1. Introdução
Este documento enumera os requisitos que devem ser atendidos para que os dispositivos sejam compatíveis com Android 8.1.
O uso de “DEVE”, “NÃO DEVE”, “REQUERIDO”, “DEVE”, “NÃO DEVE”, “DEVE”, “NÃO DEVE”, “RECOMENDADO”, “PODE” e “OPCIONAL” é de acordo com a IETF padrão definido em RFC2119 .
Conforme usado neste documento, um “implementador de dispositivo” ou “implementador” é uma pessoa ou organização que desenvolve uma solução de hardware/software executando o Android 8.1. Uma “implementação de dispositivo” ou “implementação é a solução de hardware/software assim desenvolvida.
Para serem consideradas compatíveis com o Android 8.1, as implementações de dispositivos DEVEM atender aos requisitos apresentados nesta Definição de Compatibilidade, incluindo quaisquer documentos incorporados por referência.
Quando esta definição ou os testes de software descritos na seção 10 forem silenciosos, ambíguos ou incompletos, é responsabilidade do implementador do dispositivo garantir a compatibilidade com as implementações existentes.
Por esse motivo, o Android Open Source Project é ao mesmo tempo a referência e a implementação preferida do Android. É FORTEMENTE RECOMENDADO que os implementadores de dispositivos baseiem suas implementações, tanto quanto possível, no código-fonte “upstream” disponível no Android Open Source Project. Embora alguns componentes possam hipoteticamente ser substituídos por implementações alternativas, é FORTEMENTE RECOMENDADO não seguir esta prática, pois passar nos testes de software se tornará substancialmente mais difícil. É responsabilidade do implementador garantir total compatibilidade comportamental com a implementação padrão do Android, incluindo e além do Conjunto de testes de compatibilidade. Finalmente, observe que certas substituições e modificações de componentes são explicitamente proibidas por este documento.
Muitos dos recursos vinculados neste documento são derivados direta ou indiretamente do Android SDK e serão funcionalmente idênticos às informações contidas na documentação desse SDK. Em qualquer caso em que esta Definição de Compatibilidade ou o Conjunto de Testes de Compatibilidade discordem da documentação do SDK, a documentação do SDK será considerada oficial. Quaisquer detalhes técnicos fornecidos nos recursos vinculados ao longo deste documento são considerados, por inclusão, como parte desta Definição de Compatibilidade.
1.1 Estrutura do Documento
1.1.1. Requisitos por tipo de dispositivo
A Seção 2 contém todos os requisitos OBRIGATÓRIOS e FORTEMENTE RECOMENDADOS que se aplicam a um tipo de dispositivo específico. Cada subseção da Seção 2 é dedicada a um tipo específico de dispositivo.
Todos os outros requisitos, que se aplicam universalmente a qualquer implementação de dispositivo Android, estão listados nas seções após a Seção 2 . Esses requisitos são referenciados como “Requisitos Básicos” neste documento.
1.1.2. ID do requisito
O ID do requisito é atribuído para requisitos MUST.
- O ID é atribuído apenas para requisitos MUST.
- Os requisitos FORTEMENTE RECOMENDADOS são marcados como [SR], mas o ID não é atribuído.
- O ID consiste em: ID do tipo de dispositivo - ID da condição - ID do requisito (por exemplo, C-0-1).
Cada ID é definido conforme abaixo:
- ID do tipo de dispositivo (veja mais em 2. Tipos de dispositivos
- C: Core (requisitos aplicados a qualquer implementação de dispositivo Android)
- H: Dispositivo portátil Android
- T: dispositivo de televisão Android
- R: Implementação do Android Automotive
- ID da condição
- Quando o requisito é incondicional, esse ID é definido como 0.
- Quando o requisito é condicional, 1 é atribuído para a 1ª condição e o número aumenta em 1 dentro da mesma seção e do mesmo tipo de dispositivo.
- ID do requisito
- Esse ID começa em 1 e aumenta em 1 na mesma seção e na mesma condição.
2. Tipos de dispositivos
Embora o Android Open Source Project forneça uma pilha de software que pode ser usada para uma variedade de tipos de dispositivos e formatos, existem alguns tipos de dispositivos que possuem um ecossistema de distribuição de aplicativos relativamente melhor estabelecido.
Esta seção descreve esses tipos de dispositivos e requisitos e recomendações adicionais aplicáveis a cada tipo de dispositivo.
Todas as implementações de dispositivos Android que não se enquadram em nenhum dos tipos de dispositivos descritos DEVEM atender a todos os requisitos nas outras seções desta Definição de Compatibilidade.
2.1 Configurações do dispositivo
Para conhecer as principais diferenças na configuração de hardware por tipo de dispositivo, consulte os requisitos específicos do dispositivo a seguir nesta seção.
2.2. Requisitos portáteis
Um dispositivo portátil Android refere-se a uma implementação de dispositivo Android que normalmente é usada segurando-o na mão, como um mp3 player, telefone ou tablet.
As implementações de dispositivos Android são classificadas como portáteis se atenderem a todos os critérios a seguir:
- Tenha uma fonte de energia que proporcione mobilidade, como uma bateria.
- Tenha um tamanho de tela diagonal físico na faixa de 2,5 a 8 polegadas.
Os requisitos adicionais no restante desta seção são específicos para implementações de dispositivos portáteis Android.
2.2.1. Hardware
Tamanho da tela (Seção 7.1.1.1)
Implementações de dispositivos portáteis:
- [H-0-1] DEVE ter uma tela de pelo menos 2,5 polegadas de tamanho diagonal físico. *
Densidade da tela (Seção 7.1.1.3)
Implementações de dispositivos portáteis:
- [H-SR] São FORTEMENTE RECOMENDADOS para fornecer aos usuários a possibilidade de alterar o tamanho da tela.
Modo de compatibilidade de aplicativos legados (Seção 7.1.5)
Implementações de dispositivos portáteis:
- [H-0-1] DEVE incluir suporte para modo de compatibilidade de aplicativos legados conforme implementado pelo código-fonte aberto Android upstream. Ou seja, as implementações de dispositivos NÃO DEVEM alterar os gatilhos ou limites nos quais o modo de compatibilidade é ativado e NÃO DEVEM alterar o comportamento do próprio modo de compatibilidade.
Teclado (Seção 7.2.1)
Implementações de dispositivos portáteis:
- [H-0-1] DEVE incluir suporte para aplicativos Input Method Editor (IME) de terceiros.
Teclas de navegação (Seção 7.2.3)
Implementações de dispositivos portáteis:
[H-0-1] DEVE fornecer as funções Home, Recentes e Back.
[H-0-2] DEVE enviar o evento de pressionamento normal e longo da função Voltar (
KEYCODE_BACK
) para o aplicativo em primeiro plano.
Entrada da tela sensível ao toque (Seção 7.2.4)
Implementações de dispositivos portáteis:
- [H-0-1] DEVE suportar entrada por tela sensível ao toque.
Acelerômetro (Seção 7.3.1)
Implementações de dispositivos portáteis:
- [H-SR] É FORTEMENTE RECOMENDADO incluir um acelerômetro de 3 eixos.
Se as implementações de dispositivos portáteis incluírem um acelerômetro de 3 eixos, elas:
- [H-1-1] DEVE ser capaz de relatar eventos até uma frequência de pelo menos 100 Hz.
Giroscópio (Seção 7.3.4)
Se as implementações de dispositivos portáteis incluírem um giroscópio, elas:
- [H-1-1] DEVE ser capaz de relatar eventos até uma frequência de pelo menos 100 Hz.
Sensor de proximidade (Seção 7.3.8)
Implementações de dispositivos portáteis que podem fazer uma chamada de voz e indicar qualquer valor diferente de PHONE_TYPE_NONE
em getPhoneType
:
- DEVE incluir um sensor de proximidade.
Sensor de pose (Seção 7.3.12)
Implementações de dispositivos portáteis:
- São RECOMENDADOS suporte para sensor de pose com 6 graus de liberdade.
Bluetooth (Seção 7.4.3)
Implementações de dispositivos portáteis:
- DEVE incluir suporte para Bluetooth e Bluetooth LE.
Economia de dados (Seção 7.4.7)
Se as implementações de dispositivos portáteis incluírem uma conexão medida, elas:
- [H-1-1] DEVE fornecer o modo de economia de dados.
Memória e armazenamento mínimos (Seção 7.6.1)
Se as implementações de dispositivos portáteis declararem suporte apenas para uma ABI de 32 bits:
[H-1-1] A memória disponível para o kernel e o espaço do usuário DEVE ser de pelo menos 416 MB se a exibição padrão usar resoluções de framebuffer de até qHD (por exemplo, FWVGA).
[H-2-1] A memória disponível para o kernel e o espaço do usuário DEVE ser de pelo menos 592 MB se a exibição padrão usar resoluções de framebuffer até HD+ (por exemplo, HD, WSVGA).
[H-3-1] A memória disponível para o kernel e o espaço do usuário DEVE ser de pelo menos 896 MB se a exibição padrão usar resoluções de framebuffer até FHD (por exemplo, WSXGA+).
[H-4-1] A memória disponível para o kernel e o espaço do usuário DEVE ser de pelo menos 1344 MB se a exibição padrão usar resoluções de framebuffer até QHD (por exemplo, QWXGA).
Se as implementações de dispositivos portáteis declararem suporte para ABIs de 32 e 64 bits:
[H-5-1] A memória disponível para o kernel e o espaço do usuário DEVE ser de pelo menos 816 MB se a exibição padrão usar resoluções de framebuffer de até qHD (por exemplo, FWVGA).
[H-6-1] A memória disponível para o kernel e o espaço do usuário DEVE ser de pelo menos 944 MB se a exibição padrão usar resoluções de framebuffer até HD+ (por exemplo, HD, WSVGA).
[H-7-1] A memória disponível para o kernel e o espaço do usuário DEVE ser de pelo menos 1280MB se a tela padrão usar resoluções de framebuffer até FHD (por exemplo, WSXGA+).
[H-8-1] A memória disponível para o kernel e o espaço do usuário DEVE ser de pelo menos 1824 MB se a exibição padrão usar resoluções de framebuffer até QHD (por exemplo, QWXGA).
Observe que a "memória disponível para o kernel e espaço do usuário" acima se refere ao espaço de memória fornecido além de qualquer memória já dedicada a componentes de hardware, como rádio, vídeo e assim por diante, que não estão sob o controle do kernel nas implementações de dispositivos.
Se as implementações de dispositivos portáteis incluírem menos ou igual a 1 GB de memória disponível para o kernel e espaço do usuário, elas:
- [H-9-1] DEVE declarar o sinalizador de recurso
android.hardware.ram.low
. - [H-9-2] DEVE ter pelo menos 1,1 GB de armazenamento não volátil para dados privados de aplicativos (também conhecida como partição "/data").
Se as implementações de dispositivos portáteis incluírem mais de 1 GB de memória disponível para o kernel e espaço do usuário, elas:
- [H-10-1] DEVE ter pelo menos 4 GB de armazenamento não volátil disponível para dados privados do aplicativo (também conhecida como partição "/data").
- DEVE declarar o sinalizador de recurso
android.hardware.ram.normal
.
Armazenamento Compartilhado de Aplicativo (Seção 7.6.2)
Implementações de dispositivos portáteis:
- [H-0-1] NÃO DEVE fornecer armazenamento compartilhado de aplicativo menor que 1 GiB.
Modo periférico USB (Seção 7.7.1)
Implementações de dispositivos portáteis:
- DEVE incluir uma porta USB com suporte para modo periférico.
Se as implementações de dispositivos portáteis incluírem uma porta USB com suporte para modo periférico, elas:
- [H-1-1] DEVE implementar a API Android Open Accessory (AOA). *
Microfone (Seção 7.8.1)
Implementações de dispositivos portáteis:
- [H-0-1] DEVE incluir um microfone.
Saída de áudio (Seção 7.8.2)
Implementações de dispositivos portáteis:
- [H-0-1] DEVE ter uma saída de áudio e declarar
android.hardware.audio.output
.
Modo de realidade virtual (Seção 7.9.1)
Se as implementações de dispositivos portáteis incluírem suporte para o modo VR, elas:
- [H-1-1] DEVE declarar o recurso
android.software.vr.mode
. *
Se as implementações do dispositivo declararem o recurso android.software.vr.mode
, elas:
- [H-2-1] DEVE incluir um aplicativo que implemente
android.service.vr.VrListenerService
que possa ser habilitado por aplicativos VR viaandroid.app.Activity#setVrModeEnabled
. *
Alto desempenho de realidade virtual (Seção 7.9.2)
Se as implementações de dispositivos portáteis forem capazes de atender a todos os requisitos para declarar o sinalizador de recurso android.hardware.vr.high_performance
, elas:
- [H-1-1] DEVE declarar o sinalizador de recurso
android.hardware.vr.high_performance
. *
2.2.2. Multimídia
Codificação de Áudio (Seção 5.1.1)
As implementações de dispositivos portáteis DEVEM suportar a seguinte codificação de áudio:
- [H-0-1] AMR-NB
- [H-0-2] AMR-WB
- [H-0-3] Perfil MPEG-4 AAC (AAC LC)
- [H-0-4] Perfil MPEG-4 HE AAC (AAC+)
- [H-0-5] AAC ELD (AAC de baixo atraso aprimorado)
Decodificação de áudio (Seção 5.1.2)
As implementações de dispositivos portáteis DEVEM suportar a seguinte decodificação de áudio:
- [H-0-1] AMR-NB
- [H-0-2] AMR-WB
Codificação de vídeo (Seção 5.2)
As implementações de dispositivos portáteis DEVEM suportar a seguinte codificação de vídeo e disponibilizá-la para aplicativos de terceiros:
- [H-0-1] H.264 AVC
- [H-0-2] VP8
Decodificação de vídeo (Seção 5.3)
As implementações de dispositivos portáteis DEVEM suportar a seguinte decodificação de vídeo:
- [H-0-1] H.264 AVC.
- [H-0-2] H.265 HEVC.
- [H-0-3] MPEG-4 SP.
- [H-0-4] VP8.
- [H-0-5] VP9.
2.2.3. Programas
Compatibilidade com WebView (Seção 3.4.1)
Implementações de dispositivos portáteis:
- [H-0-1] DEVE fornecer uma implementação completa da API
android.webkit.Webview
.
Compatibilidade do navegador (Seção 3.4.2)
Implementações de dispositivos portáteis:
- [H-0-1] DEVE incluir um aplicativo de navegador independente para navegação geral do usuário na web.
Iniciador (Seção 3.8.1)
Implementações de dispositivos portáteis:
[H-SR] É FORTEMENTE RECOMENDADO implementar um iniciador padrão que suporte fixação de atalhos e widgets no aplicativo.
[H-SR] É FORTEMENTE RECOMENDADO implementar um inicializador padrão que forneça acesso rápido aos atalhos adicionais fornecidos por aplicativos de terceiros por meio da API ShortcutManager .
[H-SR] É FORTEMENTE RECOMENDADO incluir um aplicativo inicializador padrão que mostre emblemas para os ícones do aplicativo.
Widgets (Seção 3.8.2)
Implementações de dispositivos portáteis:
- [H-SR] São FORTEMENTE RECOMENDADOS para oferecer suporte a widgets de aplicativos de terceiros.
Notificações (Seção 3.8.3)
Implementações de dispositivos portáteis:
- [H-0-1] DEVE permitir que aplicativos de terceiros notifiquem os usuários sobre eventos notáveis por meio das classes de API
Notification
eNotificationManager
. - [H-0-2] DEVE oferecer suporte a notificações avançadas.
- [H-0-3] DEVE oferecer suporte a notificações de alerta.
- [H-0-4] DEVE incluir uma aba de notificação, proporcionando ao usuário a capacidade de controlar diretamente (por exemplo, responder, adiar, descartar, bloquear) as notificações por meio de recursos do usuário, como botões de ação ou painel de controle, conforme implementado no AOSP.
Pesquisa (Seção 3.8.4)
Implementações de dispositivos portáteis:
- [H-SR] É FORTEMENTE RECOMENDADO implementar um assistente no dispositivo para lidar com a ação de assistência .
Controle de mídia da tela de bloqueio (Seção 3.8.10)
Se as implementações de dispositivos portáteis Android suportarem uma tela de bloqueio, elas:
- [H-1-1] DEVE exibir as notificações da tela de bloqueio, incluindo o modelo de notificação de mídia.
Administração do dispositivo (Seção 3.9)
Se as implementações de dispositivos portáteis suportarem uma tela de bloqueio segura, elas:
- [H-1-1] DEVE implementar toda a gama de políticas de administração de dispositivos definidas na documentação do Android SDK.
Acessibilidade (Seção 3.10)
Implementações de dispositivos portáteis:
[H-SR] DEVE oferecer suporte a serviços de acessibilidade de terceiros.
[H-SR] É FORTEMENTE RECOMENDADO pré-carregar serviços de acessibilidade no dispositivo comparáveis ou superiores à funcionalidade dos serviços de acessibilidade Switch Access e TalkBack (para idiomas suportados pelo mecanismo de conversão de texto em fala pré-carregado), conforme fornecido no projeto de código aberto talkback .
Conversão de texto para fala (Seção 3.11)
Implementações de dispositivos portáteis:
[H-0-1] DEVE oferecer suporte à instalação de mecanismos TTS de terceiros.
[H-SR] É FORTEMENTE RECOMENDADO incluir um mecanismo TTS compatível com os idiomas disponíveis no dispositivo.
Configurações rápidas (Seção 3.13)
Implementações de dispositivos portáteis:
- [H-SR] É FORTEMENTE RECOMENDADO incluir um componente de interface de usuário de configurações rápidas.
Emparelhamento de dispositivos complementares (Seção 3.15)
Se as implementações de dispositivos portáteis Android declararem suporte para FEATURE_BLUETOOTH
ou FEATURE_WIFI
, elas:
- [H-1-1] DEVE oferecer suporte ao recurso de emparelhamento de dispositivo complementar.
2.2.4. Desempenho e potência
Consistência da experiência do usuário (Seção 8.1)
Para implementações de dispositivos portáteis:
- [H-0-1] Latência de quadro consistente . A latência de quadro inconsistente ou um atraso na renderização de quadros NÃO DEVE acontecer com mais frequência do que 5 quadros por segundo e DEVE estar abaixo de 1 quadro por segundo.
- [H-0-2] Latência da interface do usuário . As implementações de dispositivos DEVEM garantir uma experiência de usuário de baixa latência, rolando uma lista de 10 mil entradas de lista conforme definido pelo Android Compatibility Test Suite (CTS) em menos de 36 segundos.
- [H-0-3] Troca de tarefas . Quando vários aplicativos forem iniciados, reiniciar um aplicativo já em execução após ele ter sido iniciado DEVE levar menos de 1 segundo.
Desempenho de acesso de E/S de arquivo (Seção 8.2)
Implementações de dispositivos portáteis:
- [H-0-1] DEVE garantir um desempenho de gravação sequencial de pelo menos 5 MB/s.
- [H-0-2] DEVE garantir um desempenho de gravação aleatória de pelo menos 0,5 MB/s.
- [H-0-3] DEVE garantir um desempenho de leitura sequencial de pelo menos 15 MB/s.
- [H-0-4] DEVE garantir um desempenho de leitura aleatória de pelo menos 3,5 MB/s.
Modos de economia de energia (Seção 8.3)
Para implementações de dispositivos portáteis:
- [H-0-1] Todos os aplicativos isentos dos modos de economia de energia App Standby e Doze DEVEM ficar visíveis para o usuário final.
- [H-0-2] Os algoritmos de acionamento, manutenção, ativação e o uso das configurações globais do sistema dos modos de economia de energia App Standby e Doze não DEVEM divergir do Android Open Source Project.
Contabilidade do consumo de energia (Seções 8.4)
Implementações de dispositivos portáteis:
- [H-0-1] DEVE fornecer um perfil de energia por componente que defina o valor de consumo atual para cada componente de hardware e o consumo aproximado de bateria causado pelos componentes ao longo do tempo, conforme documentado no site do Android Open Source Project.
- [H-0-2] DEVE informar todos os valores de consumo de energia em miliamperes-hora (mAh).
- [H-0-3] DEVE relatar o consumo de energia da CPU por UID de cada processo. O Android Open Source Project atende ao requisito por meio da implementação do módulo do kernel
uid_cputime
. - [H-0-4] DEVE disponibilizar esse uso de energia por meio do comando shell
adb shell dumpsys batterystats
para o desenvolvedor do aplicativo. - DEVE ser atribuído ao próprio componente de hardware se não for possível atribuir o uso de energia do componente de hardware a um aplicativo.
Se as implementações de dispositivos portáteis incluírem uma tela ou saída de vídeo, elas:
- [H-1-1] DEVE respeitar a intenção
android.intent.action.POWER_USAGE_SUMMARY
e exibir um menu de configurações que mostre esse uso de energia.
2.2.5. Modelo de segurança
Permissões (Seções 9.1)
Implementações de dispositivos portáteis:
- [H-0-1] DEVE permitir que aplicativos de terceiros acessem as estatísticas de uso por meio da permissão
android.permission.PACKAGE_USAGE_STATS
e fornecer um mecanismo acessível ao usuário para conceder ou revogar o acesso a tais aplicativos em resposta aoandroid.settings.ACTION_USAGE_ACCESS_SETTINGS
intenção.
2.3. Requisitos de televisão
Um dispositivo Android Television refere-se a uma implementação de dispositivo Android que é uma interface de entretenimento para consumir mídia digital, filmes, jogos, aplicativos e/ou TV ao vivo para usuários sentados a cerca de três metros de distância (um usuário “reclinado” ou “usuário de 3 metros”. interface").
As implementações de dispositivos Android são classificadas como Televisão se atenderem a todos os critérios a seguir:
- Forneceram um mecanismo para controlar remotamente a interface do usuário renderizada na tela que pode ficar a três metros de distância do usuário.
- Tenha uma tela incorporada com comprimento diagonal maior que 24 polegadas OU inclua uma porta de saída de vídeo, como VGA, HDMI, DisplayPort ou uma porta sem fio para exibição.
Os requisitos adicionais no restante desta seção são específicos para implementações de dispositivos Android Television.
2.3.1. Hardware
Navegação sem toque (Seção 7.2.2)
Implementações de dispositivos de televisão:
- [T-0-1] DEVE suportar D-pad .
Teclas de navegação (Seção 7.2.3)
Implementações de dispositivos de televisão:
- [T-0-1] DEVE fornecer as funções Home e Back.
- [T-0-2] DEVE enviar o evento de pressionamento normal e longo da função Voltar (
KEYCODE_BACK
) para o aplicativo em primeiro plano.
Mapeamentos de botões (Seção 7.2.6.1)
Implementações de dispositivos de televisão:
- [T-0-1] DEVE incluir suporte para controladores de jogo e declarar o sinalizador de recurso
android.hardware.gamepad
.
Controle Remoto (Seção 7.2.7)
Implementações de dispositivos de televisão:
- DEVE fornecer um controle remoto a partir do qual os usuários possam acessar a navegação sem toque e as entradas das teclas de navegação principais .
Giroscópio (Seção 7.3.4)
Se as implementações de dispositivos de televisão incluírem um giroscópio, elas:
- [T-1-1] DEVE ser capaz de relatar eventos até uma frequência de pelo menos 100 Hz.
Bluetooth (Seção 7.4.3)
Implementações de dispositivos de televisão:
- [T-0-1] DEVE suportar Bluetooth e Bluetooth LE.
Memória e armazenamento mínimos (Seção 7.6.1)
Implementações de dispositivos de televisão:
- [T-0-1] DEVE ter pelo menos 4 GB de armazenamento não volátil disponível para dados privados do aplicativo (também conhecida como partição "/data")
- [T-0-2] DEVE retornar “true” para
ActivityManager.isLowRamDevice()
quando houver menos de 1 GB de memória disponível para o kernel e espaço do usuário.
Microfone (Seção 7.8.1)
Implementações de dispositivos de televisão:
- DEVE incluir um microfone.
Saída de áudio (Seção 7.8.2)
Implementações de dispositivos de televisão:
- [T-0-1] DEVE ter uma saída de áudio e declarar
android.hardware.audio.output
.
2.3.2. Multimídia
Codificação de Áudio (Seção 5.1)
As implementações de dispositivos de televisão DEVEM suportar a seguinte codificação de áudio:
- [T-0-1] Perfil MPEG-4 AAC (AAC LC)
- [T-0-2] Perfil MPEG-4 HE AAC (AAC+)
- [T-0-3] AAC ELD (AAC de baixo atraso aprimorado)
Codificação de vídeo (Seção 5.2)
As implementações de dispositivos de televisão DEVEM suportar a seguinte codificação de vídeo:
- [T-0-1] H.264 AVC
- [T-0-2] VP8
H-264 (Seção 5.2.2)
As implementações de dispositivos de televisão são:
- [T-SR] FORTEMENTE RECOMENDADO para suportar codificação H.264 de vídeos com resolução de 720p e 1080p.
- [T-SR] FORTEMENTE RECOMENDADO para suportar codificação H.264 de vídeo com resolução de 1080p a 30 quadros por segundo (fps).
Decodificação de vídeo (Seção 5.3)
As implementações de dispositivos de televisão DEVEM suportar a seguinte decodificação de vídeo:
- [T-0-1] H.264 AVC
- [T-0-2] H.265 HEVC
- [T-0-3] MPEG-4SP
- [T-0-4] VP8
- [T-0-5] VP9
Implementações de dispositivos de televisão são FORTEMENTE RECOMENDADAS para suportar a seguinte decodificação de vídeo:
- [T-SR] MPEG-2
H.264 (Seção 5.3.4)
Se as implementações de dispositivos de televisão suportarem decodificadores H.264, elas:
- [T-1-1] DEVE suportar High Profile Level 4.2 e o perfil de decodificação HD 1080p (a 60 fps).
- [T-1-2] DEVE ser capaz de decodificar vídeos com ambos os perfis HD conforme indicado na tabela a seguir e codificados com o Perfil de Linha de Base, o Perfil Principal ou o Perfil Alto Nível 4.2
H.265 (HEVC) (Seção 5.3.5)
Se as implementações de dispositivos de televisão suportarem o codec H.265 e o perfil de decodificação HD 1080p, elas:
- [T-1-1] DEVE oferecer suporte ao nível principal do perfil principal 4.1.
- [T-SR] São FORTEMENTE RECOMENDADOS para suportar taxa de quadros de vídeo de 60 fps para HD 1080p.
Se as implementações de dispositivos de televisão suportarem o codec H.265 e o perfil de decodificação UHD, então:
- [T-2-1] O codec DEVE suportar o perfil Main10 Level 5 Main Tier.
VP8 (Seção 5.3.6)
Se as implementações de dispositivos de televisão suportarem o codec VP8, elas:
- [T-1-1] DEVE suportar o perfil de decodificação HD 1080p60.
Se as implementações de dispositivos de televisão suportarem o codec VP8 e 720p, elas:
- [T-2-1] DEVE suportar o perfil de decodificação HD 720p60.
VP9 (Seção 5.3.7)
Se as implementações de dispositivos de televisão suportarem o codec VP9 e a decodificação de vídeo UHD, elas:
- [T-1-1] DEVE suportar profundidade de cor de 8 bits e DEVE suportar VP9 Profile 2 (10 bits).
Se as implementações de dispositivos de televisão suportarem o codec VP9, o perfil 1080p e a decodificação de hardware VP9, elas:
- [T-2-1] DEVE suportar 60 fps para 1080p.
Mídia Segura (Seção 5.8)
Se as implementações de dispositivos forem dispositivos Android Television e oferecerem suporte à resolução 4K, elas:
- [T-1-1] DEVE suportar HDCP 2.2 para todos os monitores externos com fio.
Se as implementações de dispositivos de televisão não suportarem a resolução 4K, elas:
- [T-2-1] DEVE suportar HDCP 1.4 para todos os monitores externos com fio.
Implementações de dispositivos de televisão:
- [T-SR] São FORTEMENTE RECOMENDADOS para suportar decodificação simultânea de fluxos seguros. No mínimo, a decodificação simultânea de dois fluxos é FORTEMENTE RECOMENDADA.
Volume de saída de áudio (Seção 5.5.3)
Implementações de dispositivos de televisão:
- [T-0-1] DEVE incluir suporte para volume mestre do sistema e atenuação do volume de saída de áudio digital nas saídas suportadas, exceto para saída de passagem de áudio compactado (onde nenhuma decodificação de áudio é feita no dispositivo).
2.3.3. Programas
Implementações de dispositivos de televisão:
- [T-0-1] DEVE declarar os recursos
android.software.leanback
eandroid.hardware.type.television
.
Compatibilidade com WebView (Seção 3.4.1)
Implementações de dispositivos de televisão:
- [T-0-1] DEVE fornecer uma implementação completa da API
android.webkit.Webview
.
Controle de mídia da tela de bloqueio (Seção 3.8.10)
Se as implementações de dispositivos Android Television suportarem uma tela de bloqueio, elas:
- [T-1-1] DEVE exibir as notificações da tela de bloqueio, incluindo o modelo de notificação de mídia.
Várias janelas (Seção 3.8.14)
Implementações de dispositivos de televisão:
- [T-SR] São FORTEMENTE RECOMENDADOS para suportar múltiplas janelas no modo picture-in-picture (PIP).
Acessibilidade (Seção 3.10)
Implementações de dispositivos de televisão:
[T-SR] DEVE oferecer suporte a serviços de acessibilidade de terceiros.
[T-SR] As implementações de dispositivos Android Television são FORTEMENTE RECOMENDADAS para pré-carregar serviços de acessibilidade no dispositivo comparáveis ou superiores à funcionalidade dos serviços de acessibilidade Switch Access e TalkBack (para idiomas suportados pelo mecanismo de conversão de texto em fala pré-carregado), conforme fornecido no projeto de código aberto talkback .
Conversão de texto para fala (Seção 3.11)
Se as implementações de dispositivos relatarem o recurso android.hardware.audio.output, elas:
[T-SR] É FORTEMENTE RECOMENDADO incluir um mecanismo TTS compatível com os idiomas disponíveis no dispositivo.
[T-0-1] DEVE oferecer suporte à instalação de mecanismos TTS de terceiros.
Estrutura de entrada de TV (Seção 3.12)
Implementações de dispositivos de televisão:
- [T-0-1] DEVE suportar estrutura de entrada de TV.
2.2.4. Desempenho e potência
Consistência da experiência do usuário (Seção 8.1)
Para implementações de dispositivos de televisão:
- [T-0-1] Latência de quadro consistente . A latência de quadro inconsistente ou um atraso na renderização de quadros NÃO DEVE acontecer com mais frequência do que 5 quadros por segundo e DEVE estar abaixo de 1 quadro por segundo.
Desempenho de acesso de E/S de arquivo (Seção 8.2)
Implementações de dispositivos de televisão:
- [T-0-1] DEVE garantir um desempenho de gravação sequencial de pelo menos 5 MB/s.
- [T-0-2] DEVE garantir um desempenho de gravação aleatória de pelo menos 0,5 MB/s.
- [T-0-3] DEVE garantir um desempenho de leitura sequencial de pelo menos 15 MB/s.
- [T-0-4] DEVE garantir um desempenho de leitura aleatória de pelo menos 3,5 MB/s.
Modos de economia de energia (Seção 8.3)
Para implementações de dispositivos de televisão:
- [T-0-1] Todos os aplicativos isentos dos modos de economia de energia App Standby e Doze DEVEM ficar visíveis para o usuário final.
- [T-0-2] Os algoritmos de ativação, manutenção, ativação e o uso das configurações globais do sistema dos modos de economia de energia App Standby e Doze não DEVEM divergir do Android Open Source Project.
Contabilidade do consumo de energia (Seções 8.4)
Implementações de dispositivos de televisão:
- [T-0-1] DEVE fornecer um perfil de energia por componente que defina o valor de consumo atual para cada componente de hardware e o consumo aproximado de bateria causado pelos componentes ao longo do tempo, conforme documentado no site do Android Open Source Project.
- [T-0-2] DEVE informar todos os valores de consumo de energia em miliamperes-hora (mAh).
- [T-0-3] DEVE relatar o consumo de energia da CPU por UID de cada processo. O Android Open Source Project atende ao requisito por meio da implementação do módulo do kernel
uid_cputime
. - DEVE ser atribuído ao próprio componente de hardware se não for possível atribuir o uso de energia do componente de hardware a um aplicativo.
- [T-0-4] DEVE disponibilizar esse uso de energia por meio do comando shell
adb shell dumpsys batterystats
para o desenvolvedor do aplicativo.
2.4. Requisitos de observação
Um dispositivo Android Watch refere-se a uma implementação de dispositivo Android destinada a ser usada no corpo, talvez no pulso.
As implementações de dispositivos Android são classificadas como Watch se atenderem a todos os critérios a seguir:
- Tenha uma tela com comprimento diagonal físico na faixa de 1,1 a 2,5 polegadas.
- Possui um mecanismo fornecido para ser usado no corpo.
Os requisitos adicionais no restante desta seção são específicos para implementações de dispositivos Android Watch.
2.4.1. Hardware
Tamanho da tela (Seção 7.1.1.1)
Assista às implementações de dispositivos:
- [W-0-1] DEVE ter uma tela com tamanho diagonal físico na faixa de 1,1 a 2,5 polegadas.
Teclas de navegação (Seção 7.2.3)
Assista às implementações de dispositivos:
- [W-0-1] DEVE ter a função Home disponível para o usuário e a função Back, exceto quando estiver em
UI_MODE_TYPE_WATCH
.
Entrada da tela sensível ao toque (Seção 7.2.4)
Assista às implementações de dispositivos:
- [W-0-2] DEVE suportar entrada por tela sensível ao toque.
Acelerômetro (Seção 7.3.1)
Assista às implementações de dispositivos:
- [W-SR] É FORTEMENTE RECOMENDADO incluir um acelerômetro de 3 eixos.
Bluetooth (Seção 7.4.3)
Assista às implementações de dispositivos:
- [W-0-1] DEVE suportar Bluetooth.
Memória e armazenamento mínimos (Seção 7.6.1)
Assista às implementações de dispositivos:
- [W-0-1] DEVE ter pelo menos 1 GB de armazenamento não volátil disponível para dados privados do aplicativo (também conhecida como partição "/data")
- [W-0-2] DEVE ter pelo menos 416 MB de memória disponível para o kernel e espaço do usuário.
Microfone (Seção 7.8.1)
Assista às implementações de dispositivos:
- [W-0-1] DEVE incluir um microfone.
