manage finer-grained restrictions in the apps that are available in those environments.

If device implementations include multiple users and declare the android.hardware.telephony feature flag, they:

  • [C-3-1] MUST NOT support restricted profiles but MUST align with the AOSP implementation of controls to enable /disable other users from accessing the voice calls and SMS.

9.6. Aviso de SMS premium

Android includes support for warning users of any outgoing premium SMS message . Premium SMS messages are text messages sent to a service registered with a carrier that may incur a charge to the user.

If device implementations declare support for android.hardware.telephony , they:

  • [C-1-1] MUST warn users before sending a SMS message to numbers identified by regular expressions defined in /data/misc/sms/codes.xml file in the device. The upstream Android Open Source Project provides an implementation that satisfies this requirement.

9.7. Recursos de segurança do kernel

The Android Sandbox includes features that use the Security-Enhanced Linux (SELinux) mandatory access control (MAC) system, seccomp sandboxing, and other security features in the Linux kernel. Implementações de dispositivos:

  • [C-0-1] MUST maintain compatibility with existing applications, even when SELinux or any other security features are implemented below the Android framework.
  • [C-0-2] MUST NOT have a visible user interface when a security violation is detected and successfully blocked by the security feature implemented below the Android framework, but MAY have a visible user interface when an unblocked security violation occurs resulting in a successful explorar.
  • [C-0-3] MUST NOT make SELinux or any other security features implemented below the Android framework configurable to the user or app developer.
  • [C-0-4] MUST NOT allow an application that can affect another application through an API (such as a Device Administration API) to configure a policy that breaks compatibility.
  • [C-0-5] MUST split the media framework into multiple processes so that it is possible to more narrowly grant access for each process as described in the Android Open Source Project site.
  • [C-0-6] MUST implement a kernel application sandboxing mechanism which allows filtering of system calls using a configurable policy from multithreaded programs. The upstream Android Open Source Project meets this requirement through enabling the seccomp-BPF with threadgroup synchronization (TSYNC) as described in the Kernel Configuration section of source.android.com .

Kernel integrity and self-protection features are integral to Android security. Implementações de dispositivos:

  • [C-0-7] MUST implement kernel stack buffer overflow protection mechanisms. Examples of such mechanisms are CC_STACKPROTECTOR_REGULAR and CONFIG_CC_STACKPROTECTOR_STRONG .
  • [C-0-8] MUST implement strict kernel memory protections where executable code is read-only, read-only data is non-executable and non-writable, and writable data is non-executable (eg CONFIG_DEBUG_RODATA or CONFIG_STRICT_KERNEL_RWX ).
  • [SR] STRONGLY RECOMMENDED to keep kernel data which is written only during initialization marked read-only after initialization (eg __ro_after_init ).
  • [SR} STRONGLY RECOMMENDED to implement static and dynamic object size bounds checking of copies between user-space and kernel-space (eg CONFIG_HARDENED_USERCOPY ).
  • [SR] STRONGLY RECOMMENDED to never execute user-space memory when running in the kernel (eg hardware PXN, or emulated via CONFIG_CPU_SW_DOMAIN_PAN or CONFIG_ARM64_SW_TTBR0_PAN ).
  • [SR] STRONGLY RECOMMENDED to never read or write user-space memory in the kernel outside of normal usercopy access APIs (eg hardware PAN, or emulated via CONFIG_CPU_SW_DOMAIN_PAN or CONFIG_ARM64_SW_TTBR0_PAN ).
  • [SR] STRONGLY RECOMMENDED to randomize the layout of the kernel code and memory, and to avoid exposures that would compromise the randomization (eg CONFIG_RANDOMIZE_BASE with bootloader entropy via the /chosen/kaslr-seed Device Tree node or EFI_RNG_PROTOCOL ).

If device implementations use a Linux kernel, they:

  • [C-1-1] MUST implement SELinux.
  • [C-1-2] MUST set SELinux to global enforcing mode.
  • [C-1-3] MUST configure all domains in enforcing mode. No permissive mode domains are allowed, including domains specific to a device/vendor.
  • [C-1-4] MUST NOT modify, omit, or replace the neverallow rules present within the system/sepolicy folder provided in the upstream Android Open Source Project (AOSP) and the policy MUST compile with all neverallow rules present, for both AOSP SELinux domains as well as device/vendor specific domains.
  • SHOULD retain the default SELinux policy provided in the system/sepolicy folder of the upstream Android Open Source Project and only further add to this policy for their own device-specific configuration.