Saída de áudio (Seção 7.8.1)
Assista às implementações de dispositivos:
- PODE, mas NÃO DEVE ter saída de áudio.
2.4.2. Multimídia
Sem requisitos adicionais.
2.4.3. Programas
Assista às implementações de dispositivos:
- [W-0-1] DEVE declarar o recurso android.hardware.type.watch.
- [W-0-2] DEVE suportar uiMode = UI_MODE_TYPE_WATCH .
Pesquisa (Seção 3.8.4)
Assista às implementações de dispositivos:
- [W-SR] É FORTEMENTE RECOMENDADO implementar um assistente no dispositivo para lidar com a ação de assistência .
Acessibilidade (Seção 3.10)
Observe as implementações de dispositivos que declaram o sinalizador de recurso android.hardware.audio.output
:
[W-1-1] DEVE oferecer suporte a serviços de acessibilidade de terceiros.
[W-SR] É FORTEMENTE RECOMENDADO pré-carregar serviços de acessibilidade no dispositivo comparáveis ou superiores à funcionalidade dos serviços de acessibilidade Switch Access e TalkBack (para idiomas suportados pelo mecanismo de conversão de texto em fala pré-carregado), conforme fornecido no projeto de código aberto talkback .
Conversão de texto para fala (Seção 3.11)
Se as implementações do dispositivo Watch reportarem o recurso android.hardware.audio.output, elas:
[W-SR] É FORTEMENTE RECOMENDADO incluir um mecanismo TTS compatível com os idiomas disponíveis no dispositivo.
[W-0-1] DEVE oferecer suporte à instalação de mecanismos TTS de terceiros.
2.5. Requisitos Automotivos
A implementação do Android Automotive refere-se a uma unidade principal do veículo executando o Android como sistema operacional para parte ou todo o sistema e/ou funcionalidade de infoentretenimento.
As implementações de dispositivos Android são classificadas como automotivas se declararem o recurso android.hardware.type.automotive
ou atenderem a todos os critérios a seguir.
- São incorporados como parte ou conectáveis a um veículo automotivo.
- Estão usando uma tela na fileira do banco do motorista como exibição principal.
Os requisitos adicionais no restante desta seção são específicos para implementações de dispositivos Android Automotive.
2.5.1. Hardware
Tamanho da tela (Seção 7.1.1.1)
Implementações de dispositivos automotivos:
- [A-0-1] DEVE ter uma tela de pelo menos 6 polegadas de tamanho diagonal físico.
- [A-0-2] DEVE ter um layout de tamanho de tela de pelo menos 750 dp x 480 dp.
Teclas de navegação (Seção 7.2.3)
Implementações de dispositivos automotivos:
- [A-0-1] DEVE fornecer a função Home e PODE fornecer as funções Voltar e Recente.
- [A-0-2] DEVE enviar o evento de pressionamento normal e longo da função Voltar (
KEYCODE_BACK
) para o aplicativo em primeiro plano.
Acelerômetro (Seção 7.3.1)
Implementações de dispositivos automotivos:
- [A-SR] É FORTEMENTE RECOMENDADO incluir um acelerômetro de 3 eixos.
Se as implementações de dispositivos automotivos incluírem um acelerômetro de 3 eixos, elas:
- [A-1-1] DEVE ser capaz de relatar eventos até uma frequência de pelo menos 100 Hz.
- [A-1-2] DEVE estar em conformidade com o sistema de coordenadas do sensor do carro Android.
GPS (Seção 7.3.3)
Se as implementações de dispositivos automotivos incluírem um receptor GPS/GNSS e reportarem a capacidade aos aplicativos por meio do sinalizador de recurso android.hardware.location.gps
:
- [A-1-1] A geração da tecnologia GNSS DEVE ser o ano "2017" ou mais recente.
Giroscópio (Seção 7.3.4)
Se as implementações de dispositivos automotivos incluírem um giroscópio, elas:
- [A-1-1] DEVE ser capaz de relatar eventos até uma frequência de pelo menos 100 Hz.
Sensores somente Android Automotive (Seção 7.3.11) Engrenagem atual (Seção 7.3.11.1)
Implementações de dispositivos automotivos:
- DEVE fornecer o equipamento atual como
SENSOR_TYPE_GEAR
.
Modo Dia Noite (Seção 7.3.11.2)
Implementações de dispositivos automotivos:
- [A-0-1] DEVE suportar o modo dia/noite definido como
SENSOR_TYPE_NIGHT
. - [A-0-2] O valor do sinalizador
SENSOR_TYPE_NIGHT
DEVE ser consistente com o modo dia/noite do painel e DEVE ser baseado na entrada do sensor de luz ambiente. - O sensor de luz ambiente subjacente PODE ser o mesmo do Fotômetro .
Status de direção (Seção 7.3.11.3)
Implementações de dispositivos automotivos:
- [A-0-1] deve apoiar o status de condução definido como
SENSOR_TYPE_DRIVING_STATUS
, com um valor padrão deDRIVE_STATUS_UNRESTRICTED
quando o veículo está totalmente parado e estacionado. É de responsabilidade dos fabricantes de dispositivos configurarSENSOR_TYPE_DRIVING_STATUS
em conformidade com todas as leis e regulamentos que se aplicam aos mercados onde o produto está enviando.
Velocidade da roda (Seção 7.3.11.4)
Implementações de dispositivos automotivos:
- [A-0-1] deve fornecer velocidade do veículo definida como
SENSOR_TYPE_CAR_SPEED
.
Bluetooth (Seção 7.4.3)
Implementações de dispositivos automotivos:
[A-0-1] deve suportar o Bluetooth e deve suportar o Bluetooth LE.
[A-0-2] As implementações automotivas do Android devem suportar os seguintes perfis Bluetooth:
- Chamada de telefone sobre o perfil sem mãos-livres (HFP).
- Reprodução de mídia através do perfil de distribuição de áudio (A2DP).
- Controle de reprodução de mídia através do perfil de controle remoto (AVRCP).
- Compartilhamento de contato usando o perfil de acesso à lista telefônica (PBAP).
- Deve suportar o perfil de acesso à mensagem (mapa).
Capacidade mínima de rede (Seção 7.4.5)
Implementações de dispositivos automotivos:
- Deve incluir suporte para conectividade de dados baseada em rede celular.
Memória e armazenamento mínimo (Seção 7.6.1)
Implementações de dispositivos automotivos:
- [A-0-1] deve ter pelo menos 4 GB de armazenamento não volátil disponível para dados privados do aplicativo (aka "/dados" Partition)
Modo periférico USB (Seção 7.7.1)
Implementações de dispositivos automotivos:
- Deve incluir uma porta USB que suporte o modo periférico.
Microfone (Seção 7.8.1)
Implementações de dispositivos automotivos:
- [A-0-1] deve incluir um microfone.
Saída de áudio (Seção 7.8.2)
Implementações de dispositivos automotivos:
- [A-0-1] deve ter uma saída de áudio e declarar
android.hardware.audio.output
.
2.5.2. Multimídia
Codificação de áudio (Seção 5.1)
As implementações de dispositivos automotivos devem suportar a seguinte codificação de áudio:
- [A-1-1] Perfil AAC MPEG-4 (AAC LC)
- [A-1-2] MPEG-4 HE AAC Perfil (AAC+)
- [A-1-3] AAC ELD (APAC AUMENTO DE AUTO APAC)
Codificação de vídeo (Seção 5.2)
As implementações de dispositivos automotivos devem suportar a seguinte codificação de vídeo:
- [A-0-1] H.264 AVC
- [A-0-2] VP8
Decodificação de vídeo (Seção 5.3)
As implementações de dispositivos automotivos devem suportar a seguinte decodificação em vídeo:
- [A-0-1] H.264 AVC
- [A-0-2] MPEG-4 SP
- [A-0-3] VP8
- [A-0-4] VP9
As implementações de dispositivos automotivos são fortemente recomendados para apoiar a seguinte decodificação de vídeo:
- [A-SR] H.265 HEVC
2.5.3. Programas
Implementações de dispositivos automotivos:
- [A-0-1] deve declarar o recurso Android.hardware.type.automotive.
- [A-0-2] deve suportar uimode = ui_mode_type_car .
- [A-0-3] As implementações automotivas do Android devem suportar todas as APIs públicas no
android.car.*
Namespace.
Compatibilidade da WebView (Seção 3.4.1)
Implementações de dispositivos automotivos:
- [A-0-1] deve fornecer uma implementação completa da
android.webkit.Webview API
.
Notificações (Seção 3.8.3)
Implementações de dispositivos automotivos Android:
- [A-0-1] deve exibir notificações que usam a API
Notification.CarExtender
quando solicitado por aplicativos de terceiros.
Pesquisar (Seção 3.8.4)
Implementações de dispositivos automotivos:
- [A-0-1] deve implementar um assistente no dispositivo para lidar com a ação de assistência .
UI da mídia (Seção 3.14)
Implementações de dispositivos automotivos:
- [A-0-1] deve incluir uma estrutura de interface do usuário para oferecer suporte a aplicativos de terceiros usando as APIs de mídia, conforme descrito na Seção 3.14.
2.2.4. Desempenho e poder
Modos de economia de energia (Seção 8.3)
Para implementações de dispositivos automotivos:
- [A-0-1] Todos os aplicativos isentos dos modos de espera do aplicativo e cochilo devem ser visíveis para o usuário final.
- [A-0-2] Os algoritmos de acionamento, manutenção, despertar e o uso de configurações globais do sistema dos modos de espera do aplicativo e cochilo de economia de energia não devem se desviar do projeto de código aberto do Android.
Contabilidade de consumo de energia (Seções 8.4)
Implementações de dispositivos automotivos:
- [A-0-1] deve fornecer um perfil de potência por componente que define o valor atual de consumo para cada componente de hardware e o dreno aproximado da bateria causado pelos componentes ao longo do tempo, conforme documentado no site do projeto de código aberto Android.
- [A-0-2] deve relatar todos os valores de consumo de energia em Horas Milliampere (MAH).
- [A-0-3] deve relatar o consumo de energia da CPU de acordo com o UID de cada processo. O projeto de código aberto Android atende ao requisito através da implementação do módulo do kernel
uid_cputime
. - Deve ser atribuído ao próprio componente de hardware, se não conseguir atribuir o uso de energia do componente de hardware a um aplicativo.
- [A-0-4] deve disponibilizar esse uso de energia através do comando de shell
adb shell dumpsys batterystats
para o desenvolvedor do aplicativo.
2.2.5. Modelo de segurança
Suporte multi-usuário (Seção 9.5)
Se as implementações de dispositivos automotivos incluem vários usuários, eles:
- [A-1-1] deve incluir uma conta de convidado que permita todas as funções fornecidas pelo sistema de veículos sem exigir que um usuário faça login.
Isolamento do sistema de veículos automotivos (Seção 9.14)
Implementações de dispositivos automotivos:
- [A-0-1] deve receber as mensagens de gatekeep de subsistemas de veículos da estrutura Android, por exemplo, listagem de permissão tipos de mensagens permitidos e fontes de mensagens.
- [A-0-2] Deve Watchdog contra ataques de negação de serviço da estrutura Android ou aplicativos de terceiros. Isso contra o software malicioso inundando a rede de veículos com tráfego, o que pode levar a subsistemas de veículos com defeito.
2.6. Requisitos de tablet
Um dispositivo de tablet Android refere-se a uma implementação do dispositivo Android que normalmente é usado segurando nas duas mãos e não em um fator de formulário de concha.
As implementações de dispositivos Android são classificadas como um tablet se atenderem a todos os seguintes critérios:
- Tenha uma fonte de energia que forneça mobilidade, como uma bateria.
- Tenha um tamanho físico da tela diagonal na faixa de 7 a 18 polegadas.
As implementações de dispositivos de tablet têm requisitos semelhantes às implementações de dispositivos portáteis. As exceções são indicadas por e * nessa seção e observadas para referência nesta seção.
2.4.1. Hardware
Tamanho da tela (Seção 7.1.1.1)
Implementações de dispositivos de tablet:
- [Ta-0-1] deve ter uma tela na faixa de 7 a 18 polegadas.
Memória e armazenamento mínimo (Seção 7.6.1)
As densidades de tela listadas para telas pequenas/normais nos requisitos de mão não são aplicáveis aos tablets.
Modo periférico USB (Seção 7.7.1)
Se as implementações de dispositivos portáteis incluem uma porta USB que suporta o modo periférico, eles:
- Pode implementar a API do Android Open Acessory (AOA).
Modo de realidade virtual (Seção 7.9.1)
Realidade virtual de alto desempenho (Seção 7.9.2)
Os requisitos de realidade virtual não são aplicáveis aos tablets.
3. Software
3.1. Compatibilidade da API gerenciada
O ambiente de execução de Bytecode Dalvik gerenciado é o veículo principal para aplicações Android. A interface de programação de aplicativos Android (API) é o conjunto de interfaces da plataforma Android expostas a aplicativos em execução no ambiente de tempo de execução gerenciado.
[C-0-1] As implementações do dispositivo devem fornecer implementações completas, incluindo todos os comportamentos documentados, de qualquer API documentada exposta pelo Android SDK ou por qualquer API decorada com o marcador "@Systemapi" no código-fonte Android a montante.
[C-0-2] As implementações de dispositivos devem suportar/preservar todas as classes, métodos e elementos associados marcados pela anotação testapi (@Testapi).
[C-0-3] As implementações do dispositivo não devem omitir nenhuma API gerenciada, alterar interfaces ou assinaturas da API, desviar-se do comportamento documentado ou incluir ninguém, exceto onde especificamente permitido por essa definição de compatibilidade.
[C-0-4] As implementações do dispositivo ainda devem manter as APIs presentes e se comportar de maneira razoável, mesmo quando alguns recursos de hardware para os quais o Android inclui APIs são omitidos. Consulte a Seção 7 para obter requisitos específicos para esse cenário.
3.1.1. Extensões Android
O Android inclui o suporte de estender as APIs gerenciadas, mantendo a mesma versão em nível de API.
- [C-0-1] As implementações do dispositivo Android devem pré-carregar a implementação do AOSP do
ExtShared
da biblioteca compartilhada e dos serviçosExtServices
serviços com versões superiores ou iguais às versões mínimas permitidas por cada nível da API. Por exemplo, as implementações do dispositivo Android 7.0, o nível de API em execução 24 deve incluir pelo menos a versão 1.
3.2. Compatibilidade da API SOFT
Além das APIs gerenciadas da Seção 3.1 , o Android também inclui uma API "Soft", somente de tempo de execução significativa, na forma de coisas como intenções, permissões e aspectos semelhantes de aplicativos Android que não podem ser aplicados no tempo de compilação do aplicativo.
3.2.1. Permissões
- [C-0-1] Os implementadores de dispositivos devem suportar e aplicar todas as constantes de permissão, conforme documentado pela página de referência de permissão . Observe que a Seção 9 lista requisitos adicionais relacionados ao modelo de segurança do Android.
3.2.2. Construir parâmetros
As APIs do Android incluem uma série de constantes na classe Android.OS.Build , destinada a descrever o dispositivo atual.
- [C-0-1] Para fornecer valores consistentes e significativos nas implementações de dispositivos, a tabela abaixo inclui restrições adicionais nos formatos desses valores aos quais as implementações do dispositivo devem estar em conformidade.
Parâmetro | Detalhes |
---|---|
Versão.Release | A versão do sistema Android atualmente executado, em formato legível por humanos. Este campo deve ter um dos valores de string definidos em 8.1 . |
Version.sdk | A versão do sistema Android atualmente executado, em um formato acessível ao código de aplicativo de terceiros. Para o Android 8.1, esse campo deve ter o valor inteiro 8.1_int. |
Versão.sdk_int | A versão do sistema Android atualmente executado, em um formato acessível ao código de aplicativo de terceiros. Para o Android 8.1, esse campo deve ter o valor inteiro 8.1_int. |
Versão.incremental | Um valor escolhido pelo implementador do dispositivo designando a construção específica do sistema Android atualmente executado, em formato legível por humanos. Esse valor não deve ser reutilizado para diferentes construções disponibilizadas para os usuários finais. Um uso típico desse campo é indicar qual número de compilação ou identificador de alteração de controle de fonte foi usado para gerar a compilação. Não há requisitos no formato específico deste campo, exceto que ele não deve ser nulo ou a string vazia (""). |
QUADRO | Um valor escolhido pelo implementador do dispositivo, identificando o hardware interno específico usado pelo dispositivo, em formato legível por humanos. Um possível uso desse campo é indicar a revisão específica da placa alimentando o dispositivo. O valor deste campo deve ser codificável como ASCII de 7 bits e corresponder à expressão regular “^[a-ZA-Z0-9 _-]+$”. |
MARCA | Um valor refletindo o nome da marca associado ao dispositivo como conhecido pelos usuários finais. Deve estar em formato legível pelo homem e deve representar o fabricante do dispositivo ou a marca da empresa sob a qual o dispositivo é comercializado. O valor deste campo deve ser codificável como ASCII de 7 bits e corresponder à expressão regular “^[a-ZA-Z0-9 _-]+$”. |
Suported_abis | O nome do conjunto de instruções (Tipo de CPU + Convenção ABI) do Código Nativo. Consulte a Seção 3.3. Compatibilidade da API nativa . |
Suporte_32_bit_abis | O nome do conjunto de instruções (Tipo de CPU + Convenção ABI) do Código Nativo. Consulte a Seção 3.3. Compatibilidade da API nativa . |
Suporte_64_bit_abis | O nome do segundo conjunto de instruções (Tipo de CPU + Convenção ABI) do código nativo. Consulte a Seção 3.3. Compatibilidade da API nativa . |
Cpu_abi | O nome do conjunto de instruções (Tipo de CPU + Convenção ABI) do Código Nativo. Consulte a Seção 3.3. Compatibilidade da API nativa . |
CPU_ABI2 | O nome do segundo conjunto de instruções (Tipo de CPU + Convenção ABI) do código nativo. Consulte a Seção 3.3. Compatibilidade da API nativa . |
DISPOSITIVO | Um valor escolhido pelo implementador do dispositivo que contém o nome de desenvolvimento ou o nome do código, identificando a configuração dos recursos de hardware e o design industrial do dispositivo. O valor deste campo deve ser codificável como ASCII de 7 bits e corresponder à expressão regular “^[a-ZA-Z0-9 _-]+$”. Este nome do dispositivo não deve mudar durante a vida útil do produto. |
IMPRESSÃO DIGITAL | Uma string que identifica exclusivamente esta compilação. DEVE ser razoavelmente legível por humanos. DEVE seguir este modelo: $ (Marca)/$ (produto)/ Por exemplo: acme/myProduct/ A impressão digital não deve incluir caracteres de espaço em branco. Se outros campos incluídos no modelo acima tiverem caracteres em branco, eles devem ser substituídos na impressão digital de construção por outro personagem, como o caractere sublinhado ("_"). O valor deste campo deve ser codificável como ASCII de 7 bits. |
HARDWARE | O nome do hardware (da linha de comando do kernel ou /proc). DEVE ser razoavelmente legível por humanos. O valor deste campo deve ser codificável como ASCII de 7 bits e corresponder à expressão regular “^[a-ZA-Z0-9 _-]+$”. |
HOSPEDAR | Uma string que identifica exclusivamente o host que a construção foi construída, em formato legível por humanos. Não há requisitos no formato específico deste campo, exceto que ele não deve ser nulo ou a string vazia (""). |
EU IA | Um identificador escolhido pelo implementador do dispositivo para se referir a uma versão específica, em formato legível por humanos. Esse campo pode ser o mesmo que Android.OS.Build.version.incremental, mas deve ser um valor suficientemente significativo para os usuários finais distinguirem entre as compilações de software. O valor deste campo deve ser codificável como ASCII de 7 bits e corresponder à expressão regular “^[a-ZA-Z0-9 ._-]+$”. |
FABRICANTE | O nome comercial do fabricante de equipamentos originais (OEM) do produto. Não há requisitos no formato específico deste campo, exceto que ele não deve ser nulo ou a string vazia (""). Este campo não deve mudar durante a vida útil do produto. |
MODELO | Um valor escolhido pelo implementador do dispositivo que contém o nome do dispositivo como conhecido pelo usuário final. Deve ser o mesmo nome sob o qual o dispositivo é comercializado e vendido para usuários finais. Não há requisitos no formato específico deste campo, exceto que ele não deve ser nulo ou a string vazia (""). Este campo não deve mudar durante a vida útil do produto. |
PRODUTOS | Um valor escolhido pelo implementador do dispositivo que contém o nome de desenvolvimento ou o nome do nome do produto específico (SKU) que deve ser exclusivo dentro da mesma marca. Deve ser legível por humanos, mas não se destina necessariamente à exibição dos usuários finais. O valor deste campo deve ser codificável como ASCII de 7 bits e corresponder à expressão regular “^[a-ZA-Z0-9 _-]+$”. Este nome do produto não deve mudar durante a vida útil do produto. |
SERIAL | Um número de série de hardware, que deve estar disponível e exclusivo entre os dispositivos com o mesmo modelo e fabricante. O valor deste campo deve ser codificável como ASCII de 7 bits e corresponder à expressão regular “^([a-ZA-Z0-9] {6,20}) $”. |
TAG | Uma lista separada por vírgula de tags escolhida pelo implementador do dispositivo que distingue ainda mais a compilação. Este campo deve ter um dos valores correspondentes às três configurações típicas de assinatura da plataforma Android: teclas de liberação, teclas dev-theys, testes. |
TEMPO | Um valor representando o carimbo de data / hora de quando a construção ocorreu. |
TIPO | Um valor escolhido pelo implementador do dispositivo especificando a configuração de tempo de execução da compilação. Este campo deve ter um dos valores correspondentes às três configurações típicas de tempo de execução do Android: Usuário, UserDebug ou ENG. |
DO UTILIZADOR | Um nome ou ID de usuário do usuário (ou usuário automatizado) que gerou a compilação. Não há requisitos no formato específico deste campo, exceto que ele não deve ser nulo ou a string vazia (""). |
Segurança_patch | Um valor indicando o nível do patch de segurança de uma compilação. Deve significar que a construção não é de forma alguma vulnerável a nenhum dos problemas descritos através do Boletim de Segurança Pública Android designada. Ele deve estar no formato [AAA-MM-DD], correspondendo a uma string definida documentada no Boletim de Segurança Pública do Android ou no Android Security Advisory , por exemplo "2015-11-01". |
Base_os | Um valor que representa o parâmetro de impressão digital da construção que, de outra forma, é idêntico a essa construção, exceto pelos patches fornecidos no Boletim de Segurança Pública do Android. Ele deve relatar o valor correto e, se essa compilação não existir, relate uma string vazia (""). |
Bootloader | Um valor escolhido pelo implementador do dispositivo, identificando a versão específica do carregador de inicialização usada no dispositivo, em formato legível por humanos. O valor deste campo deve ser codificável como ASCII de 7 bits e corresponder à expressão regular “^[a-ZA-Z0-9 ._-]+$”. |
getRadioversion () | Deve (ser ou retornar) um valor escolhido pelo implementador do dispositivo, identificando a versão interna de rádio/modem específica usada no dispositivo, em formato legível por humanos. Se um dispositivo não tiver nenhum rádio/modem interno, ele deverá retornar nulo. O valor desse campo deve ser codificável como ASCII de 7 bits e corresponder à expressão regular “^[a-ZA-Z0-9 ._-,]+$”. |
3.2.3. Compatibilidade de intenção
3.2.3.1. Intenções do aplicativo principal
As intenções do Android permitem que os componentes do aplicativo solicitem funcionalidade de outros componentes do Android. O projeto Android Upstream inclui uma lista de aplicativos considerados aplicativos do Android, que implementa vários padrões de intenção para executar ações comuns.
[C-0-1] As implementações do dispositivo devem pré-carregar um ou mais aplicativos ou componentes de serviço com um manipulador de intenções, para todos os padrões de filtro de intenção pública definidos pelos seguintes aplicativos do Android seguinte no AOSP:
- Relógio de mesa
- Navegador
- Calendário
- Contatos
- Galeria
- Pesquisa Global
- Lançador
- Música
- Configurações
3.2.3.2. Resolução de intenções
- [C-0-1] Como Android é uma plataforma extensível, as implementações de dispositivos devem permitir que cada padrão de intenção referenciado na Seção 3.2.3.1 seja substituído por aplicativos de terceiros. A implementação de código aberto Android upstream permite isso por padrão.
[C-0-2] Os implementadores do DVICE não devem anexar privilégios especiais ao uso desses padrões de intenção dos aplicativos do sistema, ou impedir que aplicativos de terceiros se vinculem e assumam o controle desses padrões. Essa proibição inclui especificamente, mas não se limita a desativar a interface do usuário "Chooser" que permite ao usuário selecionar entre vários aplicativos que lidam com o mesmo padrão de intenção.
[C-0-3] As implementações do dispositivo devem fornecer uma interface de usuário para os usuários modificarem a atividade padrão para as intenções.
No entanto, as implementações de dispositivos podem fornecer atividades padrão para padrões de URI específicos (por exemplo, http://play.google.com) quando a atividade padrão fornece um atributo mais específico para o URI de dados. Por exemplo, um padrão de filtro de intenção que especifica os dados URI "http://www.android.com" é mais específico do que o padrão de intenção principal do navegador para "http: //".
O Android também inclui um mecanismo para os aplicativos de terceiros declararem um comportamento de vinculação de aplicativos padrão autorizada para certos tipos de intenções de URI da Web. Quando essas declarações autorizadas são definidas nos padrões de filtro de intenção de um aplicativo, implementações de dispositivos:
- [C-0-4] deve tentar validar qualquer filtro de intenção executando as etapas de validação definidas na especificação de links de ativos digitais , conforme implementado pelo gerenciador de pacotes no projeto de código aberto Android a montante.
- [C-0-5] deve tentar a validação dos filtros de intenção durante a instalação do aplicativo e definir todos os filtros de intenção de UIR validados com sucesso como manipuladores de aplicativos padrão para seus UIRs.
- Pode definir filtros de intenção de URI específicos como manipuladores de aplicativos padrão para seus URIs, se forem verificados com sucesso, mas outros filtros de URI candidatos falham. Se uma implementação de dispositivo fizer isso, ele deve fornecer ao usuário o padrão apropriado do padrão URI substituir no menu Configurações.
- Deve fornecer ao usuário controles por aplicativos por aplicativo por aplicativo nas configurações da seguinte forma:
- [C-0-6] O usuário deve ser capaz de substituir holisticamente o aplicativo padrão vincula o comportamento de um aplicativo: sempre aberto, sempre pergunte ou nunca aberto, que deve se aplicar a todos os filtros de intenção de URI candidatos igualmente.
- [C-0-7] O usuário deve poder ver uma lista dos filtros de intenção de URI candidatos.
- A implementação do dispositivo pode fornecer ao usuário a capacidade de substituir os filtros de intenção de URI candidatos específicos que foram verificados com sucesso, com base no filtro por intenção.
- [C-0-8] A implementação do dispositivo deve fornecer aos usuários a capacidade de visualizar e substituir os filtros de intenção de URI candidatos específicos se a implementação do dispositivo permite que alguns filtros de intenção de URI candidatos tenham sucesso na verificação, enquanto outros podem falhar.
3.2.3.3. Namespaces de intenção
- [C-0-1] As implementações do dispositivo não devem incluir nenhum componente Android que honre qualquer nova intenção ou padrões de intenção de transmissão usando uma ação, categoria ou outra string de chave no Android. ou com.android. espaço para nome.
- [C-0-2] Os implementadores de dispositivos não devem incluir nenhum componente Android que honre qualquer nova intenção ou padrões de intenção de transmissão usando uma ação, categoria ou outra string de chave em um espaço de pacotes pertencente a outra organização.
- [C-0-3] Os implementadores do dispositivo não devem alterar ou estender nenhum dos padrões de intenção usados pelos aplicativos principais listados na Seção 3.2.3.1 .
- As implementações de dispositivos podem incluir padrões de intenção usando espaço para nome de forma clara e obviamente associada à sua própria organização. Essa proibição é análoga à especificada para as classes de idiomas Java na Seção 3.6 .
3.2.3.4. Intenções de transmissão
Os aplicativos de terceiros dependem da plataforma para transmitir certos intenções de notificá-los sobre alterações no ambiente de hardware ou software.
Implementações de dispositivos:
- [C-0-1] deve transmitir as intenções de transmissão pública em resposta aos eventos do sistema apropriados, conforme descrito na documentação do SDK. Observe que esse requisito não está conflitante com a Seção 3.5, pois a limitação para aplicações em segundo plano também é descrita na documentação do SDK.
3.2.3.5. Configurações padrão do aplicativo
O Android inclui configurações que fornecem aos usuários uma maneira fácil de selecionar seus aplicativos padrão, por exemplo, para tela inicial ou SMS.
Onde faz sentido, as implementações do dispositivo devem fornecer um menu de configurações semelhantes e ser compatíveis com o padrão de filtro de intenção e os métodos da API descritos na documentação do SDK como abaixo.
Se as implementações do dispositivo relatar android.software.home_screen
, elas:
- [C-1-1] deve homenagear o
android.settings.HOME_SETTINGS
com a intenção de mostrar um menu de configurações de aplicativo padrão para a tela inicial.
Se as implementações do dispositivo relatar android.hardware.telephony
, elas:
[C-2-1] deve fornecer um menu de configurações que chamará o
android.provider.Telephony.ACTION_CHANGE_DEFAULT
intenção de mostrar uma caixa de diálogo para alterar o aplicativo SMS padrão.[C-2-2] deve homenagear o
android.telecom.action.CHANGE_DEFAULT_DIALER
Intenção de mostrar uma caixa de diálogo para permitir que o usuário altere o aplicativo de telefone padrão.[C-2-3] deve homenagear o Android.telecom.action.change_phone_accounts com a intenção de fornecer aos usuários possibilidades para configurar os
ConnectionServices
associados aoPhoneAccounts
, bem como a um telefone padrão que o provedor de serviços de telecomunicações usará para fazer chamadas de saída. A implementação do AOSP atende a esse requisito, incluindo um menu "Opção de contas de chamadas" no menu de configurações "chamadas".
Se as implementações do dispositivo relatar android.hardware.nfc.hce
, elas:
- [C-3-1] deve homenagear o Android.settings.nfc_payment_settings com a intenção de mostrar um menu de configurações de aplicativo padrão para tocar e pagar.
Se as implementações do dispositivo suportarem o VoiceInteractionService
e tiver mais de um aplicativo usando esta API instalada por vez, elas:
- [C-4-1] deve homenagear o
android.settings.ACTION_VOICE_INPUT_SETTINGS
com a intenção de mostrar um menu Configurações de aplicativos padrão para entrada e assistência de voz.
3.2.4. Atividades em displays secundários
Se as implementações do dispositivo permitirem o lançamento de atividades normais do Android em exibições secundárias, elas:
- [C-1-1] deve definir o
android.software.activities_on_secondary_displays
com o sinalizador. - [C-1-2] deve garantir a compatibilidade da API semelhante a uma atividade em execução na tela principal.
- [C-1-3] deve atingir a nova atividade na mesma tela que a atividade que a lançou, quando a nova atividade é lançada sem especificar uma exibição de destino através da API
ActivityOptions.setLaunchDisplayId()
. - [C-1-4] deve destruir todas as atividades, quando uma exibição com o sinalizador
Display.FLAG_PRIVATE
é removida. - [C-1-5] deve redimensionar de acordo com todas as atividades em uma
VirtualDisplay
se a própria exibição for redimensionada. - Pode mostrar um IME (Editor de método de entrada, um controle do usuário que permite que os usuários digitem o texto) na tela principal, quando um campo de entrada de texto se concentra em uma tela secundária.
- Deve implementar o foco de entrada no visor secundário independentemente da tela primária, quando as entradas de toque ou chaves são suportadas.
- Deve ter
android.content.res.Configuration
, que corresponde a essa exibição para ser exibida, opere corretamente e mantenha a compatibilidade se uma atividade for iniciada na tela secundária.
Se as implementações do dispositivo permitirem o lançamento de atividades normais do Android em displays secundários e exibições primárias e secundárias, tenham diferentes Android.util.displaymetrics :
- [C-2-1] Atividades não ressecáveis (que possuem
resizeableActivity=false
noAndroidManifest.xml
) e os aplicativos direcionados ao nível 23 ou inferior da API não devem ser permitidos em exibições secundárias.
Se as implementações do dispositivo permitirem o lançamento de atividades normais do Android em displays secundários e uma tela secundária, o Android.View.Display.Flag_Private Sinalizador:
- [C-3-1] Somente o proprietário daquela exibição, sistema e atividades que já estão nessa exibição devem ser capazes de iniciá-lo. Todos podem ser lançados em uma tela que tem Android.View.Display.Flag_Public Flag.
3.3. Compatibilidade da API nativa
Os implementadores de dispositivos são:
A compatibilidade com o código nativo é desafiador. Por esse motivo, os implementadores de dispositivos são:
- [SR] recomendou fortemente usar as implementações das bibliotecas listadas abaixo do projeto de código aberto Android a montante.
3.3.1. Interfaces binárias do aplicativo
O Dalvik Bytecode gerenciado pode ser inserido para o código nativo fornecido no arquivo .apk
do aplicativo como um arquivo ELF .so
compilado para a arquitetura de hardware de dispositivo apropriada. Como o código nativo é altamente dependente da tecnologia do processador subjacente, o Android define uma série de interfaces binárias de aplicativos (ABIS) no Android NDK.
Implementações de dispositivos:
- [C-0-1] deve ser compatível com um ou mais ABIS definidos e implementar compatibilidade com o Android NDK.
- [C-0-2] deve incluir o suporte para o código em execução no ambiente gerenciado para chamar o código nativo, usando a semântica padrão da interface nativa Java (JNI).
- [C-0-3] deve ser compatível com a origem (ou seja, compatível com cabeçalho) e compatível com o binário (para o ABI) com cada biblioteca necessária na lista abaixo.
- [C-0-4] deve apoiar o ABI equivalente de 32 bits se algum ABI de 64 bits for suportado.
- [C-0-5] deve relatar com precisão a interface binária de aplicativos nativos (ABI) suportada pelo dispositivo, via
android.os.Build.SUPPORTED_ABIS
,android.os.Build.SUPPORTED_32_BIT_ABIS
e android.os.osetr.build.support_642_bit_bis eandroid.os.Build.SUPPORTED_64_BIT_ABIS
, cada uma com uma lista separada de vírgula de ABIS ordenada da mais à menos preferida. - [C-0-6] deve relatar, através dos parâmetros acima, apenas os ABIS documentados e descritos na versão mais recente da documentação do Android NDK ABI Management e devem incluir suporte para a extensão Avançada SIMD (também conhecida como neon).
[C-0-7] deve fabricar todas as seguintes bibliotecas, fornecendo APIs nativas, disponíveis para aplicativos que incluem código nativo:
- libaaudio.so (suporte de áudio nativo de Aaudio)
- Libandroid.so (suporte nativo da atividade Android)
- LIBC (biblioteca C)
- libcamera2ndk.so
- libdl (ligante dinâmico)
- libegl.so (gerenciamento de superfície nativo do OpenGL)
- libglesv1_cm.so (open es 1.x)
- libglesv2.so (openg es 2.0)
- libglesv3.so (openg es 3.x)
- libicui18n.so
- libicuuc.so
- libjnigraphics.so
- Liblog (registro do Android)
- libmediandk.so (suporte de APIs de mídia nativa)
- LibM (Biblioteca de Matemática)
- libopenmaxal.so (suporte OpenMax AL 1.0.1)
- libonsles.so (opensl es 1.0.1 suporte de áudio)
- LIBRS.SO
- libstdc ++ (suporte mínimo para C ++)
- libvulkan.so (vulkan)
- Libz (compressão Zlib)
- Interface JNI
[C-0-8] não deve adicionar ou remover as funções públicas para as bibliotecas nativas listadas acima.
- [C-0-9] deve listar bibliotecas não AOSP adicionais expostas diretamente a aplicativos de terceiros em
/vendor/etc/public.libraries.txt
. - [C-0-10] não deve expor outras bibliotecas nativas, implementadas e fornecidas no AOSP como bibliotecas de sistemas, a aplicativos de terceiros direcionados ao nível 24 ou superior da API à medida que são reservados.
- [C-0-11] deve exportar todos os símbolos da função OpenG ES 3.1 e Android Extension Pack , conforme definido no NDK, através da biblioteca
libGLESv3.so
. Observe que, embora todos os símbolos devam estar presentes, a Seção 7.1.4.1 descreve em mais detalhes os requisitos para quando a implementação completa de cada funções correspondentes forem esperadas. - [C-0-12] deve exportar símbolos de função para a função Core Vulkan 1.0 Symobls, bem como o
VK_KHR_surface
,VK_KHR_android_surface
,VK_KHR_swapchain
,libvulkan.so
e vk_khr_physical1, vk1sichain,VK_KHR_maintenance1
eVK_KHR_get_physical_device_properties2
Observe que, embora todos os símbolos devam estar presentes, a Seção 7.1.4.2 descreve em mais detalhes os requisitos para quando a implementação completa de cada funções correspondentes forem esperadas. - Deve ser construído usando o código -fonte e os arquivos de cabeçalho disponíveis no projeto de código aberto Android upstream
Observe que lançamentos futuros do Android NDK podem introduzir suporte para ABIS adicionais.
3.3.2. Compatibilidade de código nativo de braço de 32 bits
Se as implementações do dispositivo forem dispositivos de braço de 64 bits, então:
[C-1-1] Embora a arquitetura ARMV8 detecule várias operações da CPU, incluindo algumas operações usadas no código nativo existente, as seguintes operações depreciadas devem permanecer disponíveis para o código de braço nativo de 32 bits, seja através do suporte nativo da CPU ou por meio de emulação de software:
- Instruções SWP e SWPB
- Define instruções
- CP15ISB, CP15DSB e Operações de barreira CP15DMB
Se as implementações do dispositivo incluirem um ABI de 32 bits, eles:
[C-2-1] deve incluir as seguintes linhas em
/proc/cpuinfo
quando for lido por aplicativos ARM de 32 bits para garantir a compatibilidade com aplicativos criados usando versões herdadas do Android NDK.-
Features:
seguido por uma lista de qualquer recurso opcional da CPU ARMV7 suportado pelo dispositivo. -
CPU architecture:
, seguida por um número inteiro que descreve a arquitetura de braço mais alta suportada do dispositivo (por exemplo, "8" para dispositivos ARMV8).
-
Não deve alterar
/proc/cpuinfo
quando lido por aplicativos ARM ou não-braço de 64 bits.
3.4. Compatibilidade da Web
3.4.1. Compatibilidade da WebView
Se as implementações do dispositivo fornecerem uma implementação completa da API android.webkit.Webview
, eles:
- [C-1-1] deve relatar
android.software.webview
. - [C-1-2] deve usar o projeto de cromo a partir do projeto de código aberto Android a montante na ramificação Android 8.1 para a implementação da API
android.webkit.WebView
. [C-1-3] A sequência do agente do usuário relatada pelo WebView deve estar neste formato:
Mozilla/5.0 (Linux; Android $ (versão); $ (Model) Build/$ (Build); WV) Applewebkit/537.36 (KHTML, como Gecko) Versão/4.0 $ (Chromium_ver) Safari/537.36
- O valor da string $ (versão) deve ser o mesmo que o valor para android.os.build.version.release.
- O valor da sequência $ (modelo) deve ser o mesmo que o valor para android.os.build.model.
- O valor da string $ (Build) deve ser o mesmo que o valor para android.os.build.id.
- O valor da string $ (Chromium_Ver) deve ser a versão do Chromium no projeto de código aberto Android a montante.
- As implementações do dispositivo podem omitir o celular na sequência do agente do usuário.
O componente da WebView deve incluir o suporte para o maior número possível de recursos HTML5 e, se suportar o recurso, deverá estar em conformidade com a especificação HTML5 .
3.4.2. Compatibilidade do navegador
Se as implementações do dispositivo incluirem um aplicativo de navegador independente para navegação na web geral, elas:
- [C-1-1] deve apoiar cada uma dessas APIs associadas ao HTML5:
- [C-1-2] deve suportar a API HTML5/W3C WebStorage e deve suportar a API HTML5/W3C IndexedDB . Note that as the web development standards bodies are transitioning to favor IndexedDB over webstorage, IndexedDB is expected to become a required component in a future version of Android.
- MAY ship a custom user agent string in the standalone Browser application.
- SHOULD implement support for as much of HTML5 as possible on the standalone Browser application (whether based on the upstream WebKit Browser application or a third-party replacement).
However, If device implementations do not include a standalone Browser application, they:
- [C-2-1] MUST still support the public intent patterns as described in section 3.2.3.1 .
3.5. API Behavioral Compatibility
The behaviors of each of the API types (managed, soft, native, and web) must be consistent with the preferred implementation of the upstream Android Open Source Project . Some specific areas of compatibility are:
- [C-0-1] Devices MUST NOT change the behavior or semantics of a standard intent.
- [C-0-2] Devices MUST NOT alter the lifecycle or lifecycle semantics of a particular type of system component (such as Service, Activity, ContentProvider, etc.).
- [C-0-3] Devices MUST NOT change the semantics of a standard permission.
- Devices MUST NOT alter the limitations enforced on background applications. More specifically, for background apps:
- [C-0-4] they MUST stop executing callbacks that are registered by the app to receive outputs from the
GnssMeasurement
andGnssNavigationMessage
. - [C-0-5] they MUST rate-limit the frequency of updates that are provided to the app through the
LocationManager
API class or theWifiManager.startScan()
method. - [C-0-6] if the app is targeting API level 25 or higher, they MUST NOT allow to register broadcast receivers for the implicit broadcasts of standard Android intents in the app's manifest, unless the broadcast intent requires a
"signature"
or"signatureOrSystem"
protectionLevel
permission or are on the exemption list . - [C-0-7] if the app is targeting API level 25 or higher, they MUST stop the app's background services, just as if the app had called the services'
stopSelf()
method, unless the app is placed on a temporary allowlist to handle a task that's visible to the user. - [C-0-8] if the app is targeting API level 25 or higher, they MUST release the wakelocks the app holds.
- [C-0-4] they MUST stop executing callbacks that are registered by the app to receive outputs from the
The above list is not comprehensive. The Compatibility Test Suite (CTS) tests significant portions of the platform for behavioral compatibility, but not all. It is the responsibility of the implementer to ensure behavioral compatibility with the Android Open Source Project. For this reason, device implementers SHOULD use the source code available via the Android Open Source Project where possible, rather than re-implement significant parts of the system.
3.6. API Namespaces
Android follows the package and class namespace conventions defined by the Java programming language. To ensure compatibility with third-party applications, device implementers MUST NOT make any prohibited modifications (see below) to these package namespaces:
-
java.*
-
javax.*
-
sun.*
-
android.*
-
com.android.*
That is, they:
- [C-0-1] MUST NOT modify the publicly exposed APIs on the Android platform by changing any method or class signatures, or by removing classes or class fields.
- [C-0-2] MUST NOT add any publicly exposed elements (such as classes or interfaces, or fields or methods to existing classes or interfaces) or Test or System APIs to the APIs in the above namespaces. A “publicly exposed element” is any construct that is not decorated with the “@hide” marker as used in the upstream Android source code.
Device implementers MAY modify the underlying implementation of the APIs, but such modifications:
- [C-0-3] MUST NOT impact the stated behavior and Java-language signature of any publicly exposed APIs.
- [C-0-4] MUST NOT be advertised or otherwise exposed to developers.
However, device implementers MAY add custom APIs outside the standard Android namespace, but the custom APIs:
- [C-0-5] MUST NOT be in a namespace owned by or referring to another organization. For instance, device implementers MUST NOT add APIs to the
com.google.*
or similar namespace: only Google may do so. Similarly, Google MUST NOT add APIs to other companies' namespaces. - [C-0-6] MUST be packaged in an Android shared library so that only apps that explicitly use them (via the <uses-library> mechanism) are affected by the increased memory usage of such APIs.
If a device implementer proposes to improve one of the package namespaces above (such as by adding useful new functionality to an existing API, or adding a new API), the implementer SHOULD visit source.android.com and begin the process for contributing changes and code, according to the information on that site.
Note that the restrictions above correspond to standard conventions for naming APIs in the Java programming language; this section simply aims to reinforce those conventions and make them binding through inclusion in this Compatibility Definition.
3.7. Runtime Compatibility
Device implementations:
[C-0-1] MUST support the full Dalvik Executable (DEX) format and Dalvik bytecode specification and semantics .
[C-0-2] MUST configure Dalvik runtimes to allocate memory in accordance with the upstream Android platform, and as specified by the following table. (See section 7.1.1 for screen size and screen density definitions.)
SHOULD use Android RunTime (ART), the reference upstream implementation of the Dalvik Executable Format, and the reference implementation's package management system.
SHOULD run fuzz tests under various modes of execution and target architectures to assure the stability of the runtime. Refer to JFuzz and DexFuzz in the Android Open Source Project website.
Note that memory values specified below are considered minimum values and device implementations MAY allocate more memory per application.
Layout da tela | Screen Density | Minimum Application Memory |
---|---|---|
Android Watch | 120 dpi (ldpi) | 32 MB |
160 dpi (mdpi) | ||
213 dpi (tvdpi) | ||
240 dpi (hdpi) | 36MB | |
280 dpi (280dpi) | ||
320 dpi (xhdpi) | 48 MB | |
360 dpi (360dpi) | ||
400 dpi (400dpi) | 56MB | |
420 dpi (420dpi) | 64 MB | |
480 dpi (xxhdpi) | 88MB | |
560 dpi (560dpi) | 112 MB | |
640 dpi (xxxhdpi) | 154MB | |
small/normal | 120 dpi (ldpi) | 32 MB |
160 dpi (mdpi) | ||
213 dpi (tvdpi) | 48 MB | |
240 dpi (hdpi) | ||
280 dpi (280dpi) | ||
320 dpi (xhdpi) | 80 MB | |
360 dpi (360dpi) | ||
400 dpi (400dpi) | 96 MB | |
420 dpi (420dpi) | 112 MB | |
480 dpi (xxhdpi) | 128MB | |
560 dpi (560dpi) | 192MB | |
640 dpi (xxxhdpi) | 256MB | |
grande | 120 dpi (ldpi) | 32 MB |
160 dpi (mdpi) | 48 MB | |
213 dpi (tvdpi) | 80 MB | |
240 dpi (hdpi) | ||
280 dpi (280dpi) | 96 MB | |
320 dpi (xhdpi) | 128MB | |
360 dpi (360dpi) | 160 MB | |
400 dpi (400dpi) | 192MB | |
420 dpi (420dpi) | 228MB | |
480 dpi (xxhdpi) | 256MB | |
560 dpi (560dpi) | 384MB | |
640 dpi (xxxhdpi) | 512 MB | |
extra grande | 120 dpi (ldpi) | 48 MB |
160 dpi (mdpi) | 80 MB | |
213 dpi (tvdpi) | 96 MB | |
240 dpi (hdpi) | ||
280 dpi (280dpi) | 144 MB | |
320 dpi (xhdpi) | 192MB | |
360 dpi (360dpi) | 240MB | |
400 dpi (400dpi) | 288MB | |
420 dpi (420dpi) | 336MB | |
480 dpi (xxhdpi) | 384MB | |
560 dpi (560dpi) | 576MB | |
640 dpi (xxxhdpi) | 768MB |
3.8. User Interface Compatibility
3.8.1. Launcher (Home Screen)
Android includes a launcher application (home screen) and support for third-party applications to replace the device launcher (home screen).
If device implementations allow third-party applications to replace the device home screen, they:
- [C-1-1] MUST declare the platform feature
android.software.home_screen
. - [C-1-2] MUST return the
AdaptiveIconDrawable
object when the third party application use<adaptive-icon>
tag to provide their icon, and thePackageManager
methods to retrieve icons are called.
If device implementations include a default launcher that supports in-app pinning of shortcuts, they:
- [C-2-1] MUST report
true
forShortcutManager.isRequestPinShortcutSupported()
. - [C-2-2] MUST have user affordance asking the user before adding a shortcut requested by apps via the
ShortcutManager.requestPinShortcut()
API method. - [C-2-3] MUST support pinned shortcuts and dynamic and static shortcuts as documented on the App Shortcuts page .
Conversely, if device implementations do not support in-app pinning of shortcuts, they:
- [C-3-1] MUST report
false
forShortcutManager.isRequestPinShortcutSupported()
.
If device implementations implement a default launcher that provides quick access to the additional shortcuts provided by third-party apps through the ShortcutManager API, they:
- [C-4-1] MUST support all documented shortcut features (eg static and dynamic shortcuts, pinning shortcuts) and fully implement the APIs of the
ShortcutManager
API class.
If device implementations include a default launcher app that shows badges for the app icons, they:
- [C-5-1] MUST respect the
NotificationChannel.setShowBadge()
API method. In other words, show a visual affordance associated with the app icon if the value is set astrue
, and do not show any app icon badging scheme when all of the app's notification channels have set the value asfalse
. - MAY override the app icon badges with their proprietary badging scheme when third-party applications indicate support of the proprietary badging scheme through the use of proprietary APIs, but SHOULD use the resources and values provided through the notification badges APIs described in the SDK , such as the
Notification.Builder.setNumber()
and theNotification.Builder.setBadgeIconType()
API.
3.8.2. Widgets
Android supports third-party app widgets by defining a component type and corresponding API and lifecycle that allows applications to expose an “AppWidget” to the end user.
If device implementations support third-party app widgets, they:
- [C-1-1] MUST declare support for platform feature
android.software.app_widgets
. - [C-1-2] MUST include built-in support for AppWidgets and expose user interface affordances to add, configure, view, and remove AppWidgets directly within the Launcher.
- [C-1-3] MUST be capable of rendering widgets that are 4 x 4 in the standard grid size. See the App Widget DesignGuidelines in the Android SDK documentation for details.
- MAY support application widgets on the lock screen.
If device implementations support third-party app widgets and in-app pinning of shortcuts, they:
- [C-2-1] MUST report
true
forAppWidgetManager.html.isRequestPinAppWidgetSupported()
. - [C-2-2] MUST have user affordance asking the user before adding a shortcut requested by apps via the
AppWidgetManager.requestPinAppWidget()
API method.
3.8.3. Notificações
Android includes Notification
and NotificationManager
APIs that allow third-party app developers to notify users of notable events and attract users' attention using the hardware components (eg sound, vibration and light) and software features (eg notification shade, system bar) of the device .
3.8.3.1. Presentation of Notifications
If device implementations allow third party apps to notify users of notable events , they:
- [C-1-1] MUST support notifications that use hardware features, as described in the SDK documentation, and to the extent possible with the device implementation hardware. For instance, if a device implementation includes a vibrator, it MUST correctly implement the vibration APIs. If a device implementation lacks hardware, the corresponding APIs MUST be implemented as no-ops. This behavior is further detailed in section 7 .
- [C-1-2] MUST correctly render all resources (icons, animation files etc.) provided for in the APIs, or in the Status/System Bar icon style guide , although they MAY provide an alternative user experience for notifications than that provided by the reference Android Open Source implementation.
- [C-1-3] MUST honor and implement properly the behaviors described for the APIs to update, remove and group notifications.
- [C-1-4] MUST provide the full behavior of the NotificationChannel API documented in the SDK.
- [C-1-5] MUST provide a user affordance to block and modify a certain third-party app's notification per each channel and app package level.
- [C-1-6] MUST also provide a user affordance to display deleted notification channels.
- SHOULD support rich notifications.
- SHOULD present some higher priority notifications as heads-up notifications.
- SHOULD have a user affordance to snooze notifications.
- MAY only manage the visibility and timing of when third-party apps can notify users of notable events to mitigate safety issues such as driver distraction.
If device implementations support rich notifications, they:
- [C-2-1] MUST use the exact resources as provided through the
Notification.Style
API class and its subclasses for the presented resource elements. - SHOULD present each and every resource element (eg icon, title and summary text) defined in the
Notification.Style
API class and its subclasses.
If device implementations support heads-up notifications: they:
- [C-3-1] MUST use the heads-up notification view and resources as described in the
Notification.Builder
API class when heads-up notifications are presented.
3.8.3.2. Notification Listener Service
Android includes the NotificationListenerService
APIs that allow apps (once explicitly enabled by the user) to receive a copy of all notifications as they are posted or updated.
If device implementations report the feature flag android.hardware.ram.normal
, they:
- [C-1-1] MUST correctly and promptly update notifications in their entirety to all such installed and user-enabled listener services, including any and all metadata attached to the Notification object.
- [C-1-2] MUST respect the
snoozeNotification()
API call, and dismiss the notification and make a callback after the snooze duration that is set in the API call.
If device implementations have a user affordance to snooze notifications, they:
- [C-2-1] MUST reflect the snoozed notification status properly through the standard APIs such as
NotificationListenerService.getSnoozedNotifications()
. - [C-2-2] MUST make this user affordance available to snooze notifications from each installed third-party app's, unless they are from persistent/foreground services.
3.8.3.3. DND (Do not Disturb)
If device implementations support the DND feature, they:
- [C-1-1] MUST implement an activity that would respond to the intent ACTION_NOTIFICATION_POLICY_ACCESS_SETTINGS , which for implementations with UI_MODE_TYPE_NORMAL it MUST be an activity where the user can grant or deny the app access to DND policy configurations.
- [C-1-2] MUST, for when the device implementation has provided a means for the user to grant or deny third-party apps to access the DND policy configuration, display Automatic DND rules created by applications alongside the user-created and pre-defined rules.
- [C-1-3] MUST honor the
suppressedVisualEffects
values passed along theNotificationManager.Policy
and if an app has set any of the SUPPRESSED_EFFECT_SCREEN_OFF or SUPPRESSED_EFFECT_SCREEN_ON flags, it SHOULD indicate to the user that the visual effects are suppressed in the DND settings menu.
3.8.4. Procurar
Android includes APIs that allow developers to incorporate search into their applications and expose their application's data into the global system search. Generally speaking, this functionality consists of a single, system-wide user interface that allows users to enter queries, displays suggestions as users type, and displays results. The Android APIs allow developers to reuse this interface to provide search within their own apps and allow developers to supply results to the common global search user interface.
- Android device implementations SHOULD include global search, a single, shared, system-wide search user interface capable of real-time suggestions in response to user input.
If device implementations implement the global search interface, they:
- [C-1-1] MUST implement the APIs that allow third-party applications to add suggestions to the search box when it is run in global search mode.
If no third-party applications are installed that make use of the global search:
- The default behavior SHOULD be to display web search engine results and suggestions.
Android also includes the Assist APIs to allow applications to elect how much information of the current context is shared with the assistant on the device.
If device implementations support the Assist action, they:
- [C-2-1] MUST indicate clearly to the end user when the context is shared, by either:
- Each time the assist app accesses the context, displaying a white light around the edges of the screen that meet or exceed the duration and brightness of the Android Open Source Project implementation.
- For the preinstalled assist app, providing a user affordance less than two navigations away from the default voice input and assistant app settings menu , and only sharing the context when the assist app is explicitly invoked by the user through a hotword or assist navigation key input.
- [C-2-2] The designated interaction to launch the assist app as described in section 7.2.3 MUST launch the user-selected assist app, in other words the app that implements
VoiceInteractionService
, or an activity handling theACTION_ASSIST
intent. - [SR] STRONGLY RECOMMENDED to use long press on
HOME
key as this designated interaction.
3.8.5. Alerts and Toasts
Applications can use the Toast
API to display short non-modal strings to the end user that disappear after a brief period of time, and use the TYPE_APPLICATION_OVERLAY
window type API to display alert windows as an overlay over other apps.
If device implementations include a screen or video output, they:
[C-1-1] MUST provide a user affordance to block an app from displaying alert windows that use the
TYPE_APPLICATION_OVERLAY
. The AOSP implementation meets this requirement by having controls in the notification shade.[C-1-2] MUST honor the Toast API and display Toasts from applications to end users in some highly visible manner.
3.8.6. Temas
Android provides “themes” as a mechanism for applications to apply styles across an entire Activity or application.
Android includes a “Holo” and "Material" theme family as a set of defined styles for application developers to use if they want to match the Holo theme look and feel as defined by the Android SDK.
If device implementations include a screen or video output, they:
- [C-1-1] MUST NOT alter any of the Holo theme attributes exposed to applications.
- [C-1-2] MUST support the “Material” theme family and MUST NOT alter any of the Material theme attributes or their assets exposed to applications.
Android also includes a “Device Default” theme family as a set of defined styles for application developers to use if they want to match the look and feel of the device theme as defined by the device implementer.
- Device implementations MAY modify the Device Default theme attributes exposed to applications.
Android supports a variant theme with translucent system bars, which allows application developers to fill the area behind the status and navigation bar with their app content. To enable a consistent developer experience in this configuration, it is important the status bar icon style is maintained across different device implementations.
If device implementations include a system status bar, they:
- [C-2-1] MUST use white for system status icons (such as signal strength and battery level) and notifications issued by the system, unless the icon is indicating a problematic status or an app requests a light status bar using the SYSTEM_UI_FLAG_LIGHT_STATUS_BAR flag .
- [C-2-2] Android device implementations MUST change the color of the system status icons to black (for details, refer to R.style ) when an app requests a light status bar.
3.8.7. Papel de parede animados
Android defines a component type and corresponding API and lifecycle that allows applications to expose one or more “Live Wallpapers” to the end user. Live wallpapers are animations, patterns, or similar images with limited input capabilities that display as a wallpaper, behind other applications.
Hardware is considered capable of reliably running live wallpapers if it can run all live wallpapers, with no limitations on functionality, at a reasonable frame rate with no adverse effects on other applications. If limitations in the hardware cause wallpapers and/or applications to crash, malfunction, consume excessive CPU or battery power, or run at unacceptably low frame rates, the hardware is considered incapable of running live wallpaper. As an example, some live wallpapers may use an OpenGL 2.0 or 3.x context to render their content. Live wallpaper will not run reliably on hardware that does not support multiple OpenGL contexts because the live wallpaper use of an OpenGL context may conflict with other applications that also use an OpenGL context.
- Device implementations capable of running live wallpapers reliably as described above SHOULD implement live wallpapers.
If device implementations implement live wallpapers, they:
- [C-1-1] MUST report the platform feature flag android.software.live_wallpaper.
3.8.8. Activity Switching
The upstream Android source code includes the overview screen , a system-level user interface for task switching and displaying recently accessed activities and tasks using a thumbnail image of the application's graphical state at the moment the user last left the application.
Device implementations including the recents function navigation key as detailed in section 7.2.3 MAY alter the interface.
If device implementations including the recents function navigation key as detailed in section 7.2.3 alter the interface, they:
- [C-1-1] MUST support at least up to 7 displayed activities.
- SHOULD at least display the title of 4 activities at a time.
- [C-1-2] MUST implement the screen pinning behavior and provide the user with a settings menu to toggle the feature.
- SHOULD display highlight color, icon, screen title in recents.
- SHOULD display a closing affordance ("x") but MAY delay this until user interacts with screens.
- SHOULD implement a shortcut to switch easily to the previous activity
- SHOULD trigger the fast-switch action between the two most recently used apps, when the recents function key is tapped twice.
- SHOULD trigger the split-screen multiwindow-mode, if supported, when the recents functions key is long pressed.
MAY display affiliated recents as a group that moves together.
[SR] Are STRONGLY RECOMMENDED to use the upstream Android user interface (or a similar thumbnail-based interface) for the overview screen.
3.8.9. Gerenciamento de entrada
Android includes support for Input Management and support for third-party input method editors.
If device implementations allow users to use third-party input methods on the device, they:
- [C-1-1] MUST declare the platform feature android.software.input_methods and support IME APIs as defined in the Android SDK documentation.
- [C-1-2] MUST provide a user-accessible mechanism to add and configure third-party input methods in response to the android.settings.INPUT_METHOD_SETTINGS intent.
If device implementations declare the android.software.autofill
feature flag, they:
- [C-2-1] MUST fully implement the
AutofillService
andAutofillManager
APIs and honor theandroid.settings.REQUEST_SET_AUTOFILL_SERVICE
intent to show a default app settings menu to enable and disable autofill and change the default autofill service for the user.
3.8.10. Lock Screen Media Control
The Remote Control Client API is deprecated from Android 5.0 in favor of the Media Notification Template that allows media applications to integrate with playback controls that are displayed on the lock screen.
3.8.11. Screen savers (previously Dreams)
Android includes support for interactivescreensavers , previously referred to as Dreams. Screen savers allow users to interact with applications when a device connected to a power source is idle or docked in a desk dock. Android Watch devices MAY implement screen savers, but other types of device implementations SHOULD include support for screen savers and provide a settings option for users toconfigure screen savers in response to the android.settings.DREAM_SETTINGS
intent.
3.8.12. Localização
If device implementations include a hardware sensor (eg GPS) that is capable of providing the location coordinates:
- [C-1-1] location modes MUST be displayed in the Location menu within Settings.
3.8.13. Unicode and Font
Android includes support for the emoji characters defined in Unicode 10.0 .
If device implementations include a screen or video output, they:
- [C-1-1] MUST be capable of rendering these emoji characters in color glyph.
- [C-1-2] MUST include support for:
- Roboto 2 font with different weights—sans-serif-thin, sans-serif-light, sans-serif-medium, sans-serif-black, sans-serif-condensed, sans-serif-condensed-light for the languages available on the dispositivo.
- Full Unicode 7.0 coverage of Latin, Greek, and Cyrillic, including the Latin Extended A, B, C, and D ranges, and all glyphs in the currency symbols block of Unicode 7.0.
- SHOULD support the skin tone and diverse family emojis as specified in the Unicode Technical Report #51 .
If device implementations include an IME, they:
- SHOULD provide an input method to the user for these emoji characters.
3.8.14. Multi-windows
If device implementations have the capability to display multiple activities at the same time, they:
- [C-1-1] MUST implement such multi-window mode(s) in accordance with the application behaviors and APIs described in the Android SDK multi-window mode support documentation and meet the following requirements:
- [C-1-2] Applications can indicate whether they are capable of operating in multi-window mode in the
AndroidManifest.xml
file, either explicitly via setting theandroid:resizeableActivity
attribute totrue
or implicitly by having the targetSdkVersion > 24. Apps that explicitly set this attribute tofalse
in their manifest MUST NOT be launched in multi-window mode. Older apps with targetSdkVersion < 24 that did not set thisandroid:resizeableActivity
attribute MAY be launched in multi-window mode, but the system MUST provide warning that the app may not work as expected in multi-window mode. - [C-1-3] MUST NOT offer split-screen or freeform mode if the screen height < 440 dp and the screen width < 440 dp.
- Device implementations with screen size
xlarge
SHOULD support freeform mode.
If device implementations support multi-window mode(s), and the split screen mode, they:
- [C-2-1] MUST preload a resizeable launcher as the default.
- [C-2-2] MUST crop the docked activity of a split-screen multi-window but SHOULD show some content of it, if the Launcher app is the focused window.
- [C-2-3] MUST honor the declared
AndroidManifestLayout_minWidth
andAndroidManifestLayout_minHeight
values of the third-party launcher application and not override these values in the course of showing some content of the docked activity.
If device implementations support multi-window mode(s) and picture-in-picture multi-window mode, they:
- [C-3-1] MUST launch activities in picture-in-picture multi-window mode when the app is: * Targeting API level 26 or higher and declares
android:supportsPictureInPicture
* Targeting API level 25 or lower and declares bothandroid:resizeableActivity
andandroid:supportsPictureInPicture
. - [C-3-2] MUST expose the actions in their SystemUI as specified by the current PIP activity through the
setActions()
API. - [C-3-3] MUST support aspect ratios greater than or equal to 1:2.39 and less than or equal to 2.39:1, as specified by the PIP activity through the
setAspectRatio()
API. - [C-3-4] MUST use
KeyEvent.KEYCODE_WINDOW
to control the PIP window; if PIP mode is not implemented, the key MUST be available to the foreground activity. - [C-3-5] MUST provide a user affordance to block an app from displaying in PIP mode; the AOSP implementation meets this requirement by having controls in the notification shade.
- [C-3-6] MUST allocate minimum width and height of 108 dp for the PIP window and minimum width of 240 dp and height of 135 dp for the PIP window when the
Configuration.uiMode
is configured asUI_MODE_TYPE_TELEVISION
3.9. Device Administration
Android includes features that allow security-aware applications to perform device administration functions at the system level, such as enforcing password policies or performing remote wipe, through the Android Device Administration API ].
If device implementations implement the full range of device administration policies defined in the Android SDK documentation, they:
- [C-1-1] MUST declare
android.software.device_admin
. - [C-1-2] MUST support device owner provisioning as described in section 3.9.1 and section 3.9.1.1 .
- [C-1-3] MUST declare the support of manged profiles via the
android.software.managed_users
feature flag, except for when the device is configured so that it would report itself as a low RAM device or so that it allocate internal (non-removable) storage as shared storage.
3.9.1 Device Provisioning
3.9.1.1 Device owner provisioning
If device implementations declare android.software.device_admin
, they:
- [C-1-1] MUST support enrolling a Device Policy Client (DPC) as a Device Owner app as described below:.
- when the device implementation has no user data is configured yet, it:
- [C-1-3] MUST report
true
forDevicePolicyManager.isProvisioningAllowed(ACTION_PROVISION_MANAGED_DEVICE)
. - [C-1-4] MUST enroll the DPC application as the Device Owner app in response to the intent action
android.app.action.PROVISION_MANAGED_DEVICE
. - [C-1-5] MUST enroll the DPC application as the Device Owner app if the device declares Near-Field Communications (NFC) support via the feature flag
android.hardware.nfc
and receives an NFC message containing a record with MIME typeMIME_TYPE_PROVISIONING_NFC
.
- [C-1-3] MUST report
- When the device implementation has user data, it:
- [C-1-6] MUST report
false
for theDevicePolicyManager.isProvisioningAllowed(ACTION_PROVISION_MANAGED_DEVICE)
. - [C-1-7] MUST not enroll any DPC application as the Device Owner App any more.
- [C-1-6] MUST report
- when the device implementation has no user data is configured yet, it:
- [C-1-2] MUST NOT set an application (including pre-installed app) as the Device Owner app without explicit consent or action from the user or the administrator of the device.
If device implementations declare android.software.device_admin
, but also include a proprietary Device Owner management solution and provide a mechanism to promote an application configured in their solution as a "Device Owner equivalent" to the standard "Device Owner" as recognized by the standard Android DevicePolicyManager APIs, they:
- [C-2-1] MUST have a process in place to verify that the specific app being promoted belongs to a legitimate enterprise device management solution and it has been already configured in the proprietary solution to have the rights equivalent as a "Device Owner" .
- [C-2-2] MUST show the same AOSP Device Owner consent disclosure as the flow initiated by
android.app.action.PROVISION_MANAGED_DEVICE
prior to enrolling the DPC application as "Device Owner". - MAY have user data on the device prior to enrolling the DPC application as "Device Owner".
3.9.1.2 Managed profile provisioning
If device implementations declare android.software.managed_users
, they:
[C-1-1] MUST implement the APIs allowing a Device Policy Controller (DPC) application to become the owner of a new Managed Profile .
[C-1-2] The managed profile provisioning process (the flow initiated by android.app.action.PROVISION_MANAGED_PROFILE ) users experience MUST align with the AOSP implementation.
[C-1-3] MUST provide the following user affordances within the Settings to indicate to the user when a particular system function has been disabled by the Device Policy Controller (DPC):
- A consistent icon or other user affordance (for example the upstream AOSP info icon) to represent when a particular setting is restricted by a Device Admin.
- A short explanation message, as provided by the Device Admin via the
setShortSupportMessage
. - The DPC application's icon.
3.9.2 Managed Profile Support
If device implementations declare android.software.managed_users
, they:
- [C-1-1] MUST support managed profiles via the
android.app.admin.DevicePolicyManager
APIs. - [C-1-2] MUST allow one and only one managed profile to be created .
- [C-1-3] MUST use an icon badge (similar to the AOSP upstream work badge) to represent the managed applications and widgets and other badged UI elements like Recents & Notifications.
- [C-1-4] MUST display a notification icon (similar to the AOSP upstream work badge) to indicate when user is within a managed profile application.
- [C-1-5] MUST display a toast indicating that the user is in the managed profile if and when the device wakes up (ACTION_USER_PRESENT) and the foreground application is within the managed profile.
- [C-1-6] Where a managed profile exists, MUST show a visual affordance in the Intent 'Chooser' to allow the user to forward the intent from the managed profile to the primary user or vice versa, if enabled by the Device Policy Controlador.
- [C-1-7] Where a managed profile exists, MUST expose the following user affordances for both the primary user and the managed profile:
- Separate accounting for battery, location, mobile data and storage usage for the primary user and managed profile.
- Independent management of VPN Applications installed within the primary user or managed profile.