If device implementations use kernel other than Linux, they:

  • [C-2-1] MUST use an mandatory access control system that is equivalent to SELinux.

9.8. Privacidade

9.8.1. Usage History

Android stores the history of the user's choices and manages such history by UsageStatsManager .

Implementações de dispositivos:

  • [C-0-1] MUST keep a reasonable retention period of such user history.
  • [SR] Are STRONGLY RECOMMENDED to keep the 14 days retention period as configured by default in the AOSP implementation.

9.8.2. Gravação

If device implementations include functionality in the system that captures the contents displayed on the screen and/or records the audio stream played on the device, they:

  • [C-1-1] MUST have an ongoing notification to the user whenever this functionality is enabled and actively capturing/recording.

If device implementations include a component enabled out-of-box, capable of recording ambient audio to infer useful information about user's context, they:

  • [C-2-1] MUST NOT store in persistent on-device storage or transmit off the device the recorded raw audio or any format that can be converted back into the original audio or a near facsimile, except with explicit user consent.

9.8.3. Conectividade

If device implementations have a USB port with USB peripheral mode support, they:

  • [C-1-1] MUST present a user interface asking for the user's consent before allowing access to the contents of the shared storage over the USB port.

9.8.4. Tráfego de rede

Implementações de dispositivos:

  • [C-0-1] MUST preinstall the same root certificates for the system-trusted Certificate Authority (CA) store as provided in the upstream Android Open Source Project.
  • [C-0-2] MUST ship with an empty user root CA store.
  • [C-0-3] MUST display a warning to the user indicating the network traffic may be monitored, when a user root CA is added.

If device traffic is routed through a VPN, device implementations:

  • [C-1-1] MUST display a warning to the user indicating either:
    • That network traffic may be monitored.
    • That network traffic is being routed through the specific VPN application providing the VPN.

If device implementations have a mechanism, enabled out-of-box by default, that routes network data traffic through a proxy server or VPN gateway (for example, preloading a VPN service with android.permission.CONTROL_VPN granted), they:

  • [C-2-1] MUST ask for the user's consent before enabling that mechanism, unless that VPN is enabled by the Device Policy Controller via the DevicePolicyManager.setAlwaysOnVpnPackage() , in which case the user does not need to provide a separate consent, but MUST only be notified.

9.9. Data Storage Encryption

If device implementations support a secure lock screen as described in section 9.11.1 , they:

  • [C-1-1] MUST support data storage encryption of the application private data ( /data partition ), as well as the application shared storage partition ( /sdcard partition ) if it is a permanent, non-removable part of the device.

If device implementations support a secure lock screen as described in section 9.11.1 and support data storage encryption with Advanced Encryption Standard (AES) crypto performance above 50MiB/sec, they:

  • [C-2-1] MUST enable the data storage encryption by default at the time the user has completed the out-of-box setup experience. If device implementations are already launched on an earlier Android version with encryption disabled by default, such a device cannot meet the requirement through a system software update and thus MAY be exempted.

  • SHOULD meet the above data storage encryption requirement via implementing File Based Encryption (FBE).

9.9.1. Direct Boot

Implementações de dispositivos:

  • [C-0-1] MUST implement the Direct Boot mode APIs even if they do not support Storage Encryption.

  • [C-0-2] The ACTION_LOCKED_BOOT_COMPLETED and ACTION_USER_UNLOCKED Intents MUST still be broadcast to signal Direct Boot aware applications that Device Encrypted (DE) and Credential Encrypted (CE) storage locations are available for user.

9.9.2. File Based Encryption

If device implementations support FBE, they:

  • [C-1-1] MUST boot up without challenging the user for credentials and allow Direct Boot aware apps to access to the Device Encrypted (DE) storage after the ACTION_LOCKED_BOOT_COMPLETED message is broadcasted.
  • [C-1-2] MUST only allow access to Credential Encrypted (CE) storage after the user has unlocked the device by supplying their credentials (eg. passcode, pin, pattern or fingerprint) and the ACTION_USER_UNLOCKED message is broadcasted.
  • [C-1-3] MUST NOT offer any method to unlock the CE protected storage without the user-supplied credentials.
  • [C-1-4] MUST support Verified Boot and ensure that DE keys are cryptographically bound to the device's hardware root of trust.
  • [C-1-5] MUST support encrypting file contents using AES with a key length of 256-bits in XTS mode.
  • [C-1-6] MUST support encrypting file name using AES with a key length of 256-bits in CBC-CTS mode.