- Independent management of applications installed within the primary user or managed profile.
- Independent management of accounts within the primary user or managed profile.
- [C-1-8] MUST ensure the preinstalled dialer, contacts and messaging applications can search for and look up caller information from the managed profile (if one exists) alongside those from the primary profile, if the Device Policy Controller permits it.
- [C-1-9] MUST ensure that it satisfies all the security requirements applicable for a device with multiple users enabled (see section 9.5 ), even though the managed profile is not counted as another user in addition to the primary user.
- [C-1-10] MUST support the ability to specify a separate lock screen meeting the following requirements to grant access to apps running in a managed profile.
- Device implementations MUST honor the
DevicePolicyManager.ACTION_SET_NEW_PASSWORD
intent and show an interface to configure a separate lock screen credential for the managed profile. - The lock screen credentials of the managed profile MUST use the same credential storage and management mechanisms as the parent profile, as documented on the Android Open Source Project Site
- The DPC password policies MUST apply to only the managed profile's lock screen credentials unless called upon the
DevicePolicyManager
instance returned by getParentProfileInstance .
- Device implementations MUST honor the
- When contacts from the managed profile are displayed in the preinstalled call log, in-call UI, in-progress and missed-call notifications, contacts and messaging apps they SHOULD be badged with the same badge used to indicate managed profile applications.
3.10. Acessibilidade
Android provides an accessibility layer that helps users with disabilities to navigate their devices more easily. In addition, Android provides platform APIs that enable accessibility service implementations to receive callbacks for user and system events and generate alternate feedback mechanisms, such as text-to-speech, haptic feedback, and trackball/d-pad navigation.
If device implementations support third-party accessibility services, they:
- [C-1-1] MUST provide an implementation of the Android accessibility framework as described in the accessibility APIs SDK documentation.
- [C-1-2] MUST generate accessibility events and deliver the appropriate
AccessibilityEvent
to all registeredAccessibilityService
implementations as documented in the SDK. - [C-1-3] MUST honor the
android.settings.ACCESSIBILITY_SETTINGS
intent to provide a user-accessible mechanism to enable and disable the third-party accessibility services alongside the preloaded accessibility services. - [C-1-4] MUST add a button in the system's navigation bar allowing the user to control the accessibility service when the enabled accessibility services declare the
AccessibilityServiceInfo.FLAG_REQUEST_ACCESSIBILITY_BUTTON
. Note that for device implementations with no system navigation bar, this requirement is not applicable, but device implementations SHOULD provide a user affordance to control these accessibility services.
If device implementations include preloaded accessibility services, they:
- [C-2-1] MUST implement these preloaded accessibility services as Direct Boot aware apps when the data storage is encrypted with File Based Encryption (FBE).
- SHOULD provide a mechanism in the out-of-box setup flow for users to enable relevant accessibility services, as well as options to adjust the font size, display size and magnification gestures.
3.11. Conversão de texto para fala
Android includes APIs that allow applications to make use of text-to-speech (TTS) services and allows service providers to provide implementations of TTS services.
If device implementations reporting the feature android.hardware.audio.output, they:
- [C-1-1] MUST support the Android TTS framework APIs.
If device implementations support installation of third-party TTS engines, they:
- [C-2-1] MUST provide user affordance to allow the user to select a TTS engine for use at system level.
3.12. Estrutura de entrada de TV
The Android Television Input Framework (TIF) simplifies the delivery of live content to Android Television devices. TIF provides a standard API to create input modules that control Android Television devices.
If device implementations support TIF, they:
- [C-1-1] MUST declare the platform feature
android.software.live_tv
. - [C-1-2] MUST preload a TV application (TV App) and meet all requirements described in section 3.12.1 .
3.12.1. Aplicativo de TV
If device implementations support TIF:
- [C-1-1] The TV App MUST provide facilities to install and use TV Channels and meet the following requirements:
The TV app that is required for Android device implementations declaring the android.software.live_tv
feature flag, MUST meet the following requirements:
- Device implementations SHOULD allow third-party TIF-based inputs ( third-party inputs ) to be installed and managed.
- Device implementations MAY provide visual separation between pre-installed TIF-based inputs (installed inputs) and third-party inputs.
- Device implementations SHOULD NOT display the third-party inputs more than a single navigation action away from the TV App (ie expanding a list of third-party inputs from the TV App).
The Android Open Source Project provides an implementation of the TV App that meets the above requirements.
3.12.1.1. Electronic Program Guide
If device implementations support TIF, they:
- [C-1-1] MUST show an informational and interactive overlay, which MUST include an electronic program guide (EPG) generated from the values in the TvContract.Programs fields.
- [C-1-2] On channel change, device implementations MUST display EPG data for the currently playing program.
- [SR] The EPG is STRONGLY RECOMMENDED to display installed inputs and third-party inputs with equal prominence. The EPG SHOULD NOT display the third-party inputs more than a single navigation action away from the installed inputs on the EPG.
- The EPG SHOULD display information from all installed inputs and third-party inputs.
- The EPG MAY provide visual separation between the installed inputs and third-party inputs.
3.12.1.2. Navegação
If device implementations support TIF, they:
[C-1-1] MUST allow navigation for the following functions via the D-pad, Back, and Home keys on the Android Television device's input device(s) (ie remote control, remote control application, or game controller):
- Changing TV channels
- Opening EPG
- Configuring and tuning to third-party TIF-based inputs (if those inputs are supported)
- Opening Settings menu
SHOULD pass key events to HDMI inputs through CEC.
3.12.1.3. TV input app linking
Android Television device implementations SHOULD support TV input app linking , which allows all inputs to provide activity links from the current activity to another activity (ie a link from live programming to related content). The TV App SHOULD show TV input app linking when it is provided.
3.12.1.4. Time shifting
If device implementations support TIF, they:
- [SR] STRONGLY RECOMMENDED to support time shifting, which allows the user to pause and resume live content.
- SHOULD provide the user a way to pause and resume the currently playing program, if time shifting for that program is available .
3.12.1.5. Gravação de TV
If device implementations support TIF, they:
- [SR] STRONGLY RECOMMENDED to support TV recording.
- If the TV input supports recording and the recording of a program is not prohibited , the EPG MAY provide a way to record a program .
3.13. Configurações rápidas
Android provides a Quick Settings UI component that allows quick access to frequently used or urgently needed actions.
If device implementations include a Quick Settings UI component, they:
- [C-1-1] MUST allow the user to add or remove the tiles provided through the
quicksettings
APIs from a third-party app. - [C-1-2] MUST NOT automatically add a tile from a third-party app directly to the Quick Settings.
- [C-1-3] MUST display all the user-added tiles from third-party apps alongside the system-provided quick setting tiles.
3.14. Media UI
If device implementations include the UI framework that supports third-party apps that depend on MediaBrowser
and MediaSession
, they:
- [C-1-1] MUST display MediaItem icons and notification icons unaltered.
- [C-1-2] MUST display those items as described by MediaSession, eg, metadata, icons, imagery.
- [C-1-3] MUST show app title.
- [C-1-4] MUST have drawer to present MediaBrowser hierarchy.
- [C-1-5] MUST consider double tap of
KEYCODE_HEADSETHOOK
orKEYCODE_MEDIA_PLAY_PAUSE
asKEYCODE_MEDIA_NEXT
forMediaSession.Callback#onMediaButtonEvent
.
3.15. Instant Apps
Device implementations MUST satisfy the following requirements:
- [C-0-1] Instant Apps MUST only be granted permissions that have the
android:protectionLevel
set to"ephemeral"
. - [C-0-2] Instant Apps MUST NOT interact with installed apps via implicit intents unless one of the following is true:
- The component's intent pattern filter is exposed and has CATEGORY_BROWSABLE
- The action is one of ACTION_SEND, ACTION_SENDTO, ACTION_SEND_MULTIPLE
- The target is explicitly exposed with android:visibleToInstantApps
- [C-0-3] Instant Apps MUST NOT interact explicitly with installed apps unless the component is exposed via android:visibleToInstantApps.
- [C-0-4] IInstalled Apps MUST NOT see details about Instant Apps on the device unless the Instant App explicitly connects to the installed application.
3.16. Companion Device Pairing
Android includes support for companion device pairing to more effectively manage association with companion devices and provides the CompanionDeviceManager
API for apps to access this feature.
If device implementations support the companion device pairing feature, they:
- [C-1-1] MUST declare the feature flag
FEATURE_COMPANION_DEVICE_SETUP
. - [C-1-2] MUST ensure the APIs in the
android.companion
package is fully implemented. - [C-1-3] MUST provide user affordances for the user to select/confirm a companion device is present and operational.
4. Application Packaging Compatibility
Devices implementations:
- [C-0-1] MUST be capable of installing and running Android “.apk” files as generated by the “aapt” tool included in the official Android SDK .
- As the above requirement may be challenging, device implementations are RECOMMENDED to use the AOSP reference implementation's package management systemDevice implementations.
- [C-0-2] MUST support verifying “.apk” files using the APK Signature Scheme v2 and JAR signing .
- [C-0-3] MUST NOT extend either the .apk , Android Manifest , Dalvik bytecode , or RenderScript bytecode formats in such a way that would prevent those files from installing and running correctly on other compatible devices.
- [C-0-4] MUST NOT allow apps other than the current "installer of record" for the package to silently uninstall the app without any prompt, as documented in the SDK for the
DELETE_PACKAGE
permission. The only exceptions are the system package verifier app handling PACKAGE_NEEDS_VERIFICATION intent and the storage manager app handling ACTION_MANAGE_STORAGE intent.
Device implementations MUST NOT install application packages from unknown sources, unless the app that requests the installation meets all the following requirements:
- It MUST declare the
REQUEST_INSTALL_PACKAGES
permission or have theandroid:targetSdkVersion
set at 24 or lower. - It MUST have been granted permission by the user to install apps from unknown sources.
Device implementations MUST have an activity that handles the android.settings.MANAGE_UNKNOWN_APP_SOURCES
intent. They SHOULD provide a user affordance to grant/revoke the permission to install apps from unknown sources per application, but MAY choose to implement this as a no-op and return RESULT_CANCELED
for startActivityForResult()
, if the device implementation does not want to allow users to have this choice. However even in such cases, they SHOULD indicate to the user why there is no such choice presented.
5. Multimedia Compatibility
Device implementations:
- [C-0-1] MUST support the media formats, encoders, decoders, file types, and container formats defined in section 5.1 for each and every codec declared by
MediaCodecList
. - [C-0-2] MUST declare and report support of the encoders, decoders available to third-party applications via
MediaCodecList
. - [C-0-3] MUST be able to decode and make available to third-party apps all the formats it can encode. This includes all bitstreams that its encoders generate and the profiles reported in its
CamcorderProfile
.
Device implementations:
- SHOULD aim for minimum codec latency, in others words, they
- SHOULD NOT consume and store input buffers and return input buffers only once processed.
- SHOULD NOT hold onto decoded buffers for longer than as specified by the standard (eg SPS).
- SHOULD NOT hold onto encoded buffers longer than required by the GOP structure.
All of the codecs listed in the section below are provided as software implementations in the preferred Android implementation from the Android Open Source Project.
Please note that neither Google nor the Open Handset Alliance make any representation that these codecs are free from third-party patents. Those intending to use this source code in hardware or software products are advised that implementations of this code, including in open source software or shareware, may require patent licenses from the relevant patent holders.
5.1. Codecs de mídia
5.1.1. Audio Encoding
See more details in 5.1.3. Audio Codecs Details .
If device implementations declare android.hardware.microphone
, they MUST support the following audio encoding:
- [C-1-1] PCM/WAVE
5.1.2. Audio Decoding
See more details in 5.1.3. Audio Codecs Details .
If device implementations declare support for the android.hardware.audio.output
feature, they:
- [C-1-1] MPEG-4 AAC Profile (AAC LC)
- [C-1-2] MPEG-4 HE AAC Profile (AAC+)
- [C-1-3] MPEG-4 HE AACv2 Profile (enhanced AAC+)
- [C-1-4] AAC ELD (enhanced low delay AAC)
- [C-1-5] FLAC
- [C-1-6] MP3
- [C-1-7] MIDI
- [C-1-8] Vorbis
- [C-1-9] PCM/WAVE
- [C-1-10] Opus
If device implementations support the decoding of AAC input buffers of multichannel streams (ie more than two channels) to PCM through the default AAC audio decoder in the android.media.MediaCodec
API, the following MUST be supported:
- [C-2-1] Decoding MUST be performed without downmixing (eg a 5.0 AAC stream must be decoded to five channels of PCM, a 5.1 AAC stream must be decoded to six channels of PCM).
- [C-2-2] Dynamic range metadata MUST be as defined in "Dynamic Range Control (DRC)" in ISO/IEC 14496-3, and the
android.media.MediaFormat
DRC keys to configure the dynamic range-related behaviors of the audio decoder. The AAC DRC keys were introduced in API 21,and are: KEY_AAC_DRC_ATTENUATION_FACTOR, KEY_AAC_DRC_BOOST_FACTOR, KEY_AAC_DRC_HEAVY_COMPRESSION, KEY_AAC_DRC_TARGET_REFERENCE_LEVEL and KEY_AAC_ENCODED_TARGET_LEVEL
5.1.3. Audio Codecs Details
Format/Codec | Detalhes | Supported File Types/Container Formats |
---|---|---|
MPEG-4 AAC Profile (AAC LC) | Support for mono/stereo/5.0/5.1 content with standard sampling rates from 8 to 48 kHz. |
|
MPEG-4 HE AAC Profile (AAC+) | Support for mono/stereo/5.0/5.1 content with standard sampling rates from 16 to 48 kHz. | |
MPEG-4 HE AACv2 Profile (enhanced AAC+) | Support for mono/stereo/5.0/5.1 content with standard sampling rates from 16 to 48 kHz. | |
AAC ELD (enhanced low delay AAC) | Support for mono/stereo content with standard sampling rates from 16 to 48 kHz. | |
AMR-NB | 4.75 to 12.2 kbps sampled @ 8 kHz | 3GPP (.3gp) |
AMR-WB | 9 rates from 6.60 kbit/s to 23.85 kbit/s sampled @ 16 kHz | |
FLAC | Mono/Stereo (no multichannel). Sample rates up to 48 kHz (but up to 44.1 kHz is RECOMMENDED on devices with 44.1 kHz output, as the 48 to 44.1 kHz downsampler does not include a low-pass filter). 16-bit RECOMMENDED; no dither applied for 24-bit. | FLAC (.flac) only |
MP3 | Mono/Stereo 8-320Kbps constant (CBR) or variable bitrate (VBR) | MP3 (.mp3) |
MIDI | MIDI Type 0 and 1. DLS Version 1 and 2. XMF and Mobile XMF. Support for ringtone formats RTTTL/RTX, OTA, and iMelody |
|
Vorbis |
| |
PCM/WAVE | 16-bit linear PCM (rates up to limit of hardware). Devices MUST support sampling rates for raw PCM recording at 8000, 11025, 16000, and 44100 Hz frequencies. | WAVE (.wav) |
obra | Matroska (.mkv), Ogg(.ogg) |
5.1.4. Image Encoding
See more details in 5.1.6. Image Codecs Details .
Device implementations MUST support encoding the following image encoding:
- [C-0-1] JPEG
- [C-0-2] PNG
- [C-0-3] WebP
5.1.5. Image Decoding
See more details in 5.1.6. Image Codecs Details .
Device implementations MUST support encoding the following image decoding:
- [C-0-1] JPEG
- [C-0-2] GIF
- [C-0-3] PNG
- [C-0-4] BMP
- [C-0-5] WebP
- [C-0-6] Raw
5.1.6. Image Codecs Details
Format/Codec | Detalhes | Supported File Types/Container Formats |
---|---|---|
JPEG | Base+progressive | JPEG (.jpg) |
GIFs | GIF (.gif) | |
png | PNG (.png) | |
Veículo de combate de infantaria | BMP (.bmp) | |
WebP | WebP (.webp) | |
Cru | ARW (.arw), CR2 (.cr2), DNG (.dng), NEF (.nef), NRW (.nrw), ORF (.orf), PEF (.pef), RAF (.raf), RW2 (.rw2), SRW (.srw) |
5.1.7. Codecs de vídeo
- For acceptable quality of web video streaming and video-conference services, device implementations SHOULD use a hardware VP8 codec that meets the requirements .
If device implementations include a video decoder or encoder:
[C-1-1] Video codecs MUST support output and input bytebuffer sizes that accommodate the largest feasible compressed and uncompressed frame as dictated by the standard and configuration but also not overallocate.
[C-1-2] Video encoders and decoders MUST support YUV420 flexible color format (COLOR_FormatYUV420Flexible).
If device implementations advertise HDR profile support through Display.HdrCapabilities
, they:
- [C-2-1] MUST support HDR static metadata parsing and handling.
If device implementations advertise intra refresh support through FEATURE_IntraRefresh
in the MediaCodecInfo.CodecCapabilities
class, they:
- [C-3-1]MUST support the refresh periods in the range of 10 - 60 frames and accurately operate within 20% of configured refresh period.
5.1.8. Video Codecs List
Format/Codec | Detalhes | Supported File Types/ Container Formats |
---|---|---|
H.263 |
| |
H.264 AVC | See section 5.2 and 5.3 for details |
|
H.265 HEVC | See section 5.3 for details | MPEG-4 (.mp4) |
MPEG-2 | Main Profile | MPEG2-TS |
MPEG-4 SP | 3GPP (.3gp) | |
VP8 | See section 5.2 and 5.3 for details |
|
VP9 | See section 5.3 for details |
|
5.2. Video Encoding
If device implementations support any video encoder and make it available to third-party apps, they:
- SHOULD NOT be, over two sliding windows, more than ~15% over the bitrate between intraframe (I-frame) intervals.
- SHOULD NOT be more than ~100% over the bitrate over a sliding window of 1 second.
If device implementations include an embedded screen display with the diagonal length of at least 2.5 inches or include a video output port or declare the support of a camera via the android.hardware.camera.any
feature flag, they:
- [C-1-1] MUST include the support of at least one of the VP8 or H.264 video encoders, and make it available for third-party applications.
- SHOULD support both VP8 and H.264 video encoders, and make it available for third-party applications.
If device implementations support any of the H.264, VP8, VP9 or HEVC video encoders and make it available to third-party applications, they:
- [C-2-1] MUST support dynamically configurable bitrates.
- SHOULD support variable frame rates, where video encoder SHOULD determine instantaneous frame duration based on the timestamps of input buffers, and allocate its bit bucket based on that frame duration.
If device implementations support the MPEG-4 SP video encoder and make it available to third-party apps, they:
- SHOULD support dynamically configurable bitrates for the supported encoder.
5.2.1. H.263
If device implementations support H.263 encoders and make it available to third-party apps, they:
- [C-1-1] MUST support Baseline Profile Level 45.
- SHOULD support dynamically configurable bitrates for the supported encoder.
5.2.2. H-264
If device implementations support H.264 codec, they:
- [C-1-1] MUST support Baseline Profile Level 3. However, support for ASO (Arbitrary Slice Ordering), FMO (Flexible Macroblock Ordering) and RS (Redundant Slices) is OPTIONAL. Moreover, to maintain compatibility with other Android devices, it is RECOMMENDED that ASO, FMO and RS are not used for Baseline Profile by encoders.
- [C-1-2] MUST support the SD (Standard Definition) video encoding profiles in the following table.
- SHOULD support Main Profile Level 4.
- SHOULD support the HD (High Definition) video encoding profiles as indicated in the following table.
If device implementations report support of H.264 encoding for 720p or 1080p resolution videos through the media APIs, they:
- [C-2-1] MUST support the encoding profiles in the following table.
SD (Low quality) | SD (High quality) | Alta definição 720p | HD 1080p | |
---|---|---|---|---|
Resolução de vídeo | 320 x 240 px | 720 x 480 px | 1280 x 720 pixels | 1920 x 1080 px |
Taxa de quadros de vídeo | 20 fps | 30fps | 30fps | 30fps |
Taxa de bits de vídeo | 384 Kbps | 2Mbps | 4 Mbps | 10Mbps |
5.2.3. VP8
If device implementations support VP8 codec, they:
- [C-1-1] MUST support the SD video encoding profiles.
- SHOULD support the following HD (High Definition) video encoding profiles.
- SHOULD support writing Matroska WebM files.
- SHOULD use a hardware VP8 codec that meets the WebM project RTC hardware coding requirements , to ensure acceptable quality of web video streaming and video-conference services.
If device implementations report support of VP8 encoding for 720p or 1080p resolution videos through the media APIs, they:
- [C-2-1] MUST support the encoding profiles in the following table.
SD (Low quality) | SD (High quality) | Alta definição 720p | HD 1080p | |
---|---|---|---|---|
Resolução de vídeo | 320 x 180 px | 640 x 360 px | 1280 x 720 pixels | 1920 x 1080 px |
Taxa de quadros de vídeo | 30fps | 30fps | 30fps | 30fps |
Taxa de bits de vídeo | 800 Kbps | 2Mbps | 4 Mbps | 10Mbps |
5.2.4. VP9
If device implementations support VP9 codec, they:
- SHOULD support writing Matroska WebM files.
5.3. Video Decoding
If device implementations support VP8, VP9, H.264, or H.265 codecs, they:
- [C-1-1] MUST support dynamic video resolution and frame rate switching through the standard Android APIs within the same stream for all VP8, VP9, H.264, and H.265 codecs in real time and up to the maximum resolution supported by each codec on the device.
If device implementations declare support for the Dolby Vision decoder through HDR_TYPE_DOLBY_VISION
, they:
- [C-2-1] MUST provide a Dolby Vision-capable extractor.
- [C-2-2] MUST properly display Dolby Vision content on the device screen or on a standard video output port (eg, HDMI).
- [C-2-3] MUST set the track index of backward-compatible base-layer(s) (if present) to be the same as the combined Dolby Vision layer's track index.
5.3.1. MPEG-2
If device implementations support MPEG-2 decoders, they:
- [C-1-1] MUST support the Main Profile High Level.
5.3.2. H.263
If device implementations support H.263 decoders, they:
- [C-1-1] MUST support Baseline Profile Level 30 and Level 45.
5.3.3. MPEG-4
If device implementations with MPEG-4 decoders, they:
- [C-1-1] MUST support Simple Profile Level 3.
5.3.4. H.264
If device implementations support H.264 decoders, they:
- [C-1-1] MUST support Main Profile Level 3.1 and Baseline Profile. Support for ASO (Arbitrary Slice Ordering), FMO (Flexible Macroblock Ordering) and RS (Redundant Slices) is OPTIONAL.
- [C-1-2] MUST be capable of decoding videos with the SD (Standard Definition) profiles listed in the following table and encoded with the Baseline Profile and Main Profile Level 3.1 (including 720p30).
- SHOULD be capable of decoding videos with the HD (High Definition) profiles as indicated in the following table.
If the height that is reported by the Display.getSupportedModes()
method is equal or greater than the video resolution, device implementations:
- [C-2-1] MUST support the HD 720p video encoding profiles in the following table.
- [C-2-2] MUST support the HD 1080p video encoding profiles in the following table.
SD (Low quality) | SD (High quality) | Alta definição 720p | HD 1080p | |
---|---|---|---|---|
Resolução de vídeo | 320 x 240 px | 720 x 480 px | 1280 x 720 pixels | 1920 x 1080 px |
Taxa de quadros de vídeo | 30fps | 30fps | 60fps | 30 fps (60 fps Television ) |
Taxa de bits de vídeo | 800 Kbps | 2Mbps | 8 Mbps | 20Mbps |
5.3.5. H.265 (HEVC)
If device implementations support H.265 codec, they:
- [C-1-1] MUST support the Main Profile Level 3 Main tier and the SD video decoding profiles as indicated in the following table.
- SHOULD support the HD decoding profiles as indicated in the following table.
- [C-1-2] MUST support the HD decoding profiles as indicated in the following table if there is a hardware decoder.
If the height that is reported by the Display.getSupportedModes()
method is equal to or greater than the video resolution, then:
- [C-2-1] Device implementations MUST support at least one of H.265 or VP9 decoding of 720, 1080 and UHD profiles.
SD (Low quality) | SD (High quality) | Alta definição 720p | HD 1080p | Ultra HD | |
---|---|---|---|---|---|
Resolução de vídeo | 352 x 288 px | 720 x 480 px | 1280 x 720 pixels | 1920 x 1080 px | 3840 x 2160 pixels |
Taxa de quadros de vídeo | 30fps | 30fps | 30fps | 30/60 fps (60 fps Television with H.265 hardware decoding ) | 60fps |
Taxa de bits de vídeo | 600 Kbps | 1.6 Mbps | 4 Mbps | 5Mbps | 20Mbps |
5.3.6. VP8
If device implementations support VP8 codec, they:
- [C-1-1] MUST support the SD decoding profiles in the following table.
- SHOULD use a hardware VP8 codec that meets the requirements .
- SHOULD support the HD decoding profiles in the following table.
If the height as reported by the Display.getSupportedModes()
method is equal or greater than the video resolution, then:
- [C-2-1] Device implementations MUST support 720p profiles in the following table.
- [C-2-2] Device implementations MUST support 1080p profiles in the following table.
SD (Low quality) | SD (High quality) | Alta definição 720p | HD 1080p | |
---|---|---|---|---|
Resolução de vídeo | 320 x 180 px | 640 x 360 px | 1280 x 720 pixels | 1920 x 1080 px |
Taxa de quadros de vídeo | 30fps | 30fps | 30 fps (60 fps Television ) | 30 (60 fps Television ) |
Taxa de bits de vídeo | 800 Kbps | 2Mbps | 8 Mbps | 20Mbps |
5.3.7. VP9
If device implementations support VP9 codec, they:
- [C-1-1] MUST support the SD video decoding profiles as indicated in the following table.
- SHOULD support the HD decoding profiles as indicated in the following table.
If device implementations support VP9 codec and a hardware decoder:
- [C-2-2] MUST support the HD decoding profiles as indicated in the following table.
If the height that is reported by the Display.getSupportedModes()
method is equal to or greater than the video resolution, then:
- [C-3-1] Device implementations MUST support at least one of VP9 or H.265 decoding of the 720, 1080 and UHD profiles.
SD (Low quality) | SD (High quality) | Alta definição 720p | HD 1080p | Ultra HD | |
---|---|---|---|---|---|
Resolução de vídeo | 320 x 180 px | 640 x 360 px | 1280 x 720 pixels | 1920 x 1080 px | 3840 x 2160 pixels |
Taxa de quadros de vídeo | 30fps | 30fps | 30fps | 30 fps (60 fps Television with VP9 hardware decoding ) | 60fps |
Taxa de bits de vídeo | 600 Kbps | 1.6 Mbps | 4 Mbps | 5Mbps | 20Mbps |
5.4. Gravação de áudio
While some of the requirements outlined in this section are listed as SHOULD since Android 4.3, the Compatibility Definition for future versions are planned to change these to MUST. Existing and new Android devices are STRONGLY RECOMMENDED to meet these requirements that are listed as SHOULD, or they will not be able to attain Android compatibility when upgraded to the future version.
5.4.1. Raw Audio Capture
If device implementations declare android.hardware.microphone
, they:
[C-1-1] MUST allow capture of raw audio content with the following characteristics:
Format : Linear PCM, 16-bit
- Sampling rates : 8000, 11025, 16000, 44100 Hz
Channels : Mono
[C-1-2] MUST capture at above sample rates without up-sampling.
- [C-1-3] MUST include an appropriate anti-aliasing filter when the sample rates given above are captured with down-sampling.
SHOULD allow AM radio and DVD quality capture of raw audio content, which means the following characteristics:
Format : Linear PCM, 16-bit
- Sampling rates : 22050, 48000 Hz
- Channels : Stereo
If device implementations allow AM radio and DVD quality capture of raw audio content, they:
- [C-2-1] MUST capture without up-sampling at any ratio higher than 16000:22050 or 44100:48000.
- [C-2-2] MUST include an appropriate anti-aliasing filter for any up-sampling or down-sampling.
5.4.2. Capture for Voice Recognition
If device implementations declare android.hardware.microphone
, they:
- [C-1-1] MUST capture
android.media.MediaRecorder.AudioSource.VOICE_RECOGNITION
audio source at one of the sampling rates, 44100 and 48000. - [C-1-2] MUST, by default, disable any noise reduction audio processing when recording an audio stream from the
AudioSource.VOICE_RECOGNITION
audio source. - [C-1-3] MUST, by default, disable any automatic gain control when recording an audio stream from the
AudioSource.VOICE_RECOGNITION
audio source. - SHOULD record the voice recognition audio stream with approximately flat amplitude versus frequency characteristics: specifically, ±3 dB, from 100 Hz to 4000 Hz.
- SHOULD record the voice recognition audio stream with input sensitivity set such that a 90 dB sound power level (SPL) source at 1000 Hz yields RMS of 2500 for 16-bit samples.
- SHOULD record the voice recognition audio stream so that the PCM amplitude levels linearly track input SPL changes over at least a 30 dB range from -18 dB to +12 dB re 90 dB SPL at the microphone.
- SHOULD record the voice recognition audio stream with total harmonic distortion (THD) less than 1% for 1 kHz at 90 dB SPL input level at the microphone.
If device implementations declare android.hardware.microphone
and noise suppression (reduction) technologies tuned for speech recognition, they:
- [C-2-1] MUST allow this audio affect to be controllable with the
android.media.audiofx.NoiseSuppressor
API. - [C-2-2] MUST uniquely identfiy each noise suppression technology implementation via the
AudioEffect.Descriptor.uuid
field.
5.4.3. Capture for Rerouting of Playback
The android.media.MediaRecorder.AudioSource
class includes the REMOTE_SUBMIX
audio source.
If device implementations declare both android.hardware.audio.output
and android.hardware.microphone
, they:
[C-1-1] MUST properly implement the
REMOTE_SUBMIX
audio source so that when an application uses theandroid.media.AudioRecord
API to record from this audio source, it captures a mix of all audio streams except for the following:-
AudioManager.STREAM_RING
-
AudioManager.STREAM_ALARM
-
AudioManager.STREAM_NOTIFICATION
-
5.5. Audio Playback
Android includes the support to allow apps to playback audio through the audio output peripheral as defined in section 7.8.2.
5.5.1. Raw Audio Playback
If device implementations declare android.hardware.audio.output
, they:
[C-1-1] MUST allow playback of raw audio content with the following characteristics:
- Format : Linear PCM, 16-bit
- Sampling rates : 8000, 11025, 16000, 22050, 32000, 44100
- Channels : Mono, Stereo
SHOULD allow playback of raw audio content with the following characteristics:
- Sampling rates : 24000, 48000
5.5.2. Audio Effects
Android provides an API for audio effects for device implementations.
If device implementations declare the feature android.hardware.audio.output
, they:
- [C-1-1] MUST support the
EFFECT_TYPE_EQUALIZER
andEFFECT_TYPE_LOUDNESS_ENHANCER
implementations controllable through the AudioEffect subclassesEqualizer
,LoudnessEnhancer
. - [C-1-2] MUST support the visualizer API implementation, controllable through the
Visualizer
class. - SHOULD support the
EFFECT_TYPE_BASS_BOOST
,EFFECT_TYPE_ENV_REVERB
,EFFECT_TYPE_PRESET_REVERB
, andEFFECT_TYPE_VIRTUALIZER
implementations controllable through theAudioEffect
sub-classesBassBoost
,EnvironmentalReverb
,PresetReverb
, andVirtualizer
.
5.5.3. Audio Output Volume
Automotive device implementations:
- SHOULD allow adjusting audio volume separately per each audio stream using the content type or usage as defined by AudioAttributes and car audio usage as publicly defined in
android.car.CarAudioManager
.
5.6. Audio Latency
Audio latency is the time delay as an audio signal passes through a system. Many classes of applications rely on short latencies, to achieve real-time sound effects.
For the purposes of this section, use the following definitions:
- output latency . The interval between when an application writes a frame of PCM-coded data and when the corresponding sound is presented to environment at an on-device transducer or signal leaves the device via a port and can be observed externally.
- cold output latency . The output latency for the first frame, when the audio output system has been idle and powered down prior to the request.
- continuous output latency . The output latency for subsequent frames, after the device is playing audio.
- input latency . The interval between when a sound is presented by environment to device at an on-device transducer or signal enters the device via a port and when an application reads the corresponding frame of PCM-coded data.
- lost input . The initial portion of an input signal that is unusable or unavailable.
- cold input latency . The sum of lost input time and the input latency for the first frame, when the audio input system has been idle and powered down prior to the request.
- continuous input latency . The input latency for subsequent frames, while the device is capturing audio.
- cold output jitter . The variability among separate measurements of cold output latency values.
- cold input jitter . The variability among separate measurements of cold input latency values.
- continuous round-trip latency . The sum of continuous input latency plus continuous output latency plus one buffer period. The buffer period allows time for the app to process the signal and time for the app to mitigate phase difference between input and output streams.
- OpenSL ES PCM buffer queue API . The set of PCM-related OpenSL ES APIs within Android NDK .
- AAudio native audio API . The set of AAudio APIs within Android NDK .
If device implementations declare android.hardware.audio.output
they are STRONGLY RECOMMENDED to meet or exceed the following requirements:
- [SR] Cold output latency of 100 milliseconds or less
- [SR] Continuous output latency of 45 milliseconds or less
- [SR] Minimize the cold output jitter
If device implementations meet the above requirements after any initial calibration when using the OpenSL ES PCM buffer queue API, for continuous output latency and cold output latency over at least one supported audio output device, they are:
- [SR] STRONGLY RECOMMENDED to report low latency audio by declaring
android.hardware.audio.low_latency
feature flag. - [SR] STRONGLY RECOMMENDED to also meet the requirements for low-latency audio via the AAudio API.
If device implementations do not meet the requirements for low-latency audio via the OpenSL ES PCM buffer queue API, they:
- [C-1-1] MUST NOT report support for low-latency audio.
If device implementations include android.hardware.microphone
, they are STRONGLY RECOMMENDED to meet these input audio requirements:
- [SR] Cold input latency of 100 milliseconds or less
- [SR] Continuous input latency of 30 milliseconds or less
- [SR] Continuous round-trip latency of 50 milliseconds or less
- [SR] Minimize the cold input jitter
5.7. Network Protocols
Device implementations MUST support the media network protocols for audio and video playback as specified in the Android SDK documentation.
If device implementations include an audio or a video decoder, they:
[C-1-1] MUST support all required codecs and container formats in section 5.1 over HTTP(S).
[C-1-2] MUST support the media segment formats shown in the Media Segmant Formats table below over HTTP Live Streaming draft protocol, Version 7 .
[C-1-3] MUST support the following RTP audio video profile and related codecs in the RTSP table below. For exceptions please see the table footnotes in section 5.1 .
Media Segment Formats
Segment formats | Referências) | Required codec support |
---|---|---|
MPEG-2 Transport Stream | ISO 13818 | Video codecs:
and MPEG-2. Audio codecs:
|
AAC with ADTS framing and ID3 tags | ISO 13818-7 | See section 5.1.1 for details on AAC and its variants |
WebVTT | WebVTT |
RTSP (RTP, SDP)
Nome do perfil | Referências) | Required codec support |
---|---|---|
H264 AVC | RFC 6184 | See section 5.1.3 for details on H264 AVC |
MP4A-LATM | RFC 6416 | See section 5.1.1 for details on AAC and its variants |
H263-1998 | RFC 3551 RFC 4629 RFC 2190 | See section 5.1.3 for details on H263 |
H263-2000 | RFC 4629 | See section 5.1.3 for details on H263 |
RAM | RFC 4867 | See section 5.1.1 for details on AMR-NB |
AMR-WB | RFC 4867 | See section 5.1.1 for details on AMR-WB |
MP4V-ES | RFC 6416 | See section 5.1.3 for details on MPEG-4 SP |
mpeg4-generic | RFC 3640 | See section 5.1.1 for details on AAC and its variants |
MP2T | RFC 2250 | See MPEG-2 Transport Stream underneath HTTP Live Streaming for details |
5.8. Secure Media
If device implementations support secure video output and are capable of supporting secure surfaces, they:
- [C-1-1] MUST declare support for
Display.FLAG_SECURE
.
If device implementations declare support for Display.FLAG_SECURE
and support wireless display protocol, they:
- [C-2-1] MUST secure the link with a cryptographically strong mechanism such as HDCP 2.x or higher for the displays connected through wireless protocols such as Miracast.
If device implementations declare support for Display.FLAG_SECURE
and support wired external display, they:
- [C-3-1] MUST support HDCP 1.2 or higher for all wired external displays.
5.9. Musical Instrument Digital Interface (MIDI)
If device implementations report support for feature android.software.midi
via the android.content.pm.PackageManager
class, they:
[C-1-1] MUST support MIDI over all MIDI-capable hardware transports for which they provide generic non-MIDI connectivity, where such transports are:
- USB host mode, section 7.7
- USB peripheral mode, section 7.7
- MIDI over Bluetooth LE acting in central role, section 7.4.3
[C-1-2] MUST support the inter-app MIDI software transport (virtual MIDI devices)
5.10. Áudio Profissional
If device implementations report support for feature android.hardware.audio.pro
via the android.content.pm.PackageManager class, they:
- [C-1-1] MUST report support for feature
android.hardware.audio.low_latency
. - [C-1-2] MUST have the continuous round-trip audio latency, as defined in section 5.6 Audio Latency , MUST be 20 milliseconds or less and SHOULD be 10 milliseconds or less over at least one supported path.
- [C-1-3] MUST include a USB port(s) supporting USB host mode and USB peripheral mode.
- [C-1-4] MUST report support for feature
android.software.midi
. - [C-1-5] MUST meet latencies and USB audio requirements using the OpenSL ES PCM buffer queue API.
- [SR] Are STRONGLY RECOMMENDED to provide a consistent level of CPU performance while audio is active and CPU load is varying. This should be tested using SimpleSynth commit 1bd6391 . The SimpleSynth app needs to be run with below parameters and achieve zero underruns after 10 minutes:
- Work cycles: 200,000
- Variable load: ON (this will switch between 100% and 10% of the work cycles value every 2 seconds and is designed to test CPU governor behavior)
- Stabilized load: OFF
- SHOULD minimize audio clock inaccuracy and drift relative to standard time.
- SHOULD minimize audio clock drift relative to the CPU
CLOCK_MONOTONIC
when both are active. - SHOULD minimize audio latency over on-device transducers.
- SHOULD minimize audio latency over USB digital audio.
- SHOULD document audio latency measurements over all paths.
- SHOULD minimize jitter in audio buffer completion callback entry times, as this affects usable percentage of full CPU bandwidth by the callback.
- SHOULD provide zero audio underruns (output) or overruns (input) under normal use at reported latency.
- SHOULD provide zero inter-channel latency difference.
- SHOULD minimize MIDI mean latency over all transports.
- SHOULD minimize MIDI latency variability under load (jitter) over all transports.
- SHOULD provide accurate MIDI timestamps over all transports.
- SHOULD minimize audio signal noise over on-device transducers, including the period immediately after cold start.
- SHOULD provide zero audio clock difference between the input and output sides of corresponding end-points, when both are active. Examples of corresponding end-points include the on-device microphone and speaker, or the audio jack input and output.
- SHOULD handle audio buffer completion callbacks for the input and output sides of corresponding end-points on the same thread when both are active, and enter the output callback immediately after the return from the input callback. Or if it is not feasible to handle the callbacks on the same thread, then enter the output callback shortly after entering the input callback to permit the application to have a consistent timing of the input and output sides.
- SHOULD minimize the phase difference between HAL audio buffering for the input and output sides of corresponding end-points.
- SHOULD minimize touch latency.
- SHOULD minimize touch latency variability under load (jitter).
If device implementations meet all of the above requirements, they:
- [SR] STRONGLY RECOMMENDED to report support for feature
android.hardware.audio.pro
via theandroid.content.pm.PackageManager
class.
If device implementations meet the requirements via the OpenSL ES PCM buffer queue API, they:
- [SR] STRONGLY RECOMMENDED to also meet the same requirements via the AAudio API.
If device implementations include a 4 conductor 3.5mm audio jack, they:
- [C-2-1] MUST have the continuous round-trip audio latency to be 20 milliseconds or less over the audio jack path.
- [SR] STRONGLY RECOMMENDED to comply with section Mobile device (jack) specifications of the Wired Audio Headset Specification (v1.1) .
- The continuous round-trip audio latency SHOULD be 10 milliseconds or less over the audio jack path.
If device implementations omit a 4 conductor 3.5mm audio jack and include a USB port(s) supporting USB host mode, they:
- [C-3-1] MUST implement the USB audio class.
- [C-3-2] MUST have a continuous round-trip audio latency of 20 milliseconds or less over the USB host mode port using USB audio class.
- The continuous round-trip audio latency SHOULD be 10 milliseconds or less over the USB host mode port using USB audio class.
If device implementations include an HDMI port, they:
- [C-4-1] MUST support output in stereo and eight channels at 20-bit or 24-bit depth and 192 kHz without bit-depth loss or resampling.
5.11. Capture for Unprocessed
Android includes support for recording of unprocessed audio via the android.media.MediaRecorder.AudioSource.UNPROCESSED
audio source. In OpenSL ES, it can be accessed with the record preset SL_ANDROID_RECORDING_PRESET_UNPROCESSED
.
If device implementations intent to support unprocessed audio source and make it available to third-party apps, they:
[C-1-1] MUST report the support through the
android.media.AudioManager
property PROPERTY_SUPPORT_AUDIO_SOURCE_UNPROCESSED .[C-1-2] MUST exhibit approximately flat amplitude-versus-frequency characteristics in the mid-frequency range: specifically ±10dB from 100 Hz to 7000 Hz for each and every microphone used to record the unprocessed audio source.
[C-1-3] MUST exhibit amplitude levels in the low frequency range: specifically from ±20 dB from 5 Hz to 100 Hz compared to the mid-frequency range for each and every microphone used to record the unprocessed audio source.
[C-1-4] MUST exhibit amplitude levels in the high frequency range: specifically from ±30 dB from 7000 Hz to 22 KHz compared to the mid-frequency range for each and every microphone used to record the unprocessed audio source.
[C-1-5] MUST set audio input sensitivity such that a 1000 Hz sinusoidal tone source played at 94 dB Sound Pressure Level (SPL) yields a response with RMS of 520 for 16 bit-samples (or -36 dB Full Scale for floating point/double precision samples) for each and every microphone used to record the unprocessed audio source.
[C-1-6] MUST have a signal-to-noise ratio (SNR) at 60 dB or higher for each and every microphone used to record the unprocessed audio source. (whereas the SNR is measured as the difference between 94 dB SPL and equivalent SPL of self noise, A-weighted).
[C-1-7] MUST have a total harmonic distortion (THD) less than be less than 1% for 1 kHZ at 90 dB SPL input level at each and every microphone used to record the unprocessed audio source.
MUST not have any other signal processing (eg Automatic Gain Control, High Pass Filter, or Echo cancellation) in the path other than a level multiplier to bring the level to desired range. Em outras palavras:
- [C-1-8] If any signal processing is present in the architecture for any reason, it MUST be disabled and effectively introduce zero delay or extra latency to the signal path.
- [C-1-9] The level multiplier, while allowed to be on the path, MUST NOT introduce delay or latency to the signal path.
All SPL measurements are made directly next to the microphone under test. For multiple microphone configurations, these requirements apply to each microphone.
If device implementations declare android.hardware.microphone
but do not support unprocessed audio source, they:
- [C-2-1] MUST return
null
for theAudioManager.getProperty(PROPERTY_SUPPORT_AUDIO_SOURCE_UNPROCESSED)
API method, to properly indicate the lack of support. - [SR] are still STRONGLY RECOMMENDED to satisfy as many of the requirements for the signal path for the unprocessed recording source.
6. Developer Tools and Options Compatibility
6.1. Ferramentas de desenvolvimento
Device implementations:
- [C-0-1] MUST support the Android Developer Tools provided in the Android SDK.
- [C-0-2] MUST support all adb functions as documented in the Android SDK including dumpsys .
- [C-0-3] MUST NOT alter the format or the contents of device system events (batterystats , diskstats, fingerprint, graphicsstats, netstats, notification, procstats) logged via dumpsys.
- [C-0-4] MUST have the device-side adb daemon be inactive by default and there MUST be a user-accessible mechanism to turn on the Android Debug Bridge.
- [C-0-5] MUST support secure adb. Android includes support for secure adb. Secure adb enables adb on known authenticated hosts.
[C-0-6] MUST provide a mechanism allowing adb to be connected from a host machine. Por exemplo:
- Device implementations without a USB port supporting peripheral mode MUST implement adb via local-area network (such as Ethernet or Wi-Fi).
- MUST provide drivers for Windows 7, 9 and 10, allowing developers to connect to the device using the adb protocol.
Dalvik Debug Monitor Service (ddms)
- [C-0-7] MUST support all ddms features as documented in the Android SDK. As ddms uses adb, support for ddms SHOULD be inactive by default, but MUST be supported whenever the user has activated the Android Debug Bridge, as above.
- Macaco
- [C-0-8] MUST include the Monkey framework and make it available for applications to use.
- SysTrace
- [C-0-9] MUST support systrace tool as documented in the Android SDK. Systrace must be inactive by default and there MUST be a user-accessible mechanism to turn on Systrace.
6.2. Opções de desenvolvedor
Android includes support for developers to configure application development-related settings.
Device implementations MUST provide a consistent experience for Developer Options, they:
- [C-0-1] MUST honor the android.settings.APPLICATION_DEVELOPMENT_SETTINGS intent to show application development-related settings. The upstream Android implementation hides the Developer Options menu by default and enables users to launch Developer Options after pressing seven (7) times on the Settings > About Device > Build Number menu item.
- [C-0-2] MUST hide Developer Options by default and MUST provide a mechanism to enable Developer Options without the need for any special allowlisting.
- MAY temporarily limit access to the Developer Options menu, by visually hiding or disabling the menu, to prevent distraction for scenarios where the safety of the user is of concern.
7. Hardware Compatibility
If a device includes a particular hardware component that has a corresponding API for third-party developers:
- [C-0-1] The device implementation MUST implement that API as described in the Android SDK documentation.
If an API in the SDK interacts with a hardware component that is stated to be optional and the device implementation does not possess that component:
- [C-0-2] Complete class definitions (as documented by the SDK) for the component APIs MUST still be presented.
- [C-0-3] The API's behaviors MUST be implemented as no-ops in some reasonable fashion.
- [C-0-4] API methods MUST return null values where permitted by the SDK documentation.
- [C-0-5] API methods MUST return no-op implementations of classes where null values are not permitted by the SDK documentation.
- [C-0-6] API methods MUST NOT throw exceptions not documented by the SDK documentation.
- [C-0-7] Device implementations MUST consistently report accurate hardware configuration information via the
getSystemAvailableFeatures()
andhasSystemFeature(String)
methods on the android.content.pm.PackageManager class for the same build fingerprint.
A typical example of a scenario where these requirements apply is the telephony API: Even on non-phone devices, these APIs must be implemented as reasonable no-ops.
7.1. Display and Graphics
Android includes facilities that automatically adjust application assets and UI layouts appropriately for the device to ensure that third-party applications run well on a variety of hardware configurations . Devices MUST properly implement these APIs and behaviors, as detailed in this section.
The units referenced by the requirements in this section are defined as follows:
- physical diagonal size . The distance in inches between two opposing corners of the illuminated portion of the display.
- dots per inch (dpi) . The number of pixels encompassed by a linear horizontal or vertical span of 1”. Where dpi values are listed, both horizontal and vertical dpi must fall within the range.
- proporção da tela . The ratio of the pixels of the longer dimension to the shorter dimension of the screen. For example, a display of 480x854 pixels would be 854/480 = 1.779, or roughly “16:9”.
- density-independent pixel (dp) . The virtual pixel unit normalized to a 160 dpi screen, calculated as: pixels = dps * (density/160).
7.1.1. Screen Configuration
7.1.1.1. Tamanho da tela
The Android UI framework supports a variety of different logical screen layout sizes, and allows applications to query the current configuration's screen layout size via Configuration.screenLayout
with the SCREENLAYOUT_SIZE_MASK
and Configuration.smallestScreenWidthDp
.
[C-0-1] Device implementations MUST report the correct layout size for the
Configuration.screenLayout
as defined in the Android SDK documentation. Specifically, device implementations MUST report the correct logical density-independent pixel (dp) screen dimensions as below:- Devices with the
Configuration.uiMode
set as any value other than UI_MODE_TYPE_WATCH, and reporting asmall
size for theConfiguration.screenLayout
, MUST have at least 426 dp x 320 dp. - Devices reporting a
normal
size for theConfiguration.screenLayout
, MUST have at least 480 dp x 320 dp. - Devices reporting a
large
size for theConfiguration.screenLayout
, MUST have at least 640 dp x 480 dp. - Devices reporting a
xlarge
size for theConfiguration.screenLayout
, MUST have at least 960 dp x 720 dp.
- Devices with the
[C-0-2] Device implementations MUST correctly honor applications' stated support for screen sizes through the <
supports-screens
> attribute in the AndroidManifest.xml, as described in the Android SDK documentation.
7.1.1.2. Screen Aspect Ratio
While there is no restriction to the screen aspect ratio value of the physical screen display, the screen aspect ratio of the logical display that third-party apps are rendered within, as can be derived from the height and width values reported through the view.Display
APIs and Configuration API, MUST meet the following requirements:
[C-0-1] Device implementations with the
Configuration.uiMode
set asUI_MODE_TYPE_NORMAL
MUST have an aspect ratio value between 1.3333 (4:3) and 1.86 (roughly 16:9), unless the app can be deemed as ready to be stretched longer by meeting one of the following conditions:- The app has declared that it supports a larger screen aspect ratio through the
android.max_aspect
metadata value. - The app declares it is resizeable via the android:resizeableActivity attribute.
- The app is targeting API level 26 or higher and does not declare a
android:MaxAspectRatio
that would restrict the allowed aspect ratio.
- The app has declared that it supports a larger screen aspect ratio through the
[C-0-2] Device implementations with the
Configuration.uiMode
set asUI_MODE_TYPE_WATCH
MUST have an aspect ratio value set as 1.0 (1:1).
7.1.1.3. Screen Density
The Android UI framework defines a set of standard logical densities to help application developers target application resources.
[C-0-1] By default, device implementations MUST report only one of the following logical Android framework densities through the DENSITY_DEVICE_STABLE API and this value MUST NOT change at any time; however, the device MAY report a different arbitrary density according to the display configuration changes made by the user (for example, display size) set after initial boot.
- 120 dpi (ldpi)
- 160 dpi (mdpi)
- 213 dpi (tvdpi)
- 240 dpi (hdpi)
- 260 dpi (260dpi)
- 280 dpi (280dpi)
- 300 dpi (300dpi)
- 320 dpi (xhdpi)
- 340 dpi (340dpi)
- 360 dpi (360dpi)
- 400 dpi (400dpi)
- 420 dpi (420dpi)
- 480 dpi (xxhdpi)
- 560 dpi (560dpi)
- 640 dpi (xxxhdpi)
Device implementations SHOULD define the standard Android framework density that is numerically closest to the physical density of the screen, unless that logical density pushes the reported screen size below the minimum supported. If the standard Android framework density that is numerically closest to the physical density results in a screen size that is smaller than the smallest supported compatible screen size (320 dp width), device implementations SHOULD report the next lowest standard Android framework density.
If there is an affordance to change the display size of the device:
- [C-1-1] The display size MUST NOT be scaled any larger than 1.5 times the native density or produce an effective minimum screen dimension smaller than 320dp (equivalent to resource qualifier sw320dp), whichever comes first.
- [C-1-2] Display size MUST NOT be scaled any smaller than 0.85 times the native density.
- To ensure good usability and consistent font sizes, it is RECOMMENDED that the following scaling of Native Display options be provided (while complying with the limits specified above)
- Small: 0.85x
- Default: 1x (Native display scale)
- Large: 1.15x
- Larger: 1.3x
- Largest 1.45x
7.1.2. Display Metrics
If device implementations include a screen or video output, they:
- [C-1-1] MUST report correct values for all display metrics defined in the
android.util.DisplayMetrics
API.
If device implementations does not include an embedded screen or video output, they:
- [C-2-1] MUST report reasonable values for all display metrics defined in the
android.util.DisplayMetrics
API for the emulated defaultview.Display
.
7.1.3. Orientação da tela
Device implementations:
- [C-0-1] MUST report which screen orientations they support (
android.hardware.screen.portrait
and/orandroid.hardware.screen.landscape
) and MUST report at least one supported orientation. For example, a device with a fixed orientation landscape screen, such as a television or laptop, SHOULD only reportandroid.hardware.screen.landscape
. - [C-0-2] MUST report the correct value for the device's current orientation, whenever queried via the
android.content.res.Configuration.orientation
,android.view.Display.getOrientation()
, or other APIs.
If device implementations support both screen orientations, they:
- [C-1-1] MUST support dynamic orientation by applications to either portrait or landscape screen orientation. That is, the device must respect the application's request for a specific screen orientation.
- [C-1-2] MUST NOT change the reported screen size or density when changing orientation.
- MAY select either portrait or landscape orientation as the default.
7.1.4. 2D and 3D Graphics Acceleration
7.1.4.1 OpenGL ES
Device implementations:
- [C-0-1] MUST correctly identify the supported OpenGL ES versions (1.1, 2.0, 3.0, 3.1, 3.2) through the managed APIs (such as via the
GLES10.getString()
method) and the native APIs. - [C-0-2] MUST include the support for all the corresponding managed APIs and native APIs for every OpenGL ES versions they identified to support.
If device implementations include a screen or video output, they:
- [C-1-1] MUST support both OpenGL ES 1.0 and 2.0, as embodied and detailed in the Android SDK documentation .
- [SR] are STRONGLY RECOMMENDED to support OpenGL ES 3.0.
- SHOULD support OpenGL ES 3.1 or 3.2.
If device implementations support any of the OpenGL ES versions, they:
- [C-2-1] MUST report via the OpenGL ES managed APIs and native APIs any other OpenGL ES extensions they have implemented, and conversely MUST NOT report extension strings that they do not support.
- [C-2-2] MUST support the
EGL_KHR_image
,EGL_KHR_image_base
,EGL_ANDROID_image_native_buffer
,EGL_ANDROID_get_native_client_buffer
,EGL_KHR_wait_sync
,EGL_KHR_get_all_proc_addresses
,EGL_ANDROID_presentation_time
,EGL_KHR_swap_buffers_with_damage
andEGL_ANDROID_recordable
extensions. - [SR] are STRONGLY RECOMMENDED to support EGL_KHR_partial_update.
- SHOULD accurately report via the
getString()
method, any texture compression format that they support, which is typically vendor-specific.
If device implementations declare support for OpenGL ES 3.0, 3.1, or 3.2, they:
- [C-3-1] MUST export the corresponding function symbols for these version in addition to the OpenGL ES 2.0 function symbols in the libGLESv2.so library.
If device implementations support OpenGL ES 3.2, they:
- [C-4-1] MUST support the OpenGL ES Android Extension Pack in its entirety.
If device implementations support the OpenGL ES Android Extension Pack in its entirety, they:
- [C-5-1] MUST identify the support through the
android.hardware.opengles.aep
feature flag.
If device implementations expose support for the EGL_KHR_mutable_render_buffer
extension, they:
- [C-6-1] MUST also support the
EGL_ANDROID_front_buffer_auto_refresh
extension.
7.1.4.2 Vulkan
Android includes support for Vulkan , a low-overhead, cross-platform API for high-performance 3D graphics.
If device implementations support OpenGL ES 3.0 or 3.1, they:
- [SR] Are STRONGLY RECOMMENDED to include support for Vulkan 1.0 .
If device implementations include a screen or video output, they:
- SHOULD include support for Vulkan 1.0.
Device implementations, if including support for Vulkan 1.0:
- [C-1-1] MUST report the correct integer value with the
android.hardware.vulkan.level
andandroid.hardware.vulkan.version
feature flags. - [C-1-2] MUST enumerate, at least one
VkPhysicalDevice
for the Vulkan native APIvkEnumeratePhysicalDevices()
. - [C-1-3] MUST fully implement the Vulkan 1.0 APIs for each enumerated
VkPhysicalDevice
. - [C-1-4] MUST enumerate layers, contained in native libraries named as
libVkLayer*.so
in the application package's native library directory, through the Vulkan native APIsvkEnumerateInstanceLayerProperties()
andvkEnumerateDeviceLayerProperties()
. - [C-1-5] MUST NOT enumerate layers provided by libraries outside of the application package, or provide other ways of tracing or intercepting the Vulkan API, unless the application has the
android:debuggable
attribute set astrue
. - [C-1-6] MUST report all extension strings that they do support via the Vulkan native APIs , and conversely MUST NOT report extension strings that they do not correctly support.
Device implementations, if not including support for Vulkan 1.0:
- [C-2-1] MUST NOT declare any of the Vulkan feature flags (eg
android.hardware.vulkan.level
,android.hardware.vulkan.version
). - [C-2-2] MUST NOT enumerate any
VkPhysicalDevice
for the Vulkan native APIvkEnumeratePhysicalDevices()
.
7.1.4.3 RenderScript
- [C-0-1] Device implementations MUST support Android RenderScript , as detailed in the Android SDK documentation.
7.1.4.4 2D Graphics Acceleration
Android includes a mechanism for applications to declare that they want to enable hardware acceleration for 2D graphics at the Application, Activity, Window, or View level through the use of a manifest tag android:hardwareAccelerated or direct API calls.
Device implementations:
- [C-0-1] MUST enable hardware acceleration by default, and MUST disable hardware acceleration if the developer so requests by setting android:hardwareAccelerated="false” or disabling hardware acceleration directly through the Android View APIs.
- [C-0-2] MUST exhibit behavior consistent with the Android SDK documentation on hardware acceleration .
Android includes a TextureView object that lets developers directly integrate hardware-accelerated OpenGL ES textures as rendering targets in a UI hierarchy.
- [C-0-3] MUST support the TextureView API, and MUST exhibit consistent behavior with the upstream Android implementation.
7.1.4.5 Wide-gamut Displays
If device implementations claim support for wide-gamut displays through Display.isWideColorGamut()
, they:
- [C-1-1] MUST have a color-calibrated display.
- [C-1-2] MUST have a display whose gamut covers the sRGB color gamut entirely in CIE 1931 xyY space.
- [C-1-3] MUST have a display whose gamut has an area of at least 90% of NTSC 1953 in CIE 1931 xyY space.
- [C-1-4] MUST support OpenGL ES 3.0, 3.1, or 3.2 and report it properly.
- [C-1-5] MUST advertise support for the
EGL_KHR_no_config_context
,EGL_EXT_pixel_format_float
,EGL_KHR_gl_colorspace
,EGL_EXT_colorspace_scrgb_linear
, andEGL_GL_colorspace_display_p3
extensions. - [SR] Are STRONGLY RECOMMENDED to support
GL_EXT_sRGB
.
Conversely, if device implementations do not support wide-gamut displays, they:
- [C-2-1] SHOULD cover 100% or more of sRGB in CIE 1931 xyY space, although the screen color gamut is undefined.
7.1.5. Legacy Application Compatibility Mode
Android specifies a “compatibility mode” in which the framework operates in a 'normal' screen size equivalent (320dp width) mode for the benefit of legacy applications not developed for old versions of Android that pre-date screen-size independence.
7.1.6. Screen Technology
The Android platform includes APIs that allow applications to render rich graphics to the display. Devices MUST support all of these APIs as defined by the Android SDK unless specifically allowed in this document.
Device implementations:
- [C-0-1] MUST support displays capable of rendering 16-bit color graphics.
- SHOULD support displays capable of 24-bit color graphics.
- [C-0-2] MUST support displays capable of rendering animations.
- [C-0-3] MUST use the display technology that have a pixel aspect ratio (PAR) between 0.9 and 1.15. That is, the pixel aspect ratio MUST be near square (1.0) with a 10 ~ 15% tolerance.
7.1.7. Secondary Displays
Android includes support for secondary display to enable media sharing capabilities and developer APIs for accessing external displays.
If device implementations support an external display either via a wired, wireless, or an embedded additional display connection, they:
- [C-1-1] MUST implement the
DisplayManager
system service and API as described in the Android SDK documentation.
7.2. Dispositivos de entrada
Device implementations:
- [C-0-1] MUST include an input mechanism, such as a touchscreen or non-touch navigation , to navigate between the UI elements.
7.2.1. Teclado
If device implementations include support for third-party Input Method Editor (IME) applications, they:
- [C-1-1] MUST declare the
android.software.input_methods
feature flag. - [C-1-2] MUST implement fully
Input Management Framework
- [C-1-3] MUST have a preloaded software keyboard.
Device implementations: [C-0-1] MUST NOT include a hardware keyboard that does not match one of the formats specified in android.content.res.Configuration.keyboard (QWERTY or 12-key). SHOULD include additional soft keyboard implementations. * MAY include a hardware keyboard.
7.2.2. Non-touch Navigation
Android includes support for d-pad, trackball, and wheel as mechanisms for non-touch navigation.
Device implementations:
- [C-0-1] MUST report the correct value for android.content.res.Configuration.navigation .
If device implementations lack non-touch navigations, they:
- [C-1-1] MUST provide a reasonable alternative user interface mechanism for the selection and editing of text, compatible with Input Management Engines. The upstream Android open source implementation includes a selection mechanism suitable for use with devices that lack non-touch navigation inputs.
7.2.3. Teclas de navegação
The Home , Recents , and Back functions typically provided via an interaction with a dedicated physical button or a distinct portion of the touch screen, are essential to the Android navigation paradigm and therefore, device implementations:
- [C-0-1] MUST provide a user affordance to launch installed applications that have an activity with the
<intent-filter>
set withACTION=MAIN
andCATEGORY=LAUNCHER
orCATEGORY=LEANBACK_LAUNCHER
for Television device implementations. The Home function SHOULD be the mechanism for this user affordance. - SHOULD provide buttons for the Recents and Back function.
If the Home, Recents, or Back functions are provided, they:
- [C-1-1] MUST be accessible with a single action (eg tap, double-click or gesture) when any of them are accessible.
- [C-1-2] MUST provide a clear indication of which single action would trigger each function. Having a visible icon imprinted on the button, showing a software icon on the navigation bar portion of the screen, or walking the user through a guided step-by-step demo flow during the out-of-box setup experience are examples of such an indicação.
Device implementations:
- [SR] are STRONGLY RECOMMENDED to not provide the input mechanism for the Menu function as it is deprecated in favor of action bar since Android 4.0.
If device implementations provide the Menu function, they:
- [C-2-1] MUST display the action overflow button whenever the action overflow menu popup is not empty and the action bar is visible.
- [C-2-2] MUST NOT modify the position of the action overflow popup displayed by selecting the overflow button in the action bar, but MAY render the action overflow popup at a modified position on the screen when it is displayed by selecting the Menu função.
If device implementations do not provide the Menu function, for backwards compatibility, they:
- [C-3-1] MUST make the Menu function available to applications when
targetSdkVersion
is less than 10, either by a physical button, a software key, or gestures. This Menu function should be accessible unless hidden together with other navigation functions.
If device implementations provide the Assist function , they:
- [C-4-1] MUST make the Assist function accessible with a single action (eg tap, double-click or gesture) when other navigation keys are accessible.
- [SR] STRONGLY RECOMMENDED to use long press on HOME function as this designated interaction.
If device implementations use a distinct portion of the screen to display the navigation keys, they:
- [C-5-1] Navigation keys MUST use a distinct portion of the screen, not available to applications, and MUST NOT obscure or otherwise interfere with the portion of the screen available to applications.
- [C-5-2] MUST make available a portion of the display to applications that meets the requirements defined in section 7.1.1 .
- [C-5-3] MUST honor the flags set by the app through the
View.setSystemUiVisibility()
API method, so that this distinct portion of the screen (aka the navigation bar) is properly hidden away as documented in the SDK.
7.2.4. Touchscreen Input
Android includes support for a variety of pointer input systems, such as touchscreens, touch pads, and fake touch input devices. Touchscreen-based device implementations are associated with a display such that the user has the impression of directly manipulating items on screen. Since the user is directly touching the screen, the system does not require any additional affordances to indicate the objects being manipulated.
Device implementations:
- SHOULD have a pointer input system of some kind (either mouse-like or touch).
- SHOULD support fully independently tracked pointers.
If device implementations include a touchscreen (single-touch or better), they:
- [C-1-1] MUST report
TOUCHSCREEN_FINGER
for theConfiguration.touchscreen
API field. - [C-1-2] MUST report the
android.hardware.touchscreen
andandroid.hardware.faketouch
feature flags
If device implementations include a touchscreen that can track more than a single touch, they:
- [C-2-1] MUST report the appropriate feature flags
android.hardware.touchscreen.multitouch
,android.hardware.touchscreen.multitouch.distinct
,android.hardware.touchscreen.multitouch.jazzhand
corresponding to the type of the specific touchscreen on the dispositivo.
If device implementations do not include a touchscreen (and rely on a pointer device only) and meet the fake touch requirements in section 7.2.5 , they:
- [C-3-1] MUST NOT report any feature flag starting with
android.hardware.touchscreen
and MUST report onlyandroid.hardware.faketouch
.
7.2.5. Fake Touch Input
Fake touch interface provides a user input system that approximates a subset of touchscreen capabilities. For example, a mouse or remote control that drives an on-screen cursor approximates touch, but requires the user to first point or focus then click. Numerous input devices like the mouse, trackpad, gyro-based air mouse, gyro-pointer, joystick, and multi-touch trackpad can support fake touch interactions. Android includes the feature constant android.hardware.faketouch, which corresponds to a high-fidelity non-touch (pointer-based) input device such as a mouse or trackpad that can adequately emulate touch-based input (including basic gesture support), and indicates that the device supports an emulated subset of touchscreen functionality.
If device implementations do not include a touchscreen but include another pointer input system which they want to make available, they:
- SHOULD declare support for the
android.hardware.faketouch
feature flag.
If device implementations declare support for android.hardware.faketouch
, they:
- [C-1-1] MUST report the absolute X and Y screen positions of the pointer location and display a visual pointer on the screen.
- [C-1-2] MUST report touch event with the action code that specifies the state change that occurs on the pointer going down or up on the screen .
- [C-1-3] MUST support pointer down and up on an object on the screen, which allows users to emulate tap on an object on the screen.
- [C-1-4] MUST support pointer down, pointer up, pointer down then pointer up in the same place on an object on the screen within a time threshold, which allows users to emulate double tap on an object on the screen.
- [C-1-5] MUST support pointer down on an arbitrary point on the screen, pointer move to any other arbitrary point on the screen, followed by a pointer up, which allows users to emulate a touch drag.
- [C-1-6] MUST support pointer down then allow users to quickly move the object to a different position on the screen and then pointer up on the screen, which allows users to fling an object on the screen.
- [C-1-7] MUST report
TOUCHSCREEN_NOTOUCH
for theConfiguration.touchscreen
API field.
If device implementations declare support for android.hardware.faketouch.multitouch.distinct
, they:
- [C-2-1] MUST declare support for
android.hardware.faketouch
. - [C-2-2] MUST support distinct tracking of two or more independent pointer inputs.
If device implementations declare support for android.hardware.faketouch.multitouch.jazzhand
, they:
- [C-3-1] MUST declare support for
android.hardware.faketouch
. - [C-3-2] MUST support distinct tracking of 5 (tracking a hand of fingers) or more pointer inputs fully independently.
7.2.6. Game Controller Support
7.2.6.1. Button Mappings
If device implementations declare the android.hardware.gamepad
feature flag, they:
- [C-1-1] MUST have embed a controller or ship with a separate controller in the box, that would provide means to input all the events listed in the below tables.
- [C-1-2] MUST be capable to map HID events to it's associated Android
view.InputEvent
constants as listed in the below tables. The upstream Android implementation includes implementation for game controllers that satisfies this requirement.
Botão | HID Usage 2 | Android Button |
---|---|---|
Um 1 | 0x09 0x0001 | KEYCODE_BUTTON_A (96) |
B1 _ | 0x09 0x0002 | KEYCODE_BUTTON_B (97) |
X 1 | 0x09 0x0004 | KEYCODE_BUTTON_X (99) |
S 1 | 0x09 0x0005 | KEYCODE_BUTTON_Y (100) |
D-pad up 1 D-pad down 1 | 0x01 0x0039 3 | AXIS_HAT_Y 4 |
D-pad left 1 D-pad right 1 | 0x01 0x0039 3 | AXIS_HAT_X 4 |
Left shoulder button 1 | 0x09 0x0007 | KEYCODE_BUTTON_L1 (102) |
Right shoulder button 1 | 0x09 0x0008 | KEYCODE_BUTTON_R1 (103) |
Left stick click 1 | 0x09 0x000E | KEYCODE_BUTTON_THUMBL (106) |
Right stick click 1 | 0x09 0x000F | KEYCODE_BUTTON_THUMBR (107) |
Casa 1 | 0x0c 0x0223 | KEYCODE_HOME (3) |
Voltar 1 | 0x0c 0x0224 | KEYCODE_BACK (4) |
1 KeyEvent
2 The above HID usages must be declared within a Game pad CA (0x01 0x0005).
3 This usage must have a Logical Minimum of 0, a Logical Maximum of 7, a Physical Minimum of 0, a Physical Maximum of 315, Units in Degrees, and a Report Size of 4. The logical value is defined to be the clockwise rotation away from the vertical axis; for example, a logical value of 0 represents no rotation and the up button being pressed, while a logical value of 1 represents a rotation of 45 degrees and both the up and left keys being pressed.