  • The keys protecting CE and DE storage areas:

  • [C-1-7] MUST be cryptographically bound to a hardware-backed Keystore.

  • [C-1-8] CE keys MUST be bound to a user's lock screen credentials.
  • [C-1-9] CE keys MUST be bound to a default passcode when the user has not specified lock screen credentials.
  • [C-1-10] MUST be unique and distinct, in other words no user's CE or DE key matches any other user's CE or DE keys.

  • [C-1-11] MUST use the mandatorily supported ciphers, key lengths and modes by default.

  • SHOULD make preloaded essential apps (eg Alarm, Phone, Messenger) Direct Boot aware.

  • MAY support alternative ciphers, key lengths and modes for file content and file name encryption.

The upstream Android Open Source project provides a preferred implementation of this feature based on the Linux kernel ext4 encryption feature.

9.9.3. Full Disk Encryption

If device implementations support full disk encryption (FDE), they:

  • [C-1-1] MUST use AES with a key of 128-bits (or greater) and a mode designed for storage (for example, AES-XTS, AES-CBC-ESSIV).
  • [C-1-2] MUST use a default passcode to wrap the encryption key and MUST NOT write the encryption key to storage at any time without being encrypted.
  • [C-1-3] MUST provide the user the possibility to AES encrypt the encryption key, except when it is in active use, with the lock screen credentials stretched using a slow stretching algorithm (eg PBKDF2 or scrypt).
  • [C-1-4] The above default password stretching algorithm MUST be cryptographically bound to that keystore when the user has not specified a lock screen credentials or has disabled use of the passcode for encryption and the device provides a hardware-backed keystore.
  • [C-1-5] MUST NOT send encryption key off the device (even when wrapped with the user passcode and/or hardware bound key).

The upstream Android Open Source project provides a preferred implementation of this feature, based on the Linux kernel feature dm-crypt.

9.10. Device Integrity

The following requirements ensures there is transparency to the status of the device integrity. Implementações de dispositivos:

  • [C-0-1] MUST correctly report through the System API method PersistentDataBlockManager.getFlashLockState() whether their bootloader state permits flashing of the system image. The FLASH_LOCK_UNKNOWN state is reserved for device implementations upgrading from an earlier version of Android where this new system API method did not exist.

Verified boot is a feature that guarantees the integrity of the device software. If a device implementation supports the feature, it:

  • [C-1-1] MUST declare the platform feature flag android.software.verified_boot .
  • [C-1-2] MUST perform verification on every boot sequence.
  • [C-1-3] MUST start verification from an immutable hardware key that is the root of trust and go all the way up to the system partition.
  • [C-1-4] MUST implement each stage of verification to check the integrity and authenticity of all the bytes in the next stage before executing the code in the next stage.
  • [C-1-5] MUST use verification algorithms as strong as current recommendations from NIST for hashing algorithms (SHA-256) and public key sizes (RSA-2048).
  • [C-1-6] MUST NOT allow boot to complete when system verification fails, unless the user consents to attempt booting anyway, in which case the data from any non-verified storage blocks MUST not be used.
  • [C-1-7] MUST NOT allow verified partitions on the device to be modified unless the user has explicitly unlocked the boot loader.
  • [SR] If there are multiple discrete chips in the device (eg radio, specialized image processor), the boot process of each of those chips is STRONGLY RECOMMENDED to verify every stage upon booting.
  • [SR] STRONGLY RECOMMENDED to use tamper-evident storage: for when the bootloader is unlocked. Tamper-evident storage means that the boot loader can detect if the storage has been tampered with from inside the HLOS (High Level Operating System).
  • [SR] STRONGLY RECOMMENDED to prompt the user, while using the device, and require physical confirmation before allowing a transition from boot loader locked mode to boot loader unlocked mode.
  • [SR] STRONGLY RECOMMENDED to implement rollback protection for the HLOS (eg boot, system partitions) and to use tamper-evident storage for storing the metadata used for determining the minimum allowable OS version.
  • SHOULD implement rollback protection for any component with persistent firmware (eg modem, camera) and SHOULD use tamper-evident storage for storing the metadata used for determining the minimum allowable version.