Analog Controls 1 | HID Usage | Android Button |
---|---|---|
Gatilho esquerdo | 0x02 0x00C5 | AXIS_LTRIGGER |
Right Trigger | 0x02 0x00C4 | AXIS_RTRIGGER |
Left Joystick | 0x01 0x0030 0x01 0x0031 | AXIS_X AXIS_Y |
Right Joystick | 0x01 0x0032 0x01 0x0035 | AXIS_Z AXIS_RZ |
7.2.7. Controle remoto
See Section 2.3.1 for device-specific requirements.
7.3. Sensores
If device implementations include a particular sensor type that has a corresponding API for third-party developers, the device implementation MUST implement that API as described in the Android SDK documentation and the Android Open Source documentation on sensors .
Device implementations:
- [C-0-1] MUST accurately report the presence or absence of sensors per the
android.content.pm.PackageManager
class. - [C-0-2] MUST return an accurate list of supported sensors via the
SensorManager.getSensorList()
and similar methods. - [C-0-3] MUST behave reasonably for all other sensor APIs (for example, by returning
true
orfalse
as appropriate when applications attempt to register listeners, not calling sensor listeners when the corresponding sensors are not present; etc.).
If device implementations include a particular sensor type that has a corresponding API for third-party developers, they:
- [C-1-1] MUST report all sensor measurements using the relevant International System of Units (metric) values for each sensor type as defined in the Android SDK documentation.
- [C-1-2] MUST report sensor data with a maximum latency of 100 milliseconds
- 2 * sample_time for the case of a sensor streamed with a minimum required latency of 5 ms + 2 * sample_time when the application processor is active. This delay does not include any filtering delays.
- [C-1-3] MUST report the first sensor sample within 400 milliseconds + 2 * sample_time of the sensor being activated. It is acceptable for this sample to have an accuracy of 0.
[SR] SHOULD report the event time in nanoseconds as defined in the Android SDK documentation, representing the time the event happened and synchronized with the SystemClock.elapsedRealtimeNano() clock. Existing and new Android devices are STRONGLY RECOMMENDED to meet these requirements so they will be able to upgrade to the future platform releases where this might become a REQUIRED component. The synchronization error SHOULD be below 100 milliseconds.
[C-1-7] For any API indicated by the Android SDK documentation to be a continuous sensor , device implementations MUST continuously provide periodic data samples that SHOULD have a jitter below 3%, where jitter is defined as the standard deviation of the difference of the reported timestamp values between consecutive events.
[C-1-8] MUST ensure that the sensor event stream MUST NOT prevent the device CPU from entering a suspend state or waking up from a suspend state.
- When several sensors are activated, the power consumption SHOULD NOT exceed the sum of the individual sensor's reported power consumption.
The list above is not comprehensive; the documented behavior of the Android SDK and the Android Open Source Documentations on sensors is to be considered authoritative.
Some sensor types are composite, meaning they can be derived from data provided by one or more other sensors. (Examples include the orientation sensor and the linear acceleration sensor.)
Device implementations:
- SHOULD implement these sensor types, when they include the prerequisite physical sensors as described in sensor types .
If device implementations include a composite sensor, they:
- [C-2-1] MUST implement the sensor as described in the Android Open Source documentation on composite sensors .
7.3.1. Acelerômetro
- Device implementations SHOULD include a 3-axis accelerometer.
If device implementations include a 3-axis accelerometer, they:
- [C-1-1] MUST be able to report events up to a frequency of at least 50 Hz.
- [C-1-2] MUST implement and report
TYPE_ACCELEROMETER
sensor. - [C-1-3] MUST comply with the Android sensor coordinate system as detailed in the Android APIs.
- [C-1-4] MUST be capable of measuring from freefall up to four times the gravity(4g) or more on any axis.
- [C-1-5] MUST have a resolution of at least 12-bits.
- [C-1-6] MUST have a standard deviation no greater than 0.05 m/s^, where the standard deviation should be calculated on a per axis basis on samples collected over a period of at least 3 seconds at the fastest sampling rate.
- [SR] are STRONGLY RECOMMENDED to implement the
TYPE_SIGNIFICANT_MOTION
composite sensor. - [SR] are STRONGLY RECOMMENDED to implement the
TYPE_ACCELEROMETER_UNCALIBRATED
sensor if online accelerometer calibration is available. - SHOULD implement the
TYPE_SIGNIFICANT_MOTION
,TYPE_TILT_DETECTOR
,TYPE_STEP_DETECTOR
,TYPE_STEP_COUNTER
composite sensors as described in the Android SDK document. - SHOULD report events up to at least 200 Hz.
- SHOULD have a resolution of at least 16-bits.
- SHOULD be calibrated while in use if the characteristics changes over the life cycle and compensated, and preserve the compensation parameters between device reboots.
- SHOULD be temperature compensated.
- SHOULD also implement
TYPE_ACCELEROMETER_UNCALIBRATED
sensor.
If device implementations include a 3-axis accelerometer and any of the TYPE_SIGNIFICANT_MOTION
, TYPE_TILT_DETECTOR
, TYPE_STEP_DETECTOR
, TYPE_STEP_COUNTER
composite sensors are implemented:
- [C-2-1] The sum of their power consumption MUST always be less than 4 mW.
- SHOULD each be below 2 mW and 0.5 mW for when the device is in a dynamic or static condition.
If device implementations include a 3-axis accelerometer and a gyroscope sensor, they:
- [C-3-1] MUST implement the
TYPE_GRAVITY
andTYPE_LINEAR_ACCELERATION
composite sensors. - SHOULD implement the
TYPE_GAME_ROTATION_VECTOR
composite sensor. - [SR] Existing and new Android devices are STRONGLY RECOMMENDED to implement the
TYPE_GAME_ROTATION_VECTOR
sensor.
If device implementations include a 3-axis accelerometer, a gyroscope sensor and a magnetometer sensor, they:
- [C-4-1] MUST implement a
TYPE_ROTATION_VECTOR
composite sensor.
7.3.2. Magnetômetro
- Device implementations SHOULD include a 3-axis magnetometer (compass).
If device implementations include a 3-axis magnetometer, they:
- [C-1-1] MUST implement the
TYPE_MAGNETIC_FIELD
sensor. - [C-1-2] MUST be able to report events up to a frequency of at least 10 Hz and SHOULD report events up to at least 50 Hz.
- [C-1-3] MUST comply with the Android sensor coordinate system as detailed in the Android APIs.
- [C-1-4] MUST be capable of measuring between -900 µT and +900 µT on each axis before saturating.
- [C-1-5] MUST have a hard iron offset value less than 700 µT and SHOULD have a value below 200 µT, by placing the magnetometer far from dynamic (current-induced) and static (magnet-induced) magnetic fields.
- [C-1-6] MUST have a resolution equal or denser than 0.6 µT.
- [C-1-7] MUST support online calibration and compensation of the hard iron bias, and preserve the compensation parameters between device reboots.
- [C-1-8] MUST have the soft iron compensation applied—the calibration can be done either while in use or during the production of the device.
- [C-1-9] MUST have a standard deviation, calculated on a per axis basis on samples collected over a period of at least 3 seconds at the fastest sampling rate, no greater than 1.5 µT; SHOULD have a standard deviation no greater than 0.5 µT.
- SHOULD implement
TYPE_MAGNETIC_FIELD_UNCALIBRATED
sensor. - [SR] Existing and new Android devices are STRONGLY RECOMMENDED to implement the
TYPE_MAGNETIC_FIELD_UNCALIBRATED
sensor.
If device implementations include a 3-axis magnetometer, an accelerometer sensor and a gyroscope sensor, they:
- [C-2-1] MUST implement a
TYPE_ROTATION_VECTOR
composite sensor.
If device implementations include a 3-axis magnetometer, an accelerometer, they:
- MAY implement the
TYPE_GEOMAGNETIC_ROTATION_VECTOR
sensor.
If device implementations include a 3-axis magnetometer, an accelerometer and TYPE_GEOMAGNETIC_ROTATION_VECTOR
sensor, they:
- [C-3-1] MUST consume less than 10 mW.
- SHOULD consume less than 3 mW when the sensor is registered for batch mode at 10 Hz.
7.3.3. GPS
Device implementations:
- SHOULD include a GPS/GNSS receiver.
If device implementations include a GPS/GNSS receiver and report the capability to applications through the android.hardware.location.gps
feature flag, they:
- [C-1-1] MUST support location outputs at a rate of at least 1 Hz when requested via
LocationManager#requestLocationUpdate
. - [C-1-2] MUST be able to determine the location in open-sky conditions (strong signals, negligible multipath, HDOP < 2) within 10 seconds (fast time to first fix), when connected to a 0.5 Mbps or faster data speed internet connection. This requirement is typically met by the use of some form of Assisted or Predicted GPS/GNSS technique to minimize GPS/GNSS lock-on time (Assistance data includes Reference Time, Reference Location and Satellite Ephemeris/Clock).
- [SR] After making such a location calculation, it is STRONGLY RECOMMENDED for the device to be able to determine its location, in open sky, within 10 seconds, when location requests are restarted, up to an hour after the initial location calculation, even when the subsequent request is made without a data connection, and/or after a power cycle.
In open sky conditions after determining the location, while stationary or moving with less than 1 meter per second squared of acceleration:
- [C-1-3] MUST be able to determine location within 20 meters, and speed within 0.5 meters per second, at least 95% of the time.
- [C-1-4] MUST simultaneously track and report via
GnssStatus.Callback
at least 8 satellites from one constellation. - SHOULD be able to simultaneously track at least 24 satellites, from multiple constellations (eg GPS + at least one of Glonass, Beidou, Galileo).
- [C-1-5] MUST report the GNSS technology generation through the test API 'getGnssYearOfHardware'.
- [SR] Continue to deliver normal GPS/GNSS location outputs during an emergency phone call.
- [SR] Report GNSS measurements from all constellations tracked (as reported in GnssStatus messages), with the exception of SBAS.
- [SR] Report AGC, and Frequency of GNSS measurement.
- [SR] Report all accuracy estimates (including Bearing, Speed, and Vertical) as part of each GPS Location.
- [SR] are STRONGLY RECOMMENDED to meet as many as possible from the additional mandatory requirements for devices reporting the year "2016" or "2017" through the Test API
LocationManager.getGnssYearOfHardware()
.
If device implementations include a GPS/GNSS receiver and report the capability to applications through the android.hardware.location.gps
feature flag and the LocationManager.getGnssYearOfHardware()
Test API reports the year "2016" or newer, they:
- [C-2-1] MUST report GPS measurements, as soon as they are found, even if a location calculated from GPS/GNSS is not yet reported.
- [C-2-2] MUST report GPS pseudoranges and pseudorange rates, that, in open-sky conditions after determining the location, while stationary or moving with less than 0.2 meter per second squared of acceleration, are sufficient to calculate position within 20 meters, and speed within 0.2 meters per second, at least 95% of the time.
If device implementations include a GPS/GNSS receiver and report the capability to applications through the android.hardware.location.gps
feature flag and the LocationManager.getGnssYearOfHardware()
Test API reports the year "2017" or newer, they:
- [C-3-1] MUST continue to deliver normal GPS/GNSS location outputs during an emergency phone call.
- [C-3-2] MUST report GNSS measurements from all constellations tracked (as reported in GnssStatus messages), with the exception of SBAS.
- [C-3-3] MUST report AGC, and Frequency of GNSS measurement.
- [C-3-4] MUST report all accuracy estimates (including Bearing, Speed, and Vertical) as part of each GPS Location.
7.3.4. Giroscópio
Device implementations:
- SHOULD include a gyroscope (angular change sensor).
- SHOULD NOT include a gyroscope sensor unless a 3-axis accelerometer is also included.
If device implementations include a gyroscope, they:
- [C-1-1] MUST be able to report events up to a frequency of at least 50 Hz.
- [C-1-2] MUST implement the
TYPE_GYROSCOPE
sensor and SHOULD also implementTYPE_GYROSCOPE_UNCALIBRATED
sensor. - [C-1-3] MUST be capable of measuring orientation changes up to 1,000 degrees per second.
- [C-1-4] MUST have a resolution of 12-bits or more and SHOULD have a resolution of 16-bits or more.
- [C-1-5] MUST be temperature compensated.
- [C-1-6] MUST be calibrated and compensated while in use, and preserve the compensation parameters between device reboots.
- [C-1-7] MUST have a variance no greater than 1e-7 rad^2 / s^2 per Hz (variance per Hz, or rad^2 / s). The variance is allowed to vary with the sampling rate, but MUST be constrained by this value. In other words, if you measure the variance of the gyro at 1 Hz sampling rate it SHOULD be no greater than 1e-7 rad^2/s^2.
- [SR] Existing and new Android devices are STRONGLY RECOMMENDED to implement the
SENSOR_TYPE_GYROSCOPE_UNCALIBRATED
sensor. - [SR] Calibration error is STRONGLY RECOMMENDED to be less than 0.01 rad/s when device is stationary at room temperature.
- SHOULD report events up to at least 200 Hz.
If device implementations include a gyroscope, an accelerometer sensor and a magnetometer sensor, they:
- [C-2-1] MUST implement a
TYPE_ROTATION_VECTOR
composite sensor.
If device implementations include a gyroscope and a accelerometer sensor, they:
- [C-3-1] MUST implement the
TYPE_GRAVITY
andTYPE_LINEAR_ACCELERATION
composite sensors. - [SR] Existing and new Android devices are STRONGLY RECOMMENDED to implement the
TYPE_GAME_ROTATION_VECTOR
sensor. - SHOULD implement the
TYPE_GAME_ROTATION_VECTOR
composite sensor.
7.3.5. Barômetro
- Device implementations SHOULD include a barometer (ambient air pressure sensor).
If device implementations include a barometer, they:
- [C-1-1] MUST implement and report
TYPE_PRESSURE
sensor. - [C-1-2] MUST be able to deliver events at 5 Hz or greater.
- [C-1-3] MUST be temperature compensated.
- [SR] STRONGLY RECOMMENDED to be able to report pressure measurements in the range 300hPa to 1100hPa.
- SHOULD have an absolute accuracy of 1hPa.
- SHOULD have a relative accuracy of 0.12hPa over 20hPa range (equivalent to ~1m accuracy over ~200m change at sea level).
7.3.6. Termômetro
Device implementations: MAY include an ambient thermometer (temperature sensor). MAY but SHOULD NOT include a CPU temperature sensor.
If device implementations include an ambient thermometer (temperature sensor), they:
- [C-1-1] MUST be defined as
SENSOR_TYPE_AMBIENT_TEMPERATURE
and MUST measure the ambient (room/vehicle cabin) temperature from where the user is interacting with the device in degrees Celsius. - [C-1-2] MUST be defined as
SENSOR_TYPE_TEMPERATURE
. - [C-1-3] MUST measure the temperature of the device CPU.
- [C-1-4] MUST NOT measure any other temperature.
Note the SENSOR_TYPE_TEMPERATURE
sensor type was deprecated in Android 4.0.
7.3.7. Fotômetro
- Device implementations MAY include a photometer (ambient light sensor).
7.3.8. Sensor de proximidade
- Device implementations MAY include a proximity sensor.
If device implementations include a proximity sensor, they:
- [C-1-1] MUST measure the proximity of an object in the same direction as the screen. That is, the proximity sensor MUST be oriented to detect objects close to the screen, as the primary intent of this sensor type is to detect a phone in use by the user. If device implementations include a proximity sensor with any other orientation, it MUST NOT be accessible through this API.
- [C-1-2] MUST have 1-bit of accuracy or more.
7.3.9. High Fidelity Sensors
If device implementations include a set of higher quality sensors as defined in this section, and make available them to third-party apps, they:
- [C-1-1] MUST identify the capability through the
android.hardware.sensor.hifi_sensors
feature flag.
If device implementations declare android.hardware.sensor.hifi_sensors
, they:
[C-2-1] MUST have a
TYPE_ACCELEROMETER
sensor which:- MUST have a measurement range between at least -8g and +8g.
- MUST have a measurement resolution of at least 1024 LSB/G.
- MUST have a minimum measurement frequency of 12.5 Hz or lower.
- MUST have a maximum measurement frequency of 400 Hz or higher.
- MUST have a measurement noise not above 400 uG/√Hz.
- MUST implement a non-wake-up form of this sensor with a buffering capability of at least 3000 sensor events.
- MUST have a batching power consumption not worse than 3 mW.
- SHOULD have a stationary noise bias stability of \<15 μg √Hz from 24hr static dataset.
- SHOULD have a bias change vs. temperature of ≤ +/- 1mg / °C.
- SHOULD have a best-fit line non-linearity of ≤ 0.5%, and sensitivity change vs. temperature of ≤ 0.03%/C°.
- SHOULD have white noise spectrum to ensure adequate qualification of sensor's noise integrity.
[C-2-2] MUST have a
TYPE_ACCELEROMETER_UNCALIBRATED
with the same quality requirements asTYPE_ACCELEROMETER
.[C-2-3] MUST have a
TYPE_GYROSCOPE
sensor which:- MUST have a measurement range between at least -1000 and +1000 dps.
- MUST have a measurement resolution of at least 16 LSB/dps.
- MUST have a minimum measurement frequency of 12.5 Hz or lower.
- MUST have a maximum measurement frequency of 400 Hz or higher.
- MUST have a measurement noise not above 0.014°/s/√Hz.
- SHOULD have a stationary bias stability of < 0.0002 °/s √Hz from 24-hour static dataset.
- SHOULD have a bias change vs. temperature of ≤ +/- 0.05 °/ s / °C.
- SHOULD have a sensitivity change vs. temperature of ≤ 0.02% / °C.
- SHOULD have a best-fit line non-linearity of ≤ 0.2%.
- SHOULD have a noise density of ≤ 0.007 °/s/√Hz.
- SHOULD have white noise spectrum to ensure adequate qualification of sensor's noise integrity.
- SHOULD have calibration error less than 0.002 rad/s in temperature range 10 ~ 40 ℃ when device is stationary.
[C-2-4] MUST have a
TYPE_GYROSCOPE_UNCALIBRATED
with the same quality requirements asTYPE_GYROSCOPE
.- [C-2-5] MUST have a
TYPE_GEOMAGNETIC_FIELD
sensor which:- MUST have a measurement range between at least -900 and +900 uT.
- MUST have a measurement resolution of at least 5 LSB/uT.
- MUST have a minimum measurement frequency of 5 Hz or lower.
- MUST have a maximum measurement frequency of 50 Hz or higher.
- MUST have a measurement noise not above 0.5 uT.
- [C-2-6] MUST have a
TYPE_MAGNETIC_FIELD_UNCALIBRATED
with the same quality requirements asTYPE_GEOMAGNETIC_FIELD
and in addition:- MUST implement a non-wake-up form of this sensor with a buffering capability of at least 600 sensor events.
- SHOULD have white noise spectrum to ensure adequate qualification of sensor's noise integrity.
- [C-2-7] MUST have a
TYPE_PRESSURE
sensor which:- MUST have a measurement range between at least 300 and 1100 hPa.
- MUST have a measurement resolution of at least 80 LSB/hPa.
- MUST have a minimum measurement frequency of 1 Hz or lower.
- MUST have a maximum measurement frequency of 10 Hz or higher.
- MUST have a measurement noise not above 2 Pa/√Hz.
- MUST implement a non-wake-up form of this sensor with a buffering capability of at least 300 sensor events.
- MUST have a batching power consumption not worse than 2 mW.
- [C-2-8] MUST have a
TYPE_GAME_ROTATION_VECTOR
sensor which:- MUST implement a non-wake-up form of this sensor with a buffering capability of at least 300 sensor events.
- MUST have a batching power consumption not worse than 4 mW.
- [C-2-9] MUST have a
TYPE_SIGNIFICANT_MOTION
sensor which:- MUST have a power consumption not worse than 0.5 mW when device is static and 1.5 mW when device is moving.
- [C-2-10] MUST have a
TYPE_STEP_DETECTOR
sensor which:- MUST implement a non-wake-up form of this sensor with a buffering capability of at least 100 sensor events.
- MUST have a power consumption not worse than 0.5 mW when device is static and 1.5 mW when device is moving.
- MUST have a batching power consumption not worse than 4 mW.
- [C-2-11] MUST have a
TYPE_STEP_COUNTER
sensor which:- MUST have a power consumption not worse than 0.5 mW when device is static and 1.5 mW when device is moving.
- [C-2-12] MUST have a
TILT_DETECTOR
sensor which:- MUST have a power consumption not worse than 0.5 mW when device is static and 1.5 mW when device is moving.
- [C-2-13] The event timestamp of the same physical event reported by the Accelerometer, Gyroscope sensor and Magnetometer MUST be within 2.5 milliseconds of each other.
- [C-2-14] MUST have Gyroscope sensor event timestamps on the same time base as the camera subsystem and within 1 milliseconds of error.
- [C-2-15] MUST deliver samples to applications within 5 milliseconds from the time when the data is available on any of the above physical sensors to the application.
- [C-2-16] MUST not have a power consumption higher than 0.5 mW when device is static and 2.0 mW when device is moving when any combination of the following sensors are enabled:
-
SENSOR_TYPE_SIGNIFICANT_MOTION
-
SENSOR_TYPE_STEP_DETECTOR
-
SENSOR_TYPE_STEP_COUNTER
-
SENSOR_TILT_DETECTORS
-
- [C-2-17] MAY have a
TYPE_PROXIMITY
sensor, but if present MUST have a minimum buffer capability of 100 sensor events.
Note that all power consumption requirements in this section do not include the power consumption of the Application Processor. It is inclusive of the power drawn by the entire sensor chain—the sensor, any supporting circuitry, any dedicated sensor processing system, etc.
If device implementations include direct sensor support, they:
- [C-3-1] MUST correctly declare support of direct channel types and direct report rates level through the
isDirectChannelTypeSupported
andgetHighestDirectReportRateLevel
API. - [C-3-2] MUST support at least one of the two sensor direct channel types for all sensors that declare support for sensor direct channel
-
TYPE_HARDWARE_BUFFER
-
TYPE_MEMORY_FILE
- SHOULD support event reporting through sensor direct channel for primary sensor (non-wakeup variant) of the following types:
-
TYPE_ACCELEROMETER
-
TYPE_ACCELEROMETER_UNCALIBRATED
-
TYPE_GYROSCOPE
-
TYPE_GYROSCOPE_UNCALIBRATED
-
TYPE_MAGNETIC_FIELD
-
TYPE_MAGNETIC_FIELD_UNCALIBRATED
7.3.10. Sensor de impressão digital
If device implementations include a secure lock screen, they:
- SHOULD include a fingerprint sensor.
If device implementations include a fingerprint sensor and make the sensor available to third-party apps, they:
- [C-1-1] MUST declare support for the
android.hardware.fingerprint
feature. - [C-1-2] MUST fully implement the corresponding API as described in the Android SDK documentation.
- [C-1-3] MUST have a false acceptance rate not higher than 0.002%.
- [SR] Are STRONGLY RECOMMENDED to have a spoof and imposter acceptance rate not higher than 7%.
- [C-1-4] MUST disclose that this mode may be less secure than a strong PIN, pattern, or password and clearly enumerate the risks of enabling it, if the spoof and imposter acceptance rates are higher than 7%.
- [C-1-5] MUST rate limit attempts for at least 30 seconds after five false trials for fingerprint verification.
- [C-1-6] MUST have a hardware-backed keystore implementation, and perform the fingerprint matching in a Trusted Execution Environment (TEE) or on a chip with a secure channel to the TEE.
- [C-1-7] MUST have all identifiable fingerprint data encrypted and cryptographically authenticated such that they cannot be acquired, read or altered outside of the Trusted Execution Environment (TEE) as documented in the implementation guidelines on the Android Open Source Project site.
- [C-1-8] MUST prevent adding a fingerprint without first establishing a chain of trust by having the user confirm existing or add a new device credential (PIN/pattern/password) that's secured by TEE; the Android Open Source Project implementation provides the mechanism in the framework to do so.
- [C-1-9] MUST NOT enable 3rd-party applications to distinguish between individual fingerprints.
- [C-1-10] MUST honor the DevicePolicyManager.KEYGUARD_DISABLE_FINGERPRINT flag.
- [C-1-11] MUST, when upgraded from a version earlier than Android 6.0, have the fingerprint data securely migrated to meet the above requirements or removed.
- [SR] Are STRONGLY RECOMMENDED to have a false rejection rate of less than 10%, as measured on the device.
- [SR] Are STRONGLY RECOMMENDED to have a latency below 1 second, measured from when the fingerprint sensor is touched until the screen is unlocked, for one enrolled finger.
- SHOULD use the Android Fingerprint icon provided in the Android Open Source Project.
7.3.11. Android Automotive-only sensors
Automotive-specific sensors are defined in the android.car.CarSensorManager API
.
7.3.11.1. Current Gear
See Section 2.5.1 for device-specific requirements.
7.3.11.2. Day Night Mode
See Section 2.5.1 for device-specific requirements.
7.3.11.3. Driving Status
See Section 2.5.1 for device-specific requirements.
7.3.11.4. Wheel Speed
See Section 2.5.1 for device-specific requirements.
7.3.12. Pose Sensor
Device implementations:
- MAY support pose sensor with 6 degrees of freedom.
If device implementations support pose sensor with 6 degrees of freedom, they:
- [C-1-1] MUST implement and report
TYPE_POSE_6DOF
sensor. - [C-1-2] MUST be more accurate than the rotation vector alone.
7.4. Data Connectivity
7.4.1. Telefonia
“Telephony” as used by the Android APIs and this document refers specifically to hardware related to placing voice calls and sending SMS messages via a GSM or CDMA network. While these voice calls may or may not be packet-switched, they are for the purposes of Android considered independent of any data connectivity that may be implemented using the same network. In other words, the Android “telephony” functionality and APIs refer specifically to voice calls and SMS. For instance, device implementations that cannot place calls or send/receive SMS messages are not considered a telephony device, regardless of whether they use a cellular network for data connectivity.
- Android MAY be used on devices that do not include telephony hardware. That is, Android is compatible with devices that are not phones.
If device implementations include GSM or CDMA telephony, they:
- [C-1-1] MUST declare the
android.hardware.telephony
feature flag and other sub-feature flags according to the technology. - [C-1-2] MUST implement full support for the API for that technology.
If device implementations do not include telephony hardware, they:
- [C-2-1] MUST implement the full APIs as no-ops.
7.4.1.1. Number Blocking Compatibility
If device implementations report the android.hardware.telephony feature
, they:
- [C-1-1] MUST include number blocking support
- [C-1-2] MUST fully implement
BlockedNumberContract
and the corresponding API as described in the SDK documentation. - [C-1-3] MUST block all calls and messages from a phone number in 'BlockedNumberProvider' without any interaction with apps. The only exception is when number blocking is temporarily lifted as described in the SDK documentation.
- [C-1-4] MUST NOT write to the platform call log provider for a blocked call.
- [C-1-5] MUST NOT write to the Telephony provider for a blocked message.
- [C-1-6] MUST implement a blocked numbers management UI, which is opened with the intent returned by
TelecomManager.createManageBlockedNumbersIntent()
method. - [C-1-7] MUST NOT allow secondary users to view or edit the blocked numbers on the device as the Android platform assumes the primary user to have full control of the telephony services, a single instance, on the device. All blocking related UI MUST be hidden for secondary users and the blocked list MUST still be respected.
- SHOULD migrate the blocked numbers into the provider when a device updates to Android 7.0.
7.4.1.2. Telecom API
If device implementations report android.hardware.telephony
, they:
- [C-SR] Are STRONGLY RECOMMENDED to handle the the audio headset's
KEYCODE_MEDIA_PLAY_PAUSE
andKEYCODE_HEADSETHOOK
events for theandroid.telecom
APIs as below:- Call
Connection.onDisconnect()
when a short press of the key event is detected during an ongoing call. - Call
Connection.onAnswer()
when a short press of the key event is detected during an incoming call. - Call
Connection.onReject()
when a long press of the key event is detected during an incoming call. - Toggle the mute status of the
CallAudioState
- Call
7.4.2. IEEE 802.11 (Wi-Fi)
Device implementations:
- SHOULD include support for one or more forms of 802.11.
If device implementations include support for 802.11 and expose the functionality to a third-party application, they
- [C-1-1] MUST implement the corresponding Android API.
- [C-1-2] MUST report the hardware feature flag
android.hardware.wifi
. - [C-1-3] MUST implement the multicast API as described in the SDK documentation.
- [C-1-4] MUST support multicast DNS (mDNS) and MUST NOT filter mDNS packets (224.0.0.251) at any time of operation including:
- Even when the screen is not in an active state.
- For Android Television device implementations, even when in standby power states.
- SHOULD randomize the source MAC address and sequence number of probe request frames, once at the beginning of each scan, while STA is disconnected.
- Each group of probe request frames comprising one scan should use one consistent MAC address (SHOULD NOT randomize MAC address halfway through a scan).
- Probe request sequence number should iterate as normal (sequentially) between the probe requests in a scan
- Probe request sequence number should randomize between the last probe request of a scan and the first probe request of the next scan
- SHOULD only allow the following information elements in probe request frames, while STA is disconnected:
- SSID Parameter Set (0)
- DS Parameter Set (3)
7.4.2.1. Wi-Fi direto
Device implementations:
- SHOULD include support for Wi-Fi Direct (Wi-Fi peer-to-peer).
If device implementations include support for Wi-Fi Direct, they:
- [C-1-1] MUST implement the corresponding Android API as described in the SDK documentation.
- [C-1-2] MUST report the hardware feature
android.hardware.wifi.direct
. - [C-1-3] MUST support regular Wi-Fi operation.
- SHOULD support Wi-Fi and Wi-Fi Direct operations concurrently.
7.4.2.2. Wi-Fi Tunneled Direct Link Setup
Device implementations:
- SHOULD include support for Wi-Fi Tunneled Direct Link Setup (TDLS) as described in the Android SDK Documentation.
If device implementations include support for TDLS and TDLS is enabled by the WiFiManager API, they:
- [C-1-1] MUST declare support for TDLS through
WifiManager.isTdlsSupported
. - SHOULD use TDLS only when it is possible AND beneficial.
- SHOULD have some heuristic and NOT use TDLS when its performance might be worse than going through the Wi-Fi access point.
7.4.2.3. Wi-Fi Aware
Device implementations:
- SHOULD include support for Wi-Fi Aware .
If device implementations include support for Wi-Fi Aware and expose the functionality to third-party apps, then they:
- [C-1-1] MUST implement the
WifiAwareManager
APIs as described in the SDK documentation . - [C-1-2] MUST declare the
android.hardware.wifi.aware
feature flag. - [C-1-3] MUST support Wi-Fi and Wi-Fi Aware operations concurrently.
- [C-1-4] MUST randomize the Wi-Fi Aware management interface address at intervals no longer then 30 minutes and whenever Wi-Fi Aware is enabled.
7.4.2.4. Wi-Fi Passpoint
Device implementations:
- SHOULD include support for Wi-Fi Passpoint .
If device implementations include support for Wi-Fi Passpoint, they:
- [C-1-1] MUST implement the Passpoint related
WifiManager
APIs as described in the SDK documentation . - [C-1-2] MUST support IEEE 802.11u standard, specifically related to Network Discovery and Selection, such as Generic Advertisement Service (GAS) and Access Network Query Protocol (ANQP).
Conversely if device implementations do not include support for Wi-Fi Passpoint:
- [C-2-1] The implementation of the Passpoint related
WifiManager
APIs MUST throw anUnsupportedOperationException
.
7.4.3. Bluetooth
If device implementations support Bluetooth Audio profile, they:
- SHOULD support Advanced Audio Codecs and Bluetooth Audio Codecs (eg LDAC).
If device implementations declare android.hardware.vr.high_performance
feature, they:
- [C-1-1] MUST support Bluetooth 4.2 and Bluetooth LE Data Length Extension.
Android includes support for Bluetooth and Bluetooth Low Energy .
If device implementations include support for Bluetooth and Bluetooth Low Energy, they:
- [C-2-1] MUST declare the relevant platform features (
android.hardware.bluetooth
andandroid.hardware.bluetooth_le
respectively) and implement the platform APIs. - SHOULD implement relevant Bluetooth profiles such as A2DP, AVCP, OBEX, etc. as appropriate for the device.
If device implementations include support for Bluetooth Low Energy, they:
- [C-3-1] MUST declare the hardware feature
android.hardware.bluetooth_le
. - [C-3-2] MUST enable the GATT (generic attribute profile) based Bluetooth APIs as described in the SDK documentation and android.bluetooth .
- [C-3-3] MUST report the correct value for
BluetoothAdapter.isOffloadedFilteringSupported()
to indicate whether the filtering logic for the ScanFilter API classes is implemented. - [C-3-4] MUST report the correct value for
BluetoothAdapter.isMultipleAdvertisementSupported()
to indicate whether Low Energy Advertising is supported. - SHOULD support offloading of the filtering logic to the bluetooth chipset when implementing the ScanFilter API .
- SHOULD support offloading of the batched scanning to the bluetooth chipset.
SHOULD support multi advertisement with at least 4 slots.
[SR] STRONGLY RECOMMENDED to implement a Resolvable Private Address (RPA) timeout no longer than 15 minutes and rotate the address at timeout to protect user privacy.
7.4.4. Near-Field Communications
Device implementations:
- SHOULD include a transceiver and related hardware for Near-Field Communications (NFC).
- [C-0-1] MUST implement
android.nfc.NdefMessage
andandroid.nfc.NdefRecord
APIs even if they do not include support for NFC or declare theandroid.hardware.nfc
feature as the classes represent a protocol-independent data representation format .
If device implementations include NFC hardware and plan to make it available to third-party apps, they:
- [C-1-1] MUST report the
android.hardware.nfc
feature from theandroid.content.pm.PackageManager.hasSystemFeature()
method . - MUST be capable of reading and writing NDEF messages via the following NFC standards as below:
- [C-1-2] MUST be capable of acting as an NFC Forum reader/writer (as defined by the NFC Forum technical specification NFCForum-TS-DigitalProtocol-1.0) via the following NFC standards:
- NfcA (ISO14443-3A)
- NfcB (ISO14443-3B)
- NfcF (JIS X 6319-4)
- IsoDep (ISO 14443-4)
- NFC Forum Tag Types 1, 2, 3, 4, 5 (defined by the NFC Forum)
[SR] STRONGLY RECOMMENDED to be capable of reading and writing NDEF messages as well as raw data via the following NFC standards. Note that while the NFC standards are stated as STRONGLY RECOMMENDED, the Compatibility Definition for a future version is planned to change these to MUST. These standards are optional in this version but will be required in future versions. Existing and new devices that run this version of Android are very strongly encouraged to meet these requirements now so they will be able to upgrade to the future platform releases.
[C-1-3] MUST be capable of transmitting and receiving data via the following peer-to-peer standards and protocols:
- ISO 18092
- LLCP 1.2 (defined by the NFC Forum)
- SDP 1.0 (defined by the NFC Forum)
- NDEF Push Protocol
- SNEP 1.0 (defined by the NFC Forum)
- [C-1-4] MUST include support for Android Beam and SHOULD enable Android Beam by default.
- [C-1-5] MUST be able to send and receive using Android Beam, when Android Beam is enabled or another proprietary NFC P2p mode is turned on.
- [C-1-6] MUST implement the SNEP default server. Valid NDEF messages received by the default SNEP server MUST be dispatched to applications using the
android.nfc.ACTION_NDEF_DISCOVERED
intent. Disabling Android Beam in settings MUST NOT disable dispatch of incoming NDEF message. - [C-1-7] MUST honor the
android.settings.NFCSHARING_SETTINGS
intent to show NFC sharing settings . - [C-1-8] MUST implement the NPP server. Messages received by the NPP server MUST be processed the same way as the SNEP default server.
- [C-1-9] MUST implement a SNEP client and attempt to send outbound P2P NDEF to the default SNEP server when Android Beam is enabled. If no default SNEP server is found then the client MUST attempt to send to an NPP server.
- [C-1-10] MUST allow foreground activities to set the outbound P2P NDEF message using
android.nfc.NfcAdapter.setNdefPushMessage
, andandroid.nfc.NfcAdapter.setNdefPushMessageCallback
, andandroid.nfc.NfcAdapter.enableForegroundNdefPush
. - SHOULD use a gesture or on-screen confirmation, such as 'Touch to Beam', before sending outbound P2P NDEF messages.
- [C-1-11] MUST support NFC Connection handover to Bluetooth when the device supports Bluetooth Object Push Profile.
- [C-1-12] MUST support connection handover to Bluetooth when using
android.nfc.NfcAdapter.setBeamPushUris
, by implementing the “ Connection Handover version 1.2 ” and “ Bluetooth Secure Simple Pairing Using NFC version 1.0 ” specs from the NFC Forum. Such an implementation MUST implement the handover LLCP service with service name “urn:nfc:sn:handover” for exchanging the handover request/select records over NFC, and it MUST use the Bluetooth Object Push Profile for the actual Bluetooth data transfer. For legacy reasons (to remain compatible with Android 4.1 devices), the implementation SHOULD still accept SNEP GET requests for exchanging the handover request/select records over NFC. However an implementation itself SHOULD NOT send SNEP GET requests for performing connection handover. - [C-1-13] MUST poll for all supported technologies while in NFC discovery mode.
- SHOULD be in NFC discovery mode while the device is awake with the screen active and the lock-screen unlocked.
- SHOULD be capable of reading the barcode and URL (if encoded) of Thinfilm NFC Barcode products.
(Note that publicly available links are not available for the JIS, ISO, and NFC Forum specifications cited above.)
Android includes support for NFC Host Card Emulation (HCE) mode.
If device implementations include an NFC controller chipset capable of HCE (for NfcA and/or NfcB) and support Application ID (AID) routing, they:
- [C-2-1] MUST report the
android.hardware.nfc.hce
feature constant. - [C-2-2] MUST support NFC HCE APIs as defined in the Android SDK.
If device implementations include an NFC controller chipset capable of HCE for NfcF, and implement the feature for third-party applications, they:
- [C-3-1] MUST report the
android.hardware.nfc.hcef
feature constant. - [C-3-2] MUST implement the NfcF Card Emulation APIs as defined in the Android SDK.
If device implementations include general NFC support as described in this section and support MIFARE technologies (MIFARE Classic, MIFARE Ultralight, NDEF on MIFARE Classic) in the reader/writer role, they:
- [C-4-1] MUST implement the corresponding Android APIs as documented by the Android SDK.
- [C-4-2] MUST report the feature
com.nxp.mifare
from theandroid.content.pm.PackageManager.hasSystemFeature
() method. Note that this is not a standard Android feature and as such does not appear as a constant in theandroid.content.pm.PackageManager
class.
7.4.5. Minimum Network Capability
Device implementations:
- [C-0-1] MUST include support for one or more forms of data networking. Specifically, device implementations MUST include support for at least one data standard capable of 200Kbit/sec or greater. Examples of technologies that satisfy this requirement include EDGE, HSPA, EV-DO, 802.11g, Ethernet, Bluetooth PAN, etc.
- [C-0-2] MUST include an IPv6 networking stack and support IPv6 communication using the managed APIs, such as
java.net.Socket
andjava.net.URLConnection
, as well as the native APIs, such asAF_INET6
sockets. - [C-0-3] MUST enable IPv6 by default.
- MUST ensure that IPv6 communication is as reliable as IPv4, for example.
- [C-0-4] MUST maintain IPv6 connectivity in doze mode.
- [C-0-5] Rate-limiting MUST NOT cause the device to lose IPv6 connectivity on any IPv6-compliant network that uses RA lifetimes of at least 180 seconds.
- SHOULD also include support for at least one common wireless data standard, such as 802.11 (Wi-Fi) when a physical networking standard (such as Ethernet) is the primary data connection
- MAY implement more than one form of data connectivity.
The required level of IPv6 support depends on the network type, as follows:
If devices implementations support Wi-Fi networks, they:
- [C-1-1] MUST support dual-stack and IPv6-only operation on Wi-Fi.
If device implementations support Ethernet networks, they:
- [C-2-1] MUST support dual-stack operation on Ethernet.
If device implementations support cellular data, they:
- [C-3-1] MUST simultaneously meet these requirements on each network to which it is connected when a device is simultaneously connected to more than one network (eg, Wi-Fi and cellular data), .
- SHOULD support IPv6 operation (IPv6-only and possibly dual-stack) on cellular data.
7.4.6. Sync Settings
Device implementations:
- [C-0-1] MUST have the master auto-sync setting on by default so that the method
getMasterSyncAutomatically()
returns “true”.
7.4.7. Economia de dados
If device implementations include a metered connection, they are:
- [SR] STRONGLY RECOMMENDED to provide the data saver mode.
If device implementations provide the data saver mode, they:
- [C-1-1] MUST support all the APIs in the
ConnectivityManager
class as described in the SDK documentation - [C-1-2] MUST provide a user interface in the settings, that handles the
Settings.ACTION_IGNORE_BACKGROUND_DATA_RESTRICTIONS_SETTINGS
intent, allowing users to add applications to or remove applications from the allowlist.
If device implementations do not provide the data saver mode, they:
- [C-2-1] MUST return the value
RESTRICT_BACKGROUND_STATUS_DISABLED
forConnectivityManager.getRestrictBackgroundStatus()
- [C-2-2] MUST NOT broadcast
ConnectivityManager.ACTION_RESTRICT_BACKGROUND_CHANGED
. - [C-2-3] MUST have an activity that handles the
Settings.ACTION_IGNORE_BACKGROUND_DATA_RESTRICTIONS_SETTINGS
intent but MAY implement it as a no-op.
7.5. Câmeras
If device implementations include at least one camera, they:
- [C-1-1] MUST declare the
android.hardware.camera.any
feature flag. - [C-1-2] MUST be possible for an application to simultaneously allocate 3 RGBA_8888 bitmaps equal to the size of the images produced by the largest-resolution camera sensor on the device, while camera is open for the purpose of basic preview and still capturar.
7.5.1. Rear-Facing Camera
A rear-facing camera is a camera located on the side of the device opposite the display; that is, it images scenes on the far side of the device, like a traditional camera.
Device implementations:
- SHOULD include a rear-facing camera.
If device implementations include at least one rear-facing camera, they:
- [C-1-1] MUST report the feature flag
android.hardware.camera
andandroid.hardware.camera.any
. - [C-1-2] MUST have a resolution of at least 2 megapixels.
- SHOULD have either hardware auto-focus or software auto-focus implemented in the camera driver (transparent to application software).
- MAY have fixed-focus or EDOF (extended depth of field) hardware.
- MAY include a flash.
If the Camera includes a flash:
- [C-2-1] the flash lamp MUST NOT be lit while an
android.hardware.Camera.PreviewCallback
instance has been registered on a Camera preview surface, unless the application has explicitly enabled the flash by enabling theFLASH_MODE_AUTO
orFLASH_MODE_ON
attributes of aCamera.Parameters
object. Note that this constraint does not apply to the device's built-in system camera application, but only to third-party applications usingCamera.PreviewCallback
.
7.5.2. Câmera frontal
A front-facing camera is a camera located on the same side of the device as the display; that is, a camera typically used to image the user, such as for video conferencing and similar applications.
Device implementations:
- MAY include a front-facing camera
If device implementations include at least one front-facing camera, they:
- [C-1-1] MUST report the feature flag
android.hardware.camera.any
andandroid.hardware.camera.front
. - [C-1-2] MUST have a resolution of at least VGA (640x480 pixels).
- [C-1-3] MUST NOT use a front-facing camera as the default for the Camera API and MUST NOT configure the API to treat a front-facing camera as the default rear-facing camera, even if it is the only camera on the device.
- [C-1-5] The camera preview MUST be mirrored horizontally relative to the orientation specified by the application when the current application has explicitly requested that the Camera display be rotated via a call to the
android.hardware.Camera.setDisplayOrientation()
method . Conversely, the preview MUST be mirrored along the device's default horizontal axis when the the current application does not explicitly request that the Camera display be rotated via a call to theandroid.hardware.Camera.setDisplayOrientation()
method. - [C-1-6] MUST NOT mirror the final captured still image or video streams returned to application callbacks or committed to media storage.
- [C-1-7] MUST mirror the image displayed by the postview in the same manner as the camera preview image stream.
- MAY include features (such as auto-focus, flash, etc.) available to rear-facing cameras as described in section 7.5.1 .
If device implementations are capable of being rotated by user (such as automatically via an accelerometer or manually via user input):
- [C-2-1] The camera preview MUST be mirrored horizontally relative to the device's current orientation.
7.5.3. External Camera
Device implementations:
- MAY include support for an external camera that is not necessarily always connected.
If device implementations include support for an external camera, they:
- [C-1-1] MUST declare the platform feature flag
android.hardware.camera.external
andandroid.hardware camera.any
. - [C-1-2] MUST support USB Video Class (UVC 1.0 or higher) if the external camera connects through the USB port.
- SHOULD support video compressions such as MJPEG to enable transfer of high-quality unencoded streams (ie raw or independently compressed picture streams).
- MAY support multiple cameras.
- MAY support camera-based video encoding. If supported, a simultaneous unencoded / MJPEG stream (QVGA or greater resolution) MUST be accessible to the device implementation.
7.5.4. Camera API Behavior
Android includes two API packages to access the camera, the newer android.hardware.camera2 API expose lower-level camera control to the app, including efficient zero-copy burst/streaming flows and per-frame controls of exposure, gain, white balance gains, color conversion, denoising, sharpening, and more.
The older API package, android.hardware.Camera
, is marked as deprecated in Android 5.0 but as it should still be available for apps to use. Android device implementations MUST ensure the continued support of the API as described in this section and in the Android SDK.
Device implementations MUST implement the following behaviors for the camera-related APIs, for all available cameras. Device implementations:
- [C-0-1] MUST use
android.hardware.PixelFormat.YCbCr_420_SP
for preview data provided to application callbacks when an application has never calledandroid.hardware.Camera.Parameters.setPreviewFormat(int)
. - [C-0-2] MUST further be in the NV21 encoding format when an application registers an
android.hardware.Camera.PreviewCallback
instance and the system calls theonPreviewFrame()
method and the preview format is YCbCr_420_SP, the data in the byte[] passed intoonPreviewFrame()
. That is, NV21 MUST be the default. - [C-0-3] MUST support the YV12 format (as denoted by the
android.graphics.ImageFormat.YV12
constant) for camera previews for both front- and rear-facing cameras forandroid.hardware.Camera
. (The hardware video encoder and camera may use any native pixel format, but the device implementation MUST support conversion to YV12.) - [C-0-4] MUST support the
android.hardware.ImageFormat.YUV_420_888
andandroid.hardware.ImageFormat.JPEG
formats as outputs through theandroid.media.ImageReader
API forandroid.hardware.camera2
devices that advertiseREQUEST_AVAILABLE_CAPABILITIES_BACKWARD_COMPATIBLE
capability inandroid.request.availableCapabilities
. - [C-0-5] MUST still implement the full Camera API included in the Android SDK documentation, regardless of whether the device includes hardware autofocus or other capabilities. For instance, cameras that lack autofocus MUST still call any registered
android.hardware.Camera.AutoFocusCallback
instances (even though this has no relevance to a non-autofocus camera.) Note that this does apply to front-facing cameras; for instance, even though most front-facing cameras do not support autofocus, the API callbacks must still be “faked” as described. - [C-0-6] MUST recognize and honor each parameter name defined as a constant on the
android.hardware.Camera.Parameters
class. Conversely, device implementations MUST NOT honor or recognize string constants passed to theandroid.hardware.Camera.setParameters()
method other than those documented as constants on theandroid.hardware.Camera.Parameters
. That is, device implementations MUST support all standard Camera parameters if the hardware allows, and MUST NOT support custom Camera parameter types. For instance, device implementations that support image capture using high dynamic range (HDR) imaging techniques MUST support camera parameterCamera.SCENE_MODE_HDR
. - [C-0-7] MUST report the proper level of support with the
android.info.supportedHardwareLevel
property as described in the Android SDK and report the appropriate framework feature flags . - [C-0-8] MUST also declare its individual camera capabilities of
android.hardware.camera2
via theandroid.request.availableCapabilities
property and declare the appropriate feature flags ; MUST define the feature flag if any of its attached camera devices supports the feature. - [C-0-9] MUST broadcast the
Camera.ACTION_NEW_PICTURE
intent whenever a new picture is taken by the camera and the entry of the picture has been added to the media store. - [C-0-10] MUST broadcast the
Camera.ACTION_NEW_VIDEO
intent whenever a new video is recorded by the camera and the entry of the picture has been added to the media store.
7.5.5. Camera Orientation
If device implementations have a front- or a rear-facing camera, such camera(s):
- [C-1-1] MUST be oriented so that the long dimension of the camera aligns with the screen's long dimension. That is, when the device is held in the landscape orientation, cameras MUST capture images in the landscape orientation. This applies regardless of the device's natural orientation; that is, it applies to landscape-primary devices as well as portrait-primary devices.
7.6. Memory and Storage
7.6.1. Minimum Memory and Storage
Device implementations:
- [C-0-1] MUST include a Download Manager that applications MAY use to download data files and they MUST be capable of downloading individual files of at least 100MB in size to the default “cache” location.
7.6.2. Application Shared Storage
Device implementations:
- [C-0-1] MUST offer storage to be shared by applications, also often referred as “shared external storage”, "application shared storage" or by the Linux path "/sdcard" it is mounted on.
- [C-0-2] MUST be configured with shared storage mounted by default, in other words “out of the box”, regardless of whether the storage is implemented on an internal storage component or a removable storage medium (eg Secure Digital card slot ).
- [C-0-3] MUST mount the application shared storage directly on the Linux path
sdcard
or include a Linux symbolic link fromsdcard
to the actual mount point. - [C-0-4] MUST enforce the
android.permission.WRITE_EXTERNAL_STORAGE
permission on this shared storage as documented in the SDK. Shared storage MUST otherwise be writable by any application that obtains that permission.
Device implementations MAY meet the above requirements using either:
- a user-accessible removable storage, such as a Secure Digital (SD) card slot.
- a portion of the internal (non-removable) storage as implemented in the Android Open Source Project (AOSP).
If device implementations use removable storage to satisfy the above requirements, they:
- [C-1-1] MUST implement a toast or pop-up user interface warning the user when there is no storage medium inserted in the slot.
- [C-1-2] MUST include a FAT-formatted storage medium (eg SD card) or show on the box and other material available at time of purchase that the storage medium has to be purchased separately.
If device implementations use a protion of the non-removable storage to satisfy the above requirements, they:
- SHOULD use the AOSP implementation of the internal application shared storage.
- MAY share the storage space with the application private data.
If device implementations include multiple shared storage paths (such as both an SD card slot and shared internal storage), they:
- [C-3-1] MUST allow only pre-installed and privileged Android applications with the
WRITE_EXTERNAL_STORAGE
permission to write to the secondary external storage, except when writing to their package-specific directories or within theURI
returned by firing theACTION_OPEN_DOCUMENT_TREE
intent.
If device implementations have a USB port with USB peripheral mode support, they:
- [C-3-1] MUST provide a mechanism to access the data on the application shared storage from a host computer.
- SHOULD expose content from both storage paths transparently through Android's media scanner service and
android.provider.MediaStore
. - MAY use USB mass storage, but SHOULD use Media Transfer Protocol to satisfy this requirement.
If device implementations have a USB port with USB peripheral mode and support Media Transfer Protocol, they:
- SHOULD be compatible with the reference Android MTP host, Android File Transfer .
- SHOULD report a USB device class of 0x00.
- SHOULD report a USB interface name of 'MTP'.
7.6.3. Adoptable Storage
If the device is expected to be mobile in nature unlike Television, device implementations are:
- [SR] STRONGLY RECOMMENDED to implement the adoptable storage in a long-term stable location, since accidentally disconnecting them can cause data loss/corruption.
If the removable storage device port is in a long-term stable location, such as within the battery compartment or other protective cover, device implementations are:
- [SR] STRONGLY RECOMMENDED to implement adoptable storage .
7.7. USB
If device implementations have a USB port, they:
- SHOULD support USB peripheral mode and SHOULD support USB host mode.
7.7.1. USB peripheral mode
If device implementations include a USB port supporting peripheral mode:
- [C-1-1] The port MUST be connectable to a USB host that has a standard type-A or type-C USB port.
- [C-1-2] MUST report the correct value of
iSerialNumber
in USB standard device descriptor throughandroid.os.Build.SERIAL
. - [C-1-3] MUST detect 1.5A and 3.0A chargers per the Type-C resistor standard and MUST detect changes in the advertisement if they support Type-C USB.
- [SR] The port SHOULD use micro-B, micro-AB or Type-C USB form factor. Existing and new Android devices are STRONGLY RECOMMENDED to meet these requirements so they will be able to upgrade to the future platform releases.
- [SR] The port SHOULD be located on the bottom of the device (according to natural orientation) or enable software screen rotation for all apps (including home screen), so that the display draws correctly when the device is oriented with the port at bottom . Existing and new Android devices are STRONGLY RECOMMENDED to meet these requirements so they will be able to upgrade to future platform releases.
- [SR] SHOULD implement support to draw 1.5 A current during HS chirp and traffic as specified in the USB Battery Charging specification, revision 1.2 . Existing and new Android devices are STRONGLY RECOMMENDED to meet these requirements so they will be able to upgrade to the future platform releases.
- [SR] STRONGLY RECOMMENDED to not support proprietary charging methods that modify Vbus voltage beyond default levels, or alter sink/source roles as such may result in interoperability issues with the chargers or devices that support the standard USB Power Delivery methods. While this is called out as "STRONGLY RECOMMENDED", in future Android versions we might REQUIRE all type-C devices to support full interoperability with standard type-C chargers.
- [SR] STRONGLY RECOMMENDED to support Power Delivery for data and power role swapping when they support Type-C USB and USB host mode.
- SHOULD support Power Delivery for high-voltage charging and support for Alternate Modes such as display out.
- SHOULD implement the Android Open Accessory (AOA) API and specification as documented in the Android SDK documentation.
If device implementations including a USB port, implement the AOA specification, they:
- [C-2-1] MUST declare support for the hardware feature
android.hardware.usb.accessory
. - [C-2-2] The USB mass storage class MUST include the string "android" at the end of the interface description
iInterface
string of the USB mass storage - SHOULD NOT implement AOAv2 audio documented in the Android Open Accessory Protocol 2.0 documentation. AOAv2 audio is deprecated as of Android version 8.0 (API level 26).
7.7.2. USB host mode
If device implementations include a USB port supporting host mode, they:
- [C-1-1] MUST implement the Android USB host API as documented in the Android SDK and MUST declare support for the hardware feature
android.hardware.usb.host
. - [C-1-2] MUST implement support to connect standard USB peripherals, in other words, they MUST either:
- Have an on-device type C port or ship with cable(s) adapting an on-device proprietary port to a standard USB type-C port (USB Type-C device).
- Have an on-device type A or ship with cable(s) adapting an on-device proprietary port to a standard USB type-A port.
- Have an on-device micro-AB port, which SHOULD ship with a cable adapting to a standard type-A port.
- [C-1-3] MUST NOT ship with an adapter converting from USB type A or micro-AB ports to a type-C port (receptacle).
- [SR] STRONGLY RECOMMENDED to implement the USB audio class as documented in the Android SDK documentation.
- SHOULD support charging the connected USB peripheral device while in host mode; advertising a source current of at least 1.5A as specified in the Termination Parameters section of the USB Type-C Cable and Connector Specification Revision 1.2 for USB Type-C connectors or using Charging Downstream Port(CDP) output current range as specified in the USB Battery Charging specifications, revision 1.2 for Micro-AB connectors.
- SHOULD implement and support USB Type-C standards.
If device implementations include a USB port supporting host mode and the USB audio class, they:
- [C-2-1] MUST support the USB HID class
- [C-2-2] MUST support the detection and mapping of the following HID data fields specified in the USB HID Usage Tables and the Voice Command Usage Request to the
KeyEvent
constants as below:- Usage Page (0xC) Usage ID (0x0CD):
KEYCODE_MEDIA_PLAY_PAUSE
- Usage Page (0xC) Usage ID (0x0E9):
KEYCODE_VOLUME_UP
- Usage Page (0xC) Usage ID (0x0EA):
KEYCODE_VOLUME_DOWN
- Usage Page (0xC) Usage ID (0x0CF):
KEYCODE_VOICE_ASSIST
- Usage Page (0xC) Usage ID (0x0CD):
If device implementations include a USB port supporting host mode and the Storage Access Framework (SAF), they:
- [C-3-1] MUST recognize any remotely connected MTP (Media Transfer Protocol) devices and make their contents accessible through the
ACTION_GET_CONTENT
,ACTION_OPEN_DOCUMENT
, andACTION_CREATE_DOCUMENT
intents. .
If device implementations include a USB port supporting host mode and USB Type-C, they:
- [C-4-1] MUST implement Dual Role Port functionality as defined by the USB Type-C specification (section 4.5.1.3.3).
- [SR] STRONGLY RECOMMENDED to support DisplayPort, SHOULD support USB SuperSpeed Data Rates, and are STRONGLY RECOMMENDED to support Power Delivery for data and power role swapping.
- [SR] STRONGLY RECOMMENDED to NOT support Audio Adapter Accessory Mode as described in the Appendix A of the USB Type-C Cable and Connector Specification Revision 1.2 .
- SHOULD implement the Try.* model that is most appropriate for the device form factor. For example a handheld device SHOULD implement the Try.SNK model.
7.8. Áudio
7.8.1. Microfone
If device implementations include a microphone, they:
- [C-1-1] MUST report the
android.hardware.microphone
feature constant. - [C-1-2] MUST meet the audio recording requirements in section 5.4 .
- [C-1-3] MUST meet the audio latency requirements in section 5.6 .
- [SR] STRONGLY RECOMMENDED to support near-ultrasound recording as described in section 7.8.3 .
If device implementations omit a microphone, they:
- [C-2-1] MUST NOT report the
android.hardware.microphone
feature constant. - [C-2-2] MUST implement the audio recording API at least as no-ops, per section 7 .
7.8.2. Saída de áudio
If device implementations include a speaker or an audio/multimedia output port for an audio output peripheral such as a 4 conductor 3.5mm audio jack or USB host mode port using USB audio class , they:
- [C-1-1] MUST report the
android.hardware.audio.output
feature constant. - [C-1-2] MUST meet the audio playback requirements in section 5.5 .
- [C-1-3] MUST meet the audio latency requirements in section 5.6 .
- [SR] STRONGLY RECOMMENDED to support near-ultrasound playback as described in section 7.8.3 .
If device implementations do not include a speaker or audio output port, they:
- [C-2-1] MUST NOT report the
android.hardware.audio.output
feature. - [C-2-2] MUST implement the Audio Output related APIs as no-ops at least.
For the purposes of this section, an "output port" is a physical interface such as a 3.5mm audio jack, HDMI, or USB host mode port with USB audio class. Support for audio output over radio-based protocols such as Bluetooth, WiFi, or cellular network does not qualify as including an "output port".
7.8.2.1. Analog Audio Ports
In order to be compatible with the headsets and other audio accessories using the 3.5mm audio plug across the Android ecosystem, if a device implementation includes one or more analog audio ports, at least one of the audio port(s) SHOULD be a 4 conductor 3.5mm audio jack.
If device implementations have a 4 conductor 3.5mm audio jack, they:
- [C-1-1] MUST support audio playback to stereo headphones and stereo headsets with a microphone.
- [C-1-2] MUST support TRRS audio plugs with the CTIA pin-out order.
- [C-1-3] MUST support the detection and mapping to the keycodes for the following 3 ranges of equivalent impedance between the microphone and ground conductors on the audio plug:
- 70 ohm or less :
KEYCODE_HEADSETHOOK
- 210-290 ohm :
KEYCODE_VOLUME_UP
- 360-680 ohm :
KEYCODE_VOLUME_DOWN
- 70 ohm or less :
- [C-1-4] MUST trigger
ACTION_HEADSET_PLUG
upon a plug insert, but only after all contacts on plug are touching their relevant segments on the jack. - [C-1-5] MUST be capable of driving at least 150mV ± 10% of output voltage on a 32 ohm speaker impedance.
- [C-1-6] MUST have a microphone bias voltage between 1.8V ~ 2.9V.
- [SR] STRONGLY RECOMMENDED to detect and map to the keycode for the following range of equivalent impedance between the microphone and ground conductors on the audio plug:
- 110-180 ohm:
KEYCODE_VOICE_ASSIST
- 110-180 ohm:
- SHOULD support audio plugs with the OMTP pin-out order.
- SHOULD support audio recording from stereo headsets with a microphone.
If device implementations have a 4 conductor 3.5mm audio jack and support a microphone, and broadcast the android.intent.action.HEADSET_PLUG
with the extra value microphone set as 1, they:
- [C-2-1] MUST support the detection of microphone on the plugged in audio accessory.
7.8.3. Near-Ultrasound
Near-Ultrasound audio is the 18.5 kHz to 20 kHz band.
Device implementations:
- MUST correctly report the support of near-ultrasound audio capability via the AudioManager.getProperty API as follows:
If PROPERTY_SUPPORT_MIC_NEAR_ULTRASOUND
is "true", the following requirements MUST be met by the VOICE_RECOGNITION
and UNPROCESSED
audio sources:
- [C-1-1] The microphone's mean power response in the 18.5 kHz to 20 kHz band MUST be no more than 15 dB below the response at 2 kHz.
- [C-1-2] The microphone's unweighted signal to noise ratio over 18.5 kHz to 20 kHz for a 19 kHz tone at -26 dBFS MUST be no lower than 50 dB.
If PROPERTY_SUPPORT_SPEAKER_NEAR_ULTRASOUND
is "true":
- [C-2-1] The speaker's mean response in 18.5 kHz - 20 kHz MUST be no lower than 40 dB below the response at 2 kHz.
7.9. Realidade virtual
Android includes APIs and facilities to build "Virtual Reality" (VR) applications including high quality mobile VR experiences. Device implementations MUST properly implement these APIs and behaviors, as detailed in this section.
7.9.1. Virtual Reality Mode
Android includes support for VR Mode , a feature which handles stereoscopic rendering of notifications and disables monocular system UI components while a VR application has user focus.
7.9.2. Virtual Reality High Performance
If device implementations identify the support of high performance VR for longer user periods through the android.hardware.vr.high_performance
feature flag, they:
- [C-1-1] MUST have at least 2 physical cores.
- [C-1-2] MUST declare
android.software.vr.mode feature
. - [C-1-3] MUST support sustained performance mode.
- [C-1-4] MUST support OpenGL ES 3.2.
- [C-1-5] MUST support Vulkan Hardware Level 0 and SHOULD support Vulkan Hardware Level 1.
- [C-1-6] MUST implement
EGL_KHR_mutable_render_buffer
,EGL_ANDROID_front_buffer_auto_refresh
,EGL_ANDROID_get_native_client_buffer
,EGL_KHR_fence_sync
,EGL_KHR_wait_sync
,EGL_IMG_context_priority
,EGL_EXT_protected_content
, and expose the extensions in the list of available EGL extensions. - [C-1-7] The GPU and display MUST be able to synchronize access to the shared front buffer such that alternating-eye rendering of VR content at 60fps with two render contexts will be displayed with no visible tearing artifacts.
- [C-1-8] MUST implement
GL_EXT_multisampled_render_to_texture
,GL_OVR_multiview
,GL_OVR_multiview2
,GL_OVR_multiview_multisampled_render_to_texture
,GL_EXT_protected_textures
,GL_EXT_EGL_image_array
,GL_EXT_external_buffer
, and expose the extensions in the list of available GL extensions. - [C-1-9] MUST implement support for
AHardwareBuffer
flagsAHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER
andAHARDWAREBUFFER_USAGE_SENSOR_DIRECT_DATA
as described in the NDK. - [C-1-10] MUST implement support for
AHardwareBuffers
with more than one layer. - [C-1-11] MUST support H.264 decoding at least 3840x2160@30fps-40Mbps (equivalent to 4 instances of 1920x1080@30fps-10Mbps or 2 instances of 1920x1080@60fps-20Mbps).
- [C-1-12] MUST support HEVC and VP9, MUST be capable to decode at least 1920x1080@30fps-10Mbps and SHOULD be capable to decode 3840x2160@30fps-20Mbps (equivalent to 4 instances of 1920x1080@30fps-5Mbps).
- [C-1-13] MUST support
HardwarePropertiesManager.getDeviceTemperatures
API and return accurate values for skin temperature. - [C-1-14] MUST have an embedded screen, and its resolution MUST be at least be FullHD(1080p) and STRONGLY RECOMMENDED TO BE be QuadHD (1440p) or higher.
- [C-1-15] The display MUST update at least 60 Hz while in VR Mode.
- [C-1-16] The display latency (as measured on Gray-to-Gray, White-to-Black, and Black-to-White switching time) MUST be ≤ 6 milliseconds.
- [C-1-17] The display MUST support a low-persistence mode with ≤ 5 milliseconds persistence, persistence being defined as the amount of time for which a pixel is emitting light.
- [C-1-18] MUST support Bluetooth 4.2 and Bluetooth LE Data Length Extension section 7.4.3 .
- [C-1-19] MUST support and properly report Direct Channel Type for all of the following default sensor types:
-
TYPE_ACCELEROMETER
-
TYPE_ACCELEROMETER_UNCALIBRATED
-
TYPE_GYROSCOPE
-
TYPE_GYROSCOPE_UNCALIBRATED
-
TYPE_MAGNETIC_FIELD
-
TYPE_MAGNETIC_FIELD_UNCALIBRATED
-
- [C-1-20] MUST support the
TYPE_HARDWARE_BUFFER
direct channel type for all Direct Channel Types listed above. - [SR] Are STRONGLY RECOMMENDED to support
android.hardware.sensor.hifi_sensors
feature and MUST meet the gyroscope, accelerometer, and magnetometer related requirements forandroid.hardware.hifi_sensors
. - MAY provide an exclusive core to the foreground application and MAY support the
Process.getExclusiveCores
API to return the numbers of the cpu cores that are exclusive to the top foreground application. If exclusive core is supported then the core MUST not allow any other userspace processes to run on it (except device drivers used by the application), but MAY allow some kernel processes to run as necessary.
8. Performance and Power
Some minimum performance and power criteria are critical to the user experience and impact the baseline assumptions developers would have when developing an app.
8.1. User Experience Consistency
A smooth user interface can be provided to the end user if there are certain minimum requirements to ensure a consistent frame rate and response times for applications and games. Device implementations, depending on the device type, MAY have measurable requirements for the user interface latency and task switching as described in section 2 .
8.2. File I/O Access Performance
Providing a common baseline for a consistent file access performance on the application private data storage ( /data
partition) allows app developers to set a proper expectation that would help their software design. Device implementations, depending on the device type, MAY have certain requirements described in section 2 for the following read and write operations:
- Sequential write performance . Measured by writing a 256MB file using 10MB write buffer.
- Random write performance . Measured by writing a 256MB file using 4KB write buffer.
- Sequential read performance . Measured by reading a 256MB file using 10MB write buffer.
- Random read performance . Measured by reading a 256MB file using 4KB write buffer.
8.3. Power-Saving Modes
Android includes App Standby and Doze power-saving modes to optimize battery usage. [SR] All Apps exempted from these modes are STRONGLY RECOMMENDED to be made visible to the end user. [SR] The triggering, maintenance, wakeup algorithms and the use of global system settings of these power-saving modes are STRONGLY RECOMMENDED NOT to deviate from the Android Open Source Project.
In addition to the power-saving modes, Android device implementations MAY implement any or all of the 4 sleeping power states as defined by the Advanced Configuration and Power Interface (ACPI).
If device implementations implements S3 and S4 power states as defined by the ACPI, they:
- [C-1-1] MUST only enter these states when closing a lid that is physically part of the device.
8.4. Power Consumption Accounting
A more accurate accounting and reporting of the power consumption provides the app developer both the incentives and the tools to optimize the power usage pattern of the application.
Device implementations:
- [SR] STRONGLY RECOMMENDED to provide a per-component power profile that defines the current consumption value for each hardware component and the approximate battery drain caused by the components over time as documented in the Android Open Source Project site.