The upstream Android Open Source Project provides a preferred implementation of this feature in the external/avb/ repository, which can be integrated into the boot loader used for loading Android.

Device implementations with Advanced Encryption Standard (AES) crypto performance above 50 MiB/seconds:

  • [C-2-1] MUST support verified boot for device integrity.

If a device implementation is already launched without supporting verified boot on an earlier version of Android, such a device can not add support for this feature with a system software update and thus are exempted from the requirement.

9.11. Keys and Credentials

The Android Keystore System allows app developers to store cryptographic keys in a container and use them in cryptographic operations through the KeyChain API or the Keystore API . Implementações de dispositivos:

  • [C-0-1] MUST at least allow more than 8,192 keys to be imported.
  • [C-0-2] The lock screen authentication MUST rate-limit attempts and MUST have an exponential backoff algorithm. Beyond 150 failed attempts, the delay MUST be at least 24 hours per attempt.
  • SHOULD not limit the number of keys that can be generated

When the device implementation supports a secure lock screen, it:

  • [C-1-1] MUST back up the keystore implementation with secure hardware.
  • [C-1-2] MUST have implementations of RSA, AES, ECDSA and HMAC cryptographic algorithms and MD5, SHA1, and SHA-2 family hash functions to properly support the Android Keystore system's supported algorithms in an area that is securely isolated from the code running on the kernel and above. Secure isolation MUST block all potential mechanisms by which kernel or userspace code might access the internal state of the isolated environment, including DMA. The upstream Android Open Source Project (AOSP) meets this requirement by using the Trusty implementation, but another ARM TrustZone-based solution or a third-party reviewed secure implementation of a proper hypervisor-based isolation are alternative options.
  • [C-1-3] MUST perform the lock screen authentication in the isolated execution environment and only when successful, allow the authentication-bound keys to be used. The upstream Android Open Source Project provides the Gatekeeper Hardware Abstraction Layer (HAL) and Trusty, which can be used to satisfy this requirement.
  • [C-1-4] MUST support key attestation where the attestation signing key is protected by secure hardware and signing is performed in secure hardware. The attestation signing keys MUST be shared across large enough number of devices to prevent the keys from being used as device identifiers. One way of meeting this requirement is to share the same attestation key unless at least 100,000 units of a given SKU are produced. If more than 100,000 units of an SKU are produced, a different key MAY be used for each 100,000 units.

Note that if a device implementation is already launched on an earlier Android version, such a device is exempted from the requirement to have a hardware-backed keystore and support the key attestation, unless it declares the android.hardware.fingerprint feature which requires a hardware-backed keystore.

9.11.1. Secure Lock Screen

If device implementations have a secure lock screen and include one or more trust agent, which implements the TrustAgentService System API, then they:

  • [C-1-1] MUST indicate the user in the Settings and Lock screen user interface of situations where either the screen auto-lock is deferred or the screen lock can be unlocked by the trust agent. The AOSP meets the requirement by showing a text description for the "Automatically lock setting" and "Power button instantly locks setting" menus and a distinguishable icon on the lock screen.
  • [C-1-2] MUST respect and fully implement all trust agent APIs in the DevicePolicyManager class, such as the KEYGUARD_DISABLE_TRUST_AGENTS constant.
  • [C-1-3] MUST NOT fully implement the TrustAgentService.addEscrowToken() function on a device that is used as the primary personal device (eg handheld) but MAY fully implement the function on device implementations typically shared.
  • [C-1-4] MUST encrypt the tokens added by TrustAgentService.addEscrowToken() before storing them on the device.
  • [C-1-5] MUST NOT store the encryption key on the device.
  • [C-1-6] MUST inform the user about the security implications before enabling the escrow token to decrypt the data storage.

If device implementations add or modify the authentication methods to unlock the lock screen, then for such an authentication method to be treated as a secure way to lock the screen, they:

If device implementations add or modify the authentication methods to unlock the lock screen if based on a known secret then for such an authentication method to be treated as a secure way to lock the screen, they:

  • [C-3-1] The entropy of the shortest allowed length of inputs MUST be greater than 10 bits.
  • [C-3-2] The maximum entropy of all possible inputs MUST be greater than 18 bits.
  • [C-3-3] MUST not replace any of the existing authentication methods (PIN,pattern, password) implemented and provided in AOSP.
  • [C-3-4] MUST be disabled when the Device Policy Controller (DPC) application has set the password quality policy via the DevicePolicyManager.setPasswordQuality() method with a more restrictive quality constant than PASSWORD_QUALITY_SOMETHING .