- [SR] STRONGLY RECOMMENDED to report all power consumption values in milliampere hours (mAh).
- [SR] STRONGLY RECOMMENDED to report CPU power consumption per each process's UID. The Android Open Source Project meets the requirement through the
uid_cputime
kernel module implementation. - [SR] STRONGLY RECOMMENDED to make this power usage available via the
adb shell dumpsys batterystats
shell command to the app developer. - SHOULD be attributed to the hardware component itself if unable to attribute hardware component power usage to an application.
8.5. Consistent Performance
Performance can fluctuate dramatically for high-performance long-running apps, either because of the other apps running in the background or the CPU throttling due to temperature limits. Android includes programmatic interfaces so that when the device is capable, the top foreground application can request that the system optimize the allocation of the resources to address such fluctuations.
Device implementations:
[C-0-1] MUST report the support of Sustained Performance Mode accurately through the
PowerManager.isSustainedPerformanceModeSupported()
API method.SHOULD support Sustained Performance Mode.
If device implementations report support of Sustained Performance Mode, they:
- [C-1-1] MUST provide the top foreground application a consistent level of performance for at least 30 minutes, when the app requests it.
- [C-1-2] MUST honor the
Window.setSustainedPerformanceMode()
API and other related APIs.
If device implementations include two or more CPU cores, they:
- SHOULD provide at least one exclusive core that can be reserved by the top foreground application.
If device implementations support reserving one exclusive core for the top foreground application, they:
- [C-2-1] MUST report through the
Process.getExclusiveCores()
API method the ID numbers of the exclusive cores that can be reserved by the top foreground application. - [C-2-2] MUST not allow any user space processes except the device drivers used by the application to run on the exclusive cores, but MAY allow some kernel processes to run as necessary.
If device implementations do not support an exclusive core, they:
- [C-3-1] MUST return an empty list through the
Process.getExclusiveCores()
API method.
9. Security Model Compatibility
Device implementations:
[C-0-1] MUST implement a security model consistent with the Android platform security model as defined in Security and Permissions reference document in the APIs in the Android developer documentation.
[C-0-2] MUST support installation of self-signed applications without requiring any additional permissions/certificates from any third parties/authorities. Specifically, compatible devices MUST support the security mechanisms described in the follow subsections.
9.1. Permissões
Device implementations:
[C-0-1] MUST support the Android permissions model as defined in the Android developer documentation. Specifically, they MUST enforce each permission defined as described in the SDK documentation; no permissions may be omitted, altered, or ignored.
MAY add additional permissions, provided the new permission ID strings are not in the
android.\*
namespace.[C-0-2] Permissions with a
protectionLevel
ofPROTECTION_FLAG_PRIVILEGED
MUST only be granted to apps preloaded in the privileged path(s) of the system image and within the subset of the explicitly allowlisted permissions for each app. The AOSP implementation meets this requirement by reading and honoring the allowlisted permissions for each app from the files in theetc/permissions/
path and using thesystem/priv-app
path as the privileged path.
Permissions with a protection level of dangerous are runtime permissions. Applications with targetSdkVersion
> 22 request them at runtime.
Device implementations:
- [C-0-3] MUST show a dedicated interface for the user to decide whether to grant the requested runtime permissions and also provide an interface for the user to manage runtime permissions.
- [C-0-4] MUST have one and only one implementation of both user interfaces.
- [C-0-5] MUST NOT grant any runtime permissions to preinstalled apps unless:
- the user's consent can be obtained before the application uses it
- the runtime permissions are associated with an intent pattern for which the preinstalled application is set as the default handler
If device implementations include a pre-installed app or wish to allow third-party apps to access the usage statistics, they:
- [C-1-1] are STRONGLY RECOMMENDED provide user-accessible mechanism to grant or revoke access to the usage stats in response to the
android.settings.ACTION_USAGE_ACCESS_SETTINGS
intent for apps that declare theandroid.permission.PACKAGE_USAGE_STATS
permission.
If device implementations intend to disallow any apps, including pre-installed apps, from accessing the usage statistics, they:
- [C-2-1] MUST still have an activity that handles the
android.settings.ACTION_USAGE_ACCESS_SETTINGS
intent pattern but MUST implement it as a no-op, that is to have an equivalent behavior as when the user is declined for access.
9.2. UID and Process Isolation
Device implementations:
- [C-0-1] MUST support the Android application sandbox model, in which each application runs as a unique Unixstyle UID and in a separate process.
- [C-0-2] MUST support running multiple applications as the same Linux user ID, provided that the applications are properly signed and constructed, as defined in the Security and Permissions reference .
9.3. Filesystem Permissions
Device implementations:
- [C-0-1] MUST support the Android file access permissions model as defined in the Security and Permissions reference .
9.4. Alternate Execution Environments
Device implementations MUST keep consistency of the Android security and permission model, even if they include runtime environments that execute applications using some other software or technology than the Dalvik Executable Format or native code. Em outras palavras:
[C-0-1] Alternate runtimes MUST themselves be Android applications, and abide by the standard Android security model, as described elsewhere in section 9 .
[C-0-2] Alternate runtimes MUST NOT be granted access to resources protected by permissions not requested in the runtime's
AndroidManifest.xml
file via the <uses-permission
> mechanism.[C-0-3] Alternate runtimes MUST NOT permit applications to make use of features protected by Android permissions restricted to system applications.
[C-0-4] Alternate runtimes MUST abide by the Android sandbox model and installed applications using an alternate runtime MUST NOT reuse the sandbox of any other app installed on the device, except through the standard Android mechanisms of shared user ID and signing certificate .
[C-0-5] Alternate runtimes MUST NOT launch with, grant, or be granted access to the sandboxes corresponding to other Android applications.
[C-0-6] Alternate runtimes MUST NOT be launched with, be granted, or grant to other applications any privileges of the superuser (root), or of any other user ID.
[C-0-7] When the
.apk
files of alternate runtimes are included in the system image of device implementations, it MUST be signed with a key distinct from the key used to sign other applications included with the device implementations.[C-0-8] When installing applications, alternate runtimes MUST obtain user consent for the Android permissions used by the application.
[C-0-9] When an application needs to make use of a device resource for which there is a corresponding Android permission (such as Camera, GPS, etc.), the alternate runtime MUST inform the user that the application will be able to access that resource.
[C-0-10] When the runtime environment does not record application capabilities in this manner, the runtime environment MUST list all permissions held by the runtime itself when installing any application using that runtime.
Alternate runtimes SHOULD install apps via the
PackageManager
into separate Android sandboxes (Linux user IDs, etc.).Alternate runtimes MAY provide a single Android sandbox shared by all applications using the alternate runtime.
9.5. Multi-User Support
Android includes support for multiple users and provides support for full user isolation.
- Device implementations MAY but SHOULD NOT enable multi-user if they use removable media for primary external storage.
If device implementations include multiple users, they:
- [C-1-1] MUST meet the following requirements related to multi-user support .
- [C-1-2] MUST, for each user, implement a security model consistent with the Android platform security model as defined in Security and Permissions reference document in the APIs.
- [C-1-3] MUST have separate and isolated shared application storage (aka
/sdcard
) directories for each user instance. - [C-1-4] MUST ensure that applications owned by and running on behalf a given user cannot list, read, or write to the files owned by any other user, even if the data of both users are stored on the same volume or sistema de arquivo.
- [C-1-5] MUST encrypt the contents of the SD card when multiuser is enabled using a key stored only on non-removable media accessible only to the system if device implementations use removable media for the external storage APIs. As this will make the media unreadable by a host PC, device implementations will be required to switch to MTP or a similar system to provide host PCs with access to the current user's data.
If device implementations include multiple users and do not declare the android.hardware.telephony
feature flag, they:
- [C-2-1] MUST support restricted profiles, a feature that allows device owners to manage additional users and their capabilities on the device. With restricted profiles, device owners can quickly set up separate environments for additional users to work in, with the ability to manage finer-grained restrictions in the apps that are available in those environments.
If device implementations include multiple users and declare the android.hardware.telephony
feature flag, they:
- [C-3-1] MUST NOT support restricted profiles but MUST align with the AOSP implementation of controls to enable /disable other users from accessing the voice calls and SMS.
9.6. Premium SMS Warning
Android includes support for warning users of any outgoing premium SMS message . Premium SMS messages are text messages sent to a service registered with a carrier that may incur a charge to the user.
If device implementations declare support for android.hardware.telephony
, they:
- [C-1-1] MUST warn users before sending a SMS message to numbers identified by regular expressions defined in
/data/misc/sms/codes.xml
file in the device. The upstream Android Open Source Project provides an implementation that satisfies this requirement.
9.7. Kernel Security Features
The Android Sandbox includes features that use the Security-Enhanced Linux (SELinux) mandatory access control (MAC) system, seccomp sandboxing, and other security features in the Linux kernel. Device implementations:
- [C-0-1] MUST maintain compatibility with existing applications, even when SELinux or any other security features are implemented below the Android framework.
- [C-0-2] MUST NOT have a visible user interface when a security violation is detected and successfully blocked by the security feature implemented below the Android framework, but MAY have a visible user interface when an unblocked security violation occurs resulting in a successful explorar.
- [C-0-3] MUST NOT make SELinux or any other security features implemented below the Android framework configurable to the user or app developer.
- [C-0-4] MUST NOT allow an application that can affect another application through an API (such as a Device Administration API) to configure a policy that breaks compatibility.
- [C-0-5] MUST split the media framework into multiple processes so that it is possible to more narrowly grant access for each process as described in the Android Open Source Project site.
- [C-0-6] MUST implement a kernel application sandboxing mechanism which allows filtering of system calls using a configurable policy from multithreaded programs. The upstream Android Open Source Project meets this requirement through enabling the seccomp-BPF with threadgroup synchronization (TSYNC) as described in the Kernel Configuration section of source.android.com .
Kernel integrity and self-protection features are integral to Android security. Device implementations:
- [C-0-7] MUST implement kernel stack buffer overflow protections (eg
CONFIG_CC_STACKPROTECTOR_STRONG
). - [C-0-8] MUST implement strict kernel memory protections where executable code is read-only, read-only data is non-executable and non-writable, and writable data is non-executable (eg
CONFIG_DEBUG_RODATA
orCONFIG_STRICT_KERNEL_RWX
). - [SR] STRONGLY RECOMMENDED to keep kernel data which is written only during initialization marked read-only after initialization (eg
__ro_after_init
). - [SR} STRONGLY RECOMMENDED to implement static and dynamic object size bounds checking of copies between user-space and kernel-space (eg
CONFIG_HARDENED_USERCOPY
). - [SR] STRONGLY RECOMMENDED to never execute user-space memory when running in the kernel (eg hardware PXN, or emulated via
CONFIG_CPU_SW_DOMAIN_PAN
orCONFIG_ARM64_SW_TTBR0_PAN
). - [SR] STRONGLY RECOMMENDED to never read or write user-space memory in the kernel outside of normal usercopy access APIs (eg hardware PAN, or emulated via
CONFIG_CPU_SW_DOMAIN_PAN
orCONFIG_ARM64_SW_TTBR0_PAN
). - [SR] STRONGLY RECOMMENDED to randomize the layout of the kernel code and memory, and to avoid exposures that would compromise the randomization (eg
CONFIG_RANDOMIZE_BASE
with bootloader entropy via the/chosen/kaslr-seed Device Tree node
orEFI_RNG_PROTOCOL
).
If device implementations use a Linux kernel, they:
- [C-1-1] MUST implement SELinux.
- [C-1-2] MUST set SELinux to global enforcing mode.
- [C-1-3] MUST configure all domains in enforcing mode. No permissive mode domains are allowed, including domains specific to a device/vendor.
- [C-1-4] MUST NOT modify, omit, or replace the neverallow rules present within the system/sepolicy folder provided in the upstream Android Open Source Project (AOSP) and the policy MUST compile with all neverallow rules present, for both AOSP SELinux domains as well as device/vendor specific domains.
- SHOULD retain the default SELinux policy provided in the system/sepolicy folder of the upstream Android Open Source Project and only further add to this policy for their own device-specific configuration.
If device implementations use kernel other than Linux, they:
- [C-2-1] MUST use an mandatory access control system that is equivalent to SELinux.
9.8. Privacidade
9.8.1. Usage History
Android stores the history of the user's choices and manages such history by UsageStatsManager .
Device implementations:
- [C-1-1] MUST keep a reasonable retention period of such user history.
- [SR] Are STRONGLY RECOMMENDED to keep the 14 days retention period as configured by default in the AOSP implementation.
9.8.2. Gravação
If device implementations include functionality in the system that captures the contents displayed on the screen and/or records the audio stream played on the device, they:
- [C-1-1] MUST have an ongoing notification to the user whenever this functionality is enabled and actively capturing/recording.
If device implementations include a component enabled out-of-box, capable of recording ambient audio to infer useful information about user's context, they:
- [C-2-1] MUST NOT store in persistent on-device storage or transmit off the device the recorded raw audio or any format that can be converted back into the original audio or a near facsimile, except with explicit user consent.
9.8.3. Conectividade
If device implementations have a USB port with USB peripheral mode support, they:
- [C-1-1] MUST present a user interface asking for the user's consent before allowing access to the contents of the shared storage over the USB port.
9.8.4. Tráfego de rede
Device implementations:
- [C-0-1] MUST preinstall the same root certificates for the system-trusted Certificate Authority (CA) store as provided in the upstream Android Open Source Project.
- [C-0-2] MUST ship with an empty user root CA store.
- [C-0-3] MUST display a warning to the user indicating the network traffic may be monitored, when a user root CA is added.
If device traffic is routed through a VPN, device implementations:
- [C-1-1] MUST display a warning to the user indicating either:
- That network traffic may be monitored.
- That network traffic is being routed through the specific VPN application providing the VPN.
If device implementations have a mechanism, enabled out-of-box by default, that routes network data traffic through a proxy server or VPN gateway (for example, preloading a VPN service with android.permission.CONTROL_VPN
granted), they:
- [C-2-1] MUST ask for the user's consent before enabling that mechanism, unless that VPN is enabled by the Device Policy Controller via the
DevicePolicyManager.setAlwaysOnVpnPackage()
, in which case the user does not need to provide a separate consent, but MUST only be notified.
If device implementations implement a user affordance to toggle on the "always-on VPN" function of a 3rd-party VPN app, they:
- [C-3-1] MUST disable this user affordance for apps that do not support always-on VPN service in the
AndroidManifest.xml
file via setting theSERVICE_META_DATA_SUPPORTS_ALWAYS_ON
attribute tofalse
.
9.9. Data Storage Encryption
If device implementations support a secure lock screen as described in section 9.11.1 , they:
- [C-1-1] MUST support data storage encryption of the application private data (
/data partition
), as well as the application shared storage partition (/sdcard partition
) if it is a permanent, non-removable part of the device.
If device implementations support a secure lock screen as described in section 9.11.1 and support data storage encryption with Advanced Encryption Standard (AES) crypto performance above 50MiB/sec, they:
[C-2-1] MUST enable the data storage encryption by default at the time the user has completed the out-of-box setup experience. If device implementations are already launched on an earlier Android version with encryption disabled by default, such a device cannot meet the requirement through a system software update and thus MAY be exempted.
SHOULD meet the above data storage encryption requirement via implementing File Based Encryption (FBE).
9.9.1. Direct Boot
Device implementations:
[C-0-1] MUST implement the Direct Boot mode APIs even if they do not support Storage Encryption.
[C-0-2] The
ACTION_LOCKED_BOOT_COMPLETED
andACTION_USER_UNLOCKED
Intents MUST still be broadcast to signal Direct Boot aware applications that Device Encrypted (DE) and Credential Encrypted (CE) storage locations are available for user.
9.9.2. File Based Encryption
If device implementations support FBE, they:
- [C-1-1] MUST boot up without challenging the user for credentials and allow Direct Boot aware apps to access to the Device Encrypted (DE) storage after the
ACTION_LOCKED_BOOT_COMPLETED
message is broadcasted. - [C-1-2] MUST only allow access to Credential Encrypted (CE) storage after the user has unlocked the device by supplying their credentials (eg. passcode, pin, pattern or fingerprint) and the
ACTION_USER_UNLOCKED
message is broadcasted. - [C-1-3] MUST NOT offer any method to unlock the CE protected storage without the user-supplied credentials.
- [C-1-4] MUST support Verified Boot and ensure that DE keys are cryptographically bound to the device's hardware root of trust.
- [C-1-5] MUST support encrypting file contents using AES with a key length of 256-bits in XTS mode.
[C-1-6] MUST support encrypting file name using AES with a key length of 256-bits in CBC-CTS mode.
The keys protecting CE and DE storage areas:
[C-1-7] MUST be cryptographically bound to a hardware-backed Keystore.
- [C-1-8] CE keys MUST be bound to a user's lock screen credentials.
- [C-1-9] CE keys MUST be bound to a default passcode when the user has not specified lock screen credentials.
[C-1-10] MUST be unique and distinct, in other words no user's CE or DE key matches any other user's CE or DE keys.
SHOULD make preloaded essential apps (eg Alarm, Phone, Messenger) Direct Boot aware.
- MAY support alternative ciphers, key lengths and modes for file content and file name encryption, but MUST use the mandatorily supported ciphers, key lengths and modes by default.
The upstream Android Open Source project provides a preferred implementation of this feature based on the Linux kernel ext4 encryption feature.
9.9.3. Full Disk Encryption
If device implementations support full disk encryption (FDE), they:
- [C-1-1] MUST use AES with a key of 128-bits (or greater) and a mode designed for storage (for example, AES-XTS, AES-CBC-ESSIV).
- [C-1-2] MUST use a default passcode to wrap the encryption key and MUST NOT write the encryption key to storage at any time without being encrypted.
- [C-1-3] MUST AES encrypt the encryption key by default unless the user explicitly opts out, except when it is in active use, with the lock screen credentials stretched using a slow stretching algorithm (eg PBKDF2 or scrypt).
- [C-1-4] The above default password stretching algorithm MUST be cryptographically bound to that keystore when the user has not specified a lock screen credentials or has disabled use of the passcode for encryption and the device provides a hardware-backed keystore.
- [C-1-5] MUST NOT send encryption key off the device (even when wrapped with the user passcode and/or hardware bound key).
The upstream Android Open Source project provides a preferred implementation of this feature, based on the Linux kernel feature dm-crypt.
9.10. Device Integrity
The following requirements ensures there is transparency to the status of the device integrity. Device implementations:
- [C-0-1] MUST correctly report through the System API method
PersistentDataBlockManager.getFlashLockState()
whether their bootloader state permits flashing of the system image. TheFLASH_LOCK_UNKNOWN
state is reserved for device implementations upgrading from an earlier version of Android where this new system API method did not exist.
Verified boot is a feature that guarantees the integrity of the device software. If a device implementation supports the feature, it:
- [C-1-1] MUST declare the platform feature flag
android.software.verified_boot
. - [C-1-2] MUST perform verification on every boot sequence.
- [C-1-3] MUST start verification from an immutable hardware key that is the root of trust and go all the way up to the system partition.
- [C-1-4] MUST implement each stage of verification to check the integrity and authenticity of all the bytes in the next stage before executing the code in the next stage.
- [C-1-5] MUST use verification algorithms as strong as current recommendations from NIST for hashing algorithms (SHA-256) and public key sizes (RSA-2048).
- [C-1-6] MUST NOT allow boot to complete when system verification fails, unless the user consents to attempt booting anyway, in which case the data from any non-verified storage blocks MUST not be used.
- [C-1-7] MUST NOT allow verified partitions on the device to be modified unless the user has explicitly unlocked the boot loader.
- [SR] If there are multiple discrete chips in the device (eg radio, specialized image processor), the boot process of each of those chips is STRONGLY RECOMMENDED to verify every stage upon booting.
- [SR] STRONGLY RECOMMENDED to use tamper-evident storage: for when the bootloader is unlocked. Tamper-evident storage means that the boot loader can detect if the storage has been tampered with from inside the HLOS (High Level Operating System).
- [SR] STRONGLY RECOMMENDED to prompt the user, while using the device, and require physical confirmation before allowing a transition from boot loader locked mode to boot loader unlocked mode.
- [SR] STRONGLY RECOMMENDED to implement rollback protection for the HLOS (eg boot, system partitions) and to use tamper-evident storage for storing the metadata used for determining the minimum allowable OS version.
- SHOULD implement rollback protection for any component with persistent firmware (eg modem, camera) and SHOULD use tamper-evident storage for storing the metadata used for determining the minimum allowable version.
The upstream Android Open Source Project provides a preferred implementation of this feature in the external/avb/
repository, which can be integrated into the boot loader used for loading Android.
If device implementations report the feature flag android.hardware.ram.normal
, they:
- [C-2-1] MUST support verified boot for device integrity.
If a device implementation is already launched without supporting verified boot on an earlier version of Android, such a device can not add support for this feature with a system software update and thus are exempted from the requirement.
9.11. Keys and Credentials
The Android Keystore System allows app developers to store cryptographic keys in a container and use them in cryptographic operations through the KeyChain API or the Keystore API . Device implementations:
- [C-0-1] MUST at least allow more than 8,192 keys to be imported.
- [C-0-2] The lock screen authentication MUST rate-limit attempts and MUST have an exponential backoff algorithm. Beyond 150 failed attempts, the delay MUST be at least 24 hours per attempt.
- SHOULD not limit the number of keys that can be generated
When the device implementation supports a secure lock screen, it:
- [C-1-1] MUST back up the keystore implementation with secure hardware.
- [C-1-2] MUST have implementations of RSA, AES, ECDSA and HMAC cryptographic algorithms and MD5, SHA1, and SHA-2 family hash functions to properly support the Android Keystore system's supported algorithms in an area that is securely isolated from the code running on the kernel and above. Secure isolation MUST block all potential mechanisms by which kernel or userspace code might access the internal state of the isolated environment, including DMA. The upstream Android Open Source Project (AOSP) meets this requirement by using the Trusty implementation, but another ARM TrustZone-based solution or a third-party reviewed secure implementation of a proper hypervisor-based isolation are alternative options.
- [C-1-3] MUST perform the lock screen authentication in the isolated execution environment and only when successful, allow the authentication-bound keys to be used. Lock screen credentials MUST be stored in a way that allows only the isolated execution environment to perform lock screen authentication. The upstream Android Open Source Project provides the Gatekeeper Hardware Abstraction Layer (HAL) and Trusty, which can be used to satisfy this requirement.
- [C-1-4] MUST support key attestation where the attestation signing key is protected by secure hardware and signing is performed in secure hardware. The attestation signing keys MUST be shared across large enough number of devices to prevent the keys from being used as device identifiers. One way of meeting this requirement is to share the same attestation key unless at least 100,000 units of a given SKU are produced. If more than 100,000 units of an SKU are produced, a different key MAY be used for each 100,000 units.
Note that if a device implementation is already launched on an earlier Android version, such a device is exempted from the requirement to have a hardware-backed keystore, unless it declares the android.hardware.fingerprint
feature which requires a hardware-backed keystore.
9.11.1. Secure Lock Screen
If device implementations have a secure lock screen and include one or more trust agent, which implements the TrustAgentService
System API, then they:
- [C-1-1] MUST indicate the user in the Settings and Lock screen user interface of situations where either the screen auto-lock is deferred or the screen lock can be unlocked by the trust agent. The AOSP meets the requirement by showing a text description for the "Automatically lock setting" and "Power button instantly locks setting" menus and a distinguishable icon on the lock screen.
- [C-1-2] MUST respect and fully implement all trust agent APIs in the
DevicePolicyManager
class, such as theKEYGUARD_DISABLE_TRUST_AGENTS
constant. - [C-1-3] MUST NOT fully implement the
TrustAgentService.addEscrowToken()
function on a device that is used as the primary personal device (eg handheld) but MAY fully implement the function on device implementations typically shared. - [C-1-4] MUST encrypt the tokens added by
TrustAgentService.addEscrowToken()
before storing them on the device. - [C-1-5] MUST NOT store the encryption key on the device.
- [C-1-6] MUST inform the user about the security implications before enabling the escrow token to decrypt the data storage.
If device implementations add or modify the authentication methods to unlock the lock screen, then for such an authentication method to be treated as a secure way to lock the screen, they:
- [C-2-1] MUST be the user authentication method as described in Requiring User Authentication For Key Use .
- [C-2-2] MUST unlock all keys for a third-party developer app to use when the user unlocks the secure lock screen. For example, all keys MUST be available for a third-party developer app through relevant APIs, such as
createConfirmDeviceCredentialIntent
andsetUserAuthenticationRequired
.
If device implementations add or modify the authentication methods to unlock the lock screen if based on a known secret then for such an authentication method to be treated as a secure way to lock the screen, they:
- [C-3-1] The entropy of the shortest allowed length of inputs MUST be greater than 10 bits.
- [C-3-2] The maximum entropy of all possible inputs MUST be greater than 18 bits.
- [C-3-3] MUST not replace any of the existing authentication methods (PIN,pattern, password) implemented and provided in AOSP.
- [C-3-4] MUST be disabled when the Device Policy Controller (DPC) application has set the password quality policy via the
DevicePolicyManager.setPasswordQuality()
method with a more restrictive quality constant thanPASSWORD_QUALITY_SOMETHING
.
If device implementations add or modify the authentication methods to unlock the lock screen if based on a physical token or the location, then for such an authentication method to be treated as a secure way to lock the screen, they:
- [C-4-1] MUST have a fall-back mechanism to use one of the primary authentication methods which is based on a known secret and meets the requirements to be treated as a secure lock screen.
- [C-4-2] MUST be disabled and only allow the primary authentication to unlock the screen when the Device Policy Controller (DPC) application has set the policy with either the
DevicePolicyManager.setKeyguardDisabledFeatures(KEYGUARD_DISABLE_TRUST_AGENTS)
method or theDevicePolicyManager.setPasswordQuality()
method with a more restrictive quality constant thanPASSWORD_QUALITY_UNSPECIFIED
. - [C-4-3] The user MUST be challenged for the primary authentication (egPIN, pattern, password) at least once every 72 hours or less.
If device implementations add or modify the authentication methods to unlock the lock screen based on biometrics, then for such an authentication method to be treated as a secure way to lock the screen, they:
- [C-5-1] MUST have a fall-back mechanism to use one of the primary authentication methods which is based on a known secret and meets the requirements to be treated as a secure lock screen.
- [C-5-2] MUST be disabled and only allow the primary authentication to unlock the screen when the Device Policy Controller (DPC) application has set the keguard feature policy by calling the method
DevicePolicyManager.setKeyguardDisabledFeatures(KEYGUARD_DISABLE_FINGERPRINT)
. - [C-5-3] MUST have a false acceptance rate that is equal or stronger than what is required for a fingerprint sensor as described in section 7.3.10, or otherwise MUST be disabled and only allow the primary authentication to unlock the screen when the Device Policy Controller (DPC) application has set the password quality policy via the
DevicePolicyManager.setPasswordQuality()
method with a more restrictive quality constant thanPASSWORD_QUALITY_BIOMETRIC_WEAK
. - [SR] Are STRONGLY RECOMMENDED to have spoof and imposter acceptance rates that are equal to or stronger than what is required for a fingerprint sensor as described in section 7.3.10.
If the spoof and imposter acceptance rates are not equal to or stronger than what is required for a fingerprint sensor as described in section 7.3.10 and the Device Policy Controller (DPC) application has set the password quality policy via the DevicePolicyManager.setPasswordQuality()
method with a more restrictive quality constant than PASSWORD_QUALITY_BIOMETRIC_WEAK
, then:
- [C-6-1] MUST disable these biometric methods and allow only the primary authentication to unlock the screen.
- [C-6-2] MUST challenge the user for the primary authentication (egPIN, pattern, password) at least once every 72 hours or less.
If device implementations add or modify the authentication methods to unlock the lock screen and if such an authentication method will be used to unlock the keyguard, but will not be treated as a secure lock screen, then they:
- [C-7-1] MUST return
false
for both theKeyguardManager.isKeyguardSecure()
and theKeyguardManager.isDeviceSecure()
methods. - [C-7-2] MUST be disabled when the Device Policy Controller (DPC) application has set the password quality policy via the
DevicePolicyManager.setPasswordQuality()
method with a more restrictive quality constant thanPASSWORD_QUALITY_UNSPECIFIED
. - [C-7-3] MUST NOT reset the password expiration timers set by
DevicePolicyManager.setPasswordExpirationTimeout()
. - [C-7-4] MUST NOT authenticate access to keystores if the application has called
KeyGenParameterSpec.Builder.setUserAuthenticationRequired(true)
).
9.12. Exclusão de dados
All device implementations:
- [C-0-1] MUST provide users a mechanism to perform a "Factory Data Reset".
- [C-0-2] MUST delete all user-generated data. That is, all data except for the following:
- The system image
- Any operating system files required by the system image
- [C-0-3] MUST delete the data in such a way that will satisfy relevant industry standards such as NIST SP800-88.
- [C-0-4] MUST trigger the above "Factory Data Reset" process when the
DevicePolicyManager.wipeData()
API is called by the primary user's Device Policy Controller app. - MAY provide a fast data wipe option that conducts only a logical data erase.
9.13. Safe Boot Mode
Android provides Safe Boot Mode, which allows users to boot up into a mode where only preinstalled system apps are allowed to run and all third-party apps are disabled. This mode, known as "Safe Boot Mode", provides the user the capability to uninstall potentially harmful third-party apps.
Device implementations are:
- [SR] STRONGLY RECOMMENDED to implement Safe Boot Mode.
If device implementations implement Safe Boot Mode, they:
[C-1-1] MUST provide the user an option to enter Safe Boot Mode in such a way that is uninterruptible from third-party apps installed on the device, except when the third-party app is a Device Policy Controller and has set the
UserManager.DISALLOW_SAFE_BOOT
flag as true.[C-1-2] MUST provide the user the capability to uninstall any third-party apps within Safe Mode.
SHOULD provide the user an option to enter Safe Boot Mode from the boot menu using a workflow that is different from that of a normal boot.
9.14. Automotive Vehicle System Isolation
Android Automotive devices are expected to exchange data with critical vehicle subsystems by using the vehicle HAL to send and receive messages over vehicle networks such as CAN bus.
The data exchange can be secured by implementing security features below the Android framework layers to prevent malicious or unintentional interaction with these subsystems.
10. Software Compatibility Testing
Device implementations MUST pass all tests described in this section.
However, note that no software test package is fully comprehensive. For this reason, device implementers are STRONGLY RECOMMENDED to make the minimum number of changes as possible to the reference and preferred implementation of Android available from the Android Open Source Project. This will minimize the risk of introducing bugs that create incompatibilities requiring rework and potential device updates.
10.1. Compatibility Test Suite
Device implementations MUST pass the Android Compatibility Test Suite (CTS) available from the Android Open Source Project, using the final shipping software on the device. Additionally, device implementers SHOULD use the reference implementation in the Android Open Source tree as much as possible, and MUST ensure compatibility in cases of ambiguity in CTS and for any reimplementations of parts of the reference source code.
The CTS is designed to be run on an actual device. Like any software, the CTS may itself contain bugs. The CTS will be versioned independently of this Compatibility Definition, and multiple revisions of the CTS may be released for Android 8.1. Device implementations MUST pass the latest CTS version available at the time the device software is completed.
10.2. CTS Verifier
Device implementations MUST correctly execute all applicable cases in the CTS Verifier. The CTS Verifier is included with the Compatibility Test Suite, and is intended to be run by a human operator to test functionality that cannot be tested by an automated system, such as correct functioning of a camera and sensors.
The CTS Verifier has tests for many kinds of hardware, including some hardware that is optional. Device implementations MUST pass all tests for hardware that they possess; for instance, if a device possesses an accelerometer, it MUST correctly execute the Accelerometer test case in the CTS Verifier. Test cases for features noted as optional by this Compatibility Definition Document MAY be skipped or omitted.
Every device and every build MUST correctly run the CTS Verifier, as noted above. However, since many builds are very similar, device implementers are not expected to explicitly run the CTS Verifier on builds that differ only in trivial ways. Specifically, device implementations that differ from an implementation that has passed the CTS Verifier only by the set of included locales, branding, etc. MAY omit the CTS Verifier test.
11. Updatable Software
Device implementations MUST include a mechanism to replace the entirety of the system software. The mechanism need not perform “live” upgrades—that is, a device restart MAY be required.
Any method can be used, provided that it can replace the entirety of the software preinstalled on the device. For instance, any of the following approaches will satisfy this requirement:
- “Over-the-air (OTA)” downloads with offline update via reboot.
- “Tethered” updates over USB from a host PC.
- “Offline” updates via a reboot and update from a file on removable storage.
However, if the device implementation includes support for an unmetered data connection such as 802.11 or Bluetooth PAN (Personal Area Network) profile, it MUST support OTA downloads with offline update via reboot.
The update mechanism used MUST support updates without wiping user data. That is, the update mechanism MUST preserve application private data and application shared data. Note that the upstream Android software includes an update mechanism that satisfies this requirement.
For device implementations that are launching with Android 6.0 and later, the update mechanism SHOULD support verifying that the system image is binary identical to expected result following an OTA. The block-based OTA implementation in the upstream Android Open Source Project, added since Android 5.1, satisfies this requirement.
Also, device implementations SHOULD support A/B system updates . The AOSP implements this feature using the boot control HAL.
If an error is found in a device implementation after it has been released but within its reasonable product lifetime that is determined in consultation with the Android Compatibility Team to affect the compatibility of third-party applications, the device implementer MUST correct the error via a software update available that can be applied per the mechanism just described.
Android includes features that allow the Device Owner app (if present) to control the installation of system updates. To facilitate this, the system update subsystem for devices that report android.software.device_admin MUST implement the behavior described in the SystemUpdatePolicy class.
12. Document Changelog
For a summary of changes to the Compatibility Definition in this release:
For a summary of changes to individuals sections:
- Introdução
- Device Types
- Programas
- Application Packaging
- Multimídia
- Developer Tools and Options
- Compatibilidade de hardware
- Performance and Power
- Security Model
- Software Compatibility Testing
- Updatable Software
- Document Changelog
- Contate-nos
12.1. Changelog Viewing Tips
Changes are marked as follows:
CDD
Substantive changes to the compatibility requirements.Documentos
Cosmetic or build related changes.
For best viewing, append the pretty=full
and no-merges
URL parameters to your changelog URLs.
13. Contact Us
You can join the android-compatibility forum and ask for clarifications or bring up any issues that you think the document does not cover.