If device implementations add or modify the authentication methods to unlock the lock screen if based on a physical token or the location, then for such an authentication method to be treated as a secure way to lock the screen, they:

  • [C-4-1] MUST have a fall-back mechanism to use one of the primary authentication methods which is based on a known secret and meets the requirements to be treated as a secure lock screen.
  • [C-4-2] MUST be disabled and only allow the primary authentication to unlock the screen when the Device Policy Controller (DPC) application has set the policy with either the DevicePolicyManager.setKeyguardDisabledFeatures(KEYGUARD_DISABLE_TRUST_AGENTS) method or the DevicePolicyManager.setPasswordQuality() method with a more restrictive quality constant than PASSWORD_QUALITY_UNSPECIFIED .
  • [C-4-3] The user MUST be challenged for the primary authentication (egPIN, pattern, password) at least once every 72 hours or less.

If device implementations add or modify the authentication methods to unlock the lock screen based on biometrics, then for such an authentication method to be treated as a secure way to lock the screen, they:

  • [C-5-1] MUST have a fall-back mechanism to use one of the primary authentication methods which is based on a known secret and meets the requirements to be treated as a secure lock screen.
  • [C-5-2] MUST be disabled and only allow the primary authentication to unlock the screen when the Device Policy Controller (DPC) application has set the keguard feature policy by calling the method DevicePolicyManager.setKeyguardDisabledFeatures(KEYGUARD_DISABLE_FINGERPRINT) .
  • [C-5-3] MUST have a false acceptance rate that is equal or stronger than what is required for a fingerprint sensor as described in section 7.3.10, or otherwise MUST be disabled and only allow the primary authentication to unlock the screen when the Device Policy Controller (DPC) application has set the password quality policy via the DevicePolicyManager.setPasswordQuality() method with a more restrictive quality constant than PASSWORD_QUALITY_BIOMETRIC_WEAK .
  • [C-5-4] The user MUST be challenged for the primary authentication (egPIN, pattern, password) at least once every 72 hours or less.

If device implementations add or modify the authentication methods to unlock the lock screen and if such an authentication method will be used to unlock the keyguard, but will not be treated as a secure lock screen, then they:

9.12. Data Deletion

All device implementations:

  • [C-0-1] MUST provide users a mechanism to perform a "Factory Data Reset".
  • [C-0-2] MUST delete all user-generated data. That is, all data except for the following:
    • The system image
    • Any operating system files required by the system image
  • [C-0-3] MUST delete the data in such a way that will satisfy relevant industry standards such as NIST SP800-88.
  • [C-0-4] MUST trigger the above "Factory Data Reset" process when the DevicePolicyManager.wipeData() API is called by the primary user's Device Policy Controller app.
  • MAY provide a fast data wipe option that conducts only a logical data erase.

9.13. Safe Boot Mode

Android provides Safe Boot Mode, which allows users to boot up into a mode where only preinstalled system apps are allowed to run and all third-party apps are disabled. This mode, known as "Safe Boot Mode", provides the user the capability to uninstall potentially harmful third-party apps.

Device implementations are:

  • [SR] STRONGLY RECOMMENDED to implement Safe Boot Mode.

If device implementations implement Safe Boot Mode, they:

  • [C-1-1] MUST provide the user an option to enter Safe Boot Mode in such a way that is uninterruptible from third-party apps installed on the device, except when the third-party app is a Device Policy Controller and has set the UserManager.DISALLOW_SAFE_BOOT flag as true.

  • [C-1-2] MUST provide the user the capability to uninstall any third-party apps within Safe Mode.

  • SHOULD provide the user an option to enter Safe Boot Mode from the boot menu using a workflow that is different from that of a normal boot.

9.14. Automotive Vehicle System Isolation

Android Automotive devices are expected to exchange data with critical vehicle subsystems by using the vehicle HAL to send and receive messages over vehicle networks such as CAN bus.

The data exchange can be secured by implementing security features below the Android framework layers to prevent malicious or unintentional interaction with these subsystems.

10. Teste de compatibilidade de software

Device implementations MUST pass all tests described in this section. However, note that no software test package is fully comprehensive. For this reason, device implementers are STRONGLY RECOMMENDED to make the minimum number of changes as possible to the reference and preferred implementation of Android available from the Android Open Source Project. This will minimize the risk of introducing bugs that create incompatibilities requiring rework and potential device updates.

10.1. Conjunto de testes de compatibilidade

Implementações de dispositivos:

  • [C-0-1] MUST pass the Android Compatibility Test Suite (CTS) available from the Android Open Source Project, using the final shipping software on the device.

  • [C-0-2] MUST ensure compatibility in cases of ambiguity in CTS and for any reimplementations of parts of the reference source code.

O CTS foi projetado para ser executado em um dispositivo real. Como qualquer software, o CTS pode conter bugs. The CTS will be versioned independently of this Compatibility Definition, and multiple revisions of the CTS may be released for Android 8.0.

Implementações de dispositivos:

  • [C-0-3] MUST pass the latest CTS version available at the time the device software is completed.

  • SHOULD use the reference implementation in the Android Open Source tree as much as possible.

10.2. Verificador CTS

The CTS Verifier is included with the Compatibility Test Suite, and is intended to be run by a human operator to test functionality that cannot be tested by an automated system, such as correct functioning of a camera and sensors.

Implementações de dispositivos:

  • [C-0-1] MUST correctly execute all applicable cases in the CTS verifier.

The CTS Verifier has tests for many kinds of hardware, including some hardware that is optional.

Implementações de dispositivos:

  • [C-0-2] MUST pass all tests for hardware that they possess; for instance, if a device possesses an accelerometer, it MUST correctly execute the Accelerometer test case in the CTS Verifier.

Test cases for features noted as optional by this Compatibility Definition Document MAY be skipped or omitted.

  • [C-0-2] Every device and every build MUST correctly run the CTS Verifier, as noted above. However, since many builds are very similar, device implementers are not expected to explicitly run the CTS Verifier on builds that differ only in trivial ways. Specifically, device implementations that differ from an implementation that has passed the CTS Verifier only by the set of included locales, branding, etc. MAY omit the CTS Verifier test.

11. Software atualizável

  • [C-0-1] Device implementations MUST include a mechanism to replace the entirety of the system software. The mechanism need not perform “live” upgrades—that is, a device restart MAY be required.

Any method can be used, provided that it can replace the entirety of the software preinstalled on the device. For instance, any of the following approaches will satisfy this requirement:

  • “Over-the-air (OTA)” downloads with offline update via reboot.
  • “Tethered” updates over USB from a host PC.
  • “Offline” updates via a reboot and update from a file on removable storage.

  • [C-0-2] The update mechanism used MUST support updates without wiping user data. That is, the update mechanism MUST preserve application private data and application shared data. Note that the upstream Android software includes an update mechanism that satisfies this requirement.

If the device implementations includes support for an unmetered data connection such as 802.11 or Bluetooth PAN (Personal Area Network) profile, then, they:

  • [C-1-1] MUST support OTA downloads with offline update via reboot.

For device implementations that are launching with Android 6.0 and later, the update mechanism SHOULD support verifying that the system image is binary identical to expected result following an OTA. The block-based OTA implementation in the upstream Android Open Source Project, added since Android 5.1, satisfies this requirement.

Also, device implementations SHOULD support A/B system updates . The AOSP implements this feature using the boot control HAL.

If an error is found in a device implementation after it has been released but within its reasonable product lifetime that is determined in consultation with the Android Compatibility Team to affect the compatibility of third-party applications, then:

  • [C-2-1] The device implementer MUST correct the error via a software update available that can be applied per the mechanism just described.

Android includes features that allow the Device Owner app (if present) to control the installation of system updates. If the system update subsystem for devices report android.software.device_admin then, they:

12. Registro de alterações do documento

For a summary of changes to the Compatibility Definition in this release:

For a summary of changes to individuals sections:

  1. Introdução
  2. Device Types
  3. Programas
  4. Application Packaging
  5. Multimídia
  6. Developer Tools and Options
  7. Hardware Compatibility
  8. Performance and Power
  9. Security Model
  10. Software Compatibility Testing
  11. Updatable Software
  12. Document Changelog
  13. Contate-nos

12.1. Changelog Viewing Tips

Changes are marked as follows:

  • CDD
    Substantive changes to the compatibility requirements.

  • Documentos
    Cosmetic or build related changes.

For best viewing, append the pretty=full and no-merges URL parameters to your changelog URLs.

13. Contate-nos

You can join the android-compatibility forum and ask for clarifications or bring up any issues that you think the document does not cover.